Is there any tutorial you would recommend to learn how to view the datapack files etc? Specifically I'm trying to find the collectibles.scr file and others that potentially have the item I want
open data0.pak with 7-zip and go to scripts\inventory\ here mostly item name in inventory.scr and collectables.scr some item like firearm might be in this folder like inventory_ranged.scr or inventory_outfits_opera.scr (opera is the item in bloody ties)
Before you using Craft any item function, backup your save files. When I tried for the first time, I added some random items to my inventory, and as a result, my save got broken.
Here some item name in last lunar pilgrim outpost 1.charm_snakewarrior 2.wpn_1hs_mach_19_snakewarrior 3.ToolSkin_Paraglider_SnakeWarrior I'm not sure about full outfits maybe try this one Collectable_Outfit_SnakeWarrior_docket but most full outfits are in collectables.scr with "Collectable_Outfit or Outfit"
For outfits pieces go to inventory_outfits.src try to search like "Outfitset_Snakewarrior_docket_Legs" but keyword is "Snakewarrior or Snake" those pieces can change your gear appearance
Tips Craftplan is blueprint and bundle mostly give you full of bundle item,sometime your blueprint or item is dissapear like Synsteric said "dlc protected"
Thank you for explaining! I'm viewing these files now, I still can't find the "Azure-edged Dragon Mask" I'm looking for though.. also how would I give myself outfits or outfit parts.. the same way as items?
Hi again man. I have 2 different question. Fristly, How do I add the outfits like have not an ID begins with ''Collectables_Outfit_......''? Such as; Count Skull outfit, Anubis Outfit, Perun Outfit etc. I realised they have just ''apperance_......'' ID version when I search them on binsloc(or .scr whatever).
Lastly, I know this one is st*p*d as hell but Where is the section which stop melee weapons' durability consumption? I couldn't find it xD. Thx for ur patience and excellent job.
Once you find the string in the binsloc, you need to search that string on data0.pak so you can find what is the real ID of the item, as the string is just a description/name. The weapon durability script is inside ==== Player ====
I checked them and I found nothing like ''Collectables_Outfit_Anubis'', ''Collectables_Outfit_Perun'' or ''Collectables_Outfit_Vampire''. Are some of the Bundle Outfits' have ID protection or smth xd?
U have any guess which word(s) I can use for found their ID's? I tried to search ''apperance_...'' ''skin_...'' ''bundle_....'' but I couldn' find them.
I wrote the name of the outfit (Count Skull)int the binsloc and I just saw ''apperance_Vampire'' and it's not addable as u said. So should I search ''apperance_Vampire'' on scripts\inventory files step by step until I find conspicuous ID like thing?
dude ı needs urgent help.. Please can you help me if there is a place I can reach? I increased the event tokens in my inventory but this time my bag is full and I can't get them back. There are thousands of items such as letter to santa claus, harper's mark, hunter's mark, opera mark and I can't reduce them. Since I can't reduce them, I can't get points or items from the missions, please help.
Is it possible in any way to spawn in or maybe locate propane tanks? Sometimes I set up nifty situations with them to cause nice explosions but I get myself killed in the process and alas they are all gone. So I'd like a way to have them handy if possible
that's awesome to hear! for those of us who aren't modders, where can we get the resources to find out what ID it would be for certain items like the propane tank? by default the script just shows an airbag or something.
Is there a way to get the Dockets for the set so I can apply them to my profile without losing them??? The set isn't in the Stash like other ones with Unlock All Dockets sadly
So i finished the game and tried it aigain still not working when i enable it and go to the craftmaster all the craftable weapon blueprints dissapear and appear in my crafting inventory nothing else changes am i using it poorly or is it just a problem for me?
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here mostly item name in inventory.scr and collectables.scr
some item like firearm might be in this folder like inventory_ranged.scr or inventory_outfits_opera.scr (opera is the item in bloody ties)
Before you using Craft any item function, backup your save files.
When I tried for the first time, I added some random items to my inventory, and as a result, my save got broken.
1.charm_snakewarrior
2.wpn_1hs_mach_19_snakewarrior
3.ToolSkin_Paraglider_SnakeWarrior
I'm not sure about full outfits maybe try this one Collectable_Outfit_SnakeWarrior_docket but most full outfits are in collectables.scr with "Collectable_Outfit or Outfit"
For outfits pieces go to
inventory_outfits.src try to search like "Outfitset_Snakewarrior_docket_Legs" but keyword is "Snakewarrior or Snake"
those pieces can change your gear appearance
Tips Craftplan is blueprint and bundle mostly give you full of bundle item,sometime your blueprint or item is dissapear like Synsteric said "dlc protected"
Fristly, How do I add the outfits like have not an ID begins with ''Collectables_Outfit_......''? Such as; Count Skull outfit, Anubis Outfit, Perun Outfit etc. I realised they have just ''apperance_......'' ID version when I search them on binsloc(or .scr whatever).
Lastly, I know this one is st*p*d as hell but Where is the section which stop melee weapons' durability consumption? I couldn't find it xD. Thx for ur patience and excellent job.
The weapon durability script is inside ==== Player ====
Are some of the Bundle Outfits' have ID protection or smth xd?
https://www.nexusmods.com/dyinglight2/mods/1454
Then you need to find which prefab spawns the propane tank
i have enabled it but i dont see any new weapon blueprints unlocked
when i enable it and go to the craftmaster all the craftable weapon blueprints dissapear
and appear in my crafting inventory nothing else changes
am i using it poorly or is it just a problem for me?
It's going to be removed in the next update