Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Downloading this and ripping it is completely up to whoever would like to re-use this/improve it further in terms of menu navigation or aesthetics. Just notify me or anyone from the Kuno dev team first, ask for permission otherwise I will actively attempt to take down your mod if it uses the assets of this menu in any capacity.
Kuno is an open-source Mod Project on Gitlab, focused on optimizing Dying Light and making it run smoothly on DirectX to Vulkan. Check it out!
File credits
I would like to thank the people in the Kuno Dev Team for working so hard on Kuno, but also the founder for customizing this Dev Menu initially.
Donation Points system
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INSTALLATION
DO NOT INSTALL BOTH MAIN FILES. IT WON'T WORK. IT'S A GOOD IDEA TO BACK UP YOUR SAVES.
DW_DLC8: Find your Dying Light game folder and then extract DW_DLC8 there. DW_DLC1: Find your Dying Light game folder and then extract DW_DLC1there.
Troubleshooting
This only applies to the DW_DLC1 version of the mod, as you are not expected to have issues with DW_DLC8
If the menu does not pop up when you pause the game, it is because you are using a different game language than English
Rename the file called DataEn.pak inside of DW_DLC1 to your game language.
Example: DataEn.pak -> DataFr.pak
then launch the game and see if it appears inside the pause menu of either human or hunter.
EXTRA This dev menu is something I fixed but creation does not inherently belong to me. However I have the rights to these assets used in this specific iteration of the menu.
It also has revamped some UI elements like the Hints of Extras and the Quick Join of Matchmaking
But I hope some of you like this dev menu!
KUNO
If you would like to check out a optimization mod for Dying Light
then check out Kuno as I am a collaborator of it.