This along with the mod that increases enemy spawn feels f*#@ing awesome, but fighting against humans makes it very easy, unfortunately. Either way, really thanks for the mod.
The mod is and has been 100% compatible since the last update, and it will probably stay like that :)
You can get the latest version of this mod just by using my mod Just Ragdoll, which integrates Dismember and Gore RNG by default (so no need to install this mod if you have Just Ragdoll already).
hmm, i dont get this to work. not able to dismember arms or legs on first hit at all. no other mods installed either. you know what the problem could be?
Simply put, the mod removes the restriction preventing dismemberment on the first hit. However, it doesn't guarantee dismemberment every time; it is based on probability. So, dismemberment can now happen on the first hit, but it's not guaranteed (Hence the RNG in the mod title).
Yes, it is a bit tedious though. You have to open and edit the only file inside this mod, find the Body Preset for the enemy in particular (human for example), then go their respective BodyElement("Head") and find the ProbabilityMul("Cut", 0.1) parameter inside it, change it to ProbabilityMul("Cut", 1.0). Repeat for every other enemy.
Nice mod, needed to be tweaked, but is it possible to put your Just Ragdoll mod and Dismemberment and gore mod together, So I can add more mods to the game, I think at Data8 pak the mods stop working
I know they can work together, but if you can put the two mods into one package
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You can get the latest version of this mod just by using my mod Just Ragdoll, which integrates Dismember and Gore RNG by default (so no need to install this mod if you have Just Ragdoll already).
I know they can work together, but if you can put the two mods into one package
Should work with it too, because affects differnt files:
https://www.nexusmods.com/dyinglight2/mods/976