Changes from 1.9.5: - Updated to TU 15.1 - Added new playstyle and more frequent playstyle traits to youth players. - Fixed AI stalling transfer offer for a very long time. - Hopefully fixed loaning players becoming permanent transfer.
Updated to v1.7 with a new model for player generation. They won't immediately hit their peak and you will rarely find a regen/newly gen player with overall rating higher than 83. Here's a comparison on a new season.
Mod no longer works with FIFER properly on FC24. If you load it ahead/instead of FIFER realism the game crashes on either 2nd sep, 6th sep or 6th October depending on factors I’m not sure of yet. This mod is much better than fifer so please see if there is a fix or workaround
Have you found a solution to this yet by any chance? Am running into the same issue. It seems that specific squad files (Rode, Fifer) seem to be the culprit, because if you use other squad files with all of those mods combined... it works. But unfortunately, I haven't found a squad file as good as the one from RODE.
2 players injured for 5 months in just one month. Players get suspended too much because of yellow cards after simming. Wouldn't say this mod is improving my career mode...
Hi, I have FIFER and Anths mod installed and already have a career mode started, I would like to keep all the extras FIfer brings but i want to remove the FIFER realism mod in place for this and i was wondering if it would break my career mode and/or game? Thanks.
Hi, two questions, in this mod, the CPU players have dynamic potencial? Or they have a fixed potencial like the base game? Their growth is changed from the vanilla game?
And the second one, is if the regens have diferent potencial from the original players? Because if not, there will always be the same good players from the same nationality. (but if the potencial is dynamic for the CPU players, then this isn't going to be a problem)
Also, for those who want in-game realistic match ratings, just go to the SIM mode before the game ends. And the ratings will be much more realistic :)
Yep there is dynamic potential and it's more dynamic than the default game where it was almost always positive. Now you get very negative potential if your form is bad or you have constant injuries or low morale.
And yes, i always sim the match when it's like 5 mins left because the sim will use the player ratings i have put instead of the buggy match ratings EA use for in-game ratings.
That's very nice, but the players from other leagues doesn't have simulation for league/cup games, the game just simulate the tables. So the only thing that counts for dynamic potencial of CPU players are international trophies, like Champions League?
I believe match ratings are also simulated for other leagues. If you loan your player and they get match time, you can see their match rating and form.
Unfortunately not, I just checked. In the statistics of our loaned players, only the league and cup games that our team is playing in, as well as the Champions League, appear there. So, if the loaned player is not playing in the league that our team is in, we have access to 0 data other than games from world competitions. If you go to the team stats menu, you will not be able to see data from other leagues. Finally, I did a test, I saved it and changed clubs to another league at the end of the season, took a picture of the stats, and restored the save. I went to the same team and guess what? The stats were completely different (except for the table). So, unfortunately the game only simulates when we are in that league :(
PS: And the form for our loaned players will always be "ok"
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Changes from 1.9.7:
- Updated to TU 17
- Fixed player retirement issues.
Changes from 1.9.6:
- Updated to TU 16
Changes from 1.9.5:
- Updated to TU 15.1
- Added new playstyle and more frequent playstyle traits to youth players.
- Fixed AI stalling transfer offer for a very long time.
- Hopefully fixed loaning players becoming permanent transfer.
Before v1.7:
After 1.7:
i think there is a problem in potentiel prices of selling players
And the second one, is if the regens have diferent potencial from the original players? Because if not, there will always be the same good players from the same nationality. (but if the potencial is dynamic for the CPU players, then this isn't going to be a problem)
Also, for those who want in-game realistic match ratings, just go to the SIM mode before the game ends. And the ratings will be much more realistic :)
And yes, i always sim the match when it's like 5 mins left because the sim will use the player ratings i have put instead of the buggy match ratings EA use for in-game ratings.
PS: And the form for our loaned players will always be "ok"