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SuperCheesey77

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pineapple7788

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27 comments

  1. ElGoobero
    ElGoobero
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    how can i do this on my own?
  2. unwipedasshole
    unwipedasshole
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    Hello! Can you explain what tools do you use and what files you edit to change starting stats and equipment?
  3. Kyshen237
    Kyshen237
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    Hey there, I was wondering if you could explain where the icons and text for the class display on the menu is located.
  4. mike3056
    mike3056
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    what file is is the character classes saved in?
  5. SavageSwan
    SavageSwan
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    Hey! So I love your mod and was trying to do one for myself along similar lines (just tweaked a bit for my own tastes).  I can modify most of the starting class stats, but I haven't been able to get any of the starting equipment changed.  I've been working almost exclusively in the CharaInit Param, under the class names between lines 3000 and 3009.  Was there another place you had to change to get those armors/weapons to load to the classes correctly?
  6. Steg
    Steg
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    Is this broken as per the new update, it renames the classes but doesnt actually change any of them?
  7. how did you manage to change the name of the classes and their description? 
  8. JaceNihil
    JaceNihil
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    I am having some issues, saying the zip file is empty when I download it and I cannot extract. Any recomendations?
    1. ExoLeviathan
      ExoLeviathan
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      right click then click open with 7zip or something similar to that so you can just take the files out from there.... I have the same problem and that fixed it and I've
      had no problems since
  9. jatilq
    jatilq
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    Looking forward to testing this. Is there any chance to create a pure Archer class?
    1. pineapple7788
      pineapple7788
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      That is very achievable.
    2. jatilq
      jatilq
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      Thank you. 
    3. 680iba1
      680iba1
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      Great idea! I was thinking of this as well. It's a shame archery is sort of nerfed in vanilla ER. The extreme long range shots causes no damage so I haven't really missed with a full Archer build.   
    4. jatilq
      jatilq
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      I keep trying to make a Ranger and Paladin build. I always feel like I'm missing something or so much running around to get it setup right.

      A class that starts with the right tools would be perfect. Archer that starts with a serious amount of arrows and or mats for them.

      The confessor just needs to be tweaked a little for the Paladin. I like the changes he made with this mod and I'm going to make the run for the Great Stars and the Icon Shield. I think they're perfect for a Paladin, because they heal on each hit.


      Made a couple changes to the Samurai replacement and I have a pretty good starting archer.
  10. ExoLeviathan
    ExoLeviathan
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    This mod is awesome! Is it possible to add a kind of incantation/spirit summoning class? If so that would be perfect! There is another mod with that but those classes are way to OP compared to these classes so it pulls alot of the combat fun away. so i prefer this mod because it doesnt make me really OP early game
    1. pineapple7788
      pineapple7788
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      I tried to keep it balanced for early game not super OP, and with incantations and spirit summoning I could add a bunch of spirit ashes to a classes main quick slots and secondary quick slots but with incantations/sorceries it's a little harder since you would need to add Memory Slots to the inventory so the game can register more than the alloted spells said class is given right away such as with the 4 magic classes where 3 start with 2 memory slots at default where as every other class starts with just one. I can try to experiment around with it to see about trying that though.
    2. ExoLeviathan
      ExoLeviathan
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      Oh right i keep on forgetting that memory slots are aquired through an item now lol... I think a good way to somewhat balance it out is for the spirit summon way you said before and for the incantations you could put in a healing spell and a incantation that you would apply to your weapon but i probably wouldnt choose bloodflame blade because that one is op regardless of what stage of the game your in ? and level out that player stats so you cant spam it early on... though thats my thoughts on that hope thats some help
    3. pineapple7788
      pineapple7788
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      Went back and did some testing it is completely possible to have a class start with extra memory slots, so they can start with more than 1-2 spells.
    4. ExoLeviathan
      ExoLeviathan
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      Awesome cant wait to try it when its set up and posted!!! Cant wait!!!
    5. pineapple7788
      pineapple7788
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      And Voila!
    6. ExoLeviathan
      ExoLeviathan
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      Awesome job! Strong but not op i love the spells you chose for the 2 fingers class