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VersionMQAI.6.49.8b
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About this mod
---DL v1.49.x Compatible--- Adds all items to all merchants, quartermasters, or both merchants and quartermasters. You can customize the price of items bought and sold at shops (quartermaster items are free). You can also customize what items are offered at both merchants and quartermasters to limit their inventories and lessen load time.
- Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You are not allowed to use assets from this file under any circumstances
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
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- Changelogs
-
-
Version QAI.6.49b
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.49b ]
_________________
____ CHANGES ____
Changes: [ 3 ]
[1] Expanded rarities of most weapons listed in "QUARTERMASTER ONLY - WEAPONS" to also offer higher rarity tiers
- Example: "Korek" is officially an Orange rarity item only, but it will now be offered in all higher rarities (Gold)
- Example: "Buzz Killer" is a Green rarity item only, but it will now be offered in all higher rarities (Blue, Violet, Orange, Gold)
[2] Removed "V-27 Shifter (Machete) (Glowing Versions)" listing from "QUARTERMASTER ONLY - WEAPONS" section in the customization files
- Glowing versions are non-functional items that lack a defined rarity color and cannot be listed at either merchants or quartermasters
- The non-glowing version shifts appearance to the colored versions based on the consecutive hit status as its weapon 'trick'
[3] Removed "Candy Crusher (Crowbar)" listing from "QUARTERMASTER ONLY - WEAPONS" section in the customization files
- Weapon item itself is configured to only have a Damage value of 1 and the weapon is essentially useless on its own
- The weapon is instead configured to inherit its Damage value from the base weapon that is used in its blueprint when it is crafted
- Acquire and craft this weapon's blueprint to have this weapon
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 5 ]
____ QUARTERMASTER ONLY - WEAPONS ____ [5]
>Father's Knife
"Father's Knife" (Knife)
- All rarities
- "Being A Hero" Challenge weapon prize
- Same appearance (mesh/skin) as "Khukuri Knife" but has higher base damage (159 vs 76)
- QM ONLY
>Rebel Machete
"Rebel Machete" (Machete)
- All rarities
- "Ultimate Weapon" Challenge weapon prize
- Same appearance (mesh/skin) as "Tanto Machete" but has higher base damage (286 vs 118)
- QM ONLY
>HellRaid Wands and Unlocker
"Wand Mastery" (Wand Unlocker Collectible)
- White rarity
- QM ONLY
"Dark Wand" (Wand)
- Violet rarity
- QM ONLY
"Fire Wand" (Wand)
- Violet rarity
- QM ONLY
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.49] to [QAI.6.49b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.49.8
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.49.8 ]
________________________
____ ITEM REMOVALS _____
Total Customization File Items Removed: [ 1 ]
____ INDIVIDUAL ITEMS ____ [1]
> Hell Coin (Hellraid DLC Currency)
- A Techland update in the past caused this item to no longer be able to be listed and merchants and/or quartermasters
- I am removing the item from the customization file to prevent confusion as it can no longer be listed
If you are interested in gaining 1,000,000 Hellraid Coins, I created a mod called "Auto-million Hellraid Coins" that will automatically give you 1,000,000 Hellraid Coins upon loading into your save game:
- https://www.nexusmods.com/dyinglight/mods/1143/
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.49.7] to [QAI.6.49.8] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.49.7
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.49.7 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.49.7 compatibility.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.49b] to [QAI.6.49.7] update:
ALTERED
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.49
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.49 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.49.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 38 ]
____ BLUEPRINTS ____ [20]
_____"Developer Blueprints" in-game blueprint category
GOLD RARITY
"Moka's Right Paw"
- Creates: "Moka's Right Paw" (Fists)
"Pocket 7's"
- Creates: "Pocket 7's" (Firearm: Pistol)
_____"Hellraid" in-game blueprint category
GOLD RARITY (Displayed as White rarity in-game as they produce White weapons)
"Foul Blade"
- Creates: "Foul Blade" (Short Sword)
"Gut Spiller"
- Creates: "Gut Spiller" (Khopesh)
"Grim Scepter"
- Creates: "Grim Scepter" (Mace)
"Limb Cutter"
- Creates: "Limb Cutter" (Hatchet)
"Head Smasher"
- Creates: "Head Smasher" (Mace)
"Ruffian Sword"
- Creates: "Ruffian Sword" (Short Sword)
"Crusader's Remorse"
- Creates: "Crusader's Remorse" (Longsword)
"Hell Splitter"
- Creates: "Hell Splitter" (Big Axe)
"Battle Mallet"
- Creates: "Battle Mallet" (Hammer)
"Surtr"
- Creates: "Surtr" (Big Axe)
"Thunder Eagle"
- Creates: "Thunder Eagle" (Mace)
"Bonecruncher"
- Creates: "Bonecruncher" (Sledgehammer)
GOLD RARITY (Displayed as Blue rarity in-game as it produces a Blue weapon)
"Deathbringer"
- Creates: "Deathbringer" (Firearm: Shotgun)
_____"Dieselpunk Bundle" in-game blueprint category
BLUE RARITY (Displayed as White rarity in-game as they produce White items)
"Greaser Ammo"
- Creates: "Greaser Ammo" (Ammo: Greaser)
"Gut Render Fuel"
- Creates: "Gut Render Fuel" (Ammo: Gut Render)
BLUE RARITY
"Greaser"
- Creates: "Greaser" (Firearm: SMG)
"Flesh Ripper"
- Creates: "Flesh Ripper" (Short Sword)
"Gut Render"
- Creates: "Gut Render" (Improvised)
____ WEAPONS ____ [5]
BLUE RARITY
"Deathbringer" (Firearm: Shotgun)
- Listed in "Shotguns" weapon-limiting category
"Flesh Ripper" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
"Greaser" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Gut Render" (Improvised)
- Listed in "Improvised" weapon-limiting category
"Pocket 7's" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
____ GROUPED ITEMS ____ [12]
>All Crafting Parts, Loot and Quest Items
"Foul Blade Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Gut Spiller Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Grim Scepter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Limb Cutter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Head Smasher Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Ruffian Sword Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Crusader's Remorse Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Hell Splitter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Battle Mallet Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Surtr Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Thunder Eagle Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Bonecruncher Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
"Moka's Right Paw" (Fists)
- Gold rarity
- QM ONLY
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.47b] to [QAI.6.49] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.47b
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.47b ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.48.0 compatibility (menu still says 1.47.0, exe is 1.48.0)
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.47] to [QAI.6.47b] update:
ALTERED
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.47
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.47 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.47.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 7 ]
____ BLUEPRINTS ____ [3]
GOLD RARITY
"Spark Plug"
- Listed in "Weapons" in-game blueprint category
- Creates: "Spark Plug" (Improvised)
"Alternator"
- Listed in "Weapons" in-game blueprint category
- Creates: "Alternator" (Improvised)
"Lightning Swan"
- Listed in "Hellraid" in-game blueprint category
- This version does not require owning the Hellraid DLC to craft and equip it
- Creates: "Lightning Swan" (Short Sword)
____ WEAPONS ____ [4]
WHITE RARITY
"Lightning Swan" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This version does not require owning the Hellraid DLC to equip it
BLUE RARITY
"Crankshaft" (Improvised)
- Listed in "Improvised" weapon-limiting category
ORANGE RARITY
"Spark Plug" (Improvised)
- Listed in "Improvised" weapon-limiting category
GOLD RARITY
"Alternator" (Improvised)
- Listed in "Improvised" weapon-limiting category
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.46b] to [QAI.6.47] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.46b
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.46b ]
_________________
____ Changes ____
[1] "Korek Machete" and "Korek Machete 2.0" moved from the 'Machetes' weapon limiting category to the 'Quartermaster Only - Weapons' category
- Both machetes have no price configured on them officially and are only able to be listed at quartermasters
- Thank you very much to NexusMods user "Kyrinx7" for noting this issue with the weapons so I could correct them be categorized properly
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.46] to [QAI.6.46b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.46
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.46 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.46.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 11 ]
____ BLUEPRINTS ____ [6]
GREEN RARITY
"Heart Piercer's Regular Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Steel Bolt" (Ammo: Crossbow)
BLUE RARITY
"Heart Piercer's Impact Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Impact Bolt" (Ammo: Crossbow)
"Heart Piercer's Stun Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Stun Bolt" (Ammo: Crossbow)
"Heart Piercer's Toxic Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Toxic Bolt" (Ammo: Crossbow)
"Snowstorm"
- Listed in "Snow Ops Bundle" in-game blueprint category
- Creates: "Snowstorm" (Firearm: Shotgun/Snowball Launcher)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Snowstorm Ammo"
- Listed in "Snow Ops Bundle" in-game blueprint category
- Creates: "Snowstorm Ammo" (Ammo: Snowball Launcher)
- Special ammo for Snowstorm Shotgun/Snowball Launcher
____ WEAPONS ____ [5]
BLUE RARITY
"Snowstorm" (Firearm: Shotgun/Snowball Launcher)
- Listed in "Shotguns" weapon-limiting category
GOLD RARITY
"Volkatronix" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"V-40 Suspender" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"RGB AXE-Pad" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.45] to [QAI.6.46] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.45
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.45 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.45.0 compatibility.
___________________________
____ ISSUE CORRECTIONS ____
- Corrected the "Snowball" quartermaster's only item not being added to quartermasters offerings when enabled
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 15 ]
____ BLUEPRINTS ____ [5]
BLUE RARITY
"Heart Piercer"
- Creates: "Heart Piercer" (Crossbow)
- Listed in "DLC Weapons" in-game blueprint category
"Sword of Night"
- Creates: "Sword of Night" (Short Sword)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"Dawnlight"
- Creates: "Dawnlight" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"Silver Bullets"
- Creates: "Silver Bullets" (Ammo: Pistol)
- Special ammo for Dawnlight pistol
GOLD RARITY
"Fixer-upper"
- Creates: "Fixer-upper" (Wrench)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "Weapons" in-game blueprint category
____ WEAPONS ____ [4]
BLUE RARITY
"Sword of Night" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This blue rarity version has lower base stats than the gold rarity version
"Dawnlight" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
GOLD RARITY
"Sword of Night" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"Fixer-upper" (Wrench)
- Listed in "Wrenches" weapon-limiting category
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"Heart Piercer" (Crossbow)
- Blue Rarity
- QM ONLY
____ QUARTERMASTER ONLY - ITEMS ____ [5]
"Survival Kit Bundle" (Bundle Item)
- Blue Rarity
- QM ONLY
Contains:
- 10x Military Throwing Knife
- 5x Lockpick
- 3x Medkit
- 3x Firecrackers
- 2x Flare
- 1x Speed Booster Potion
- 1x Night Vision Booster Potion
- 1x Resistance Booster Potion
- 1x Stamina Booster Potion
> Event Potions
"Potion of Endurance"
- Blue Rarity
- QM ONLY
Buff:
- 95% Melee Damage Reduction
- 95% Bullet Damage Reduction
"Potion of Speed"
- Blue Rarity
- QM ONLY
Buff:
- Increased Movement Speed
"Potion of Power"
- Blue Rarity
- QM ONLY
Buff:
- Double Damage
"Potion of Sight"
- Blue Rarity
- QM ONLY
Buff:
- Night Vision
- Increased damage at night
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- This game update added a "Fire Wand" magic fireball Hellraid weapon. However, I did not include this weapon in this mod update. After giving myself the collectible item that was required to 'unlock' the weapon to be usable, using the weapon would immediately crash my game. Either the weapon is currently bugged and I will add it in with a future mod update after it is fixed, or the weapon cannot be used outside Hellraid due to some dependency within the Hellraid DLC map, or they intentionally booby-trapped the weapon in a way that prevents it from being usable outside of Hellraid and instead crashes the player's game for trying to 'cheat' and use the weapon in the open world map.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.44] to [QAI.6.45] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.44
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.44 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.44.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 15 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"V-27 Shifter"
- Creates: "V-27 Shifter" (Machete)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"V-23 Eraser"
- Creates: "V-23 Eraser" (Firearm: Rifle)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"V-40 Suspender"
- Creates: "V-40 Suspender" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
GOLD RARITY
"Eclipse"
- Creates: "Eclipse" (Big Axe)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "Weapons" in-game blueprint category
- Note:
The blueprint is technically gold rarity, but it displays as blue rarity in-game due to producing a blue weapon.
Techland may correct this before this community event release and properly make the weapon gold rarity.
____ WEAPONS ____ [5]
BLUE RARITY
"V-27 Shifter" (Machete)
- Listed in "Machetes" weapon-limiting category
"V-23 Eraser" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"V-40 Suspender" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
"Eclipse" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
GOLD RARITY
"V-27 Shifter" (Machete)
- Listed in "Machetes" weapon-limiting category
- No glow (glowing versions available at QM only)
____ QUARTERMASTER ONLY - WEAPONS ____ [6]
> V-27 Shifter (Machete) (Glowing Versions)
Green glow
- Blue rarity
- Gold rarity
- QM ONLY
Red glow
- Blue rarity
- Gold rarity
- QM ONLY
Blue glow
- Blue rarity
- Gold rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.43] to [QAI.6.44] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.43
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.43 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.43.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 6 ]
____ BLUEPRINTS ____ [2]
GOLD RARITY
"Corrupted Justice"
- Creates: "Corrupted Justice" (Bow)
- Listed in "DLC Weapons" in-game blueprint category
"Brilliant Hammer"
- Creates: "Brilliant Hammer" (Hammer)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [2]
GOLD RARITY
"Brilliant Hammer" (Hammer)
- Listed in "Hammers" weapon-limiting category
"Bonecruncher" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
- Hellraid, Shop and Legendary versions added (see notes)
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"Corrupted Justice" (Bow)
- Gold Rarity
- Hellraid and Shop versions added (see notes)
- QM ONLY
____ QUARTERMASTER ONLY - ITEMS ____ [1]
> Event Potions
"Stamina Potion" (Potion)
- Green Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- Hellraid, Shop and Legendary Versions / Dismantling Hellraid Weapons
- Hellraid Rank Reward/Loot weapons include duplicate 'Shop' versions and sometimes 'Legendary' versions
- There are three differences between the Shop/Legendary versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon)
while the Shop/Legendary versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop/Legendary: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including all versions as being listed at the shops/QM so everyone can choose which version they want to take.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.42] to [QAI.6.43] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.42
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.42 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.42.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 2 ]
____ BLUEPRINTS ____ [1]
GOLD RARITY
"Bolted Mace"
- Creates: "Bolted Mace" (Mace)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [1]
GOLD RARITY
"Bolted Mace" (Firearm: Mace)
- Listed in "Maces" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.41b] to [QAI.6.42] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.41b
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.41b ]
_________________
____ Changes ____
Error Corrections: [ 1 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] "Ratty" outfit collectible item added to this item category for listing at quartermasters
- I had failed to add this collectible item to the list of outfit collectible items and I've now corrected it to be included
- Thank you very much to NexusMods user "SaintinChief" for taking the time to inform me of this error in the mod!
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.41] to [QAI.6.41b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.41
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.41 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.41.0 compatibility.
_________________
____ Changes ____
Error Corrections: [ 1 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] "Halloween Maniac" outfit collectible item now has a name when listed at quartermasters
- The Halloween Maniac outfit properly has a name in the wardrobe, but the collectible item itself that unlocks the outfit does not
have an official name designated for it as it does not need one for how it it is officially acquired.
- As this mod adds this collectible item to quartermasters so it can be collected and unlocked, the item that gets listed did not have
the official outfit name on it and was listed as a namless white rarity collectible.
- I've now given the collectible item the same "Halloween Maniac" name.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 32 ]
____ BLUEPRINTS ____ [17]
GREEN RARITY
"LED Meta's Arrows"
- Creates: "Regular Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
BLUE RARITY
"Custom SMG"
- Creates: "Custom SMG" (Firearm: SMG)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"LED Meta Bow"
- Creates: "LED Meta Bow" (Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Electric Arrows"
- Creates: "Electric Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Exploding Arrows"
- Creates: "Exploding Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Incendiary Arrows"
- Creates: "Incendiary Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"Next-Gen Maul"
- Creates: "Next-Gen Maul" (Sledgehammer)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"RGB AXE-Pad"
- Creates: "RGB AXE-Pad" (Hatchet)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Rust Assault Rifle"
- Creates: "Rust Assault Rifle" (Firearm: Rifle)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Salvaged Cleaver"
- Creates: "Salvaged Cleaver" (Hatchet)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Flammable C4 Explosive"
- Creates: "Flammable C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Gashing C4 Explosive"
- Creates: "Gashing C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Gelid C4 Explosive"
- Creates: "Gelid C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Noxious C4 Explosive"
- Creates: "Noxious C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
GOLD RARITY
"Superb Custom SMG"
- Creates: "Superb Custom SMG" (Firearm: SMG)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Superb Rust Assault Rifle"
- Creates: "Superb Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Superb Salvaged Cleaver"
- Creates: "Superb Salvaged Cleaver" (Hatchet)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [8]
BLUE RARITY
"Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"Custom SMG" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Salvaged Cleaver" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
"RGB AXE-Pad" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
"Next-Gen Maul" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
GOLD RARITY
"Superb Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"Superb Custom SMG" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Superb Salvaged Cleaver" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
____ GROUPED ITEMS ____ [6]
>All Crafting Parts, Loot and Quest Items
"Scrap" (Event Craft Part)
- White Rarity
- Rust Crossover Event Craft Part
>All Special Throwables (Explosives/Molotovs/Flares)
"Gashing C4 Explosive" (Grenade)
- Blue Rarity
"Flammable C4 Explosive" (Grenade)
- Blue Rarity
"Noxious C4 Explosive" (Grenade)
- Blue Rarity
"Gelid C4 Explosive" (Grenade)
- Blue Rarity
"Elemental C4 Bundle" (Grenade Bundle)
- Orange Rarity
- x5 of each C4 throwable
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"LED Meta Bow" (Bow)
- Gold Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.39b] to [QAI.6.41] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.39b
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.39b ]
_________________
____ Changes ____
Error Corrections: [ 2 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] Corrected a major issue of most outfit collectible items not getting listed at quartermasters
- All outfit collectible items were white rarity and the mod was configured with this in mind
- A game update in the past changed the rarity of the Bozak Mask outfit item from white to violet and it caused an error in the
count of the collectible items being added.
- I've now corrected this issue to account for the violet rarity Bozak mask collectible item and all outfit collectible items now
get listed at quartermasters properly.
- I recommend visiting a quartermaster again to acquire any outfit collectible items that were not getting listed previously.
- Thank you very much to Nexus user SaintinChief for reporting this issue with the mod to me so that I could correct it!
[2] Two collectible outfit items lacked official names and were nameless at quartermasters, I've now given them names
- There are two outfits from Halloween 2019 that were never released that are unlocked via collecting collectible items.
- Though the collectible items to unlock them are not able to be acquired normally in the game due to them never being released,
this mod adds these collectible items to quartermasters so they can be collected and unlocked.
- However, the items lack names in the localization files and appeared as blank, nameless items when listed at quartermasters.
- I've now given them items names of:
1) Unnamed Halloween 2019 Outfit #1
2) Unnamed Halloween 2019 Outfit #2
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.39] to [QAI.6.39b] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.39
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.39 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.39.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 8 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"HTU "Guardian" Rifle"
- Creates: "HTU "Guardian" Rifle" (Firearm: Rifle)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"HTU "HyperArgument" Hammer"
- Creates: "HTU "HyperArgument" Hammer" (Big Hammer)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"HTU "Dispatcher" Shotgun"
- Creates: "HTU "Dispatcher" Shotgun" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
ORANGE RARITY
"GREcipe"
- Creates: "GREcipe" (Potion)
- Listed in "Utility" in-game blueprint category
____ WEAPONS ____ [3]
BLUE RARITY
"HTU "Guardian" Rifle" (Firearm: Rifle)
- Listed in Rifles" weapon-limiting category
"HTU "HyperArgument" Hammer" (Big Hammer)
- Listed in "Big Hammers" weapon-limiting category
GOLD RARITY
"HTU "HyperArgument" Hammer" (Big Hammer)
- Listed in "Big Hammers" weapon-limiting category
____ QUARTERMASTER ONLY - ITEMS ____ [1]
> Event Potions
"GREcipe" (Potion)
- Color: Orange
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.38] to [QAI.6.39] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.38
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.38 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.38.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 16 ]
____ BLUEPRINTS ____ [8]
BLUE RARITY
"Ragnarök"
- Creates: "Ragnarök" (Big Axe)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"The Aesir"
- Creates: "The Aesir" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Ox Cannon"
- Creates: "Ox Cannon" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Asgard's Protector"
- Creates: "Asgard's Protector" (Shield)
- Listed in "Utility" in-game blueprint category
ORANGE RARITY
"Ashes of Ragnarök"
- Creates: "Ashes of Ragnarök" (Big Axe)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"The Fiery Aesir"
- Creates: "The Fiery Aesir" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Asgard's Wall of Fire"
- Creates: "Asgard's Wall of Fire" (Shield)
- Listed in "Utility" in-game blueprint category
GOLD RARITY
"The Wasp"
- Creates: "The Wasp" (Short Axe)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [6]
BLUE RARITY
"Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
"The Aesir" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
"Ox Cannon" (Firearm: Shotgun)
- Listed in "Shotguns" weapon-limiting category
ORANGE RARITY
"Ashes of Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
"The Fiery Aesir" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
GOLD RARITY
"The Wasp" (Short Axe)
- Listed in "Short Axes" weapon-limiting category
____ QUARTERMASTER ONLY - WEAPONS ____ [2]
> All Shields
"Asgard's Protector" (Shield)
- Color: Blue
- QM ONLY
"Asgard's Wall of Fire" (Shield)
- Color: Orange
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.35] to [QAI.6.38] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.35
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.35 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.35.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 2 ]
____ WEAPONS ____ [1]
"Frosthander" (Short Sword)
- Gold Rarity
- Listed in "Short Swords" weapon-limiting category
____ QUARTERMASTER ONLY - COLLECTIBLES ____
"Season's Eatings" (Outfit)
- White Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.34] to [QAI.6.35] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.34
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.34 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.34.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 5 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"Bullseye"
- Creates: "Bullseye" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
"Savoir Vivre"
- Creates: "Savoir Vivre" (Improvised)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Soaring Death"
- Creates: "Soaring Death" (Firearm: SMG)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
"Torn Whisper"
- Creates: "Torn Whisper" (Firearm: Silenced Pistol)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
____ WEAPONS ____ [1]
"Savoir Vivre" (Improvised)
- Blue Rarity
- Listed in "Improvised" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.33b] to [QAI.6.34] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.33b
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.33b ]
_______________________________________________________________________________________________________
Changes: [ 1 ]
[1] "data\restclient.scr" file now included in the mod
Due to a temporary community event being active, the formerly optional add-in files that I offered would disable the pls event file
push system and adding it to the mod's Data3.pak file was needed in order for it to function properly while a temporary community
event is active.
This system, how it functions, how Techland 'uses' it and the problems it causes for this and many other mods has been discussed
extensively and why I had previously offered the file as an optional add-in 'fix' to return the mod to normal functionality when an
event is active.
I just tested every MQAI, MAI and QAI Data3.pak file (v6.33) and all loaded and functioned perfectly with the pls system disabled.
I am now including this file in the mod by default as too many will still take the time to report having a problem with the mod,
but not take the time to acknowledge the optional fix file that was offered in the download tab and what it is for let alone the
extensive discussions in the comment section regarding this subject and why and when the file would be needed.
If you want to remove the file from the mod's Data3.pak to re-enable the community event file push system then you can, but if an
event is active then expect the mod to stop functioning properly.
Also note that Techland no longer uses the 'pls' system only for pushing community event files on players' games. Techland also
'uses' the system to force unaltered versions of certain files to be downloaded and forced to be used over any mod's that alter
these files as it appears that they don't want players playing a (primarily) single player/co-op game how they want and using the
mods they want to use on their game. These are primarily 'skills' and 'difficulty' related files, but also seems to be including
trading files now, which this mod alters.
So removal of this file that disables the pls system from the mod may cause the mod to no longer function properly.
If the mod is still not functioning properly for you even with this file now included by default, it would be a good idea to also
remove any old temporary event files from your "...\Documents\DyingLight\out" folder as their still being present may be causing
them to still be used over the mod's version of the file(s) even with the system disabled that would download new ones.
These temporary files are titled as: "plsdownload_slot_***_***.***"
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.33] to [QAI.6.33b] update:
ADDED
- "data\restclient.scr" - Modified Official File
_______________________________________________________________________________________________________
Mod Update/Merging Tip:
If you have made alterations to these mod files or they have been merged with other mods that alter the same files,
I recommend using the free WinMerge program to quickly compare and merge elements of the old and new file versions.
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.33
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.33 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.33.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 4 ]
____ BLUEPRINTS ____ [2]
BLUE RARITY
"Gnome Chompski"
- Creates: "Gnome Chompski" (Improvised)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
GOLD RARITY
"Gnome Chompski"
- Creates: "Gnome Chompski" (Improvised)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [2]
"Gnome Chompski" (Improvised)
- Blue Rarity
- Listed in "Improvised" weapon-limiting category
"Gnome Chompski" (Improvised)
- Gold Rarity
- Listed in "Improvised" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.31b] to [QAI.6.33] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.31b
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.31b ]
___________________________
____ ERROR CORRECTIONS ____
[1] Corrected the contents of the "Pre-customized" folders in the QAI download being reversed
- "Pre-customized --- QM Offers All Gold Weapons Only" folder now contains what it says
- "Pre-customized --- QM Offers All Non-Weapon Items Only" folder now contains what it says
- Thank you very much to "Earthling" for taking the time to inform me of my error in the comments so I could correct it!
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.31
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.31 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.31.0 compatibility.
___________________________
____ ERROR CORRECTIONS ____
[1] "EXPcalibur" (Longsword) is now correctly listed in the longswords weapon category
________________________________
____ HELLRAID DLC ADDITIONS ____
Total Items Added From The Dying Light v1.31.0 game update: [ 30 ]
Duplicate Shop Versions / Dismantling Hellraid Weapons
- The 1.31.0 game update added legendary versions of Hellraid Rank Reward/Loot weapons. It also added duplicate 'Shop' versions of them.
- There are three differences between the Shop versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon) while the Shop
versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including both versions as being listed at the shops/QM so everyone can choose which version they want to buy/take.
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Shields
"Shock Bearer" (Shield)
- Blue Rarity
- QM ONLY
____ BLUEPRINTS ____ [1]
> Gold Blueprints
"Lightning Swan"
- Creates: "Lightning Swan" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [28]
[2] New Standard Hellraid Rank Reward/Loot weapons Added
Rank 11
"Lightning Swan" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
Rank 12
"Thunder Eagle" (Mace)
- Listed in "Maces" weapon-limiting category
[2] Shop versions of both new Hellraid Rank Reward/Loot weapons added
[12] Legendary versions of all 12 Hellraid Rank Reward/Loot weapons added
[12] Shop versions of all 12 legendary Hellraid Rank Reward/Loot weapons added
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.30] to [QAI.6.31] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.30
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.30 ]
Total Items Removed: [ 5 ]
Total Items Added: [ 19 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.30.0 compatibility.
__________________________________________
____ HELLRAID BETA TO RELEASE CHANGES ____
Items Removed: [ 5 ]
Items Added: [ 5 ]
Hellraid Beta To Release Changes
- Some Hellraid rewards have been shuffled around.
- Some Hellraid weapon item names have changed and some have gained official display names.
- Old copies of beta weapons whose item names were altered will be gone from your inventory since they no longer exist.
- You will need to reacquire their new, non-beta versions from quartermasters.
REMOVED BETA RANK WEAPONS
Rank 3) "Crusader's Remorse" (Longsword)
Rank 4) "Unnamed Hellraid Rank 4 Weapon" (Short Sword)
Rank 6) "Unnamed Hellraid Rank 6 Weapon" (Hatchet)
Rank 7) "Unnamed Hellraid Rank 7 Weapon" (Hammer)
Rank 9) "Unnamed Hellraid Rank 9 Weapon" (Mace)
ADDED RELEASE RANK WEAPONS
Rank 3) "Grim Scepter" (Mace)
Rank 4) "Limb Cutter" (Hatchet)
Rank 6) "Ruffian Sword" (Short Sword)
Rank 7) "Crusader's Remorse" (Longsword)
Rank 9) "Battle Mallet" (Hammer)
____________________________________
____ HELLRAID RELEASE ADDITIONS ____
Items Added: [ 10 ]
Duplicate Shop Versions / Dismantling Hellraid Weapons
- The 1.30.0 game update also added duplicate 'Shop' versions of the Hellraid Rank Reward/Loot weapons.
- There are three differences between the Shop versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them (not of consequence
for this QM ONLY version of the mod)
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon) while the Shop
versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including both versions as being listed at the QM so everyone can choose which version they want to take.
Shop Versions of all 10 Hellraid Rank Reward Weapons Added
_________________________________
____ NEW BLUEPRINT ADDITIONS ____
Items Added: [ 3 ]
BLUE RARITY
"Volkan Combat Sword"
- Creates: "Volkan Combat Sword" (Short Sword)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Volkan Combat Pistol"
- Creates: "Volkan Combat Pistol" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Volkan Combat Assault Rifle"
- Creates: "Volkan Combat Assault Rifle" (Firearm: Rifle)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
______________________________
____ NEW WEAPON ADDITIONS ____
Items Added: [ 1 ]
SHORT SWORDS
"Volkan Combat Sword" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
Note:
- Like many other DLC weapons, the "Volkan Combat Pistol" and "Volkan Combat Assault Rifle" weapons themselves have a configured damage attribute of "1" which makes them essentially worthless on their own. Instead, these weapons are configured to inherit the damage and other attributes from the base weapon that is used when they are crafted via their blueprints. As the weapons have only 1 damage, I chose to not include them for listing at quartermasters and their blueprints should be used to create them.
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.28] to [QAI.6.30] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.28
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.28 ]
CHANGES
[1] Files updated for game version 1.28.0 compatibility
_____
Dying Light v1.28.0 update additions
Total Item Additions: [ 17 ]
____ QUARTERMASTER ONLY - WEAPONS ____
[1] "Rank 7 Weapon Name" (Hammer)
- White Rarity
- Weapon name not yet assigned in this update
- QM ONLY
____ INDIVIDUAL ITEMS ____
[2] "Hell Coin" (Currency)
- White Rarity
____ GROUPED ITEMS ____
ALL MEDKITS
[3] "Bandage" (MedKit)
- White Rarity
[4] "Healing Potion" (MedKit)
- White Rarity
ALL SPECIAL THROWABLES
[5] "Acidic Flask" (Throwable)
- Blue Rarity
[6] "Explosive Flask" (Throwable)
- Blue Rarity
[7] "Shocking Flask" (Throwable)
- Blue Rarity
____ WEAPONS ____
BIG AXES
[8] "Rank 8 Weapon Name" (Big Axe)
- White Rarity
- Listed in "Big Axes" weapon-limiting category
- Weapon name not yet assigned in this update
[9] "Rank 10 Weapon Name" (Big Axe)
- White Rarity
- Listed in "Big Axes" weapon-limiting category
- Weapon name not yet assigned in this update
HATCHETS
[10] "Rank 6 Weapon Name" (Hatchet)
- White Rarity
- Listed in "Hatchets" weapon-limiting category
- Weapon name not yet assigned in this update
KHOPESHES
[11] "Gutspiller" (Khopesh)
- White Rarity
- Listed in "Khopeshes" weapon-limiting category
LONGSWORDS
[12] "Crusader's Remorse" (Longsword)
- White Rarity
- Listed in "Longswords" weapon-limiting category
MACES
[13] "Rank 5 Weapon Name" (Mace)
- White Rarity
- Listed in "Maces" weapon-limiting category
- Weapon name not yet assigned in this update
[14] "Rank 9 Weapon Name" (Mace)
- White Rarity
- Listed in "Maces" weapon-limiting category
- Weapon name not yet assigned in this update
SHORT SWORDS
[15] "Foul Blade" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
[16] "Rank 4 Weapon Name" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
- Weapon name not yet assigned in this update
THROWABLE - KNIVES
[17] "Rusty Shiv" (Throwable - Knives)
- Blue Rarity
- Listed in "Throwable - Knives" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.27] to [QAI.6.28] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.27
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.27 ]
Dying Light v1.27.0 update additions
Total Item Additions: [ 2 ]
____ BLUEPRINTS ____
GOLD RARITY
[1] "Grim Scepter"
- Creates: "Grim Scepter" (Mace)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
____ WEAPONS ____
[2] "Grim Scepter" (Mace)
- Gold Rarity
- Listed in new "Maces" weapon-limiting category
____
Changes: [ 2 ]
[1] Added a new "Maces" weapon-limiting category
[2] Moved "Skullmace" weapon to the newly made "Maces" weapon category instead of improperly listed in the "Hammers" weapon category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.26] to [QAI.6.27] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.26
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.26 ]
Dying Light v1.26.0 update additions
Total Item Additions: [ 6 ]
____ BLUEPRINTS ____
BLUE RARITY
[1] "Unturned Hockey Stick"
- Creates: "Unturned Hockey Stick" (Improvised)
[2] "Unturned Machete"
- Creates: "Unturned Machete" (Machete)
[3] "Unturned Rake"
- Creates: "Unturned Rake" (Improvised)
____ WEAPONS ____
[4] "Unturned Hockey Stick" (Improvised)
- Blue Rarity
[5] "Unturned Machete" (Machete)
- Blue Rarity
[6] "Unturned Rake" (Improvised)
- Blue Rarity
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.25] to [QAI.6.26] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.25
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.25 ]
CHANGES
[1] Files updated for game version 1.25.0 compatibility
_____
Dying Light v1.25.0 update additions
Total Item Additions: [ 12 ]
____ BLUEPRINTS ____
WHITE RARITY
[1] "C4 Explosive"
- Creates: "C4 Explosive" (Throwable)
BLUE RARITY
[2] "Feather"
- Creates: "Feather" (Sledgehammer)
[3] "Your First"
- Creates: "Your First" (Pipe)
[4] "Hellbeast"
- Creates: "Hellbeast" (Firearm: Shotgun)
ORANGE RARITY
[5] "A Gift from Gazi"
- Creates: "World's Best Pet" (Wooden Pank/Stick)
____ WEAPONS ____
[6] "Feather" (Sledgehammer)
- Blue Rarity
[7] "Hellbeast" (Firearm: Shotgun)
- Blue Rarity
[8] "World's Best Pet" (Wooden Pank/Stick)
- Orange Rarity
[9] "Your First" (Pipe)
- Blue Rarity
____ GROUPED ITEMS - All Crafting Parts, Loot and Quest Items ____
[10] "Halva" (Quest Item)
- White Rarity
____ GROUPED ITEMS - All Special Throwables ____
[11] "C4 Explosive" (Throwable)
- Blue Rarity
____ QUARTERMASTER ONLY - COLLECTIBLES ____
[12] "World's Best Crane" (Outfit)
- White Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.24] to [QAI.6.25] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.24
- _______________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.24 ]
CHANGES
[1] Files updated for game version 1.24.0 compatibility
_____
Dying Light v1.24.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] "Leaping Tiger Dao" (Short Sword)
- Blue Blueprint
[2] "Dragon Ji" (Big Axe)
- Blue Rarity Blueprint
[3] "Gust of Wind" (Crossbow)
- Blue Rarity Blueprint
[4] "Gust of Wind's Regular Bolt" (Bolt Ammo)
- Green Rarity Blueprint
[5] "Gust of Wind's Toxic Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
[6] "Gust of Wind's Stun Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
[7] "Gust of Wind's Impact Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
Weapons
[8] "Gold Leaping Tiger Dao" (Short Sword)
- Gold Rarity
[9] "Leaping Tiger Dao" (Short Sword)
- Blue Rarity
[10] "Dragon Ji" (Big Axe)
- Blue Rarity
QUARTERMASTER ONLY - WEAPONS
All Bows And Crossbows
[11] "Gust of Wind" (Crossbow)
- Blue Rarity
- QM ONLY
QUARTERMASTER ONLY - ITEMS
[12] "Fireworks" (Throwable)
- Gold Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [QAI.6.23] to [QAI.6.24] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version QAI.6.23
- ____________________________________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.23 ]
CHANGES
[1] Files updated for game version 1.23.0 compatibility
[2] "Halloween 2019 Potions" category renamed to "Event Potions"
_____
RE-CATEGORIZED ITEMS
[1] 'Barrier Stand' weapon has been moved from the 'Wood Planks' weapon category to the 'Improvised' weapon category
- As it is neither wood nor a plank, this metal queue stand is now in a more fitting weapon category
_____
REMOVED ITEMS
[1] Several weapons are intended to be crafted via their blueprints which would cause them to inherit the stats of the
base weapon that is used. The following weapon items are no longer included in quartermaster offerings due to the
weapon item itself being configured to inflict "1" damage and thus being essentially useless:
- "Harran Inmate Rifle" (Rifle)
- "Alpha" (Rifle)
- "Pup" (Pistol)
[2] There are 11 collectible buggy items that exist as items that can be collected, but they are nameless, unusable and
completely worthless. These 11 items are no longer included in the collectible items category.
- Thank you, Malkav0, for informing me of this issue in the mod.
_____
Dying Light v1.23.0 update additions
Total Item Additions: [ 17 ]
Blueprints
[1] "Agatha Medieval Shield" (Shield)
- Blue Blueprint
- "Chivalry Shield" item from 1.22.0 update replaced with this
[2] "Blademaxx" (Machete)
- Blue Blueprint
[3] "Candy Cane" (Crowbar)
- Blue Blueprint
[4] "Grandma's Eggnog" (Potion)
- Green Blueprint
[5] "Mason Medieval Shield" (Shield)
- Blue Blueprint
[6] "Snowball" (Throwable)
- White Blueprint
[7] "Vindicator 2000" (Pistol)
- Blue Blueprint
[8] "Volkatronix" (Rifle)
- Blue Blueprint
Weapons
[9] "Blademaxx" (Machete)
[10] "Candy Cane" (Crowbar)
[11] "Vindicator 2000" (Pistol)
[12] "Volkatronix" (Rifle)
Items
[13] "Agatha Medieval Shield" (Shield)
- "Chivalry Shield" item from 1.22.0 update replaced with this
[14] "Grandma's Eggnog" (Potion)
[15] "Mason Medieval Shield" (Shield)
[16] "Snowball" (Throwable)
Collectibles
[17] "Knight-errant" (Outfit)
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [QAI.6.22] to [QAI.6.23] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version QAI.6.22
- ____________________________________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.22 ]
____________________________________________________________________________________________________________________________
Changes: [ 2 ]
[1] Files updated for game version 1.22.0 compatibility
[2] Customization File Changes
- Shifted section name headers to the far right near the actual item names
- Re-organized QM ONLY items and weapons into their own sections
- Dud potions (Invert, Rotate, Slow) can be listed at quartermasters only. They have moved to the 'Quartermaster Only - Items' section
- Halloween 2019 potions can be listed at quartermasters only. They have moved to the 'Quartermaster Only - Items' section
- Bow weapons removed from all weapon rarity sections and moved to a single category in the new 'Quartermaster Only - Weapons' section
- "Buzz Killer" (Improvised) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Candy Crusher" (Crowbar) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Constable" (Baton) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Fenris" (Big Axe) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Kuai Dagger" (Short Knife) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Lacerator" (Improvised) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Last Wish" (Pistol) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Night Club" (Pipe) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Punk Queen" (Crowbar) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Wrench Kiss" (Wrench) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Ye Old Trusty" (Wrench) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
_____
Issue Corrections: [ 5 ]
[1] "Deadly Short Sword" weapon properly included in the "Short Swords" weapon category instead of the "Hatchets" weapon category
[2] Ammo for the Twins' UFO gun ('Other Ammo' listing) will now properly list at quartermasters
- Thank you, Malkav0, for informing me of this issue in the mod.
[3] "Bozak Mask" outfit unlock collectible item not listing properly has been corrected
- All collectible items like this in the game are White rarity items. However, this item is strangely Violet rarity. The mod was
configured to only load White rarity collectible items, so this item was being excluded and not being offered. The mod will now load
the collectible items regardless of what their rarity is.
- As the item lacks a name in the game, I added the name "Bozak Mask Outfit" for the item.
- Thank you, Malkav0, for informing me of this issue in the mod.
[4] Bow weapons removed from all weapon rarity sections and moved to a single category in the new 'Quartermaster Only - Weapons' section
- Upon examination of the bows to resolve an issue, I realized that all bow weapons lack a defined price on them, which will cause
them to only be able to be listed at quartermasters. All bows are now moved to a single QM ONLY category listing. Enabling
bows to be offered will enable all of the bows in their official rarities at quartermasters as they cannot be generated into other
rarities.
- Thank you, Malkav0, for informing me of this issue in the mod.
[5] Many special weapons (DLC weapons, Fenris, Kuai Dagger, Last Wish) have been moved to the 'Quartermaster Only - Weapons' section as
they can be listed at quartermasters only.
- Thank you, Malkav0, for informing me of this issue in the mod.
_____
Dying Light v1.22.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] Blue Blueprint: "Inmate's Kiss" (Wrench)
[2] Blue Blueprint: "Inmate Shiv" (Knife)
[3] Blue Blueprint: "Harran Inmate Rifle" (Rifle)
[4] Blue Blueprint: "Chivalry Shield" (Shield)
[5] Blue Blueprint: "Chivalry Zweihander" (Longsword)
Weapons
[6] "Inmate's Kiss" (Wrench)
- Blue Rarity
[7] "Inmate Shiv" (Knife)
- Blue Rarity
[8] "Harran Inmate Rifle" (Rifle)
- Blue Rarity
[9] "Chivalry Shield" (Shield)
- Blue Rarity
- QM ONLY
[10] "Chivalry Shield" (Shield)
- Gold Rarity
- QM ONLY
[11] "Chivalry Zweihander" (Longsword)
- Blue Rarity
[12] "Chivalry Zweihander" (Longsword)
- Gold Rarity
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- "Spectral Baseball Bat" skin was also changed in this game update.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.6] to [MQAI.6.22] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version QAI.6.6
- ____________________________________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.6 ]
____________________________________________________________________________________________________________________________
Changes: [ 2 ]
[1] Files updated for game version 1.21.0 compatibility
[2] Weapons of unclassified types moved to their own 'Improvised Weapons' category in customization files
- "Buzz Killer" moved from 'sledgehammers'
- "Lacerator" moved from 'short swords'
_____
Dying Light v1.21.0 update additions
Total Item Additions: [ 14 ]
Blueprints
[1] Blue Blueprint: "Electric Guitar" (Improvised)
- DLC Weapon
- Blue Rarity
[2] Gold Blueprint: "Electric Guitar" (Improvised)
- Gold/Platinum Rarity
[3] Blue Blueprint: "Frying Pan" (Improvised)
- DLC Weapon
- Blue Rarity
[4] Gold Blueprint: "Frying Pan" (Improvised)
- Gold/Platinum Rarity
[5] Blue Blueprint: "Golf Club" (Improvised)
- DLC Weapon
- Blue Rarity
[6] Gold Blueprint: "Golf Club" (Improvised)
- Gold/Platinum Rarity
Weapons
[7] "Electric Guitar" (Improvised)
- Blue Rarity
[8] "Electric Guitar" (Improvised)
- Gold/Platinum Rarity
[9] "Frying Pan" (Improvised)
- Blue Rarity
[10] "Frying Pan" (Improvised)
- Gold/Platinum Rarity
[11] "Golf Club" (Improvised)
- Orange Rarity
[12] "Golf Club" (Improvised)
- Gold/Platinum Rarity
Items
[13] "Drunken Pumpkin (Halloween) Potion 7" (Night Hunter Potion)
- Orange Rarity (all other Halloween potions have been changed to orange rarity from white as well)
- Halloween event potion loot item
- Treat Effect: Night Vision
- Treat Effect: Damage x2
- Treat Effect: Movement Speed x2.25
- Treat Effect: Stamina Increased
- Duration: 2.5 minutes
Outfits
[14] "Halloween Maniac"
- Black with vertical white stripes, pumpkin pattern, bloody with demented orange pumpkin mask
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- The gold rarity of the new L4D weapons have higher stats than the blue rarity version. Even with the blue being generated up to being
gold by this mod, it still results in lower stats than the gold variation that is configured as gold. It appears that the blue versions
of the L4D weapons may be acquired via DLC at a later time and the gold blueprint versions of these weapons might be acquired via docket
code when the community L4D event is successfully completed. I'm not too sure at the moment.
____________________________________________________________________________________________________________________________
Mod files affected by this [QAI.6.5] to [QAI.6.6] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version QAI.6.5
- ____________________________________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.5 ]
____________________________________________________________________________________________________________________________
Dying Light v1.20.0 update additions
Total Item Additions: [ 20 ]
Blueprints
[1] Blue Blueprint: "Vendetta" (Submachinegun)
[2] Blue Blueprint: "Omertà" (Long Knife)
[3] Blue Blueprint: "Consigliere" (Pistol)
[4] Blue Blueprint: "Wolfclaw" (Machete)
- Identical to previous white rarity 'Wolfclaw' blueprint, but has a different rarity color and produces a different item
[5] Orange Blueprint: "Deadeye's Crossbow" (Crossbow)
[6] Orange Blueprint: "Deadeye's Bow" (Bow)
Weapons
[7] "Vendetta" (Submachinegun)
- Blue Rarity
- Black with gold filigree
[8] "Omertà" (Long Knife)
- Blue Rarity
- Stenciled silver blade with gold handle
[9] "Consigliere" (Pistol)
- Blue Rarity
- Black with gold filigree
[10] "Wolfclaw" (Machete)
- Blue Rarity
- Black with orange paint markings
- Identical in appearance to previously-added 'Wolfclaw' machete, but has a different item name and rarity color
[11] "Deadeye's Crossbow" (Crossbow)
- Orange Rarity
- Kind of an orange and brown camo
[12] "Deadeye's Bow" (Bow)
- Orange Rarity
- Kind of an orange and brown camo
Items
[13] "Unnamed Halloween 2019 Potion 1" (Speed Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: +200% movement speed
- Duration: 20 seconds
[14] "Unnamed Halloween 2019 Potion 2" (Pumpkin Juice Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Inverted Screen
- Duration: 14 seconds
[15] "Unnamed Halloween 2019 Potion 3" (Damage Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: +100% Base Damage
- Duration: 20 seconds
[16] "Unnamed Halloween 2019 Potion 4" (Pumpkin Juice Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Drunk (sway)
- Duration: 15 seconds
- Note: Each swig enhances effect (5 swigs swayed a lot, 6th swig crashed my game...not sure if that is intended or not)
[17] "Unnamed Halloween 2019 Potion 5" (Stamina Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: Unlimited Stamina
- Duration: 20 seconds
[18] "Unnamed Halloween 2019 Potion 6" (Pumpkin Juice Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Screen rotation
- Duration: 15 seconds
Outfits
[19] "Unnamed Halloween 2019 Outfit 1"
- Black shoes, red pants, black shirt, red tie, black suit coat with blood splatters
[20] "Unnamed Halloween 2019 Outfit 2 (Pumpkin)"
- Orange shoes, green pants, yellow shirt, orange tie, black suit coat with orange pumpkins on it
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [QAI.6.4] to [QAI.6.5] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version QAI.6.4
- ____________________________________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.4 ]
____________________________________________________________________________________________________________________________
Dying Light v1.19.0 update additions
Total Item Additions: [ 10 ]
Blueprints
[1] Blue Blueprint: "Alpha" (Rifle)
[2] Blue Blueprint: "Lupus" (Short Knife)
[3] Blue Blueprint: "Pup" (Pistol)
[4] Green Blueprint: "Wolfclaw" (Machete)
Weapons
[5] "Alpha" (Rifle)
- Blue Rarity
- Black with orange paint markings
[6] "Lupus" (Short Knife)
- Blue Rarity
- Black with orange paint markings
[7] "Pup" (Pistol)
- Blue Rarity
- Black with orange paint markings
[8] "Wolfclaw" (Machete)
- White Rarity (Oversight: A green blueprint crafts this white weapon)
- Black with orange paint markings
NOTE: Item has a defined name in the game files, but appears without a name in-game
[9] "Spectral?" (Baseball Bat)
- Gold/Platinum Rarity
- White with black 'tribal' pattern
NOTE: Item seems to have no name defined in the game files
Outfits
[10] "Rais Elite T-shirt"
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [QAI.6.3] to [QAI.6.4] update:
ALTERED
- "data\scripts\trading\assortment_sets.scr" - Modified Official File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File (updated item counts only, no need to replace)
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version QAI.6.3
- ____________________________________________________________________________________________________________________________
Quartermasters Only - All Items [ QAI.6.3 ]
____________________________________________________________________________________________________________________________
Dying Light v1.17.0 update additions
Total Item Additions: [ 5 ]
Weapons
[1] Dragon's Breath (Composite Bow)
[2] Last Hope (Short Axe)
Blueprints
[3] Dragon's Breath (Composite Bow)
[4] Last Hope (Short Axe)
Collectibles
[5] Chinese (Outfit)
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game for it/them to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [QAI.6] to [QAI.6.3] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.49b
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.49b ]
_________________
____ CHANGES ____
Changes: [ 3 ]
[1] Expanded rarities of most weapons listed in "QUARTERMASTER ONLY - WEAPONS" to also offer higher rarity tiers
- Example: "Korek" is officially an Orange rarity item only, but it will now be offered in all higher rarities (Gold)
- Example: "Buzz Killer" is a Green rarity item only, but it will now be offered in all higher rarities (Blue, Violet, Orange, Gold)
[2] Removed "V-27 Shifter (Machete) (Glowing Versions)" listing from "QUARTERMASTER ONLY - WEAPONS" section in the customization files
- Glowing versions are non-functional items that lack a defined rarity color and cannot be listed at either merchants or quartermasters
- The non-glowing version shifts appearance to the colored versions based on the consecutive hit status as its weapon 'trick'
[3] Removed "Candy Crusher (Crowbar)" listing from "QUARTERMASTER ONLY - WEAPONS" section in the customization files
- Weapon item itself is configured to only have a Damage value of 1 and the weapon is essentially useless on its own
- The weapon is instead configured to inherit its Damage value from the base weapon that is used in its blueprint when it is crafted
- Acquire and craft this weapon's blueprint to have this weapon
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 5 ]
____ QUARTERMASTER ONLY - WEAPONS ____ [5]
>Father's Knife
"Father's Knife" (Knife)
- All rarities
- "Being A Hero" Challenge weapon prize
- Same appearance (mesh/skin) as "Khukuri Knife" but has higher base damage (159 vs 76)
- QM ONLY
>Rebel Machete
"Rebel Machete" (Machete)
- All rarities
- "Ultimate Weapon" Challenge weapon prize
- Same appearance (mesh/skin) as "Tanto Machete" but has higher base damage (286 vs 118)
- QM ONLY
>HellRaid Wands and Unlocker
"Wand Mastery" (Wand Unlocker Collectible)
- White rarity
- QM ONLY
"Dark Wand" (Wand)
- Violet rarity
- QM ONLY
"Fire Wand" (Wand)
- Violet rarity
- QM ONLY
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.49] to [MQAI.6.49b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.49.8
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.49.8 ]
________________________
____ ITEM REMOVALS _____
Total Customization File Items Removed: [ 1 ]
____ INDIVIDUAL ITEMS ____ [1]
> Hell Coin (Hellraid DLC Currency)
- A Techland update in the past caused this item to no longer be able to be listed and merchants and/or quartermasters
- I am removing the item from the customization file to prevent confusion as it can no longer be listed
If you are interested in gaining 1,000,000 Hellraid Coins, I created a mod called "Auto-million Hellraid Coins" that will automatically give you 1,000,000 Hellraid Coins upon loading into your save game:
- https://www.nexusmods.com/dyinglight/mods/1143/
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.49b] to [MQAI.6.49.7] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.49.7
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.49.7 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.49.7 compatibility.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.49b] to [MQAI.6.49.7] update:
ALTERED
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.49
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.49 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.49.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 38 ]
____ BLUEPRINTS ____ [20]
_____"Developer Blueprints" in-game blueprint category
GOLD RARITY
"Moka's Right Paw"
- Creates: "Moka's Right Paw" (Fists)
"Pocket 7's"
- Creates: "Pocket 7's" (Firearm: Pistol)
_____"Hellraid" in-game blueprint category
GOLD RARITY (Displayed as White rarity in-game as they produce White weapons)
"Foul Blade"
- Creates: "Foul Blade" (Short Sword)
"Gut Spiller"
- Creates: "Gut Spiller" (Khopesh)
"Grim Scepter"
- Creates: "Grim Scepter" (Mace)
"Limb Cutter"
- Creates: "Limb Cutter" (Hatchet)
"Head Smasher"
- Creates: "Head Smasher" (Mace)
"Ruffian Sword"
- Creates: "Ruffian Sword" (Short Sword)
"Crusader's Remorse"
- Creates: "Crusader's Remorse" (Longsword)
"Hell Splitter"
- Creates: "Hell Splitter" (Big Axe)
"Battle Mallet"
- Creates: "Battle Mallet" (Hammer)
"Surtr"
- Creates: "Surtr" (Big Axe)
"Thunder Eagle"
- Creates: "Thunder Eagle" (Mace)
"Bonecruncher"
- Creates: "Bonecruncher" (Sledgehammer)
GOLD RARITY (Displayed as Blue rarity in-game as it produces a Blue weapon)
"Deathbringer"
- Creates: "Deathbringer" (Firearm: Shotgun)
_____"Dieselpunk Bundle" in-game blueprint category
BLUE RARITY (Displayed as White rarity in-game as they produce White items)
"Greaser Ammo"
- Creates: "Greaser Ammo" (Ammo: Greaser)
"Gut Render Fuel"
- Creates: "Gut Render Fuel" (Ammo: Gut Render)
BLUE RARITY
"Greaser"
- Creates: "Greaser" (Firearm: SMG)
"Flesh Ripper"
- Creates: "Flesh Ripper" (Short Sword)
"Gut Render"
- Creates: "Gut Render" (Improvised)
____ WEAPONS ____ [5]
BLUE RARITY
"Deathbringer" (Firearm: Shotgun)
- Listed in "Shotguns" weapon-limiting category
"Flesh Ripper" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
"Greaser" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Gut Render" (Improvised)
- Listed in "Improvised" weapon-limiting category
"Pocket 7's" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
____ GROUPED ITEMS ____ [12]
>All Crafting Parts, Loot and Quest Items
"Foul Blade Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Gut Spiller Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Grim Scepter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Limb Cutter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Head Smasher Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Ruffian Sword Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Crusader's Remorse Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Hell Splitter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Battle Mallet Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Surtr Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Thunder Eagle Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Bonecruncher Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
"Moka's Right Paw" (Fists)
- Gold rarity
- QM ONLY
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.47b] to [MQAI.6.49] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.47b
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.47b ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.48.0 compatibility (menu still says 1.47.0, exe is 1.48.0)
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.47] to [MQAI.6.47b] update:
ALTERED
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.47
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.47 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.47.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 7 ]
____ BLUEPRINTS ____ [3]
GOLD RARITY
"Spark Plug"
- Listed in "Weapons" in-game blueprint category
- Creates: "Spark Plug" (Improvised)
"Alternator"
- Listed in "Weapons" in-game blueprint category
- Creates: "Alternator" (Improvised)
"Lightning Swan"
- Listed in "Hellraid" in-game blueprint category
- This version does not require owning the Hellraid DLC to craft and equip it
- Creates: "Lightning Swan" (Short Sword)
____ WEAPONS ____ [4]
WHITE RARITY
"Lightning Swan" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This version does not require owning the Hellraid DLC to equip it
BLUE RARITY
"Crankshaft" (Improvised)
- Listed in "Improvised" weapon-limiting category
ORANGE RARITY
"Spark Plug" (Improvised)
- Listed in "Improvised" weapon-limiting category
GOLD RARITY
"Alternator" (Improvised)
- Listed in "Improvised" weapon-limiting category
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.46b] to [MQAI.6.47] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.46b
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.46b ]
_________________
____ Changes ____
[1] "Korek Machete" and "Korek Machete 2.0" moved from the 'Machetes' weapon limiting category to the 'Quartermaster Only - Weapons' category
- Both machetes have no price configured on them officially and are only able to be listed at quartermasters
- Thank you very much to NexusMods user "Kyrinx7" for noting this issue with the weapons so I could correct them be categorized properly
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.46] to [MQAI.6.46b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.46
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.46 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.46.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 11 ]
____ BLUEPRINTS ____ [6]
GREEN RARITY
"Heart Piercer's Regular Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Steel Bolt" (Ammo: Crossbow)
BLUE RARITY
"Heart Piercer's Impact Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Impact Bolt" (Ammo: Crossbow)
"Heart Piercer's Stun Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Stun Bolt" (Ammo: Crossbow)
"Heart Piercer's Toxic Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Toxic Bolt" (Ammo: Crossbow)
"Snowstorm"
- Listed in "Snow Ops Bundle" in-game blueprint category
- Creates: "Snowstorm" (Firearm: Shotgun/Snowball Launcher)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Snowstorm Ammo"
- Listed in "Snow Ops Bundle" in-game blueprint category
- Creates: "Snowstorm Ammo" (Ammo: Snowball Launcher)
- Special ammo for Snowstorm Shotgun/Snowball Launcher
____ WEAPONS ____ [5]
BLUE RARITY
"Snowstorm" (Firearm: Shotgun/Snowball Launcher)
- Listed in "Shotguns" weapon-limiting category
GOLD RARITY
"Volkatronix" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
- This version is gold rarity by default and has higher base stats than the blue rarity version
"V-40 Suspender" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
- This version is gold rarity by default and has higher base stats than the blue rarity version
"RGB AXE-Pad" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
- This version is gold rarity by default and has higher base stats than the blue rarity version
"Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
- This version is gold rarity by default and has higher base stats than the blue rarity version
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.45] to [MQAI.6.46] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.45
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.45 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.45.0 compatibility.
___________________________
____ ISSUE CORRECTIONS ____
- Corrected the "Snowball" quartermaster's only item not being added to quartermasters offerings when enabled
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 15 ]
____ BLUEPRINTS ____ [5]
BLUE RARITY
"Heart Piercer"
- Creates: "Heart Piercer" (Crossbow)
- Listed in "DLC Weapons" in-game blueprint category
"Sword of Night"
- Creates: "Sword of Night" (Short Sword)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"Dawnlight"
- Creates: "Dawnlight" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"Silver Bullets"
- Creates: "Silver Bullets" (Ammo: Pistol)
- Special ammo for Dawnlight pistol
GOLD RARITY
"Fixer-upper"
- Creates: "Fixer-upper" (Wrench)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "Weapons" in-game blueprint category
____ WEAPONS ____ [4]
BLUE RARITY
"Sword of Night" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This blue rarity version has lower base stats than the gold rarity version
"Dawnlight" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
GOLD RARITY
"Sword of Night" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"Fixer-upper" (Wrench)
- Listed in "Wrenches" weapon-limiting category
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"Heart Piercer" (Crossbow)
- Blue Rarity
- QM ONLY
____ QUARTERMASTER ONLY - ITEMS ____ [5]
"Survival Kit Bundle" (Bundle Item)
- Blue Rarity
- QM ONLY
Contains:
- 10x Military Throwing Knife
- 5x Lockpick
- 3x Medkit
- 3x Firecrackers
- 2x Flare
- 1x Speed Booster Potion
- 1x Night Vision Booster Potion
- 1x Resistance Booster Potion
- 1x Stamina Booster Potion
> Event Potions
"Potion of Endurance"
- Blue Rarity
- QM ONLY
Buff:
- 95% Melee Damage Reduction
- 95% Bullet Damage Reduction
"Potion of Speed"
- Blue Rarity
- QM ONLY
Buff:
- Increased Movement Speed
"Potion of Power"
- Blue Rarity
- QM ONLY
Buff:
- Double Damage
"Potion of Sight"
- Blue Rarity
- QM ONLY
Buff:
- Night Vision
- Increased damage at night
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- This game update added a "Fire Wand" magic fireball Hellraid weapon. However, I did not include this weapon in this mod update. After giving myself the collectible item that was required to 'unlock' the weapon to be usable, using the weapon would immediately crash my game. Either the weapon is currently bugged and I will add it in with a future mod update after it is fixed, or the weapon cannot be used outside Hellraid due to some dependency within the Hellraid DLC map, or they intentionally booby-trapped the weapon in a way that prevents it from being usable outside of Hellraid and instead crashes the player's game for trying to 'cheat' and use the weapon in the open world map.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.44] to [MQAI.6.45] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.44
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.44 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.44.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 15 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"V-27 Shifter"
- Creates: "V-27 Shifter" (Machete)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"V-23 Eraser"
- Creates: "V-23 Eraser" (Firearm: Rifle)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"V-40 Suspender"
- Creates: "V-40 Suspender" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
GOLD RARITY
"Eclipse"
- Creates: "Eclipse" (Big Axe)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "Weapons" in-game blueprint category
- Note:
The blueprint is technically gold rarity, but it displays as blue rarity in-game due to producing a blue weapon.
Techland may correct this before this community event release and properly make the weapon gold rarity.
____ WEAPONS ____ [5]
BLUE RARITY
"V-27 Shifter" (Machete)
- Listed in "Machetes" weapon-limiting category
"V-23 Eraser" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"V-40 Suspender" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
"Eclipse" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
GOLD RARITY
"V-27 Shifter" (Machete)
- Listed in "Machetes" weapon-limiting category
- No glow (glowing versions available at QM only)
____ QUARTERMASTER ONLY - WEAPONS ____ [6]
> V-27 Shifter (Machete) (Glowing Versions)
Green glow
- Blue rarity
- Gold rarity
- QM ONLY
Red glow
- Blue rarity
- Gold rarity
- QM ONLY
Blue glow
- Blue rarity
- Gold rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.43] to [MQAI.6.44] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.43
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.43 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.43.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 6 ]
____ BLUEPRINTS ____ [2]
GOLD RARITY
"Corrupted Justice"
- Creates: "Corrupted Justice" (Bow)
- Listed in "DLC Weapons" in-game blueprint category
"Brilliant Hammer"
- Creates: "Brilliant Hammer" (Hammer)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [2]
GOLD RARITY
"Brilliant Hammer" (Hammer)
- Listed in "Hammers" weapon-limiting category
"Bonecruncher" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
- Hellraid, Shop and Legendary versions added (see notes)
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"Corrupted Justice" (Bow)
- Gold Rarity
- Hellraid and Shop versions added (see notes)
- QM ONLY
____ QUARTERMASTER ONLY - ITEMS ____ [1]
> Event Potions
"Stamina Potion" (Potion)
- Green Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- Hellraid, Shop and Legendary Versions / Dismantling Hellraid Weapons
- Hellraid Rank Reward/Loot weapons include duplicate 'Shop' versions and sometimes 'Legendary' versions
- There are three differences between the Shop/Legendary versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon)
while the Shop/Legendary versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop/Legendary: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including all versions as being listed at the shops/QM so everyone can choose which version they want to take.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.42] to [MQAI.6.43] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.42
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.42 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.42.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 2 ]
____ BLUEPRINTS ____ [1]
GOLD RARITY
"Bolted Mace"
- Creates: "Bolted Mace" (Mace)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [1]
GOLD RARITY
"Bolted Mace" (Firearm: Mace)
- Listed in "Maces" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.41b] to [MQAI.6.42] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.41b
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.41b ]
_________________
____ Changes ____
Error Corrections: [ 1 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] "Ratty" outfit collectible item added to this item category for listing at quartermasters
- I had failed to add this collectible item to the list of outfit collectible items and I've now corrected it to be included
- Thank you very much to NexusMods user "SaintinChief" for taking the time to inform me of this error in the mod!
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.41] to [MQAI.6.41b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.41
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.41 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.41.0 compatibility.
_________________
____ Changes ____
Error Corrections: [ 1 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] "Halloween Maniac" outfit collectible item now has a name when listed at quartermasters
- The Halloween Maniac outfit properly has a name in the wardrobe, but the collectible item itself that unlocks the outfit does not
have an official name designated for it as it does not need one for how it it is officially acquired.
- As this mod adds this collectible item to quartermasters so it can be collected and unlocked, the item that gets listed did not have
the official outfit name on it and was listed as a namless white rarity collectible.
- I've now given the collectible item the same "Halloween Maniac" name.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 32 ]
____ BLUEPRINTS ____ [17]
GREEN RARITY
"LED Meta's Arrows"
- Creates: "Regular Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
BLUE RARITY
"Custom SMG"
- Creates: "Custom SMG" (Firearm: SMG)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"LED Meta Bow"
- Creates: "LED Meta Bow" (Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Electric Arrows"
- Creates: "Electric Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Exploding Arrows"
- Creates: "Exploding Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Incendiary Arrows"
- Creates: "Incendiary Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"Next-Gen Maul"
- Creates: "Next-Gen Maul" (Sledgehammer)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"RGB AXE-Pad"
- Creates: "RGB AXE-Pad" (Hatchet)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Rust Assault Rifle"
- Creates: "Rust Assault Rifle" (Firearm: Rifle)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Salvaged Cleaver"
- Creates: "Salvaged Cleaver" (Hatchet)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Flammable C4 Explosive"
- Creates: "Flammable C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Gashing C4 Explosive"
- Creates: "Gashing C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Gelid C4 Explosive"
- Creates: "Gelid C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Noxious C4 Explosive"
- Creates: "Noxious C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
GOLD RARITY
"Superb Custom SMG"
- Creates: "Superb Custom SMG" (Firearm: SMG)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Superb Rust Assault Rifle"
- Creates: "Superb Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Superb Salvaged Cleaver"
- Creates: "Superb Salvaged Cleaver" (Hatchet)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [8]
BLUE RARITY
"Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"Custom SMG" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Salvaged Cleaver" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
"RGB AXE-Pad" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
"Next-Gen Maul" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
GOLD RARITY
"Superb Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"Superb Custom SMG" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Superb Salvaged Cleaver" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
____ GROUPED ITEMS ____ [6]
>All Crafting Parts, Loot and Quest Items
"Scrap" (Event Craft Part)
- White Rarity
- Rust Crossover Event Craft Part
>All Special Throwables (Explosives/Molotovs/Flares)
"Gashing C4 Explosive" (Grenade)
- Blue Rarity
"Flammable C4 Explosive" (Grenade)
- Blue Rarity
"Noxious C4 Explosive" (Grenade)
- Blue Rarity
"Gelid C4 Explosive" (Grenade)
- Blue Rarity
"Elemental C4 Bundle" (Grenade Bundle)
- Orange Rarity
- x5 of each C4 throwable
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"LED Meta Bow" (Bow)
- Gold Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.39b] to [MQAI.6.41] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.39b
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.39b ]
_________________
____ Changes ____
Error Corrections: [ 2 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] Corrected a major issue of most outfit collectible items not getting listed at quartermasters
- All outfit collectible items were white rarity and the mod was configured with this in mind
- A game update in the past changed the rarity of the Bozak Mask outfit item from white to violet and it caused an error in the
count of the collectible items being added.
- I've now corrected this issue to account for the violet rarity Bozak mask collectible item and all outfit collectible items now
get listed at quartermasters properly.
- I recommend visiting a quartermaster again to acquire any outfit collectible items that were not getting listed previously.
- Thank you very much to Nexus user SaintinChief for reporting this issue with the mod to me so that I could correct it!
[2] Two collectible outfit items lacked official names and were nameless at quartermasters, I've now given them names
- There are two outfits from Halloween 2019 that were never released that are unlocked via collecting collectible items.
- Though the collectible items to unlock them are not able to be acquired normally in the game due to them never being released,
this mod adds these collectible items to quartermasters so they can be collected and unlocked.
- However, the items lack names in the localization files and appeared as blank, nameless items when listed at quartermasters.
- I've now given them items names of:
1) Unnamed Halloween 2019 Outfit #1
2) Unnamed Halloween 2019 Outfit #2
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.39] to [MQAI.6.39b] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.39
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.39 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.39.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 8 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"HTU "Guardian" Rifle"
- Creates: "HTU "Guardian" Rifle" (Firearm: Rifle)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"HTU "HyperArgument" Hammer"
- Creates: "HTU "HyperArgument" Hammer" (Sledgehammer)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"HTU "Dispatcher" Shotgun"
- Creates: "HTU "Dispatcher" Shotgun" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
ORANGE RARITY
"GREcipe"
- Creates: "GREcipe" (Potion)
- Listed in "Utility" in-game blueprint category
____ WEAPONS ____ [3]
BLUE RARITY
"HTU "Guardian" Rifle" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"HTU "HyperArgument" Hammer" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
GOLD RARITY
"HTU "HyperArgument" Hammer" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
____ QUARTERMASTER ONLY - ITEMS ____ [1]
> Event Potions
"GREcipe" (Potion)
- Color: Orange
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.38] to [MQAI.6.39] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.38
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.38 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.38.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 16 ]
____ BLUEPRINTS ____ [8]
BLUE RARITY
"Ragnarök"
- Creates: "Ragnarök" (Big Axe)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"The Aesir"
- Creates: "The Aesir" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Ox Cannon"
- Creates: "Ox Cannon" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Asgard's Protector"
- Creates: "Asgard's Protector" (Shield)
- Listed in "Utility" in-game blueprint category
ORANGE RARITY
"Ashes of Ragnarök"
- Creates: "Ashes of Ragnarök" (Big Axe)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"The Fiery Aesir"
- Creates: "The Fiery Aesir" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Asgard's Wall of Fire"
- Creates: "Asgard's Wall of Fire" (Shield)
- Listed in "Utility" in-game blueprint category
GOLD RARITY
"The Wasp"
- Creates: "The Wasp" (Short Axe)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [6]
BLUE RARITY
"Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
"The Aesir" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
"Ox Cannon" (Firearm: Shotgun)
- Listed in "Shotguns" weapon-limiting category
ORANGE RARITY
"Ashes of Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
"The Fiery Aesir" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
GOLD RARITY
"The Wasp" (Short Axe)
- Listed in "Short Axes" weapon-limiting category
____ QUARTERMASTER ONLY - WEAPONS ____ [2]
> All Shields
"Asgard's Protector" (Shield)
- Color: Blue
- QM ONLY
"Asgard's Wall of Fire" (Shield)
- Color: Orange
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.35] to [MQAI.6.38] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.35
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.35 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.35.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 2 ]
____ WEAPONS ____ [1]
"Frosthander" (Short Sword)
- Gold Rarity
- Listed in "Short Swords" weapon-limiting category
____ QUARTERMASTER ONLY - COLLECTIBLES ____
"Season's Eatings" (Outfit)
- White Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.34] to [MQAI.6.35] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.34
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.34 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.34.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 5 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"Bullseye"
- Creates: "Bullseye" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
"Savoir Vivre"
- Creates: "Savoir Vivre" (Improvised)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Soaring Death"
- Creates: "Soaring Death" (Firearm: SMG)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
"Torn Whisper"
- Creates: "Torn Whisper" (Firearm: Silenced Pistol)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
____ WEAPONS ____ [1]
"Savoir Vivre" (Improvised)
- Blue Rarity
- Listed in "Improvised" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.33b] to [MQAI.6.34] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.33b
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.33b ]
_______________________________________________________________________________________________________
Changes: [ 1 ]
[1] "data\restclient.scr" file now included in the mod
Due to a temporary community event being active, the formerly optional add-in files that I offered would disable the pls event file
push system and adding it to the mod's Data3.pak file was needed in order for it to function properly while a temporary community
event is active.
This system, how it functions, how Techland 'uses' it and the problems it causes for this and many other mods has been discussed
extensively and why I had previously offered the file as an optional add-in 'fix' to return the mod to normal functionality when an
event is active.
I just tested every MQAI, MAI and QAI Data3.pak file (v6.33) and all loaded and functioned perfectly with the pls system disabled.
I am now including this file in the mod by default as too many will still take the time to report having a problem with the mod,
but not take the time to acknowledge the optional fix file that was offered in the download tab and what it is for let alone the
extensive discussions in the comment section regarding this subject and why and when the file would be needed.
If you want to remove the file from the mod's Data3.pak to re-enable the community event file push system then you can, but if an
event is active then expect the mod to stop functioning properly.
Also note that Techland no longer uses the 'pls' system only for pushing community event files on players' games. Techland also
'uses' the system to force unaltered versions of certain files to be downloaded and forced to be used over any mod's that alter
these files as it appears that they don't want players playing a (primarily) single player/co-op game how they want and using the
mods they want to use on their game. These are primarily 'skills' and 'difficulty' related files, but also seems to be including
trading files now, which this mod alters.
So removal of this file that disables the pls system from the mod may cause the mod to no longer function properly.
If the mod is still not functioning properly for you even with this file now included by default, it would be a good idea to also
remove any old temporary event files from your "...\Documents\DyingLight\out" folder as their still being present may be causing
them to still be used over the mod's version of the file(s) even with the system disabled that would download new ones.
These temporary files are titled as: "plsdownload_slot_***_***.***"
_____
Error Corrections: [ 1 ]
[1] Corrected the 'Hellraid Coin' item not being listed in the Merchant Customization file
- The Merchant customization file lacked the "Hellraid Coin" item as being listed in the 'Individual Items' section while it was
properly listed in the Quartermaster Customization file. I've corrected it to now be listed in both customization files.
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.33] to [MQAI.6.33b] update:
ALTERED
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
ADDED
- "data\restclient.scr" - Modified Official File
_______________________________________________________________________________________________________
Mod Update/Merging Tip:
If you have made alterations to these mod files or they have been merged with other mods that alter the same files,
I recommend using the free WinMerge program to quickly compare and merge elements of the old and new file versions.
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.33
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.33 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.33.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 4 ]
____ BLUEPRINTS ____ [2]
BLUE RARITY
"Gnome Chompski"
- Creates: "Gnome Chompski" (Improvised)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
GOLD RARITY
"Gnome Chompski"
- Creates: "Gnome Chompski" (Improvised)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [2]
"Gnome Chompski" (Improvised)
- Blue Rarity
- Listed in "Improvised" weapon-limiting category
"Gnome Chompski" (Improvised)
- Gold Rarity
- Listed in "Improvised" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.31] to [MQAI.6.33] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.31
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.31 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.31.0 compatibility.
___________________________
____ ERROR CORRECTIONS ____
[1] "EXPcalibur" (Longsword) is now correctly listed in the longswords weapon category
________________________________
____ HELLRAID DLC ADDITIONS ____
Total Items Added From The Dying Light v1.31.0 game update: [ 30 ]
Duplicate Shop Versions / Dismantling Hellraid Weapons
- The 1.31.0 game update added legendary versions of Hellraid Rank Reward/Loot weapons. It also added duplicate 'Shop' versions of them.
- There are three differences between the Shop versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon) while the Shop
versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including both versions as being listed at the shops/QM so everyone can choose which version they want to buy/take.
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Shields
"Shock Bearer" (Shield)
- Blue Rarity
- QM ONLY
____ BLUEPRINTS ____ [1]
> Gold Blueprints
"Lightning Swan"
- Creates: "Lightning Swan" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [28]
[2] New Standard Hellraid Rank Reward/Loot weapons Added
Rank 11
"Lightning Swan" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
Rank 12
"Thunder Eagle" (Mace)
- Listed in "Maces" weapon-limiting category
[2] Shop versions of both new Hellraid Rank Reward/Loot weapons added
[12] Legendary versions of all 12 Hellraid Rank Reward/Loot weapons added
[12] Shop versions of all 12 legendary Hellraid Rank Reward/Loot weapons added
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.30] to [MQAI.6.31] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.30
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.30 ]
Total Items Removed: [ 5 ]
Total Items Added: [ 19 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.30.0 compatibility.
__________________________________________
____ HELLRAID BETA TO RELEASE CHANGES ____
Items Removed: [ 5 ]
Items Added: [ 5 ]
Hellraid Beta To Release Changes
- Some Hellraid rewards have been shuffled around.
- Some Hellraid weapon item names have changed and some have gained official display names.
- Old copies of beta weapons whose item names were altered will be gone from your inventory since they no longer exist.
- You will need to reacquire their new, non-beta versions from merchants and/or quartermasters.
REMOVED BETA RANK WEAPONS
Rank 3) "Crusader's Remorse" (Longsword)
Rank 4) "Unnamed Hellraid Rank 4 Weapon" (Short Sword)
Rank 6) "Unnamed Hellraid Rank 6 Weapon" (Hatchet)
Rank 7) "Unnamed Hellraid Rank 7 Weapon" (Hammer) (Previously Listed At QM Only)
Rank 9) "Unnamed Hellraid Rank 9 Weapon" (Mace)
ADDED RELEASE RANK WEAPONS
Rank 3) "Grim Scepter" (Mace)
Rank 4) "Limb Cutter" (Hatchet)
Rank 6) "Ruffian Sword" (Short Sword)
Rank 7) "Crusader's Remorse" (Longsword)
Rank 9) "Battle Mallet" (Hammer) (Now Lists At Both Merchants & QM)
____________________________________
____ HELLRAID RELEASE ADDITIONS ____
Items Added: [ 10 ]
Duplicate Shop Versions / Dismantling Hellraid Weapons
- The 1.30.0 game update also added duplicate 'Shop' versions of the Hellraid Rank Reward/Loot weapons.
- There are three differences between the Shop versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon) while the Shop
versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including both versions as being listed at the shops/QM so everyone can choose which version they want to take.
Shop Versions of all 10 Hellraid Rank Reward Weapons Added
_________________________________
____ NEW BLUEPRINT ADDITIONS ____
Items Added: [ 3 ]
BLUE RARITY
"Volkan Combat Sword"
- Creates: "Volkan Combat Sword" (Short Sword)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Volkan Combat Pistol"
- Creates: "Volkan Combat Pistol" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Volkan Combat Assault Rifle"
- Creates: "Volkan Combat Assault Rifle" (Firearm: Rifle)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
______________________________
____ NEW WEAPON ADDITIONS ____
Items Added: [ 1 ]
SHORT SWORDS
"Volkan Combat Sword" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
Note:
- Like many other DLC weapons, the "Volkan Combat Pistol" and "Volkan Combat Assault Rifle" weapons themselves have a configured damage attribute of "1" which makes them essentially worthless on their own. Instead, these weapons are configured to inherit the damage and other attributes from the base weapon that is used when they are crafted via their blueprints. As the weapons have only 1 damage, I chose to not include them for listing at merchants and quartermasters and their blueprints should be used to create them.
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.28] to [MQAI.6.30] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.28
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.28 ]
CHANGES
[1] Files updated for game version 1.28.0 compatibility
_____
Dying Light v1.28.0 update additions
Total Item Additions: [ 17 ]
____ QUARTERMASTER ONLY - WEAPONS ____
[1] "Rank 7 Weapon Name" (Hammer)
- White Rarity
- Weapon name not yet assigned in this update
- QM ONLY
____ INDIVIDUAL ITEMS ____
[2] "Hell Coin" (Currency)
- White Rarity
____ GROUPED ITEMS ____
ALL MEDKITS
[3] "Bandage" (MedKit)
- White Rarity
[4] "Healing Potion" (MedKit)
- White Rarity
ALL SPECIAL THROWABLES
[5] "Acidic Flask" (Throwable)
- Blue Rarity
[6] "Explosive Flask" (Throwable)
- Blue Rarity
[7] "Shocking Flask" (Throwable)
- Blue Rarity
____ WEAPONS ____
BIG AXES
[8] "Rank 8 Weapon Name" (Big Axe)
- White Rarity
- Listed in "Big Axes" weapon-limiting category
- Weapon name not yet assigned in this update
[9] "Rank 10 Weapon Name" (Big Axe)
- White Rarity
- Listed in "Big Axes" weapon-limiting category
- Weapon name not yet assigned in this update
HATCHETS
[10] "Rank 6 Weapon Name" (Hatchet)
- White Rarity
- Listed in "Hatchets" weapon-limiting category
- Weapon name not yet assigned in this update
KHOPESHES
[11] "Gutspiller" (Khopesh)
- White Rarity
- Listed in "Khopeshes" weapon-limiting category
LONGSWORDS
[12] "Crusader's Remorse" (Longsword)
- White Rarity
- Listed in "Longswords" weapon-limiting category
MACES
[13] "Rank 5 Weapon Name" (Mace)
- White Rarity
- Listed in "Maces" weapon-limiting category
- Weapon name not yet assigned in this update
[14] "Rank 9 Weapon Name" (Mace)
- White Rarity
- Listed in "Maces" weapon-limiting category
- Weapon name not yet assigned in this update
SHORT SWORDS
[15] "Foul Blade" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
[16] "Rank 4 Weapon Name" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
- Weapon name not yet assigned in this update
THROWABLE - KNIVES
[17] "Rusty Shiv" (Throwable - Knives)
- Blue Rarity
- Listed in "Throwable - Knives" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.27] to [MQAI.6.28] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.27
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.27 ]
Dying Light v1.27.0 update additions
Total Item Additions: [ 2 ]
____ BLUEPRINTS ____
GOLD RARITY
[1] "Grim Scepter"
- Creates: "Grim Scepter" (Mace)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
____ WEAPONS ____
[2] "Grim Scepter" (Mace)
- Gold Rarity
- Listed in new "Maces" weapon-limiting category
____
Changes: [ 2 ]
[1] Added a new "Maces" weapon-limiting category
[2] Moved "Skullmace" weapon to the newly made "Maces" weapon category instead of improperly listed in the "Hammers" weapon category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.26] to [MQAI.6.27] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.26
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.26 ]
Dying Light v1.26.0 update additions
Total Item Additions: [ 6 ]
____ BLUEPRINTS ____
BLUE RARITY
[1] "Unturned Hockey Stick"
- Creates: "Unturned Hockey Stick" (Improvised)
[2] "Unturned Machete"
- Creates: "Unturned Machete" (Machete)
[3] "Unturned Rake"
- Creates: "Unturned Rake" (Improvised)
____ WEAPONS ____
[4] "Unturned Hockey Stick" (Improvised)
- Blue Rarity
[5] "Unturned Machete" (Machete)
- Blue Rarity
[6] "Unturned Rake" (Improvised)
- Blue Rarity
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.25] to [MQAI.6.26] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.25
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.25 ]
CHANGES
[1] Files updated for game version 1.25.0 compatibility
_____
Dying Light v1.25.0 update additions
Total Item Additions: [ 12 ]
____ BLUEPRINTS ____
WHITE RARITY
[1] "C4 Explosive"
- Creates: "C4 Explosive" (Throwable)
BLUE RARITY
[2] "Feather"
- Creates: "Feather" (Sledgehammer)
[3] "Your First"
- Creates: "Your First" (Pipe)
[4] "Hellbeast"
- Creates: "Hellbeast" (Firearm: Shotgun)
ORANGE RARITY
[5] "A Gift from Gazi"
- Creates: "World's Best Pet" (Wooden Pank/Stick)
____ WEAPONS ____
[6] "Feather" (Sledgehammer)
- Blue Rarity
[7] "Hellbeast" (Firearm: Shotgun)
- Blue Rarity
[8] "World's Best Pet" (Wooden Pank/Stick)
- Orange Rarity
[9] "Your First" (Pipe)
- Blue Rarity
____ GROUPED ITEMS - All Crafting Parts, Loot and Quest Items ____
[10] "Halva" (Quest Item)
- White Rarity
____ GROUPED ITEMS - All Special Throwables ____
[11] "C4 Explosive" (Throwable)
- Blue Rarity
____ QUARTERMASTER ONLY - COLLECTIBLES ____
[12] "World's Best Crane" (Outfit)
- White Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.24] to [MQAI.6.25] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.24
- _______________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.24 ]
CHANGES
[1] Files updated for game version 1.24.0 compatibility
_____
Dying Light v1.24.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] "Leaping Tiger Dao" (Short Sword)
- Blue Rarity Blueprint
[2] "Dragon Ji" (Big Axe)
- Blue Rarity Blueprint
[3] "Gust of Wind" (Crossbow)
- Blue Rarity Blueprint
[4] "Gust of Wind's Regular Bolt" (Bolt Ammo)
- Green Rarity Blueprint
[5] "Gust of Wind's Toxic Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
[6] "Gust of Wind's Stun Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
[7] "Gust of Wind's Impact Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
Weapons
[8] "Gold Leaping Tiger Dao" (Short Sword)
- Gold Rarity
[9] "Leaping Tiger Dao" (Short Sword)
- Blue Rarity
[10] "Dragon Ji" (Big Axe)
- Blue Rarity
QUARTERMASTER ONLY - WEAPONS
All Bows And Crossbows
[11] "Gust of Wind" (Crossbow)
- Blue Rarity
- QM ONLY
QUARTERMASTER ONLY - ITEMS
[12] "Fireworks" (Throwable)
- Gold Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MQAI.6.23] to [MQAI.6.24] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MQAI.6.23
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.23 ]
CHANGES
[1] Files updated for game version 1.23.0 compatibility
[2] "Halloween 2019 Potions" quartermaster only category renamed to "Event Potions"
_____
RE-CATEGORIZED ITEMS
[1] 'Barrier Stand' weapon has been moved from the 'Wood Planks' weapon category to the 'Improvised' weapon category
- As it is neither wood nor a plank, this metal queue stand is now in a more fitting weapon category
_____
REMOVED ITEMS
[1] Several weapons are intended to be crafted via their blueprints which would cause them to inherit the stats of the
base weapon that is used. The following weapon items are no longer included in merchant/quartermaster offerings due
to the weapon item itself being configured to inflict "1" damage and thus being essentially useless:
- "Harran Inmate Rifle" (Rifle)
- "Alpha" (Rifle)
- "Pup" (Pistol)
[2] There are 11 collectible buggy items that exist as items that can be collected, but they are nameless, unusable and
completely worthless. These 11 items are no longer included in the collectible items category.
- Thank you, Malkav0, for informing me of this issue in the mod.
_____
Dying Light v1.23.0 update additions
Total Item Additions: [ 17 ]
Blueprints
[1] "Agatha Medieval Shield" (Shield)
- Blue Blueprint
- "Chivalry Shield" item from 1.22.0 update replaced with this
[2] "Blademaxx" (Machete)
- Blue Blueprint
[3] "Candy Cane" (Crowbar)
- Blue Blueprint
[4] "Grandma's Eggnog" (Potion)
- Green Blueprint
[5] "Mason Medieval Shield" (Shield)
- Blue Blueprint
[6] "Snowball" (Throwable)
- White Blueprint
[7] "Vindicator 2000" (Pistol)
- Blue Blueprint
[8] "Volkatronix" (Rifle)
- Blue Blueprint
Weapons
[9] "Blademaxx" (Machete)
[10] "Candy Cane" (Crowbar)
[11] "Vindicator 2000" (Pistol)
[12] "Volkatronix" (Rifle)
Items
[13] "Agatha Medieval Shield" (Shield)
- "Chivalry Shield" item from 1.22.0 update replaced with this
- QM ONLY
[14] "Grandma's Eggnog" (Potion)
- QM ONLY
[15] "Mason Medieval Shield" (Shield)
- QM ONLY
[16] "Snowball" (Throwable)
- QM ONLY
Collectibles
[17] "Knight-errant" (Outfit)
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.22] to [MQAI.6.23] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.22
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.22 ]
____________________________________________________________________________________________________________________________
Changes: [ 2 ]
[1] Files updated for game version 1.22.0 compatibility
[2] Customization File Changes
- Shifted section name headers to the far right near the actual item names
- Re-organized QM ONLY items and weapons into their own sections
- Dud potions (Invert, Rotate, Slow) can be listed at quartermasters only. They have moved to the 'Quartermaster Only - Items' section
- Halloween 2019 potions can be listed at quartermasters only. They have moved to the 'Quartermaster Only - Items' section
- Bow weapons removed from all weapon rarity sections and moved to a single category in the new 'Quartermaster Only - Weapons' section
- "Buzz Killer" (Improvised) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Candy Crusher" (Crowbar) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Constable" (Baton) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Fenris" (Big Axe) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Kuai Dagger" (Short Knife) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Lacerator" (Improvised) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Last Wish" (Pistol) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Night Club" (Pipe) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Punk Queen" (Crowbar) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Wrench Kiss" (Wrench) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Ye Old Trusty" (Wrench) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
_____
Feature Additions: [ 1 ]
[1] Added pre-customized "Merch-Non-Weapons - QM-Gold Weapons" mod version
_____
Issue Corrections: [ 5 ]
[1] "Deadly Short Sword" weapon properly included in the "Short Swords" weapon category instead of the "Hatchets" weapon category
[2] Ammo for the Twins' UFO gun ('Other Ammo' listing) will now properly list at merchants and quartermasters
- Thank you, Malkav0, for informing me of this issue in the mod.
[3] "Bozak Mask" outfit unlock collectible item not listing properly has been corrected
- All collectible items like this in the game are White rarity items. However, this item is strangely Violet rarity. The mod was
configured to only load White rarity collectible items, so this item was being excluded and not being offered. The mod will now load
the collectible items regardless of what their rarity is.
- As the item lacks a name in the game, I added the name "Bozak Mask Outfit" for the item.
- Thank you, Malkav0, for informing me of this issue in the mod.
[4] Bow weapons removed from all weapon rarity sections and moved to a single category in the new 'Quartermaster Only - Weapons' section
- Upon examination of the bows to resolve an issue, I realized that all bow weapons lack a defined price on them, which will cause
them to only be able to be listed at quartermasters. All bows are now moved to a single QM ONLY category listing. Enabling
bows to be offered will enable all of the bows in their official rarities at quartermasters as they cannot be generated into other
rarities.
- Thank you, Malkav0, for informing me of this issue in the mod.
[5] Many special weapons (DLC weapons, Fenris, Kuai Dagger, Last Wish) have been moved to the 'Quartermaster Only - Weapons' section as
they can be listed at quartermasters only.
- Thank you, Malkav0, for informing me of this issue in the mod.
_____
Dying Light v1.22.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] Blue Blueprint: "Inmate's Kiss" (Wrench)
[2] Blue Blueprint: "Inmate Shiv" (Knife)
[3] Blue Blueprint: "Harran Inmate Rifle" (Rifle)
[4] Blue Blueprint: "Chivalry Shield" (Shield)
[5] Blue Blueprint: "Chivalry Zweihander" (Longsword)
Weapons
[6] "Inmate's Kiss" (Wrench)
- Blue Rarity
[7] "Inmate Shiv" (Knife)
- Blue Rarity
[8] "Harran Inmate Rifle" (Rifle)
- Blue Rarity
[9] "Chivalry Shield" (Shield)
- Blue Rarity
- QM ONLY
[10] "Chivalry Shield" (Shield)
- Gold Rarity
- QM ONLY
[11] "Chivalry Zweihander" (Longsword)
- Blue Rarity
[12] "Chivalry Zweihander" (Longsword)
- Gold Rarity
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- "Spectral Baseball Bat" skin was also changed in this game update.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.6] to [MQAI.6.22] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.6
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.6 ]
____________________________________________________________________________________________________________________________
Changes: [ 2 ]
[1] Files updated for game version 1.21.0 compatibility
[2] Weapons of unclassified types moved to their own 'Improvised Weapons' category in customization files
- "Buzz Killer" moved from 'sledgehammers'
- "Lacerator" moved from 'short swords'
_____
Dying Light v1.21.0 update additions
Total Item Additions: [ 14 ]
Blueprints
[1] Blue Blueprint: "Electric Guitar" (Improvised)
- DLC Weapon
- Blue Rarity
[2] Gold Blueprint: "Electric Guitar" (Improvised)
- Gold/Platinum Rarity
[3] Blue Blueprint: "Frying Pan" (Improvised)
- DLC Weapon
- Blue Rarity
[4] Gold Blueprint: "Frying Pan" (Improvised)
- Gold/Platinum Rarity
[5] Blue Blueprint: "Golf Club" (Improvised)
- DLC Weapon
- Blue Rarity
[6] Gold Blueprint: "Golf Club" (Improvised)
- Gold/Platinum Rarity
Weapons
[7] "Electric Guitar" (Improvised)
- Blue Rarity
[8] "Electric Guitar" (Improvised)
- Gold/Platinum Rarity
[9] "Frying Pan" (Improvised)
- Blue Rarity
[10] "Frying Pan" (Improvised)
- Gold/Platinum Rarity
[11] "Golf Club" (Improvised)
- Orange Rarity
[12] "Golf Club" (Improvised)
- Gold/Platinum Rarity
Items
[13] "Drunken Pumpkin (Halloween) Potion 7" (Night Hunter Potion) (QM ONLY)
- Orange Rarity (all other Halloween potions have been changed to orange rarity from white as well)
- Halloween event potion loot item
- Treat Effect: Night Vision
- Treat Effect: Damage x2
- Treat Effect: Movement Speed x2.25
- Treat Effect: Stamina Increased
- Duration: 2.5 minutes
Outfits (QM ONLY)
[14] "Halloween Maniac"
- Black with vertical white stripes, pumpkin pattern, bloody with demented orange pumpkin mask
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- The gold rarity of the new L4D weapons have higher stats than the blue rarity version. Even with the blue being generated up to being
gold by this mod, it still results in lower stats than the gold variation that is configured as gold. It appears that the blue versions
of the L4D weapons may be acquired via DLC at a later time and the gold blueprint versions of these weapons might be acquired via docket
code when the community L4D event is successfully completed. I'm not too sure at the moment.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.5] to [MQAI.6.6] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.5
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.5 ]
____________________________________________________________________________________________________________________________
Dying Light v1.20.0 update additions
Total Item Additions: [ 20 ]
Blueprints
[1] Blue Blueprint: "Vendetta" (Submachinegun)
[2] Blue Blueprint: "Omertà" (Long Knife)
[3] Blue Blueprint: "Consigliere" (Pistol)
[4] Blue Blueprint: "Wolfclaw" (Machete)
- Identical to previous white rarity 'Wolfclaw' blueprint, but has a different rarity color and produces a different item
[5] Orange Blueprint: "Deadeye's Crossbow" (Crossbow) (QM ONLY)
[6] Orange Blueprint: "Deadeye's Bow" (Bow) (QM ONLY)
Weapons
[7] "Vendetta" (Submachinegun)
- Blue Rarity
- Black with gold filigree
[8] "Omertà" (Long Knife)
- Blue Rarity
- Stenciled silver blade with gold handle
[9] "Consigliere" (Pistol)
- Blue Rarity
- Black with gold filigree
[10] "Wolfclaw" (Machete)
- Blue Rarity
- Black with orange paint markings
- Identical in appearance to Rais Elite Machete, but has a different item name and rarity color
[11] "Deadeye's Crossbow" (Crossbow) (QM ONLY)
- Orange Rarity
- Kind of an orange and brown camo
[12] "Deadeye's Bow" (Bow) (QM ONLY)
- Orange Rarity
- Kind of an orange and brown camo
Items
[13] "Unnamed Halloween 2019 Potion 1" (Speed Potion) (QM ONLY)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: +200% movement speed
- Duration: 20 seconds
[14] "Unnamed Halloween 2019 Potion 2" (Pumpkin Juice Potion) (QM ONLY)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Inverted Screen
- Duration: 14 seconds
[15] "Unnamed Halloween 2019 Potion 3" (Damage Potion) (QM ONLY)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: +100% Base Damage
- Duration: 20 seconds
[16] "Unnamed Halloween 2019 Potion 4" (Pumpkin Juice Potion) (QM ONLY)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Drunk (sway)
- Duration: 15 seconds
- Note: Each swig enhances effect (5 swigs swayed a lot, 6th swig crashed my game...not sure if that is intended or not)
[17] "Unnamed Halloween 2019 Potion 5" (Stamina Potion) (QM ONLY)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: Unlimited Stamina
- Duration: 20 seconds
[18] "Unnamed Halloween 2019 Potion 6" (Pumpkin Juice Potion) (QM ONLY)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Screen rotation
- Duration: 15 seconds
Outfits (QM ONLY)
[19] "Unnamed Halloween 2019 Outfit 1"
- Black shoes, red pants, black shirt, red tie, black suit coat with blood splatters
[20] "Unnamed Halloween 2019 Outfit 2 (Pumpkin)"
- Orange shoes, green pants, yellow shirt, orange tie, black suit coat with orange pumpkins on it
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.4] to [MQAI.6.5] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.4
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.4 ]
____________________________________________________________________________________________________________________________
Dying Light v1.19.0 update additions
Total Item Additions: [ 10 ]
Blueprints
[1] Blue Blueprint: "Alpha" (Rifle)
[2] Blue Blueprint: "Lupus" (Short Knife)
[3] Blue Blueprint: "Pup" (Pistol)
[4] Green Blueprint: "Wolfclaw" (Machete)
Weapons
[5] "Alpha" (Rifle)
- Blue Rarity
- Black with orange paint markings
[6] "Lupus" (Short Knife)
- Blue Rarity
- Black with orange paint markings
[7] "Pup" (Pistol)
- Blue Rarity
- Black with orange paint markings
[8] "Wolfclaw" (Machete)
- White Rarity (Oversight: A green blueprint crafts this white weapon)
- Black with orange paint markings
NOTE: Item has a defined name in the game files, but appears without a name in-game
[9] "Spectral?" (Baseball Bat)
- Gold/Platinum Rarity
- White with black 'tribal' pattern
NOTE: Item seems to have no name defined in the game files
Outfits (QM ONLY)
[10] "Rais Elite T-shirt"
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.3] to [MQAI.6.4] update:
ALTERED
- "data\scripts\trading\assortment_sets.scr" - Modified Official File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File (updated item counts only, no need to replace)
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File (updated item counts only, no need to replace)
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.3
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.3 ]
____________________________________________________________________________________________________________________________
Dying Light v1.17.0 update additions
Total Item Additions: [ 5 ]
Weapons
[1] Dragon's Breath (Composite Bow) (At Quartermaster Only)
[2] Last Hope (Short Axe)
Blueprints
[3] Dragon's Breath (Composite Bow)
[4] Last Hope (Short Axe)
Collectibles
[5] Chinese (Outfit) (At Quartermaster Only)
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game for it/them to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.2] to [MQAI.6.3] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.2
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.2 ]
____________________________________________________________________________________________________________________________
Issue Corrections: [ 1 ]
[1] Corrected mod failing to load properly
- I followed a logic error in the file data import chain of the mod files and I have corrected the issue of the MQAI
version of the mod not working properly. (Thank you very much to randythesavage for all of their help in providing
information and help with testing the updated file!)
- v6.1 attempted to correct the issue of the mod not loading properly, but the added "restclient.scr" file did not
solve the issue. This file has been removed in v6.2
- If you merged this mod with other mods, you can remove this "data\restclient.scr" file from your Data3.pak file
unless it already existed there from another mod adding it.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6.1] to [MQAI.6.2] update:
REMOVED
- "data\restclient.scr" - Modified Official File (temporarily added in v6.1)
ALTERED
- "data\scripts\trading\mai_affect_all.scr"
- "data\scripts\trading\mai_affect_hubs.scr"
- "data\scripts\trading\mai_affect_slums_tower.scr"
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANTS_AFFECTED.txt"
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6.1
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6.1 ]
____________________________________________________________________________________________________________________________
Issue Corrections: [ 1 ]
[1] "data\restclient.scr" file now included in the mod
- Techland primarily uses the "pls" function controlled by this file to disable any mods that alter specific files
if the game is not set to "Offline" mode; primarily "skills" files, but many others as well. As Techland doesn't
seem to like certain mods being used by players, many mod authors have had to resort to altering and including the
"restclient.scr" file in their mod with the service switched from On (1) to Off (0) in order for their mod's
files to be used instead of an unmodified version that would be downloaded and used.
- I am now including this file with the service disabled as the "shop_assortment.scr" file may now be on Techland's
"naughty" list and the "pls" service downloads an unaltered version to use instead of this mod's file.
- It would be a good idea to also remove any "plsdownload******" files from your "Documents\DyingLight\out" folder
as their still being present may be causing them to be used over the mod's version of the file.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.6] to [MQAI.6.1] update:
ADDED
- "data\restclient.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.6
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.6 ]
____________________________________________________________________________________________________________________________
Changes: [ 1 ]
[1] Restructured download file to include pre-customized variations of the mod configuration files.
You can make further changes to the customization files to adjust the mod to your preference if desired.
Feature Additions: [ 1 ]
[1] Affected Merchants Customization File Added
By default, this mod will affect the inventories of all merchants. I've now added a customization file to allow
for control over which merchants are affected by this mod. You can choose to enable an alternate scope for the mod
to limit merchants affected. You can later disable the enabled option to revert the mod to the default of
affecting all merchants again.
Options For Limiting Affected Merchants Currently Available:
- Slums Tower 1st Floor Merchant Only
or
- Single Merchant Per Map Only
> Slums = Tower 1st Floor
> Old Town = Embers Tower
> Countryside = Jasir's Farm
NOTES:
- All Quartermasters remain affected by this mod (Slums Tower, Spike, Bilal) and these customization options
only affect which merchants will be affected by the mod.
- As noted in the customization file, if you mistakenly enable both of the options, the enabled option that is
listed upper-most in the file (Slums Tower Only) will be the one that is made active.
____________________________________________________________________________________________________________________________
Mod files affected by this [MQAI.5.16b] to [MQAI.6] update:
ADDED
- "data\scripts\trading\mai_affect_all.scr"
- "data\scripts\trading\mai_affect_hubs.scr"
- "data\scripts\trading\mai_affect_slums_tower.scr"
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANTS_AFFECTED.txt"
RENAMED
- "data\scripts\trading\MAI_MERCHANT_CUSTOMIZATION.txt" -to- "MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt"
- "data\scripts\trading\MAI_MERCHANT_PRICE_CUSTOMIZATION.txt" -to- "MAI_CUSTOMIZATION_MERCHANT_PRICE.txt"
- "data\scripts\trading\MAI_QUARTERMASTER_CUSTOMIZATION.txt" -to- "MAI_CUSTOMIZATION_QUARTERMASTER_INVENTORY.txt"
ALTERED
- "data\scripts\trading\shop_assortment.scr"
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MQAI.5.16b
- ____________________________________________________________________________________________________________________________
Merchants And Quartermasters - All Items [ MQAI.5.16b ]
____________________________________________________________________________________________________________________________
Feature Additions: [ 1 ]
[1] Merchant Item Buy Price And Sell Value Customization File Added
To offer more and easier customization of the mod, I've implemented a "Merchant Price Customization" file where you
can enable a single multiplier value line to increase or decrease the cost of all items bought and/or value of items
sold at merchants.
Previously, changing the price of items listed at merchants involved manually altering the "PriceMod" attribute on
every individual set of items in a mod file, which amounted to over 230 manual adjustments. The new customization
file now ties all of those individual attributes on item sets in that file to a single attribute.
You can choose to enable a pre-configured multiplier to increase or decrease the cost and/or value of items at
merchants, or you can enable the custom multiplier option and change it from its default 1.0 multiplier to the
exact multiplier you desire.
Cost of items to buy and value of items to sell can be configured separately in the customization file.
Pre-Configured Item Cost Multipliers That Can Be Enabled:
- 1% of Normal Price
- 10% of Normal Price
- 25% of Normal Price
- 50% of Normal Price
- 75% of Normal Price
- Twice As Expensive
- Five Times As Expensive
- Ten Times As Expensive
Pre-Configured Item Value Multipliers That Can Be Enabled:
- 1% of Normal Value
- 10% of Normal Value
- 25% of Normal Value
- 50% of Normal Value
- 75% of Normal Value
- Twice As Valuable
- Five Times As Valuable
- Ten Times As Valuable
NOTES:
- As noted in the customization file, if you choose to enable more than one of the pre-customized multipliers,
or pre-customized multiplier(s) as well as the custom multiplier, the enabled option that is listed the
farthest down the file will be the one that is made active on items.
____________________________________________________________________________________________________________________________
Mod files affected by this [5.16] to [MQAI.5.16b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\shop_assortment.scr"
ADDED
- "data\scripts\trading\MAI_MERCHANT_PRICE_CUSTOMIZATION.txt"
- "data\scripts\trading\mai_merchant_price_mod.scr"
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MPC.1.0
- _______________________________________________________________________________________________________
Merchant Price Customization Only [ MPC.1.0 ]
Allows for customizing the price when buying items from merchants and the value when selling items to merchants.
Buying: Pre-configured multiplier choices for buying items include
Less Expensive
- 1% of Normal Price
- 10% of Normal Price
- 25% of Normal Price
- 50% of Normal Price
- 75% of Normal Price
More Expensive
- Twice As Expensive
- Five Times As Expensive
- Ten Times As Expensive
Custom multiplier option also available to specify the decimal percentage to increase or decrease the price
_____
Allows for customizing the value when selling items to merchants.
Selling: Pre-configured multiplier choices for selling items include
Less Valuable
- 1% of Normal Value
- 10% of Normal Value
- 25% of Normal Value
- 50% of Normal Value
- 75% of Normal Value
More Valuable
- Twice As Valuable
- Five Times As Valuable
- Ten Times As Valuable
Custom multiplier option also available to specify the decimal percentage to increase or decrease the value
_____
Pre-customized mod versions included:
- Default --- Buy Price 100% - Sell Value 100%
- Pre-customized --- Buy Price 1% - Sell Value 100%
- Pre-customized --- Buy Price 1% - Sell Value 200%
- Pre-customized --- Buy Price 50% - Sell Value 100%
- Pre-customized --- Buy Price 200% - Sell Value 100%
All mod versions can be customized to your preference via the included customization file
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.49b
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.49b ]
_______________________
_____ UPDATE NOTE _____
This update does not include changes that affect offerings at merchants or mod functionality.
As this mod version does not interact with quartermasters, updating to this version is optional.
_________________
____ CHANGES ____
Changes: [ 3 ]
[1] Expanded rarities of most weapons listed in "QUARTERMASTER ONLY - WEAPONS" to also offer higher rarity tiers
- Example: "Korek" is officially an Orange rarity item only, but it will now be offered in all higher rarities (Gold)
- Example: "Buzz Killer" is a Green rarity item only, but it will now be offered in all higher rarities (Blue, Violet, Orange, Gold)
[2] Removed "V-27 Shifter (Machete) (Glowing Versions)" listing from "QUARTERMASTER ONLY - WEAPONS" section in the customization files
- Glowing versions are non-functional items that lack a defined rarity color and cannot be listed at either merchants or quartermasters
- The non-glowing version shifts appearance to the colored versions based on the consecutive hit status as its weapon 'trick'
[3] Removed "Candy Crusher (Crowbar)" listing from "QUARTERMASTER ONLY - WEAPONS" section in the customization files
- Weapon item itself is configured to only have a Damage value of 1 and the weapon is essentially useless on its own
- The weapon is instead configured to inherit its Damage value from the base weapon that is used in its blueprint when it is crafted
- Acquire and craft this weapon's blueprint to have this weapon
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 5 ]
Additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [5]
>Father's Knife
"Father's Knife" (Knife)
- All rarities
- "Being A Hero" Challenge weapon prize
- Same appearance (mesh/skin) as "Khukuri Knife" but has higher base damage (159 vs 76)
- QM ONLY
>Rebel Machete
"Rebel Machete" (Machete)
- All rarities
- "Ultimate Weapon" Challenge weapon prize
- Same appearance (mesh/skin) as "Tanto Machete" but has higher base damage (286 vs 118)
- QM ONLY
>HellRaid Wands and Unlocker
"Wand Mastery" (Wand Unlocker Collectible)
- White rarity
- QM ONLY
"Dark Wand" (Wand)
- Violet rarity
- QM ONLY
"Fire Wand" (Wand)
- Violet rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.49] to [MAI.6.49b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.49.8b
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.49.8b ]
________________________
____ ITEM REMOVALS _____
Error corrections: [ 1 ]
Mod version affected: "Default --- Merchants Offer All Weapons And Items"
[1] Corrected an error in the mod causing empty merchant/quartermaster inventories
- There was a single line in the default mod version that I failed to remove in the previous update to remove the Hellcoin.
- Thank you very much to NexusMods user "3228649297" for bringing this error of mine to my attention so I could correct it!
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.49.8] to [MAI.6.49.8b] update:
ALTERED
"Default --- Merchants Offer All Weapons And Items"
Data3.pak >
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.49.8
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.49.8 ]
________________________
____ ITEM REMOVALS _____
Total Customization File Items Removed: [ 1 ]
____ INDIVIDUAL ITEMS ____ [1]
> Hell Coin (Hellraid DLC Currency)
- A Techland update in the past caused this item to no longer be able to be listed and merchants and/or quartermasters
- I am removing the item from the customization file to prevent confusion as it can no longer be listed
If you are interested in gaining 1,000,000 Hellraid Coins, I created a mod called "Auto-million Hellraid Coins" that will automatically give you 1,000,000 Hellraid Coins upon loading into your save game:
- https://www.nexusmods.com/dyinglight/mods/1143/
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.49.7] to [MAI.6.49.8] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.49.7
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.49.7 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.49.7 compatibility.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.49b] to [MAI.6.49.7] update:
ALTERED
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.49
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.49 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.49.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 38 ]
____ BLUEPRINTS ____ [20]
_____"Developer Blueprints" in-game blueprint category
GOLD RARITY
"Moka's Right Paw"
- Creates: "Moka's Right Paw" (Fists)
"Pocket 7's"
- Creates: "Pocket 7's" (Firearm: Pistol)
_____"Hellraid" in-game blueprint category
GOLD RARITY (Displayed as White rarity in-game as they produce White weapons)
"Foul Blade"
- Creates: "Foul Blade" (Short Sword)
"Gut Spiller"
- Creates: "Gut Spiller" (Khopesh)
"Grim Scepter"
- Creates: "Grim Scepter" (Mace)
"Limb Cutter"
- Creates: "Limb Cutter" (Hatchet)
"Head Smasher"
- Creates: "Head Smasher" (Mace)
"Ruffian Sword"
- Creates: "Ruffian Sword" (Short Sword)
"Crusader's Remorse"
- Creates: "Crusader's Remorse" (Longsword)
"Hell Splitter"
- Creates: "Hell Splitter" (Big Axe)
"Battle Mallet"
- Creates: "Battle Mallet" (Hammer)
"Surtr"
- Creates: "Surtr" (Big Axe)
"Thunder Eagle"
- Creates: "Thunder Eagle" (Mace)
"Bonecruncher"
- Creates: "Bonecruncher" (Sledgehammer)
GOLD RARITY (Displayed as Blue rarity in-game as it produces a Blue weapon)
"Deathbringer"
- Creates: "Deathbringer" (Firearm: Shotgun)
_____"Dieselpunk Bundle" in-game blueprint category
BLUE RARITY (Displayed as White rarity in-game as they produce White items)
"Greaser Ammo"
- Creates: "Greaser Ammo" (Ammo: Greaser)
"Gut Render Fuel"
- Creates: "Gut Render Fuel" (Ammo: Gut Render)
BLUE RARITY
"Greaser"
- Creates: "Greaser" (Firearm: SMG)
"Flesh Ripper"
- Creates: "Flesh Ripper" (Short Sword)
"Gut Render"
- Creates: "Gut Render" (Improvised)
____ WEAPONS ____ [5]
BLUE RARITY
"Deathbringer" (Firearm: Shotgun)
- Listed in "Shotguns" weapon-limiting category
"Flesh Ripper" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
"Greaser" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Gut Render" (Improvised)
- Listed in "Improvised" weapon-limiting category
"Pocket 7's" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
____ GROUPED ITEMS ____ [12]
>All Crafting Parts, Loot and Quest Items
"Foul Blade Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Gut Spiller Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Grim Scepter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Limb Cutter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Head Smasher Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Ruffian Sword Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Crusader's Remorse Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Hell Splitter Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Battle Mallet Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Surtr Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Thunder Eagle Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
"Bonecruncher Remnant"
- Orange Rarity
- Hellraid weapon blueprint craft part
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
"Moka's Right Paw" (Fists)
- Gold rarity
- QM ONLY
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.47b] to [MAI.6.49] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.47b
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.47b ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.48.0 compatibility (menu still says 1.47.0, exe is 1.48.0)
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.47] to [MAI.6.47b] update:
ALTERED
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.47
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.47 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.47.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 7 ]
____ BLUEPRINTS ____ [3]
GOLD RARITY
"Spark Plug"
- Listed in "Weapons" in-game blueprint category
- Creates: "Spark Plug" (Improvised)
"Alternator"
- Listed in "Weapons" in-game blueprint category
- Creates: "Alternator" (Improvised)
"Lightning Swan"
- Listed in "Hellraid" in-game blueprint category
- This version does not require owning the Hellraid DLC to craft and equip it
- Creates: "Lightning Swan" (Short Sword)
____ WEAPONS ____ [4]
WHITE RARITY
"Lightning Swan" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This version does not require owning the Hellraid DLC to equip it
BLUE RARITY
"Crankshaft" (Improvised)
- Listed in "Improvised" weapon-limiting category
ORANGE RARITY
"Spark Plug" (Improvised)
- Listed in "Improvised" weapon-limiting category
GOLD RARITY
"Alternator" (Improvised)
- Listed in "Improvised" weapon-limiting category
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.46b] to [MAI.6.47] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.46b
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.46b ]
_________________
____ Changes ____
[1] "Korek Machete" and "Korek Machete 2.0" moved from the 'Machetes' weapon limiting category to the 'Quartermaster Only - Weapons' category
- Both machetes have no price configured on them officially and are only able to be listed at quartermasters
- Thank you very much to NexusMods user "Kyrinx7" for noting this issue with the weapons so I could correct them be categorized properly
Note:
- This MAI version of the mod only affects Merchants. As these weapons were not listing at Merchants prior to this update due to being unable to be listed at them, no change will be noticed. If you do want these weapons then you will need to use a version of the mod that affects Quartermasters and have these weapons enabled in the Quartermaster's inventory via the "Quartermaster Only - Weapons" customization section of the Quartermaster customization file.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.46] to [MAI.6.46b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.46
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.46 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.46.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 11 ]
____ BLUEPRINTS ____ [6]
GREEN RARITY
"Heart Piercer's Regular Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Steel Bolt" (Ammo: Crossbow)
BLUE RARITY
"Heart Piercer's Impact Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Impact Bolt" (Ammo: Crossbow)
"Heart Piercer's Stun Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Stun Bolt" (Ammo: Crossbow)
"Heart Piercer's Toxic Bolt"
- Listed in "Van Crane Bundle" in-game blueprint category
- Creates: "Toxic Bolt" (Ammo: Crossbow)
"Snowstorm"
- Listed in "Snow Ops Bundle" in-game blueprint category
- Creates: "Snowstorm" (Firearm: Shotgun/Snowball Launcher)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Snowstorm Ammo"
- Listed in "Snow Ops Bundle" in-game blueprint category
- Creates: "Snowstorm Ammo" (Ammo: Snowball Launcher)
- Special ammo for Snowstorm Shotgun/Snowball Launcher
____ WEAPONS ____ [5]
BLUE RARITY
"Snowstorm" (Firearm: Shotgun/Snowball Launcher)
- Listed in "Shotguns" weapon-limiting category
GOLD RARITY
"Volkatronix" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"V-40 Suspender" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"RGB AXE-Pad" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.45] to [MAI.6.46] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.45
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.45 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.45.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 15 ]
____ BLUEPRINTS ____ [5]
BLUE RARITY
"Heart Piercer"
- Creates: "Heart Piercer" (Crossbow)
- Listed in "DLC Weapons" in-game blueprint category
"Sword of Night"
- Creates: "Sword of Night" (Short Sword)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"Dawnlight"
- Creates: "Dawnlight" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"Silver Bullets"
- Creates: "Silver Bullets" (Ammo: Pistol)
- Special ammo for Dawnlight pistol
GOLD RARITY
"Fixer-upper"
- Creates: "Fixer-upper" (Wrench)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "Weapons" in-game blueprint category
____ WEAPONS ____ [4]
BLUE RARITY
"Sword of Night" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This blue rarity version has lower base stats than the gold rarity version
"Dawnlight" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
GOLD RARITY
"Sword of Night" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
- This gold rarity version has higher base stats than the blue rarity version
"Fixer-upper" (Wrench)
- Listed in "Wrenches" weapon-limiting category
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"Heart Piercer" (Crossbow)
- Blue Rarity
- QM ONLY
____ QUARTERMASTER ONLY - ITEMS ____ [5]
"Survival Kit Bundle" (Bundle Item)
- Blue Rarity
- QM ONLY
Contains:
- 10x Military Throwing Knife
- 5x Lockpick
- 3x Medkit
- 3x Firecrackers
- 2x Flare
- 1x Speed Booster Potion
- 1x Night Vision Booster Potion
- 1x Resistance Booster Potion
- 1x Stamina Booster Potion
> Event Potions
"Potion of Endurance"
- Blue Rarity
- QM ONLY
Buff:
- 95% Melee Damage Reduction
- 95% Bullet Damage Reduction
"Potion of Speed"
- Blue Rarity
- QM ONLY
Buff:
- Increased Movement Speed
"Potion of Power"
- Blue Rarity
- QM ONLY
Buff:
- Double Damage
"Potion of Sight"
- Blue Rarity
- QM ONLY
Buff:
- Night Vision
- Increased damage at night
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- This game update added a "Fire Wand" magic fireball Hellraid weapon. However, I did not include this weapon in this mod update. After giving myself the collectible item that was required to 'unlock' the weapon to be usable, using the weapon would immediately crash my game. Either the weapon is currently bugged and I will add it in with a future mod update after it is fixed, or the weapon cannot be used outside Hellraid due to some dependency within the Hellraid DLC map, or they intentionally booby-trapped the weapon in a way that prevents it from being usable outside of Hellraid and instead crashes the player's game for trying to 'cheat' and use the weapon in the open world map.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.44] to [MAI.6.45] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.44
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.44 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.44.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 15 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"V-27 Shifter"
- Creates: "V-27 Shifter" (Machete)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"V-23 Eraser"
- Creates: "V-23 Eraser" (Firearm: Rifle)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
"V-40 Suspender"
- Creates: "V-40 Suspender" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "DLC Weapons" in-game blueprint category
GOLD RARITY
"Eclipse"
- Creates: "Eclipse" (Big Axe)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Listed in "Weapons" in-game blueprint category
- Note:
The blueprint is technically gold rarity, but it displays as blue rarity in-game due to producing a blue weapon.
Techland may correct this before this community event release and properly make the weapon gold rarity.
____ WEAPONS ____ [5]
BLUE RARITY
"V-27 Shifter" (Machete)
- Listed in "Machetes" weapon-limiting category
"V-23 Eraser" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"V-40 Suspender" (Firearm: Pistol)
- Listed in "Pistols" weapon-limiting category
"Eclipse" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
GOLD RARITY
"V-27 Shifter" (Machete)
- Listed in "Machetes" weapon-limiting category
- No glow (glowing versions available at QM only)
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [6]
> V-27 Shifter (Machete) (Glowing Versions)
Green glow
- Blue rarity
- Gold rarity
- QM ONLY
Red glow
- Blue rarity
- Gold rarity
- QM ONLY
Blue glow
- Blue rarity
- Gold rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.43] to [MAI.6.44] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.43
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.43 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.43.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 6 ]
____ BLUEPRINTS ____ [2]
GOLD RARITY
"Corrupted Justice"
- Creates: "Corrupted Justice" (Bow)
- Listed in "DLC Weapons" in-game blueprint category
"Brilliant Hammer"
- Creates: "Brilliant Hammer" (Hammer)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [2]
GOLD RARITY
"Brilliant Hammer" (Hammer)
- Listed in "Hammers" weapon-limiting category
"Bonecruncher" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
- Hellraid, Shop and Legendary versions added (see notes)
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"Corrupted Justice" (Bow)
- Gold Rarity
- Hellraid and Shop versions added (see notes)
- QM ONLY
____ QUARTERMASTER ONLY - ITEMS ____ [1]
> Event Potions
"Stamina Potion" (Potion)
- Green Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- Hellraid, Shop and Legendary Versions / Dismantling Hellraid Weapons
- Hellraid Rank Reward/Loot weapons include duplicate 'Shop' versions and sometimes 'Legendary' versions
- There are three differences between the Shop/Legendary versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon)
while the Shop/Legendary versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop/Legendary: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including all versions as being listed at the shops/QM so everyone can choose which version they want to take.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.42] to [MAI.6.43] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.42
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.42 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.42.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 2 ]
____ BLUEPRINTS ____ [1]
GOLD RARITY
"Bolted Mace"
- Creates: "Bolted Mace" (Mace)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [1]
GOLD RARITY
"Bolted Mace" (Firearm: Mace)
- Listed in "Maces" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.41b] to [MAI.6.42] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.41b
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.41b ]
_________________
____ Changes ____
Error Corrections: [ 1 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] "Ratty" outfit collectible item added to this item category for listing at quartermasters
- I had failed to add this collectible item to the list of outfit collectible items and I've now corrected it to be included
- Thank you very much to NexusMods user "SaintinChief" for taking the time to inform me of this error in the mod!
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.41] to [MAI.6.41b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.41
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.41 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.41.0 compatibility.
_________________
____ Changes ____
Error Corrections: [ 1 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] "Halloween Maniac" outfit collectible item now has a name when listed at quartermasters
- The Halloween Maniac outfit properly has a name in the wardrobe, but the collectible item itself that unlocks the outfit does not
have an official name designated for it as it does not need one for how it it is officially acquired.
- As this mod adds this collectible item to quartermasters so it can be collected and unlocked, the item that gets listed did not have
the official outfit name on it and was listed as a namless white rarity collectible.
- I've now given the collectible item the same "Halloween Maniac" name.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 32 ]
____ BLUEPRINTS ____ [17]
GREEN RARITY
"LED Meta's Arrows"
- Creates: "Regular Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
BLUE RARITY
"Custom SMG"
- Creates: "Custom SMG" (Firearm: SMG)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"LED Meta Bow"
- Creates: "LED Meta Bow" (Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Electric Arrows"
- Creates: "Electric Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Exploding Arrows"
- Creates: "Exploding Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"LED Meta's Incendiary Arrows"
- Creates: "Incendiary Arrow" (Ammo: Bow)
- Listed in "DLC Weapons" in-game blueprint category
"Next-Gen Maul"
- Creates: "Next-Gen Maul" (Sledgehammer)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"RGB AXE-Pad"
- Creates: "RGB AXE-Pad" (Hatchet)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Rust Assault Rifle"
- Creates: "Rust Assault Rifle" (Firearm: Rifle)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Salvaged Cleaver"
- Creates: "Salvaged Cleaver" (Hatchet)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Flammable C4 Explosive"
- Creates: "Flammable C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Gashing C4 Explosive"
- Creates: "Gashing C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Gelid C4 Explosive"
- Creates: "Gelid C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
"Noxious C4 Explosive"
- Creates: "Noxious C4 Explosive" (Grenade)
- Listed in "Throwables" in-game blueprint category
GOLD RARITY
"Superb Custom SMG"
- Creates: "Superb Custom SMG" (Firearm: SMG)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Superb Rust Assault Rifle"
- Creates: "Superb Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Superb Salvaged Cleaver"
- Creates: "Superb Salvaged Cleaver" (Hatchet)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [8]
BLUE RARITY
"Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"Custom SMG" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Salvaged Cleaver" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
"RGB AXE-Pad" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
"Next-Gen Maul" (Sledgehammer)
- Listed in "Sledgehammers" weapon-limiting category
GOLD RARITY
"Superb Rust Assault Rifle" (Firearm: Rifle)
- Listed in "Rifles" weapon-limiting category
"Superb Custom SMG" (Firearm: SMG)
- Listed in "SMGs" weapon-limiting category
"Superb Salvaged Cleaver" (Hatchet)
- Listed in "Hatchets" weapon-limiting category
____ GROUPED ITEMS ____ [6]
>All Crafting Parts, Loot and Quest Items
"Scrap" (Event Craft Part)
- White Rarity
- Rust Crossover Event Craft Part
>All Special Throwables (Explosives/Molotovs/Flares)
"Gashing C4 Explosive" (Grenade)
- Blue Rarity
"Flammable C4 Explosive" (Grenade)
- Blue Rarity
"Noxious C4 Explosive" (Grenade)
- Blue Rarity
"Gelid C4 Explosive" (Grenade)
- Blue Rarity
"Elemental C4 Bundle" (Grenade Bundle)
- Orange Rarity
- x5 of each C4 throwable
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Bows And Crossbows
"LED Meta Bow" (Bow)
- Gold Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.39b] to [MAI.6.41] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.39b
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.39b ]
_______________________
_____ UPDATE NOTE _____
This update corrects a couple issues that affect certain items that are only available at quartermasters.
As this mod version does not interact with quartermasters, these corrected issues do not affect users of this mod version.
Updating is not needed at this time and these changes will be present in future updates that do affect this mod version.
_________________
____ Changes ____
Error Corrections: [ 2 ]
____ QUARTERMASTER ONLY - COLLECTIBLES ____
> Outfits (Only those collected via items)
[1] Corrected a major issue of most outfit collectible items not getting listed at quartermasters
- All outfit collectible items were white rarity and the mod was configured with this in mind
- A game update in the past changed the rarity of the Bozak Mask outfit item from white to violet and it caused an error in the
count of the collectible items being added.
- I've now corrected this issue to account for the violet rarity Bozak mask collectible item and all outfit collectible items now
get listed at quartermasters properly.
- I recommend visiting a quartermaster again to acquire any outfit collectible items that were not getting listed previously.
- Thank you very much to Nexus user SaintinChief for reporting this issue with the mod to me so that I could correct it!
[2] Two collectible outfit items lacked official names and were nameless at quartermasters, I've now given them names
- There are two outfits from Halloween 2019 that were never released that are unlocked via collecting collectible items.
- Though the collectible items to unlock them are not able to be acquired normally in the game due to them never being released,
this mod adds these collectible items to quartermasters so they can be collected and unlocked.
- However, the items lack names in the localization files and appeared as blank, nameless items when listed at quartermasters.
- I've now given them items names of:
1) Unnamed Halloween 2019 Outfit #1
2) Unnamed Halloween 2019 Outfit #2
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.39] to [MAI.6.39b] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.39
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.39 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.39.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 8 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"HTU "Guardian" Rifle"
- Creates: "HTU "Guardian" Rifle" (Firearm: Rifle)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"HTU "HyperArgument" Hammer"
- Creates: "HTU "HyperArgument" Hammer" (Big Hammer)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"HTU "Dispatcher" Shotgun"
- Creates: "HTU "Dispatcher" Shotgun" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
ORANGE RARITY
"GREcipe"
- Creates: "GREcipe" (Potion)
- Listed in "Utility" in-game blueprint category
____ WEAPONS ____ [3]
BLUE RARITY
"HTU "Guardian" Rifle" (Firearm: Rifle)
- Listed in Rifles" weapon-limiting category
"HTU "HyperArgument" Hammer" (Big Hammer)
- Listed in "Big Hammers" weapon-limiting category
GOLD RARITY
"HTU "HyperArgument" Hammer" (Big Hammer)
- Listed in "Big Hammers" weapon-limiting category
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - ITEMS ____ [1]
> Event Potions
"GREcipe" (Potion)
- Color: Orange
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.38] to [MAI.6.39] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.38
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.38 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.38.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 16 ]
____ BLUEPRINTS ____ [8]
BLUE RARITY
"Ragnarök"
- Creates: "Ragnarök" (Big Axe)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"The Aesir"
- Creates: "The Aesir" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Ox Cannon"
- Creates: "Ox Cannon" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Asgard's Protector"
- Creates: "Asgard's Protector" (Shield)
- Listed in "Utility" in-game blueprint category
ORANGE RARITY
"Ashes of Ragnarök"
- Creates: "Ashes of Ragnarök" (Big Axe)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"The Fiery Aesir"
- Creates: "The Fiery Aesir" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Asgard's Wall of Fire"
- Creates: "Asgard's Wall of Fire" (Shield)
- Listed in "Utility" in-game blueprint category
GOLD RARITY
"The Wasp"
- Creates: "The Wasp" (Short Axe)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [6]
BLUE RARITY
"Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
"The Aesir" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
"Ox Cannon" (Firearm: Shotgun)
- Listed in "Shotguns" weapon-limiting category
ORANGE RARITY
"Ashes of Ragnarök" (Big Axe)
- Listed in "Big Axes" weapon-limiting category
"The Fiery Aesir" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
GOLD RARITY
"The Wasp" (Short Axe)
- Listed in "Short Axes" weapon-limiting category
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [2]
> All Shields
"Asgard's Protector" (Shield)
- Color: Blue
- QM ONLY
"Asgard's Wall of Fire" (Shield)
- Color: Orange
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.35] to [MAI.6.38] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.35
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.35 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.35.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 2 ]
____ WEAPONS ____ [1]
"Frosthander" (Short Sword)
- Gold Rarity
- Listed in "Short Swords" weapon-limiting category
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - COLLECTIBLES ____
"Season's Eatings" (Outfit)
- White Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.34] to [MAI.6.35] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.34
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.34 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.34.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 5 ]
____ BLUEPRINTS ____ [4]
BLUE RARITY
"Bullseye"
- Creates: "Bullseye" (Firearm: Shotgun)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
"Savoir Vivre"
- Creates: "Savoir Vivre" (Improvised)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Soaring Death"
- Creates: "Soaring Death" (Firearm: SMG)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
"Torn Whisper"
- Creates: "Torn Whisper" (Firearm: Silenced Pistol)
- Listed in "DLC Weapons" in-game blueprint category
- Color: Blue
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
- Weapon must be crafted to inherit base weapon attributes as purchased version would deal no damage
____ WEAPONS ____ [1]
"Savoir Vivre" (Improvised)
- Blue Rarity
- Listed in "Improvised" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.33b] to [MAI.6.34] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.33b
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.33b ]
_______________________________________________________________________________________________________
Changes: [ 1 ]
[1] "data\restclient.scr" file now included in the mod
Due to a temporary community event being active, the formerly optional add-in files that I offered would disable the pls event file
push system and adding it to the mod's Data3.pak file was needed in order for it to function properly while a temporary community
event is active.
This system, how it functions, how Techland 'uses' it and the problems it causes for this and many other mods has been discussed
extensively and why I had previously offered the file as an optional add-in 'fix' to return the mod to normal functionality when an
event is active.
I just tested every MQAI, MAI and QAI Data3.pak file (v6.33) and all loaded and functioned perfectly with the pls system disabled.
I am now including this file in the mod by default as too many will still take the time to report having a problem with the mod,
but not take the time to acknowledge the optional fix file that was offered in the download tab and what it is for let alone the
extensive discussions in the comment section regarding this subject and why and when the file would be needed.
If you want to remove the file from the mod's Data3.pak to re-enable the community event file push system then you can, but if an
event is active then expect the mod to stop functioning properly.
Also note that Techland no longer uses the 'pls' system only for pushing community event files on players' games. Techland also
'uses' the system to force unaltered versions of certain files to be downloaded and forced to be used over any mod's that alter
these files as it appears that they don't want players playing a (primarily) single player/co-op game how they want and using the
mods they want to use on their game. These are primarily 'skills' and 'difficulty' related files, but also seems to be including
trading files now, which this mod alters.
So removal of this file that disables the pls system from the mod may cause the mod to no longer function properly.
If the mod is still not functioning properly for you even with this file now included by default, it would be a good idea to also
remove any old temporary event files from your "...\Documents\DyingLight\out" folder as their still being present may be causing
them to still be used over the mod's version of the file(s) even with the system disabled that would download new ones.
These temporary files are titled as: "plsdownload_slot_***_***.***"
_____
Error Corrections: [ 1 ]
[1] Corrected the 'Hellraid Coin' item not being listed in the Merchant Customization file
- The Merchant customization file lacked the "Hellraid Coin" item as being listed in the 'Individual Items' section while it was
properly listed in the Quartermaster Customization file. I've corrected it to now be listed in both customization files.
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.33] to [MAI.6.33b] update:
ALTERED
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
ADDED
- "data\restclient.scr" - Modified Official File
_______________________________________________________________________________________________________
Mod Update/Merging Tip:
If you have made alterations to these mod files or they have been merged with other mods that alter the same files,
I recommend using the free WinMerge program to quickly compare and merge elements of the old and new file versions.
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.33
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.33 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.33.0 compatibility.
________________________
____ ITEM ADDITIONS ____
Total Item Additions: [ 4 ]
____ BLUEPRINTS ____ [2]
BLUE RARITY
"Gnome Chompski"
- Creates: "Gnome Chompski" (Improvised)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
GOLD RARITY
"Gnome Chompski"
- Creates: "Gnome Chompski" (Improvised)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [2]
"Gnome Chompski" (Improvised)
- Blue Rarity
- Listed in "Improvised" weapon-limiting category
"Gnome Chompski" (Improvised)
- Gold Rarity
- Listed in "Improvised" weapon-limiting category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.31] to [MAI.6.33] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.31
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.31 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.31.0 compatibility.
___________________________
____ ERROR CORRECTIONS ____
[1] "EXPcalibur" (Longsword) is now correctly listed in the longswords weapon category
________________________________
____ HELLRAID DLC ADDITIONS ____
Total Items Added From The Dying Light v1.31.0 game update: [ 30 ]
Duplicate Shop Versions / Dismantling Hellraid Weapons
- The 1.31.0 game update added legendary versions of Hellraid Rank Reward/Loot weapons. It also added duplicate 'Shop' versions of them.
- There are three differences between the Shop versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon) while the Shop
versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including both versions as being listed at the shops/QM so everyone can choose which version they want to buy/take.
____ BLUEPRINTS ____ [1]
> Gold Blueprints
"Lightning Swan"
- Creates: "Lightning Swan" (Short Sword)
- Listed in "DLC Weapons" in-game blueprint category
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
____ WEAPONS ____ [28]
[2] New Standard Hellraid Rank Reward/Loot weapons Added
Rank 11
"Lightning Swan" (Short Sword)
- Listed in "Short Swords" weapon-limiting category
Rank 12
"Thunder Eagle" (Mace)
- Listed in "Maces" weapon-limiting category
[2] Shop versions of both new Hellraid Rank Reward/Loot weapons added
[12] Legendary versions of all 12 Hellraid Rank Reward/Loot weapons added
[12] Shop versions of all 12 legendary Hellraid Rank Reward/Loot weapons added
________
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____ [1]
> All Shields
"Shock Bearer" (Shield)
- Blue Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.30] to [MAI.6.31] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.30
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.30 ]
Total Items Removed: [ 5 ]
Total Items Added: [ 19 ]
_______________________
____ COMPATIBILITY ____
- Files updated for game version 1.30.0 compatibility.
__________________________________________
____ HELLRAID BETA TO RELEASE CHANGES ____
Items Removed: [ 5 ]
Items Added: [ 5 ]
Hellraid Beta To Release Changes
- Some Hellraid rewards have been shuffled around.
- Some Hellraid weapon item names have changed and some have gained official display names.
- Old copies of beta weapons whose item names were altered will be gone from your inventory since they no longer exist.
- You will need to reacquire their new, non-beta versions from merchants.
REMOVED BETA RANK WEAPONS
Rank 3) "Crusader's Remorse" (Longsword)
Rank 4) "Unnamed Hellraid Rank 4 Weapon" (Short Sword)
Rank 6) "Unnamed Hellraid Rank 6 Weapon" (Hatchet)
Rank 7) "Unnamed Hellraid Rank 7 Weapon" (Hammer) (Previously Listed At QM Only)
Rank 9) "Unnamed Hellraid Rank 9 Weapon" (Mace)
ADDED RELEASE RANK WEAPONS
Rank 3) "Grim Scepter" (Mace)
Rank 4) "Limb Cutter" (Hatchet)
Rank 6) "Ruffian Sword" (Short Sword)
Rank 7) "Crusader's Remorse" (Longsword)
Rank 9) "Battle Mallet" (Hammer) (Now Lists At Merchants)
____________________________________
____ HELLRAID RELEASE ADDITIONS ____
Items Added: [ 10 ]
Duplicate Shop Versions / Dismantling Hellraid Weapons
- The 1.30.0 game update also added duplicate 'Shop' versions of the Hellraid Rank Reward/Loot weapons.
- There are three differences between the Shop versions and the Rank Reward/Loot versions:
1) The Rank Reward/Loot versions have a price of $1 while the Shop versions have a much higher price on them.
2) Rank Reward/Loot versions cannot be repaired while the Shop versions are able to be repaired
3) The Rank Reward/Loot versions provide from 3-15 Hellraid Coins when they are dismantled (depending on the weapon) while the Shop
versions all provide only 1 Hellraid Coin when they are dismantled.
Rank/Loot: Low price; unable to be repaired; dismantling provides 3-15 Hellraid coins
Shop: High price; able to be repaired; dismantling provides 1 Hellraid coin
- I am including both versions as being listed at the shops so everyone can choose which version they want to take.
Shop Versions of all 10 Hellraid Rank Reward Weapons Added
_________________________________
____ NEW BLUEPRINT ADDITIONS ____
Items Added: [ 3 ]
BLUE RARITY
"Volkan Combat Sword"
- Creates: "Volkan Combat Sword" (Short Sword)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Volkan Combat Pistol"
- Creates: "Volkan Combat Pistol" (Firearm: Pistol)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
"Volkan Combat Assault Rifle"
- Creates: "Volkan Combat Assault Rifle" (Firearm: Rifle)
- Destroys and replaces base weapon used
- Inherits stats of base weapon used
______________________________
____ NEW WEAPON ADDITIONS ____
Items Added: [ 1 ]
SHORT SWORDS
"Volkan Combat Sword" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
Note:
- Like many other DLC weapons, the "Volkan Combat Pistol" and "Volkan Combat Assault Rifle" weapons themselves have a configured damage attribute of "1" which makes them essentially worthless on their own. Instead, these weapons are configured to inherit the damage and other attributes from the base weapon that is used when they are crafted via their blueprints. As the weapons have only 1 damage, I chose to not include them for listing at merchants and their blueprints should be used to create them.
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.28] to [MAI.6.30] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.28
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.28 ]
CHANGES
[1] Files updated for game version 1.28.0 compatibility
_____
Dying Light v1.28.0 update additions
Total Item Additions: [ 17 ]
____ INDIVIDUAL ITEMS ____
[1] "Hell Coin" (Currency)
- White Rarity
____ GROUPED ITEMS ____
ALL MEDKITS
[2] "Bandage" (MedKit)
- White Rarity
[3] "Healing Potion" (MedKit)
- White Rarity
ALL SPECIAL THROWABLES
[4] "Acidic Flask" (Throwable)
- Blue Rarity
[5] "Explosive Flask" (Throwable)
- Blue Rarity
[6] "Shocking Flask" (Throwable)
- Blue Rarity
____ WEAPONS ____
BIG AXES
[7] "Rank 8 Weapon Name" (Big Axe)
- White Rarity
- Listed in "Big Axes" weapon-limiting category
- Weapon name not yet assigned in this update
[8] "Rank 10 Weapon Name" (Big Axe)
- White Rarity
- Listed in "Big Axes" weapon-limiting category
- Weapon name not yet assigned in this update
HATCHETS
[9] "Rank 6 Weapon Name" (Hatchet)
- White Rarity
- Listed in "Hatchets" weapon-limiting category
- Weapon name not yet assigned in this update
KHOPESHES
[10] "Gutspiller" (Khopesh)
- White Rarity
- Listed in "Khopeshes" weapon-limiting category
LONGSWORDS
[11] "Crusader's Remorse" (Longsword)
- White Rarity
- Listed in "Longswords" weapon-limiting category
MACES
[12] "Rank 5 Weapon Name" (Mace)
- White Rarity
- Listed in "Maces" weapon-limiting category
- Weapon name not yet assigned in this update
[13] "Rank 9 Weapon Name" (Mace)
- White Rarity
- Listed in "Maces" weapon-limiting category
- Weapon name not yet assigned in this update
SHORT SWORDS
[14] "Foul Blade" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
[15] "Rank 4 Weapon Name" (Short Sword)
- White Rarity
- Listed in "Short Swords" weapon-limiting category
- Weapon name not yet assigned in this update
THROWABLE - KNIVES
[16] "Rusty Shiv" (Throwable - Knives)
- Blue Rarity
- Listed in "Throwable - Knives" weapon-limiting category
________
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - WEAPONS ____
[17] "Rank 7 Weapon Name" (Hammer)
- White Rarity
- Weapon name not yet assigned in this update
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.27] to [MAI.6.28] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.27
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.27 ]
Dying Light v1.27.0 update additions
Total Item Additions: [ 2 ]
____ BLUEPRINTS ____
GOLD RARITY
[1] "Grim Scepter"
- Creates: "Grim Scepter" (Mace)
- Listed in "Weapons" in-game blueprint category
- Destroys and replaces base weapon used
____ WEAPONS ____
[2] "Grim Scepter" (Mace)
- Gold Rarity
- Listed in new "Maces" weapon-limiting category
____
Changes: [ 2 ]
[1] Added a new "Maces" weapon-limiting category
[2] Moved "Skullmace" weapon to the newly made "Maces" weapon category instead of improperly listed in the "Hammers" weapon category
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.26] to [MAI.6.27] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.26
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.26 ]
Dying Light v1.26.0 update additions
Total Item Additions: [ 6 ]
____ BLUEPRINTS ____
BLUE RARITY
[1] "Unturned Hockey Stick"
- Creates: "Unturned Hockey Stick" (Improvised)
[2] "Unturned Machete"
- Creates: "Unturned Machete" (Machete)
[3] "Unturned Rake"
- Creates: "Unturned Rake" (Improvised)
____ WEAPONS ____
[4] "Unturned Hockey Stick" (Improvised)
- Blue Rarity
[5] "Unturned Machete" (Machete)
- Blue Rarity
[6] "Unturned Rake" (Improvised)
- Blue Rarity
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.25] to [MAI.6.26] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.25
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.25 ]
CHANGES
[1] Files updated for game version 1.25.0 compatibility
_____
Dying Light v1.25.0 update additions
Total Item Additions: [ 12 ]
____ BLUEPRINTS ____
WHITE RARITY
[1] "C4 Explosive"
- Creates: "C4 Explosive" (Throwable)
BLUE RARITY
[2] "Feather"
- Creates: "Feather" (Sledgehammer)
[3] "Your First"
- Creates: "Your First" (Pipe)
[4] "Hellbeast"
- Creates: "Hellbeast" (Firearm: Shotgun)
ORANGE RARITY
[5] "A Gift from Gazi"
- Creates: "World's Best Pet" (Wooden Pank/Stick)
____ WEAPONS ____
[6] "Feather" (Sledgehammer)
- Blue Rarity
[7] "Hellbeast" (Firearm: Shotgun)
- Blue Rarity
[8] "World's Best Pet" (Wooden Pank/Stick)
- Orange Rarity
[9] "Your First" (Pipe)
- Blue Rarity
____ GROUPED ITEMS - All Crafting Parts, Loot and Quest Items ____
[10] "Halva" (Quest Item)
- White Rarity
____ GROUPED ITEMS - All Special Throwables ____
[11] "C4 Explosive" (Throwable)
- Blue Rarity
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
____ QUARTERMASTER ONLY - COLLECTIBLES ____
[12] "World's Best Crane" (Outfit)
- White Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.24] to [MAI.6.25] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.24
- _______________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.24 ]
CHANGES
[1] Files updated for game version 1.24.0 compatibility
_____
Dying Light v1.24.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] "Leaping Tiger Dao" (Short Sword)
- Blue Blueprint
[2] "Dragon Ji" (Big Axe)
- Blue Rarity Blueprint
[3] "Gust of Wind" (Crossbow)
- Blue Rarity Blueprint
[4] "Gust of Wind's Regular Bolt" (Bolt Ammo)
- Green Rarity Blueprint
[5] "Gust of Wind's Toxic Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
[6] "Gust of Wind's Stun Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
[7] "Gust of Wind's Impact Bolt" (Bolt Ammo)
- Blue Rarity Blueprint
Weapons
[8] "Gold Leaping Tiger Dao" (Short Sword)
- Gold Rarity
[9] "Leaping Tiger Dao" (Short Sword)
- Blue Rarity
[10] "Dragon Ji" (Big Axe)
- Blue Rarity
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
QUARTERMASTER ONLY - WEAPONS
All Bows And Crossbows
[11] "Gust of Wind" (Crossbow)
- Blue Rarity
- QM ONLY
QUARTERMASTER ONLY - ITEMS
[12] "Fireworks" (Throwable)
- Gold Rarity
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on
your game in order to be usable.
_______________________________________________________________________________________________________
Mod files affected by this [MAI.6.23] to [MAI.6.24] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
_______________________________________________________________________________________________________
- _______________________________________________________________________________________________________
-
Version MAI.6.23
- ____________________________________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.23 ]
CHANGES
[1] Files updated for game version 1.23.0 compatibility
[2] "Halloween 2019 Potions" quartermaster only category renamed to "Event Potions"
_____
RE-CATEGORIZED ITEMS
[1] 'Barrier Stand' weapon has been moved from the 'Wood Planks' weapon category to the 'Improvised' weapon category
- As it is neither wood nor a plank, this metal queue stand is now in a more fitting weapon category
_____
REMOVED ITEMS
[1] Several weapons are intended to be crafted via their blueprints which would cause them to inherit the stats of the
base weapon that is used. The following weapon items are no longer included in merchant offerings due to the weapon
item itself being configured to inflict "1" damage and thus being essentially useless:
- "Harran Inmate Rifle" (Rifle)
- "Alpha" (Rifle)
- "Pup" (Pistol)
_____
Dying Light v1.23.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] "Agatha Medieval Shield" (Shield)
- Blue Blueprint
- "Chivalry Shield" item from 1.22.0 update replaced with this
[2] "Blademaxx" (Machete)
- Blue Blueprint
[3] "Candy Cane" (Crowbar)
- Blue Blueprint
[4] "Grandma's Eggnog" (Potion)
- Green Blueprint
[5] "Mason Medieval Shield" (Shield)
- Blue Blueprint
[6] "Snowball" (Throwable)
- White Blueprint
[7] "Vindicator 2000" (Pistol)
- Blue Blueprint
[8] "Volkatronix" (Rifle)
- Blue Blueprint
Weapons
[9] "Blademaxx" (Machete)
[10] "Candy Cane" (Crowbar)
[11] "Vindicator 2000" (Pistol)
[12] "Volkatronix" (Rifle)
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
Items
"Agatha Medieval Shield" (Shield)
- "Chivalry Shield" item from 1.22.0 update replaced with this
- QM ONLY
"Grandma's Eggnog" (Potion)
- QM ONLY
"Mason Medieval Shield" (Shield)
- QM ONLY
"Snowball" (Throwable)
- QM ONLY
Collectibles - Outfits
"Knight-errant" (Outfit)
- QM ONLY
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MAI.6.22] to [MAI.6.23] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MAI.6.22
- ____________________________________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.22 ]
____________________________________________________________________________________________________________________________
Changes: [ 2 ]
[1] Files updated for game version 1.22.0 compatibility
[2] Customization File Changes
- Shifted section name headers to the far right near the actual item names
- Re-organized QM ONLY items and weapons into their own sections
- Dud potions (Invert, Rotate, Slow) can be listed at quartermasters only. They have moved to the 'Quartermaster Only - Items' section
- Halloween 2019 potions can be listed at quartermasters only. They have moved to the 'Quartermaster Only - Items' section
- Bow weapons removed from all weapon rarity sections and moved to a single category in the new 'Quartermaster Only - Weapons' section
- "Buzz Killer" (Improvised) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Candy Crusher" (Crowbar) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Constable" (Baton) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Fenris" (Big Axe) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Kuai Dagger" (Short Knife) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Lacerator" (Improvised) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Last Wish" (Pistol) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Night Club" (Pipe) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Punk Queen" (Crowbar) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Wrench Kiss" (Wrench) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
- "Ye Old Trusty" (Wrench) can be listed at quartermasters only. It has been moved to the 'Quartermaster Only - Weapons' section
_____
Issue Corrections: [ 4 ]
[1] "Deadly Short Sword" weapon properly included in the "Short Swords" weapon category instead of the "Hatchets" weapon category
[2] Ammo for the Twins' UFO gun ('Other Ammo' listing) will now properly list at merchants
- Thank you, Malkav0, for informing me of this issue in the mod.
[3] Bow weapons removed from all weapon rarity sections and moved to a single category in the new 'Quartermaster Only - Weapons' section
- Upon examination of the bows to resolve an issue, I realized that all bow weapons lack a defined price on them, which will cause
them to only be able to be listed at quartermasters. All bows are now moved to a single QM ONLY category listing.
- Thank you, Malkav0, for informing me of this issue in the mod.
[4] Many special weapons (DLC weapons, Fenris, Kuai Dagger, Last Wish) have been moved to the 'Quartermaster Only - Weapons' section as
they can be listed at quartermasters only.
- Thank you, Malkav0, for informing me of this issue in the mod.
_____
Dying Light v1.22.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] Blue Blueprint: "Inmate's Kiss" (Wrench)
[2] Blue Blueprint: "Inmate Shiv" (Knife)
[3] Blue Blueprint: "Harran Inmate Rifle" (Rifle)
[4] Blue Blueprint: "Chivalry Shield" (Shield)
[5] Blue Blueprint: "Chivalry Zweihander" (Longsword)
Weapons
[6] "Inmate's Kiss" (Wrench)
- Blue Rarity
[7] "Inmate Shiv" (Knife)
- Blue Rarity
[8] "Harran Inmate Rifle" (Rifle)
- Blue Rarity
[9] "Chivalry Shield" (Shield)
- Blue Rarity
- QM ONLY
[10] "Chivalry Shield" (Shield)
- Gold Rarity
- QM ONLY
[11] "Chivalry Zweihander" (Longsword)
- Blue Rarity
[12] "Chivalry Zweihander" (Longsword)
- Gold Rarity
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- "Spectral Baseball Bat" skin was also changed in this game update.
____________________________________________________________________________________________________________________________
Mod files affected by this [MAI.6.6] to [MAI.6.22] update:
ALTERED
- "data\maps\mai_texts_all.bin" - MAI Mod File
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MAI.6.6
- ____________________________________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.6 ]
____________________________________________________________________________________________________________________________
Changes: [ 2 ]
[1] Files updated for game version 1.21.0 compatibility
[2] Weapons of unclassified types moved to their own 'Improvised Weapons' category in customization files
- "Buzz Killer" moved from 'sledgehammers'
- "Lacerator" moved from 'short swords'
_____
Dying Light v1.21.0 update additions
Total Item Additions: [ 12 ]
Blueprints
[1] Blue Blueprint: "Electric Guitar" (Improvised)
- DLC Weapon
- Blue Rarity
[2] Gold Blueprint: "Electric Guitar" (Improvised)
- Gold/Platinum Rarity
[3] Blue Blueprint: "Frying Pan" (Improvised)
- DLC Weapon
- Blue Rarity
[4] Gold Blueprint: "Frying Pan" (Improvised)
- Gold/Platinum Rarity
[5] Blue Blueprint: "Golf Club" (Improvised)
- DLC Weapon
- Blue Rarity
[6] Gold Blueprint: "Golf Club" (Improvised)
- Gold/Platinum Rarity
Weapons
[7] "Electric Guitar" (Improvised)
- Blue Rarity
[8] "Electric Guitar" (Improvised)
- Gold/Platinum Rarity
[9] "Frying Pan" (Improvised)
- Blue Rarity
[10] "Frying Pan" (Improvised)
- Gold/Platinum Rarity
[11] "Golf Club" (Improvised)
- Orange Rarity
[12] "Golf Club" (Improvised)
- Gold/Platinum Rarity
_____
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
Items (QM ONLY)
"Drunken Pumpkin (Halloween) Potion 7" (Night Hunter Potion)
- Orange Rarity (all other Halloween potions have been changed to orange rarity from white as well)
- Halloween event potion loot item
- Treat Effect: Night Vision
- Treat Effect: Damage x2
- Treat Effect: Movement Speed x2.25
- Treat Effect: Stamina Increased
- Duration: 2.5 minutes
Outfits (QM ONLY)
"Halloween Maniac"
- Black with vertical white stripes, pumpkin pattern, bloody with demented orange pumpkin mask
_____
NOTES:
- One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
- The gold rarity of the new L4D weapons have higher stats than the blue rarity version. Even with the blue being generated up to being
gold by this mod, it still results in lower stats than the gold variation that is configured as gold. It appears that the blue versions
of the L4D weapons may be acquired via DLC at a later time and the gold blueprint versions of these weapons might be acquired via docket
code when the community L4D event is successfully completed. I'm not too sure at the moment.
____________________________________________________________________________________________________________________________
Mod files affected by this [MAI.6.5] to [MAI.6.6] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MAI.6.5
- ____________________________________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.5 ]
____________________________________________________________________________________________________________________________
Dying Light v1.20.0 update additions
Total Item Additions: [ 8 ]
Blueprints
[1] Blue Blueprint: "Vendetta" (Submachinegun)
[2] Blue Blueprint: "Omertà" (Long Knife)
[3] Blue Blueprint: "Consigliere" (Pistol)
[4] Blue Blueprint: "Wolfclaw" (Machete)
- Identical to previous white rarity 'Wolfclaw' blueprint, but has a different rarity color and produces a different item
Weapons
[5] "Vendetta" (Submachinegun)
- Blue Rarity
- Black with gold filigree
[6] "Omertà" (Long Knife)
- Blue Rarity
- Stenciled silver blade with gold handle
[7] "Consigliere" (Pistol)
- Blue Rarity
- Black with gold filigree
[8] "Wolfclaw" (Machete)
- Blue Rarity
- Black with orange paint markings
- Identical in appearance to previously-added 'Wolfclaw' machete, but has a different item name and rarity color
Other additions in this update that are only available at quartermasters via the MQAI or QAI mod versions:
Blueprints
Orange Blueprint: "Deadeye's Crossbow" (Crossbow)
Orange Blueprint: "Deadeye's Bow" (Bow)
Weapons
"Deadeye's Crossbow" (Crossbow)
- Orange Rarity
- Kind of an orange and brown camo
"Deadeye's Bow" (Bow)
- Orange Rarity
- Kind of an orange and brown camo
Items
"Unnamed Halloween 2019 Potion 1" (Speed Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: +200% movement speed
- Duration: 20 seconds
"Unnamed Halloween 2019 Potion 2" (Pumpkin Juice Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Inverted Screen
- Duration: 14 seconds
"Unnamed Halloween 2019 Potion 3" (Damage Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: +100% Base Damage
- Duration: 20 seconds
"Unnamed Halloween 2019 Potion 4" (Pumpkin Juice Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Drunk (sway)
- Duration: 15 seconds
- Note: Each swig enhances effect (5 swigs swayed a lot, 6th swig crashed my game...not sure if that is intended or not)
"Unnamed Halloween 2019 Potion 5" (Stamina Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Treat Effect: Unlimited Stamina
- Duration: 20 seconds
"Unnamed Halloween 2019 Potion 6" (Pumpkin Juice Potion)
- White Rarity
- Upcoming Halloween event potion loot item
- Trick Effect: Screen rotation
- Duration: 15 seconds
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MAI.6.4] to [MAI.6.5] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MAI.6.4
- ____________________________________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.4 ]
____________________________________________________________________________________________________________________________
Dying Light v1.19.0 update additions
Total Item Additions: [ 9 ]
Blueprints
[1] Blue Blueprint: "Alpha" (Rifle)
[2] Blue Blueprint: "Lupus" (Short Knife)
[3] Blue Blueprint: "Pup" (Pistol)
[4] Green Blueprint: "Wolfclaw" (Machete)
Weapons
[5] "Alpha" (Rifle)
- Blue Rarity
- Black with orange paint markings
[6] "Lupus" (Short Knife)
- Blue Rarity
- Black with orange paint markings
[7] "Pup" (Pistol)
- Blue Rarity
- Black with orange paint markings
[8] "Wolfclaw" (Machete)
- White Rarity (Oversight: A green blueprint crafts this white weapon)
- Black with orange paint markings
NOTE: Item has a defined name in the game files, but appears without a name in-game
[9] "Spectral?" (Baseball Bat)
- Gold/Platinum Rarity
- White with black 'tribal' pattern
NOTE: Item seems to have no name defined in the game files
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game in order to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MAI.6.3] to [MAI.6.4] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File (updated item counts only, no need to replace)
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MAI.6.3
- ____________________________________________________________________________________________________________________________
Merchants Only - All Items [ MAI.6.3 ]
____________________________________________________________________________________________________________________________
Dying Light v1.17.0 update additions
Total Item Additions: [ 3 ]
Weapons
[1] Last Hope (Short Axe)
Blueprints
[2] Dragon's Breath (Composite Bow)
[3] Last Hope (Short Axe)
NOTE: One or more item additions may require a specific, possibly not yet released DLC to be active on your game for it/them to be usable.
____________________________________________________________________________________________________________________________
Mod files affected by this [MAI.6] to [MAI.6.3] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" - MAI Mod File
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt" - MAI Mod File
- "data\scripts\trading\mai_shop_item_sets.scr" - MAI Mod File
- "data\scripts\trading\shop_item_sets.scr" - Modified Official File
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MAI.6
- ____________________________________________________________________________________________________________________________
Merchants - All Items [ MAI.6 ]
____________________________________________________________________________________________________________________________
Changes: [ 1 ]
[1] Restructured download file to include pre-customized variations of the mod configuration files.
You can make further changes to the customization files to adjust the mod to your preference if desired.
Feature Additions: [ 1 ]
[1] Affected Merchants Customization File Added
By default, this mod will affect the inventories of all merchants. I've now added a customization file to allow
for control over which merchants are affected by this mod. You can choose to enable an alternate scope for the mod
to limit merchants affected. You can later disable the enabled option to revert the mod to the default of
affecting all merchants again.
Options For Limiting Affected Merchants Currently Available:
- Slums Tower 1st Floor Merchant Only
or
- Single Merchant Per Map Only
> Slums = Tower 1st Floor
> Old Town = Embers Tower
> Countryside = Jasir's Farm
NOTES:
- As noted in the customization file, if you mistakenly enable both of the options, the enabled option that is
listed upper-most in the file (Slums Tower Only) will be the one that is made active.
____________________________________________________________________________________________________________________________
Mod files affected by this [MAI.5.16b] to [MAI.6] update:
ADDED
- "data\scripts\trading\mai_affect_all.scr"
- "data\scripts\trading\mai_affect_hubs.scr"
- "data\scripts\trading\mai_affect_slums_tower.scr"
- "data\scripts\trading\MAI_CUSTOMIZATION_MERCHANTS_AFFECTED.txt"
RENAMED
- "data\scripts\trading\MAI_MERCHANT_CUSTOMIZATION.txt" -to- "MAI_CUSTOMIZATION_MERCHANT_INVENTORY.txt"
- "data\scripts\trading\MAI_MERCHANT_PRICE_CUSTOMIZATION.txt" -to- "MAI_CUSTOMIZATION_MERCHANT_PRICE.txt"
ALTERED
- "data\scripts\trading\shop_assortment.scr"
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version MAI.5.16b
- ____________________________________________________________________________________________________________________________
Merchants - All Items [ MAI.5.16b ]
____________________________________________________________________________________________________________________________
Feature Additions: [ 1 ]
[1] Merchant Item Buy Price And Sell Value Customization File Added
To offer more and easier customization of the mod, I've implemented a "Merchant Price Customization" file where you
can enable a single multiplier value line to increase or decrease the cost of all items bought and/or value of items
sold at merchants.
Previously, changing the price of items listed at merchants involved manually altering the "PriceMod" attribute on
every individual set of items in a mod file, which amounted to over 230 manual adjustments. The new customization
file now ties all of those individual attributes on item sets in that file to a single attribute.
You can choose to enable a pre-configured multiplier to increase or decrease the cost and/or value of items at
merchants, or you can enable the custom multiplier option and change it from its default 1.0 multiplier to the
exact multiplier you desire.
Cost of items to buy and value of items to sell can be configured separately in the customization file.
Pre-Configured Item Cost Multipliers That Can Be Enabled:
- 1% of Normal Price
- 10% of Normal Price
- 25% of Normal Price
- 50% of Normal Price
- 75% of Normal Price
- Twice As Expensive
- Five Times As Expensive
- Ten Times As Expensive
Pre-Configured Item Value Multipliers That Can Be Enabled:
- 1% of Normal Value
- 10% of Normal Value
- 25% of Normal Value
- 50% of Normal Value
- 75% of Normal Value
- Twice As Valuable
- Five Times As Valuable
- Ten Times As Valuable
NOTES:
- As noted in the customization file, if you choose to enable more than one of the pre-customized multipliers,
or pre-customized multiplier(s) as well as the custom multiplier, the enabled option that is listed the
farthest down the file will be the one that is made active on items.
____________________________________________________________________________________________________________________________
Mod files affected by this [4.16] to [MAI.5.16b] update:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\shop_assortment.scr"
ADDED
- "data\scripts\trading\MAI_MERCHANT_PRICE_CUSTOMIZATION.txt"
- "data\scripts\trading\mai_merchant_price_mod.scr"
____________________________________________________________________________________________________________________________
- ____________________________________________________________________________________________________________________________
-
Version 5.16
- _____________________________________________
Merchants And Quartermasters - All Items v5.16
Total Item Additions: [ 13 ]
__________
Both Merchants And Quartermasters Items: [ 4 ]
Special Throwables [4]
[1] Fire Egg (Grenade)
[2] Frost Egg (Grenade)
[3] Knockout Egg (Grenade)
[4] Poison Egg (Grenade)
__________
Quartermasters Only Items: [ 9 ]
Individual Items [1]
[1] Zaghnal (Pick) (has a defined price of 0 so it is limited to only being listed at quartermasters)
Collectible Outfits [3]
[1] Cock-a-doodle-do
[2] Meant to be Worn
[3] The Tyger
Collectible Buggy Skins [1]
[1] Desert Fury
Blueprints [4]
[1] Blueprint - "Subsonic Ammo" (Blue)
[2] Blueprint - "Empress" Post-apocalyptic Machete (Blue)
[3] Blueprint - "Heatwave" Post-apocalyptic Crossbow (Green)
[4] Blueprint - "Sandstorm" Post-apocalyptic Shotgun (Blue)
__________
Changes: [ 1 ]
[1] Removed the following weapon items from being added to merchants and quartermasters
These weapons have '1' damage and are not useful.
Use the blueprints of these items to convert weapons into them as the blueprints cause the produced
items to adopt the stats of the base weapons used to craft them.
- Oathbreaker (Wildwest Shotgun)
- Deputy (Wildwest Knife)
- Onyx Thunderbolt (Wildwest Pistol)
- Silenced American 9mm Pistol (Silenced Pistol)
- Silenced German 9mm Pistol (Silenced Pistol)
- Winterstorm (Winter Rifle)
- Piercing Frost (Winter Machete)
- Biting Blizzard (Winter Knife)
__________
NOTE:
- Several other items have been added in the 1.16.0 game update but they have not been added to the mod.
- Just like the silenced pistol weapon items, these weapons have '1' damage and are not useful.
- Use the blueprints of these items to convert weapons into them as the blueprints cause the produced
items to adopt the stats of the base weapons used to craft them.
Post-apocalyptic Weapons
- Sandstorm (Shotgun) (again, do not buy - use blueprint to convert a shotgun to this weapon)
- Empress (Machete) (again, do not buy - use blueprint to convert a machete to this weapon)
- Heatwave (Crossbow) (again, do not buy - use blueprint to convert a crossbow to this weapon)
____________
For those that had merged the previous MAQ v5.1 with other mods or made
modifications to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\MAI_MERCHANT_CUSTOMIZATION.txt"
- "data\scripts\trading\MAI_QUARTERMASTER_CUSTOMIZATION.txt"
- "data\scripts\trading\mai_shop_item_sets.scr"
- "data\scripts\trading\shop_assortment.scr"
- "data\scripts\trading\shop_color_sets.scr"
- "data\scripts\trading\shop_item_sets.scr"
_____________________________________________
- _____________________________________________
-
Version 5.1
- _____________________________________________
Merchants And Quartermasters - All Items v5.1
________________________
Issue Corrections: [ 1 ]
[1] Corrected formatting/text alignment in merchant and quartermaster customization files when viewed in Notepad.
- Everything should be aligned properly now when viewed with Notepad's default font (10pt Lucida Console).
______
For those that had merged the previous MAQ v5.0 with other mods or made modifications
to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\MAI_MERCHANT_CUSTOMIZATION.txt"
- "data\scripts\trading\MAI_QUARTERMASTER_CUSTOMIZATION.txt"
_____________________________________________
- _____________________________________________
-
Version 5.0
- _____________________________________________
Merchants And Quartermasters - All Items v5.0 version only
________________________
Changes: [ 4 ]
[1] "Usable Items" category ungrouped and split to "Individual Items" section
- "Selfie Camera" (QM only) (unfinished item; no head due to it showing 1st person mesh instead of switching to 3rd)
- "The Button" (QM only) (teleportation device)
- "Pyza Suit" (gliding item)
[2] "Requisition Pack" (QM only) item separated from "Crafting Parts" group and placed into the "Individual Items" category like the "Disaster Relief Package" (QM only) item
[3] Split Merchant And Quartermaster Offerings Into Separate Customization Files
- MAQ version now has two customization files; one for merchants, one for quartermasters.
- You can now customize what is offered at them separately instead of anything enabled being made available at both.
[4] MAQ Pre-customized version altered
Merchants Pre-Customization:
- Pre-configured to limit merchant inventories to selling only platinum (gold) melee and firearm weaponry.
Quartermaster Pre-Customization:
- Pre-configured to limit quartermaster inventories to offering all items that are not melee or firearm weaponry.
You can re-enable any disabled items (and disable any enabled items) at both merchants and/or quartermasters.
(customization instructions are in the mod description, the mod 'Docs' tab, and also outlined in the included
"MAI Install-Uninstall-Customization ReadMe.txt file if needed)
________________________
Error Corrections: [ 1 ]
[1] Corrected internal count on green pistols
- Count was 22 on this color and should've been 21 like all others, which caused a single pistol of green quality to get listed twice if green pistols were enabled.
- Also removed a duplicate item listing for the old, useless Shisha (Twins) gun from the pistol item list.
______
For those that had merged the previous MAQ v4.1 with other mods or made modifications
to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\assortment_sets.scr"
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\mai_shop_color_sets.scr"
- "data\scripts\trading\mai_shop_item_sets.scr"
- "data\scripts\trading\shop_assortment.scr"
- "data\scripts\trading\shop_color_sets.scr"
- "data\scripts\trading\shop_item_sets.scr"
REMOVED
- "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt"
ADDED
- "data\scripts\trading\MAI_MERCHANT_CUSTOMIZATION.txt"
- "data\scripts\trading\MAI_QUARTERMASTER_CUSTOMIZATION.txt"
Mod Merging Note:
I recommend the WinMerge program to quickly compare and merge elements of the old and new file versions if
alterations have been made to the mod files due to merging with other mods that alter the same files.
_____________________________________________
- _____________________________________________
-
Version 4.16
- _____________________________________________
Merchants - All Items v4.16
Total Item Additions: [ 8 ]
Special Throwables [4]
[1] Fire Egg (Grenade)
[2] Frost Egg (Grenade)
[3] Knockout Egg (Grenade)
[4] Poison Egg (Grenade)
Blueprints [4]
[1] Blueprint - "Subsonic Ammo" (Blue)
[2] Blueprint - "Empress" Post-apocalyptic Machete (Blue)
[3] Blueprint - "Heatwave" Post-apocalyptic Crossbow (Green)
[4] Blueprint - "Sandstorm" Post-apocalyptic Shotgun (Blue)
__________
Changes: [ 1 ]
[1] Removed the following weapon items from being added to merchants
These weapons have '1' damage and are not useful.
Use the blueprints of these items to convert weapons into them as the blueprints cause the produced
items to adopt the stats of the base weapons used to craft them.
- Oathbreaker (Wildwest Shotgun)
- Deputy (Wildwest Knife)
- Onyx Thunderbolt (Wildwest Pistol)
- Silenced American 9mm Pistol (Silenced Pistol)
- Silenced German 9mm Pistol (Silenced Pistol)
- Winterstorm (Winter Rifle)
- Piercing Frost (Winter Machete)
- Biting Blizzard (Winter Knife)
__________
NOTE:
- Several other items have been added in the 1.16.0 game update but they have not been added to the mod.
- Just like the silenced pistol weapon items, these weapons have '1' damage and are not useful.
- Use the blueprints of these items to convert weapons into them as the blueprints cause the produced
items to adopt the stats of the base weapons used to craft them.
Post-apocalyptic Weapons
- Sandstorm (Shotgun) (again, do not buy - use blueprint to convert a shotgun to this weapon)
- Empress (Machete) (again, do not buy - use blueprint to convert a machete to this weapon)
- Heatwave (Crossbow) (again, do not buy - use blueprint to convert a crossbow to this weapon)
____________
For those that had merged the previous MAI v4.1/4.1b with other mods or made
modifications to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\mai_shop_color_sets.scr"
- "data\scripts\trading\mai_shop_item_sets.scr"
- "data\scripts\trading\shop_assortment.scr"
- "data\scripts\trading\shop_color_sets.scr"
- "data\scripts\trading\shop_item_sets.scr"
ADDED
- "data\scripts\trading\MAI_MERCHANT_CUSTOMIZATION.txt"
REMOVED
- "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt"
_____________________________________________
- _____________________________________________
-
Version 4.1b
- _____________________________________________
Merchant - All Items [ v4.1b ]
__________
"Merchants - All Items" v4.1 file only
Issue Corrections: [1]
[1] Merchants - All Items v4.1 file
- Corrected a typo in this version of the mod that caused empty merchant inventories
______
For those that had merged the previous v4.1 with other mods or made modifications
to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
_____________________________________________
- _____________________________________________
-
Version 4.1
- _____________________________________________
Merchant - All Items [ v4.1 ]
__________
Issue Corrections: [1]
[1] "Wire" buggy component
- corrected mod counting of items so it will be listed at merchants and quartermasters properly.
(The "Fuel" item is green but was incorrectly being included in the blue count of items and not the green, so it was throwing off the green count by 1 and causing the "Wire" item to not get listed at merchants and quartermasters as it is last alphabetically of the green items. This is fixed now.)
______
For those that had merged the previous v4.0 with other mods or made modifications
to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\mai_shop_item_sets.scr"
_____________________________________________
- _____________________________________________
-
Version 4.0
- _____________________________________________
Merchant - All Items [ v4.0 ]
__________
Changes: [6]
[1] Reconfigured how several item categories load to reduce merchant/QM load/hang times a little more
[2] 'Throwables' category altered
- Split 'Throwable' item category in each color section into axes/knives/shuriken throwables
- Separated throwable explosives, decoys, molotovs and flares into its own 'All Special Throwables' group category
[3] 'All Healing Items' category altered
- Separated 'Medkits' and 'Buff' (food) items into separate Miscellaneous Items categories
[4] 'All Usable Items' category altered
- Separated 'Potions' into its own Miscellaneous Items category
- Separated 'Lockpicks' item into its own Individual Items category
- Moved 'Grappling Hook' item to Quartermasters Only Items category as it cannot be listed at merchants
- Moved 'Shield' item to Quartermasters Only Items category as it cannot be listed at merchants
[5] 'All Ammo' category altered
- Split 'Ammo' category into each type so you can choose to only add ammo for weapons you want instead of all ammo
[6] 'All Blueprints', 'All Buggy Upgrades', 'All Weapon Upgrades' categories altered
- Split these categories into individual colors so you can choose to add only colors you want instead of all of them
______
For those that had merged the previous v3.8 with other mods or made modifications
to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt"
- "data\scripts\trading\mai_shop_item_sets.scr"
- "data\scripts\trading\shop_item_sets.scr"
_____________________________________________
- _____________________________________________
-
Version 3.8
- _____________________________________________
Merchant - All Items [ v3.8 ]
__________
Issue Corrections: [1]
[1] Corrected reported issue of Buggy Upgrades not properly being listed at merchants and quartermasters
______
For those that had merged the previous v3.7 with other mods or made modifications
to this mod's files, the following mod files have been:
ALTERED
- "data\scripts\trading\mai_shop_item_sets.scr"
_____________________________________________
- _____________________________________________
-
Version 3.7
- _____________________________________________
Merchant - All Items [ v3.7 ]
__________
Item Additions: [2]
[1] Added missing 'Big' Shotgun ammo pack to ammo category
[2] Added missing 'Small' SMG ammo pack to ammo category
Issue Corrections: [1]
[1] MAQ Versions - Corrected Disaster Relief Packages not being listed at quartermasters if item offerings were customized
Changes: [2]
[1] Reconfigured how several item categories load to reduce merchant/QM load times a little more
[2] Added names for several items that are lacking one in the game files
Ammo Items
--- Crossbow Bolt (x1)
--- Crossbow Bolt (x15)
--- Crossbow Poison Bolt (x15)
--- Crossbow Stun Bolt (x15)
--- Crossbow Impact Bolt (x15)
--- SMG Ammo (x15)
--- SMG Ammo (x45) (wasn't missing a name, but renamed it from "SMG Ammo")
Throwable Items
--- Flare (BTZ)
--- Throwable Watermelon
--- Throwable Flashbang
Crafting Item
--- Premium Cosmetics
Statistics Update:
- 1,210: Number of different items added to merchants and quartermasters by this mod
- 3,590: Number of items in all possible rarities loaded at merchants and quartermasters if no customization is done to limit their inventories
______
For those that had merged the previous v3.6 with other mods or made modifications to this mod's files,
the following mod files have been:
ALTERED
- "data\maps\mai_texts_all.bin"
- "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt"
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\mai_shop_item_sets.scr"
ADDED
MAQ Versions Only
- "data\scripts\trading\assortment_sets" (disabled QM random offerings, forgot to note this added file in v3.6)
_____________________________________________
- _____________________________________________
-
Version 3.6
- _____________________________________________
Merchant - All Items [ v3.6 ]
__________
Error Correction: [1]
[1] Corrected Halloween Candy consumables not being properly included in the Healing Items category
___
[8] New Consumables
Added new consumable items included in the 1.15.0 game update
--- "Gingerbread Man" (Category: Healing Items)
--- "Candy Fruits" (Category: Healing Items)
--- "Candy Canes" (Category: Healing Items)
--- "Chocolate Box" (Category: Healing Items)
--- "Christmas Candy" (Category: Healing Items)
--- "Candy Box" (Category: Healing Items)
--- "Christmas Bauble" (Category: Healing Items)
--- "Christmas Cracker" (Category: Healing Items)
______
For those that had merged the previous v3.5 with other mods or made modifications to this mod's files,
the following mod files have been:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr" (updated healing items count)
- "data\scripts\trading\mai_shop_item_sets.scr" (added items to healing items list)
_____________________________________________
- _____________________________________________
-
Version 3.5
- _____________________________________________
Merchant - All Items [ v3.5 ]
__________
Feature Additions: [3]
[1] Outfits that can be collected via items can now be added to Quartermaster inventories
Some recently released outfits included:
--- Hunted, Some Old Bones, Sooty Snowman, X-Mas Party, Santa's Helper
[2] Buggy skins that can be collected via items can now be added to Quartermaster inventories
Some recently released buggy skins included:
--- Karcass, Neon Storm
[3] Buggy trinkets that can be collected via items can now be added to Quartermaster inventories
__________
Item Additions: [27]
(NOTE: Some added items may require an upcoming DLC to release before they can be used)
___
[9] New Weapons
Added new weapons included in the 1.15.0 game update
Silenced
--- "Silenced American 9mm Pistol" (Category: Pistols)
--- "Silenced German 9mm Pistol" (Category: Pistols)
Western Themed
--- "Deputy" (Category: Knives)
--- "Oathbreaker" (Category: Shotguns)
--- "Onyx Thunderbolt" (Category: Pistols)
Winter Themed
--- "Biting Blizzard" (Category: Knives)
--- "Candy Crusher" (Category: Crowbars)
--- "Piercing Frost" (Category: Machetes)
--- "Winterstorm" (Category: Rifles)
___
[9] New Blueprints
Added blueprints to the Blueprints Category for new weapons
--- Blueprint for "Silenced American 9mm Pistol" (Pistol)
--- Blueprint for "Silenced German 9mm Pistol" (Pistol)
--- Blueprint for "Deputy" (Knife)
--- Blueprint for "Oathbreaker" (Shotgun)
--- Blueprint for "Onyx Thunderbolt" (Pistol)
--- Blueprint for "Biting Blizzard" (Knife)
--- Blueprint for "Candy Crusher" (Crowbar)
--- Blueprint for "Piercing Frost" (Machete)
--- Blueprint for "Winterstorm" (Rifle)
___
[8] New Consumables
Added new consumable items included in the 1.15.0 game update
--- "Gingerbread Man" (Category: Healing Items)
--- "Candy Fruits" (Category: Healing Items)
--- "Candy Canes" (Category: Healing Items)
--- "Chocolate Box" (Category: Healing Items)
--- "Christmas Candy" (Category: Healing Items)
--- "Candy Box" (Category: Healing Items)
--- "Christmas Bauble" (Category: Healing Items)
--- "Christmas Cracker" (Category: Healing Items)
___
[1] New Item
Added new item included in the 1.15.0 game update
--- "Subsonic Ammo" (Category: Ammo)
__________
Issue Correction: [1]
--- Removed random offerings at Quartermasters in the MAQ version
(only item categories you have enabled will ever be offered, no more random things being offered)
______
For those that had merged the previous v3.4 with other mods or made modifications to this mod's files,
the following mod files have been:
ALTERED
- "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt" (added QM categories)
- "data\scripts\trading\mai_assortment_sets.scr" (updated multiple item counts)
- "data\scripts\trading\mai_shop_item_sets.scr" (added items to multiple lists)
- "data\scripts\trading\shop_color_sets.scr" (1.15.0 compatibility changes)
- "data\scripts\trading\shop_assortment.scr" (issue correction and 1.15.0 compatibility changes)
- "data\scripts\trading\shop_item_sets.scr" (category update and 1.15.0 compatibility changes)
_____________________________________________
- _____________________________________________
-
Version 3.4
- _____________________________________________
Merchant - All Items [ v3.4 ]
Additions: [4]
[1] Added missing "Dynamite" Throwable Weapon (Green)
[2] Added 4 new weapons advertised for 1.14.0 Content Drop #1 game update
--- "Fenris" (big axes category)
--- "Kuai Dagger" (knives category)
--- "Last Wish" (pistols category)
--- "Ye Old Trusty" (wrenches category)
[3] Added unreleased/scrapped/upcoming weapons added by the 1.14.0 game update
--- "Rusty Spine" (Halloween Shotgun)
--- "Candycutter" (Halloween Sickle)
[4] Added 3 blueprints for new weapons
--- Blueprint for "Ye Old Trusty" (wrench)
--- Blueprint for "Rusty Spine" (Halloween Shotgun)
--- Blueprint for "Candycutter" (Halloween Sickle)
For those that had merged the previous v3.3d with other mods or made modifications to this mod's files,
the following mod files have been:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
- "data\scripts\trading\mai_shop_item_sets.scr"
_____________________________________________
- _____________________________________________
-
Version 3.3d
- _____________________________________________
Merchant - All Items [ v3.3d ]
Bug Fix: [3]
To correct missing or duplicate items of these types being offered:
[1] Corrected count of Rifle items to merch/qm inventories to account for HRM rifle added in 1.13.0 (11>12)
[2] Corrected count of Wooden Plank items to merch/qm inventories to match how many there actually are (9>8)
[3] Corrected count of Crafting Items to merch/qm inventories to account for 'Orange' quality bounty loot item added in 1.13.0
For those that have merged the mod, this update altered these files:
ALTERED
- "data\scripts\trading\mai_assortment_sets.scr"
[1] rifle count in each color from 11,11 to 12,12 (lines: 249, 516, 783, 1050, 1317, 1584)
[2] wood plank count in each color from 9,9 to 8,8 (lines: 330, 597, 864, 1131, 1398, 1665)
[3] crafting items count from 288,288 to 294,294 (line: 45)
_____________________________________________
- _____________________________________________
-
Version 3.3b
- _____________________________________________
Merchant - All Items [ v3.3b ]
Update for DL v1.13.0 compatibility
Item Additions: [3]
[1] Added item: 'Requisition Pack' (orange quality bounty loot item) to 'Crafting Parts' category
[2] Added item: 'Harran Military Rifle' (blue quality rifle)
[3] Added item: 'Harran Military Rifle' (blueprint)
For those that have merged the mod, this update altered these files:
- Altered: "data\scripts\trading\mai_shop_item_sets.scr"
_____________________________________________
- _____________________________________________
-
Version 3.2
- __________________________________________________________________________________________
Merchant - All Items [ v3.2 ]
Bug Fix:
- Corrected the formatting of the "MAI_ITEM_CUSTOMIZATION.txt" file so it will display and be editable properly in Windows Notepad
For those that have merged the mod, this update altered this file:
- Altered: "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt" (corrected file's EOL Conversion format)
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 3.1
- __________________________________________________________________________________________
Merchant - All Items [ v3.1 ]
Item Removal:
- Dockets customization category has been removed due to my discovering that dockets are worthless when added via this method due to dockets requiring the official acquisition method to be usable
For those that have merged the mod, this update altered these files:
- Altered: "data\scripts\trading\shop_item_sets.scr" (removed dockets addition)
- Altered: "data\scripts\trading\mai_shop_item_sets.scr" (removed dockets addition)
- Altered: "data\scripts\trading\mai_assortment_sets.scr" (removed dockets addition)
- Altered: "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt" (removed dockets addition)
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 3.0
- __________________________________________________________________________________________
Merchant - All Items [ v3.0 ]
Changes:
- In addition to merchants, all items will now also load at all quartermasters (all items are free at the quartermasters)
- Items that cannot be added to merchants due to not having a price will be available at the quartermasters as items at quartermasters do not require a price set for them to be offered due to all items being free
- Added "PriceMod" item category price modifier to all categories in the "mai_assortment_sets.scr" file
(see "Customization Tips" sticky on the Posts tab for steps to alter the price of item categories at merchants)
- Improved item loading time
- Included customization instructions file
Item Additions:
- Added all Dockets to an 'All Dockets' quartermaster customization category (only available at quartermasters)
- Added the "Disaster Relief Package" item to the new quartermaster customization category (only available at quartermasters)
- Added missing "Flare" (standard/btz flare) throwable item to 'Throwables' category
- Added missing "Anti-Gadoid Gun" (Toy Gun) to 'Pistols' category
- Added missing "Lockpick" usable item to 'Usable Items' category
- "Fuel" (buggy fuel) loot item was in an incorrect category, moved it to the proper 'Crafting Parts' category
For those that have merged the mod, this update altered these files:
- Altered: "data\scripts\trading\shop_assortment.scr" (added item loading to all quartermasters)
- Altered: "data\scripts\trading\shop_item_sets.scr" (added multiple use lines)
- Altered: "data\scripts\trading\mai_shop_item_sets.scr" (added multiple subs)
- Altered: "data\scripts\trading\mai_assortment_sets.scr" (many alterations)
- Altered: "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt" (added "quartermasters only" item customization category)
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 2.0
- __________________________________________________________________________________________
Merchant - All Items [ v2.0 ]
Changes/Additions:
- Mod reworked to place all items into categories
- Mod now offers an easy 'checklist' customization file to enable and disable item types
and colors to be added to merchants
For those that have merged the mod, this update heavily altered most files:
- Altered: "data\scripts\trading\shop_item_sets.scr"
- Altered: "data\scripts\trading\shop_assortment.scr"
- Altered: "data\scripts\trading\mai_shop_item_sets.scr"
- Altered: "data\scripts\trading\mai_assortment_sets.scr"
- Added: "data\scripts\trading\MAI_ITEM_CUSTOMIZATION.txt"
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 1.5
- __________________________________________________________________________________________
Merchant - All Items [ v1.5 ]
Changes/Additions:
Accidentally missed these additional blueprints in the 1.11.0 update files
- New items added in this game update placed into shops:
· Blueprint - Volatile Hunter Sword
· Blueprint - Volatile Hunter Knife
· Blueprint - Volatile Hunter Baton
· Blueprint - Volatile Hunter Sledgehammer
For those that have merged the mod, this update altered these files:
- "data\scripts\trading\mai_shop_item_sets.scr" item list (added items)
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 1.4
- __________________________________________________________________________________________
Merchant - All Items [ v1.4 ]
Changes/Additions:
Accidentally missed these additional weapons in the 1.11.0 update files
- New items added in this game update placed into shops:
- Urban Trapper Bow
- Blueprint - Urban Trapper Bow
- Blueprint - Nighthunter Arrows - Regular
- Blueprint - Nighthunter Arrows - Burning
- Blueprint - Nighthunter Arrows - Electric
- Blueprint - Nighthunter Arrows - Exploding
- Blueprint - Sharpshooter Rifle
For those that have merged the mod, this update altered these files:
- "data\scripts\trading\mai_shop_item_sets.scr" item list (added items)
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 1.3
- __________________________________________________________________________________________
Merchant - All Items [ v1.3 ]
Changes/Additions:
Accidentally missed these additional weapons in the 1.11.0 update files
- New items added in this game update placed into shops:
- Night/Volatile Hunter Knife
- Night/Volatile Hunter Baton
- Night/Volatile Hunter Sledgehammer
For those that have merged the mod, this update altered these files:
- "data\scripts\trading\mai_shop_item_sets.scr" item list (added items)
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 1.2
- __________________________________________________________________________________________
Merchant - All Items [ v1.2 ]
Changes/Additions:
- Compatibility update for DL v1.11.0
- New items added in this game update placed into shops:
- Sharpshooter Rifle
- Nighthunter Katana
- Valentine Crossbow
- Valentine Crossbow and Buggy Valentine Collectible Bundle
For those that have merged the mod, this update altered these files:
- "data\scripts\trading\mai_shop_item_sets.scr" item list (added items)
- "data\scripts\trading\shop_item_sets.scr" updated for 1.11.0 compatibility
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 1.1
- __________________________________________________________________________________________
Merchant - All Items [ v1.1 ]
Issue Fix:
- Corrected an issue of ammo not being listed. I incorrectly included the actual 'bullet'
item in the item list instead of the 'ammo' item. Thank you very much to "mushugordon"
for bringing this to my attention. My apologies!
(for those that have merged the mod, this update only altered the item list in the
"mai_shop_item_sets.scr" file)
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
Version 1.0
- __________________________________________________________________________________________
Merchant - All Items [ v1.0 ]
(Initial Release)
- Adds all purchasable items to all shops for purchase.
- You can customize the mod to select what color items are made available if you have no
interest in items of specific color tiers or want to lessen the shop load time.
__________________________________________________________________________________________
- __________________________________________________________________________________________
-
- Donations
-
Straight donations accepted
· Merchants And Quartermasters - All Items ·
***************************
by StinVec
· This mod adds all items to all merchants, quartermasters, or both merchants and quartermasters ·
· Provides a customization file to exclude items of specific types and color tiers from being offered at merchants and/or quartermasters ·
· Provides a customization file to limit the scope of which merchants are affected by the mod (one, one per map, all) ·
· Provides a customization file to customize the price of items at merchants (items at quartermasters are all free) ·
· Optional File: Merchant Price Customization Only - Standalone mod only offering the ability to customize the price/value of items at merchants ·
________________________________________________________________________________________________________________________
________________________________________________________________________________________________________________________
_________________________________________________ Customization _________________________________________________
_________________________________________________ Customization _________________________________________________
- The prices of items being sold at merchants and the value of items being sold to merchants can be increased or decreased as desired via an included customization file.
- Inventories of merchants and/or quartermasters can be limited as desired and separately via included customization files.
- All merchants are affected by default in the MAI and MQAI mod versions. This can be changed to only the Slums Tower Lobby merchant being affected or to 1 merchant per map (Slums Tower Lobby, Embers Tower, Jasir's Farm) via an included customization file.
NOTE:
- This mod adds over 1,200 different items to merchant and/or quartermaster inventories. Due to loading all possible color variations for most of these items by default, this results in around 3,600 items being listed at merchants and quartermasters.
- As the game and the merchant/quartermaster interface was not designed for loading this many items, bringing up merchant and quartermaster windows will cause your game to hang for upward of 30 seconds to 1 minute or so as it loads all of those items, as well as when it updates after purchasing an item.
HOWEVER:
- To lessen this loading/updating hang time, or if you have no interest in items of specific types or color tiers being loaded, you can utilize the included customization file(s) to instead load only specific item categories and weapons of specific color tiers to drastically reduce the load/update hang time._______________________________________________________________________________________________________________________
ALSO:
- Some items cannot be listed at merchants due to not having a price defined on them in the game files (Disaster Relief Packages, specific weapons, etc). These items will instead be available only at quartermasters using the MQAI or QAI version of the mod as items at quartermasters do not require a price to be set for them to be offered due to all items being free.
__________________________________________________________________________________________________________________________
__________________________________________________________________________________________________________________________
If you like to use this mod and feel it adds to your enjoyment of the game, I would appreciate it greatly if you would please
consider coming back and donating to me via PayPal using the Donate dropdown above this mod description if you are able to.
If even $1 or some pocket change is not something you would be interested in donating, please consider taking
a few seconds to register on or log into Nexusmods and endorse this file to show you appreciate this mod.
I sincerely thank you for using my mod(s) and for possibly considering my above request.
consider coming back and donating to me via PayPal using the Donate dropdown above this mod description if you are able to.
If even $1 or some pocket change is not something you would be interested in donating, please consider taking
a few seconds to register on or log into Nexusmods and endorse this file to show you appreciate this mod.
I sincerely thank you for using my mod(s) and for possibly considering my above request.
__________________________________________________________________________________________________________________________
__________________________________________________________________________________________________________________________
____________________________________________________ Recent Updates ____________________________________________________
____________________________________________________ Recent Updates ____________________________________________________
2024, June 25
· MAI.6.49.8b Released ·
(view 'Logs' tab for update details)
- Corrected an error in the Merchant's Only 'Default' file version that was causing empty merchant/quartermaster inventories
- Thank you very much to NexusMods user "3228649297" for bringing this error of mine to my attention so I could correct it!
2024, May 14
· MQAI.6.49.8 -|- MAI.6.49.8 -|- QAI.6.49.8 Released ·
(view 'Logs' tab for update details)
- Removed "Hell Coin" (Hellraid DLC Currency) from the mod customization files as the item can no longer be listed at merchants or quartermasters
- If you are interested in gaining 1,000,000 Hellraid Coins, I created a mod called "Auto-million Hellraid Coins" that will automatically give you 1,000,000 Hellraid Coins upon loading into your save game https://www.nexusmods.com/dyinglight/mods/1143/
__________________________________________________________________________________________________________________________
[ View 'Docs' tab and/or included documents for install/uninstall and customization information ]
[ Compatible up to Dying Light v1.49.x ]