- Changes all non respawning material nodes so that they infinitely respawn upon resting at any Grace.
- The material nodes affected are the ones containing the following items:
- Arteria Leaf.
- Eye of Yelough.
- Formic Rock.
- Golden Centipede.
- Gravel Stone.
- Miquella's Lily.
- Nascent Butterfly.
- Sacramental Bud.
- Trina's Lily.
- All Smithing Stones.
- All Somber Smithing Stones.
- All Grave Gloveworts.
- All Ghost Gloveworts.
- Nectarblood Burgeon.
- Dragon's Calorbloom.
- Finger Mimic.
- Empyrean-Blood Burgeon.
- Blessed Bone Shard.
- Sharp Gravel Stone.
Installation:
- Download and install Mod Engine 2.
- Unzip and drop the regulation.bin file inside the "mod" folder of Mod Engine 2.
- Run launchmod_eldenring.bat from Mod Engine 2 to play.
Compatibility with other mods:
This mod is compatible with most other mods out there. The mod changes the following AssetEnvironmentGeometryParam rows:
- 99651.
- 99653.
- 99656 and 99657.
- 99691.
- 99696.
- 99740.
- 99753.
- 99800 and 99801.
- 99820.
- 99852.
- 99855.
- From 99860 to 99879.
- From 99920 to 99939.
- 463771.
- 463781.
- 463840.
- 463850.
- 463860.
- 463920.
- 463950.
- 463960.
Merging with other mods:
If the other mod does not have a regulation file:
- Install the regulation file of Respawning Material Nodes as normal.
If the other mod has a regulation file:
- Install the other mod with Mod Engine 2.
- Download Smithbox and run it.
- Click File at the top menu and then New Project.
- Click on the "Create Project" tab, write anything for the "Project Name", select the "mod" folder inside Mod Engine 2 for "Project Directory", select eldenring.exe inside the Game folder for "Game Executable" and then click create.
- Click Param Editor at the top menu tabs.
- Click AssetEnvironmentGeometryParam once in the left column, then click Data at the top menu -> Import CSV -> From File... -> All fields.
- Open the AssetEnvironmentGeometryParam.csv file.
- Click File at the top menu and then Save All Modified Params.
Credits:
- SoulsMods for Mod Engine 2 and DSMapStudio.
- All the contributors of the Smithbox branch from DSMapStudio.