Hey you have to have those mentioned in description weapons upgraded,Torch,Warsaw,Blade axe,Barcode machete.Take the weapon and then delete the mod.I dont play the game anymore so i dont know if it still works.
Can you add these weapons to the game? I have the game in version 1 21 2. Unfortunately, when I install the 1 21 4 patch to the game, my mods don't work.
No i cant,because they are not in the game but there is guy here on Nexus that added new weapons.For me its to much work for just added weapon.And yes i no longer update the game,over 25 really good mods on Nexus are deleted because of constant empty changes that ruins mods and to be honest without several mods DL2 is not an interesting game.
Yes but for 1.21.1,i will no longer update this game because they ruin mods for basically nothing changes.I will make all new weapons so 4 weapons and outfits.I have gone with pirated version cause i boycott techland because they sucks ass.Just install mod make several weapons and then you can delete it.Will be tomorow
So it seems to make my game crash when I attempt to access the craft master. I can get into the stash just fine but I can't open the craft master menu.
No problem,yeah the outfit is fire.I use it since it came out,it is this awesome mod and its called Ranger outfit,works with every version. https://www.nexusmods.com/dyinglight2/mods/1085
I really like the barcode Machete. Best simple looking Machete in my opinion, would love to make it scale with my level. Cool mod, gonna try it out on my new game, I always hold onto the grubby bat.
I think you have Barcode machete blueprint in the game,just download some mods that have stash in it and take it from it.From exotic weapons stash mod.I also love grubby bat,its been 3 years and i am already nostalgic.If you have older version of the game i will make that for you
Nevermind, I figured it out. I have the latest version of the game. Actually a version of this mod I would love is for the Crude machete you get at the end of the prologue from Dylan. Love how that one looks.
If you could make a player level scaling mod of the Crude Machete you get in the prologue with all 3 crafting slots that would be awesome. I'd use that for an entire playthrough.
If you could replace the plumbers hammer blueprint you get for completing the 'cheers!' side quest, I'm Never going to use that. Thank you so much for doing this.
No problem,just let me know if it works,slots,exotic color,blueprint and ig you want delete inventory weapondefinitions.scr if you dont need it and see if its stays Exotic color
43 comments
Cheers.
Cool mod, gonna try it out on my new game, I always hold onto the grubby bat.
Actually a version of this mod I would love is for the Crude machete you get at the end of the prologue from Dylan.
Love how that one looks.
I'd use that for an entire playthrough.
Thank you so much for doing this.
Will check back in after a day or two 👍😊
Very cool of you
Hopefully it works okay on a new game.
Thanks again