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MaVeRicK

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IMaVeRicK

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28 comments

  1. Leaf16591
    Leaf16591
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    The last version is wrong is Bullgoat Talisman but Concealing Veil Talisman that change.
    1. IMaVeRicK
      IMaVeRicK
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      Really?! Ok will check and fix.

      Edit: Yeah, looks like I uploaded the wrong file. Fixed.
  2. KingOLASVG882
    KingOLASVG882
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    would you consider combining this with the godmode crimson amber medallion mod it would be beyond perfect🙏
  3. Alpindins
    Alpindins
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    Dude finally i was waiting you for months..  thanks
  4. chall270606
    chall270606
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    enemies still can throw you and cause you to faceplant, doesnt seem to work unfortunately 
    1. just2damngood
      just2damngood
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      Even when i edited the poise values myself i still got effected by those knock ups knock downs and face plants by certain enemies such as the big birds, big dogs and dragons of caelid

      I have no idea how to make yourself completely immune to all of that outside of just giving yourself infinite i frames using cheat engine and even then theres settings in yapped that mention attacks and there is a setting there that specifically mentions ignoring i frames. so who knows. i would also love to know how to be completely cc immune
    2. chall270606
      chall270606
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      you could use cheat engine in ds3 so nothing would stagger you and even attacks that would knock you down would only make the player flinch. hopefully this is possible for elden ring in yapped
    3. IMaVeRicK
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      If you are talking about enemy grabs then there's no way I know of to make you immune to grabs. But if the mod's working it should make you immune to all forms of stagger, interrupts, and so on. If you are getting faceplanted by attacks not grabs then something isn't working.
    4. chall270606
      chall270606
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      yeah just regular attacks stagger and faceplant for some reason
    5. IMaVeRicK
      IMaVeRicK
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      What install method did you use?
    6. chall270606
      chall270606
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      i did it myself using the latest version of yapped following the directions of the readme. I double checked to make sure i didnt miss anything so im not sure why its not working
    7. IMaVeRicK
      IMaVeRicK
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      Ok, at least try using my regulation.bin and see if it works or not to confirm.
      Backup your custom regulation.bin first ofc.
    8. chall270606
      chall270606
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      did not work unfortunately
    9. IMaVeRicK
      IMaVeRicK
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      You're putting on the talisman right? (Sorry silly question)
      Do you have any modengine mods installed?
    10. chall270606
      chall270606
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      yes I am wearing it lol. I am using some mods to model swap some armours, one for Dualsense UI and I'm also using the swordsmanship mod.
    11. chall270606
      chall270606
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      is there a possible solution?
    12. IMaVeRicK
      IMaVeRicK
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      I couldn't think of anything. If I do I'll tell you.
    13. chall270606
      chall270606
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      so I found the reason it wasnt working was that i had a modded crimson amber medallion equipped but i have no idea why having it equipped made it not work
    14. zompe
      zompe
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      if you mod the parameters
      - Damage Level: No Impact = 1
      - Damage Level: Small Impact = 1
      - Damage Level: Medium Impact = 1
      - Damage Level: Large Impact = 1
      - Damage Level: Blowoff = 1
      - Damage Level: Push = 1
      - Damage Level: Strike = 1
      - Damage Level: Blow = 1
      - Damage Level: Minimal = 1
      - Damage Level: Launch = 1
      - Damage Level: Blow Backward = 1
      - Damage Level: Breath = 1)

      from the given readme "into the modded crimson amber medallion(310000)" you get the same results without having the goat talisman equipped. its important  to add the "state info 121" and the "effect category 1001". without them you still get staggered no matter what.
  5. Kahuu16
    Kahuu16
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    Are you still able to modify the talisman like this in DSMapStudio?
  6. Zethras
    Zethras
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    Could it be possible to add a version that simply adds Dark Souls 1-ish poise?
    1. IMaVeRicK
      IMaVeRicK
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      If you're willing to test, follow the instruction in the readme but use these values instead:
      - Effect Category = 1001
      - Category Priority = 10
      - Damage Level: Small Impact = 1
      - Damage Level: Medium Impact = 1
      - Damage Level: Large Impact = 1
      - Damage Level: Blowoff = 5
      - Damage Level: Push = 1
      - Damage Level: Strike = 5
      - Damage Level: Blow = 1
      - Damage Level: Minimal = 1
      - Damage Level: Launch = 1
      - Damage Level: Blow Backward = 5
      - Damage Level: Breath = 1
      - State Info = 120

      This should mimic classic poise from DS1, but don't know if it'll work so report back if you test it please.
    2. Lyctus
      Lyctus
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      Hey, I know this is really old now, but it works, thank you.
  7. JamesFlond
    JamesFlond
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    I'm pretty confused of why wouldn't you just upload the csv with the changes already in it...? That likely would have even been faster for you then to create a readme that says hey change these values in this file I could have changed.
    1. IMaVeRicK
      IMaVeRicK
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      Not sure what you mean. I did upload a csv with the changes.
      The readme steps are needed for anyone who has mods that already change values in SpEffectParam, because the SpEffectParam.csv I uploaded would overwrite the entire SpEffectParam.
  8. SkpC9
    SkpC9
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    When I am standing or walking, everything works fine. But when attacking, sometimes I will get staggered by enemy such as trolls.
  9. Il0venexus
    Il0venexus
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    the enemies continue to stunlock. doesn't work for me. plus the poise value in the menu does not change
    1. IMaVeRicK
      IMaVeRicK
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      Poise value shouldn't change more than how it normally would with the Bull-Goat's Talisman. If it doesn't change at all then you haven't installed correctly.

      Other than that, this mod works independent of your poise stat, even at 0 poise you should not get staggered.