The long overdue update is coming, along with a little something special.
I’ve posted a preview of the 100 robe textures pack, that showcases around 30 of the robes that’ll be in this pack.
All 100 robes are highly detailed, with roughly a quarter of them being completely new shapes and designs.
Everything from dark and shadowy robes, to trippy illusory cloaks, to specialized collections with animated glowing elements like the Pyromancer’s Collection and the Vampire’s Collection.
Hopefully you’ll find at least one of them to call your new robe!
But THREE7D, when THE f*#@ will this update be available?!
If you’ve been around for a while, you know that I am notoriously bad at determining release dates for mods.
So, while I am almost certain that it will be available before this time, let’s just say July 1st.
Hard to understand the update, am I allow to wear Melina's outfit without the need of altering my character in the mirror? Is it just a simple armor replacment now?
That is what I’m working on now, actually. There will only be one main mod from now on. Both female and male characters can equip the complete set, regardless of any mirror settings. It’ll look like something like this:
Head Slot - Hood Up Replaces: Commoner’s Headband Head Slot - Hood Down Replaces: Commoner’s Headband (Altered)
Legs Slot - Full Traveler’s Set Replaces: Traveler’s Boots
Having the mod set up this way will make equipping the complete set much easier. Once this is available, I’m going to take this mod one final step further.
For the final release, only one item will be required to have full access to all of the mod’s features. Rather than equipping armor parts, everything in the entire set plus all of Melina’s attack moveset, skills and movement/idle animations will be assigned to the Blade of Calling.
This format will be the same for all of my upcoming Melina mods, each of them having their own weapon that everything is tied to. Which means, if you’re holding on to the Blade of Calling as Classic Melina then swap weapons to the Godslayer Greatsword, you’ll instantly transform from Classic Melina to Gloam-Eyed Queen Melina and all of the armor/abilities/animations for that mod will follow along with the weapon.
yo is there a way to only port the cloak as an option for eyewear like the blindfolds, i saw this usage method pretty recently so at least the cloak should work for male body types as well
Hi, nice mod, but there are some problems. With the Advanced files, none of the bone structures have the right face, and you end up with white hands after finishing character creation. I had to mix in the face files from the simple version to get the face to work, but while bone structure 1 works fine, 2 gives a completely white face.
Also the description should say that the files need to go into the parts folder, not just the mod folder.
Hey are you okay ? I've been going through your mods and reading your comments and so on and I've noticed it seems you've been burning yourself out a lot especially when it seems like you've been working hard a lot not just here but in your own life as well, as for when it comes to here you take a lot of time even going to such lengths to explain to someone in detail if they've been having any errors or such. In some ways you reminded me a bit of myself and I couldn't help but notice and I felt like I had to say something, but anyways I just wanted to say that I hope you're okay.
Now then I wanted to also ask if you could make a dark version of the death knight armor as i think it would be really cool, but with the skull and the hair remaining the same and you could remove the golden helm from the skull and hair piece or have two alternate heads with the golden helm darkened and then just the separate skull and hair piece standalone as I mentioned before (sorry for mentioning it so many times lol) but anyways I just think it would be really awesome if you did that, it's just a thought that I had. (I asked about this somewhere else as well too but I figured a version done by you would be way cooler, I hope you have an idea of what I mean) (P.S. also how did you get that knife on the back of Melina's robe ? The blade of calling, I've been trying to get it but it doesn't seem to be working)
Ooo thanks for the update, but I'm a little confused with both the advanced and simple files for the mod. I downloaded the advanced one first, which seems to just ask me to drag in the files into the parts folder, but after doing so, Melina's face is no longer there and it's just my old character's face again. As for the simple mod, which I have yet to try, I am confused as to how to install it. Do I simply just drag each file from each folder into my parts folder? EDIT: There's some sort of clipping that seems to occur. I managed to get the Simple version of the mod working, Melina appears properly, but it seems she's wearing a robe under her robe or something? I'm not sure why, but when you remove the chest piece armor and the leggings (Make her appear like she did without the robe when fighting Morgott) you can like her robes poking through her outfit. Just wanted to ask if this was a bug or needs something else installed.
I totally forgot to update the description page! Since there are now two different versions of Melina’s face, I’ve changed it from Bone Structure 6 to Bone Structure 1 (left eye closed + tattoo) Bone Structure 2 (left eye open - tattoo) I will double check that everything is correctly assigned right now though, as I was planning on adding a couple other additional parts to the set, like an option to use the player character’s hands and also an option that adds gloves to the Traveler’s Manchettes.
Yep, so the Advanced version is just all 15 parts of the set separated into their own equipment slot, allowing for more customization as you can do things like wear an entirely different four-piece armor set on top of the full Traveler’s Set. Since this set in it’s entirety is comprised of nearly triple the amount of available armor slots, this version requires specific character settings to be applied within the mirror, which a lot of players either found to be confusing or too much of a hassle to go into the mirror and change their eyebrows/eyelashes/facial hair etc. to 1.
And, the Simple version has all of the parts organized in folders and labeled for context as to what each part is and how to equip it, versus the Advanced version having the whole set in one big group. Also, unlike the Advanced version the Simple version has the entire Traveler’s Set all on one layer, which is assigned to the Standard Musculature Female Body Type. If you were to change your character to the Muscular Body Type, the Traveler’s Set would no longer be visible, giving you a way to unequip it without having to remove anything from your parts folder.
I’ll follow up once I’ve finished checking everything out though, I might even make a video on equipping each version to give a bit more clarity to this as it is still one of the most complex armor mods that I’ve seen, after all.
170 comments
I’ve posted a preview of the 100 robe textures pack, that showcases around 30 of the robes that’ll be in this pack.
All 100 robes are highly detailed, with roughly a quarter of them being completely new shapes and designs.
Everything from dark and shadowy robes, to trippy illusory cloaks, to specialized collections with animated glowing elements like the Pyromancer’s Collection and the Vampire’s Collection.
Hopefully you’ll find at least one of them to call your new robe!
But THREE7D, when THE f*#@ will this update be available?!
If you’ve been around for a while, you know that I am notoriously bad at determining release dates for mods.
So, while I am almost certain that it will be available before this time, let’s just say July 1st.
There will only be one main mod from now on.
Both female and male characters can equip the complete set, regardless of any mirror settings.
It’ll look like something like this:
Head Slot - Hood Up
Replaces: Commoner’s Headband
Head Slot - Hood Down
Replaces: Commoner’s Headband (Altered)
Chest Slot - Melina’s Robe
Replaces: Traveler’s Clothes
Arms Slot - Melina’s Head, Hair and Hands
Replaces: Traveler’s Manchettes
Legs Slot - Full Traveler’s Set
Replaces: Traveler’s Boots
Having the mod set up this way will make equipping the complete set much easier.
Once this is available, I’m going to take this mod one final step further.
For the final release, only one item will be required to have full access to all of the mod’s features.
Rather than equipping armor parts, everything in the entire set plus all of Melina’s attack moveset, skills and movement/idle animations will be assigned to the Blade of Calling.
This format will be the same for all of my upcoming Melina mods, each of them having their own weapon that everything is tied to.
Which means, if you’re holding on to the Blade of Calling as Classic Melina then swap weapons to the Godslayer Greatsword, you’ll instantly transform from Classic Melina to Gloam-Eyed Queen Melina and all of the armor/abilities/animations for that mod will follow along with the weapon.
Also the description should say that the files need to go into the parts folder, not just the mod folder.
Looking forward to seeing those issues fixed.
Edit: according to THREE7D, it will most certainly never be updated
simple: There is no pelvis and the basic inner skirt is short.
Did I configure something wrong?T.T
Now then I wanted to also ask if you could make a dark version of the death knight armor as i think it would be really cool, but with the skull and the hair remaining the same and you could remove the golden helm from the skull and hair piece or have two alternate heads with the golden helm darkened and then just the separate skull and hair piece standalone as I mentioned before (sorry for mentioning it so many times lol) but anyways I just think it would be really awesome if you did that, it's just a thought that I had. (I asked about this somewhere else as well too but I figured a version done by you would be way cooler, I hope you have an idea of what I mean) (P.S. also how did you get that knife on the back of Melina's robe ? The blade of calling, I've been trying to get it but it doesn't seem to be working)
EDIT: There's some sort of clipping that seems to occur. I managed to get the Simple version of the mod working, Melina appears properly, but it seems she's wearing a robe under her robe or something? I'm not sure why, but when you remove the chest piece armor and the leggings (Make her appear like she did without the robe when fighting Morgott) you can like her robes poking through her outfit. Just wanted to ask if this was a bug or needs something else installed.
Since there are now two different versions of Melina’s face, I’ve changed it from Bone Structure 6 to
Bone Structure 1 (left eye closed + tattoo)
Bone Structure 2 (left eye open - tattoo)
I will double check that everything is correctly assigned right now though, as I was planning on adding a couple other additional parts to the set, like an option to use the player character’s hands and also an option that adds gloves to the Traveler’s Manchettes.
Yep, so the Advanced version is just all 15 parts of the set separated into their own equipment slot, allowing for more customization as you can do things like wear an entirely different four-piece armor set on top of the full Traveler’s Set.
Since this set in it’s entirety is comprised of nearly triple the amount of available armor slots, this version requires specific character settings to be applied within the mirror, which a lot of players either found to be confusing or too much of a hassle to go into the mirror and change their eyebrows/eyelashes/facial hair etc. to 1.
And, the Simple version has all of the parts organized in folders and labeled for context as to what each part is and how to equip it, versus the Advanced version having the whole set in one big group. Also, unlike the Advanced version the Simple version has the entire Traveler’s Set all on one layer, which is assigned to the Standard Musculature Female Body Type. If you were to change your character to the Muscular Body Type, the Traveler’s Set would no longer be visible, giving you a way to unequip it without having to remove anything from your parts folder.
I’ll follow up once I’ve finished checking everything out though, I might even make a video on equipping each version to give a bit more clarity to this as it is still one of the most complex armor mods that I’ve seen, after all.