File information

Last updated

Original upload

Created by

Cyrus_the_Virus

Uploaded by

cyrusthevirustv

Virus scan

Some manually verified files

Tags for this mod

58 comments

  1. OtakuGamer95
    OtakuGamer95
    • member
    • 0 kudos
    Okay, how do you get the mod to work? I can't make it work through Vortex, so do I get install it properly?
  2. Dndhapless
    Dndhapless
    • member
    • 0 kudos
    How do I get this to work? Is it updated for the newest patch?
  3. AriSunCake
    AriSunCake
    • member
    • 0 kudos
    is this available in dlc?
  4. Nuramon1992
    Nuramon1992
    • premium
    • 0 kudos
    I like the idea, but it Seems that casting with the weapon doesn´t work..? 
  5. JFHWRE
    JFHWRE
    • member
    • 0 kudos
    How do you install it? I added the contents of the zip folder into the mods folder in mod manager, and the grim reaper class is over the prisoner class, but it is just normal. Any guides? I'm on patch 1.07
  6. Nightshroud216
    Nightshroud216
    • member
    • 0 kudos
    I second that.
  7. Daikoro333
    Daikoro333
    • member
    • 0 kudos
    Can you update the mod for Elden Ring 1.6?
  8. Chibioberon
    Chibioberon
    • member
    • 0 kudos
    After installing the mod and running it with Mod Engine the picture of the Reaper class shows up over the prisoner but nothing else changes, selecting the class just gives you the prisoner starting class as usual and I loaded an older save to check Khale's inventory and he only has the normal items he's supposed to have.
    1. microb90
      microb90
      • member
      • 0 kudos
      Think this might be because of the new Elden Ring update? I'm getting the same problem.
    2. microb90
      microb90
      • member
      • 0 kudos
      Think this might be because of the new Elden Ring update? I'm getting the same problem.
    3. Zakan06
      Zakan06
      • member
      • 0 kudos
      Same for me, i started a new necromancer run, i just got rancorcall, same as vanilla.
  9. jesped
    jesped
    • member
    • 2 kudos
    Can you publish the .csv files?
    1. cyrusthevirustv
      cyrusthevirustv
      • member
      • 0 kudos
      you can just do a mass export from the regulation. I didnt make additional row CSVs
    2. jesped
      jesped
      • member
      • 2 kudos
      I meant a .csv containing only the changes you made, so it can be easily merged with other mods.
    3. cyrusthevirustv
      cyrusthevirustv
      • member
      • 0 kudos
      I finally got around to doing this
    4. jesped
      jesped
      • member
      • 2 kudos
      Great! thanks pal, will try it with CSV Merger and report back. I already have a ton of mods merged with it: Blood's Exultation, All Weapons Buffable, ERR, Adjusted Magic and Spirits, Mergers Overhaul, Spells and Spirits, Better Cat Talisman, Sekiro Deflects and Moveset Remix, True Dragonscale Remix, Bloodborne Rally, True Carian Sword, Homing meteorite, Cragblade Enhanced, Firebending, Claw & Axe Talismans Poise+, All Greatswords use Knights Greatsword Moveset, ...   gonna put yours at the top so in case of conflicts it takes priority.
    5. jesped
      jesped
      • member
      • 2 kudos
      It works great. Pity the R2 attack left is so simple. Could you do something cooler like this instead?

      Moveset Animation Remix's
      https://www.nexusmods.com/eldenring/mods/920?tab=videos#lg=2&slide=12



      Also, the casting properties for the Scythe are lost if infused with Ashes of War of Magic, Fire, etc...

      Another very useful thing would be for the Scythe to be able to cast BOTH Sorceries and Incantations, like many mods do for all staffs and seals.
    6. Daikoro333
      Daikoro333
      • member
      • 0 kudos
      Hey i know its a bit late but can you tell me if you got any errors while merging? I've got a "issue reading param" on Weapon Param of Reaper Mod.
  10. namkim85
    namkim85
    • supporter
    • 0 kudos
    This is awesome. Just a few questions:

    1) Is the sorcery scaling for the grave scythe as high as other staves?
    2) is it possible to guard counter with the scythe?
    3) Is it possible to add a different ash of war to the scythe in the future?
    1. namkim85
      namkim85
      • supporter
      • 0 kudos
      never mind, finally learned how to mod things myself. if anyone's curious

      1) sorcery scaling and faith scaling at 99, so super high
      2) can't guard counter, basically a staff now
      3) you can manually change it to different ash of war by following the guide here:

      https://www.nexusmods.com/eldenring/mods/199