My computer says this is a virus! - Antiviruses hate DLLs for various reasons, and will mark third-party DLLs as viruses basically at random.
I'm playing the game on Linux using so-and-so, will your mods work? - Yes, the mods should now work on Linux.
Will using mods get me banned? - No, you cannot use these particular mods unless EasyAntiCheat is disabled and EAC won't retroactively punish you for disabling it (I can't guarantee that it won't react to altered saves).
Can I play online with mods? - As stated, you can only play with these mods if EAC is disabled, this forces the game into offline mode.
Can I use this mod with this-and-that? - Most likely, you will have to test for yourself. Just make sure you don't have other things modifying the same memory (Flawless Widescreen, etc).
If you have any issues, then please comment below with the contents of log.txt for the relevant mod(s).
In order to get this mod working with ModEngine2 I did the following:
1. Added CameraFix.dll to my config_eldenring.toml. external_dlls = [ "CameraFix.dll", ] 2. The CameraFix.dll file itself is in my ModEngine2 folder alongside the config_eldenring.toml
3. I have the CameraFix folder in that same ModEngine2 folder, with the .ini inside of it. e.g. ModEngine2/CameraFix/config.ini
Seems to be working fine for me, even on 1.12 in Shadow of the Erdtree. I can't thank the author of this mod enough for this fix. I can't stand playing without it.
The mod works fine, but changing preferences in the config when I have it set up the way you have it doesn't seem to do anything for me. I want the camera to auto recenter like it does normally, but I love the no camera reset upon clicking the lock on button. It's not a big deal though, been playing like this since 2009 lol
so are you putting those folders inside the folder you created named ModEngine2 that you placed somewhere or the folder inside that one thats called ModEngine2 that contains the assets, bin, logs, tools etc??
In order to get this mod working with ModEngine2 I did the following:
1. Added CameraFix.dll to my config_eldenring.toml. external_dlls = [ "CameraFix.dll", ] 2. The CameraFix.dll file itself is in my ModEngine2 folder alongside the config_eldenring.toml
3. I have the CameraFix folder in that same ModEngine2 folder, with the .ini inside of it. e.g. ModEngine2/CameraFix/config.ini
Seems to be working fine for me, even on 1.12 in Shadow of the Erdtree. I can't thank the author of this mod enough for this fix. I can't stand playing without it.
I'm using Mod Engine 2 and the dll files work, but I'm getting this error:
"Error getting signature"
It works in game, but it's annoying to have to hit ok for the 5 dll mods I have installed each time I want to play. I followed @ozzzzysh instructions but with the only difference being my dlls and their corresponding folder and ini files are inside the mod folder like so:external_dlls = [ "mod\\SkipTheIntro.dll", "mod\\CameraFix.dll", "mod\\IncreaseAnimationDistance.dll", "mod\\RemoveChromaticAberration.dll", "mod\\RemoveVignette.dll", #"mod\\ersc.dll" ]
Anyone know a fix?
UPDATE: Fix provided by homiloko on the Remove Vignette Comment Section:
I fixed it. It seems to work with EldenModLoader but not with ModEngine 2. Here's how to get ModEngine 2 and EldenModLoader working together. (I'm assuming you already have ModEngine 2 set up, like I did).
1. Install this mod inside the ELDEN RING\Game\mods\ folder. It should look like: ELDEN RING\Game\mods\RemoveVignette.dll 2. Download EldenModLoader 3. Rename dinput8.dll to mod_loader.dll 4. Place mod_loader.dll and mod_loader_config.ini inside your ModEngine 2 folder 5. Include "mod_loader.dll" in your config_eldenring.toml Your "external_dlls" setting in your config_eldenring.toml should look something like this: external_dlls = [ "mod_loader.dll" ] 6. DO NOT include "RemoveVignette.dll" In your config_eldenring.toml 7. Repeat for all your other dll mods with signature errors, putting them all in your ELDEN RING\Game\mods\ folder 8. Have fun
All I did was just put the mod files in the mods folder and everything works fine. Maybe some additional machinations were required before, but now everything works out of the box.
It's truly a shame that FromSoft keeps implementing the camera reset feature. They usually listen to their fanbase concerning problems like that, but for some reason they still keep adding that stupid feature to every one of their games, despite how widely hated it is. And no option to even turn it off.. I hate to be dramatic, but the camera reset alone always makes me not want to play their games anymore. Yet the addictive nature of their games still keeps me suckered into tolerating them. Only barely.
Huge thanks for fixing the lock-on hotkey. Sometimes you have to spam lock-on, and the camera reset was making the game unplayable. This mod makes it almost playable! Thanks 👍!
Unfortunately, despite what's stated in the mod's description, this mod doesn't fix the automatic camera jerking which happens when changing the character's movement direction, after not using the mouse for about 2 seconds. For anyone interested in this mod, I would actually recommend a set of other mods which do this mod's job better. See below.
1. Free Lock-On Camera: lock-on allows to aim freely where you want. Lock-on controls only the character's aim, not yours: https://www.nexusmods.com/eldenring/mods/4177
2. Center Camera On Player: fixes the character's position on the scree, instead of bouncing around the screen and out the edges of the screen. Made the game much more playable for me. Vortex install is broken, needs manual install: https://www.nexusmods.com/eldenring/mods/3271
3. Camera Distance: freely modify camera distance and FOV. For me, the game's defaults were too cramped: https://www.nexusmods.com/eldenring/mods/2498
4. Disable Camera Wobbling: disables the automatic camera jerking that happens when changing movement direction after 2 seconds of not moving the camera yourself: https://www.nexusmods.com/eldenring/mods/5981
Hope these recommendations help someone. Huge thanks to the modders for fixing the game! 👍
I'm trying to get this mod to work with mod engine 2, but I can't get it to work no matter what I do. I've followd exactly what ozzzzysh posted, but it still doesn't work. Whenever I boot up I get a "Could not find signature!" error.
405 comments
- My computer says this is a virus! - Antiviruses hate DLLs for various reasons, and will mark third-party DLLs as viruses basically at random.
- I'm playing the game on Linux using so-and-so, will your mods work? - Yes, the mods should now work on Linux.
- Will using mods get me banned? - No, you cannot use these particular mods unless EasyAntiCheat is disabled and EAC won't retroactively punish you for disabling it (I can't guarantee that it won't react to altered saves).
- Can I play online with mods? - As stated, you can only play with these mods if EAC is disabled, this forces the game into offline mode.
- Can I use this mod with this-and-that? - Most likely, you will have to test for yourself. Just make sure you don't have other things modifying the same memory (Flawless Widescreen, etc).
If you have any issues, then please comment below with the contents of log.txt for the relevant mod(s).1. Added CameraFix.dll to my config_eldenring.toml.
external_dlls = [
"CameraFix.dll",
]
2. The CameraFix.dll file itself is in my ModEngine2 folder alongside the config_eldenring.toml
3. I have the CameraFix folder in that same ModEngine2 folder, with the .ini inside of it. e.g. ModEngine2/CameraFix/config.ini
Seems to be working fine for me, even on 1.12 in Shadow of the Erdtree. I can't thank the author of this mod enough for this fix. I can't stand playing without it.
This worked, thank you
This worked great for me as well, thanks.
"Error getting signature"
It works in game, but it's annoying to have to hit ok for the 5 dll mods I have installed each time I want to play. I followed @ozzzzysh instructions but with the only difference being my dlls and their corresponding folder and ini files are inside the mod folder like so:
external_dlls = [
"mod\\SkipTheIntro.dll",
"mod\\CameraFix.dll",
"mod\\IncreaseAnimationDistance.dll",
"mod\\RemoveChromaticAberration.dll",
"mod\\RemoveVignette.dll",
#"mod\\ersc.dll"
]
Anyone know a fix?
UPDATE: Fix provided by homiloko on the Remove Vignette Comment Section:
Maybe some additional machinations were required before, but now everything works out of the box.
I hate to be dramatic, but the camera reset alone always makes me not want to play their games anymore. Yet the addictive nature of their games still keeps me suckered into tolerating them. Only barely.
Unfortunately, despite what's stated in the mod's description, this mod doesn't fix the automatic camera jerking which happens when changing the character's movement direction, after not using the mouse for about 2 seconds. For anyone interested in this mod, I would actually recommend a set of other mods which do this mod's job better. See below.
1. Free Lock-On Camera: lock-on allows to aim freely where you want. Lock-on controls only the character's aim, not yours: https://www.nexusmods.com/eldenring/mods/4177
2. Center Camera On Player: fixes the character's position on the scree, instead of bouncing around the screen and out the edges of the screen. Made the game much more playable for me. Vortex install is broken, needs manual install: https://www.nexusmods.com/eldenring/mods/3271
3. Camera Distance: freely modify camera distance and FOV. For me, the game's defaults were too cramped: https://www.nexusmods.com/eldenring/mods/2498
4. Disable Camera Wobbling: disables the automatic camera jerking that happens when changing movement direction after 2 seconds of not moving the camera yourself: https://www.nexusmods.com/eldenring/mods/5981
Hope these recommendations help someone. Huge thanks to the modders for fixing the game! 👍