An Ash of War nearly lost to time, regain the power of the lost bow art only held by the Albinauric archers! Replaces 'Enchanted Shot' characteristics to follow a Barrage-like firing pose with three enchanted projectiles that track targets.
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Changelogs
Version 2
- Changed launch parameters when using Enchanted Shot. Now the AoW fires at random angles instead of the fixed trajectory in the prior update. The homing activation distance is still similar, so the AoW working effectively in melee ranges should be minimal
- All elemental and status-based arrows' damages and buildup have changed across the board. The physical damage for elemental arrows are reduced while elemental damage have been increased as an offset
- Most arrow effects when using the AoW now have projectiles unique to their purpose
- Elemental and status arrows received unique modifiers exclusive to using the AoW
- Status buildup for status arrows are reduced
- Standard arrows and Stormwing Bone Arrow physical damage increased to compete with status and elemental arrows
- Arrow effects updated in conjunction when using the AoW
- FP costs are down to 3
Version 1.01
Assembly version updated to actually integrate other mods. FP Cost increased to 4 for soft tests.
Version 1.0.0
Released mod.
Notes for 2025: The mod is updated for the 1.16 version. Thank you all for your patience!
A New Ash of War for the Bow (v.2.1)
A replacement mod for the 'Enchanted Shot' Ash of War skill, the mod aims to override the AoW to follow a Barrage-like playstyle with some characteristics of Enchanted Shot's homing arrows mixed in.
Basically the Barrage skill, instead of arrows fires 3 homing projectiles that follow the target. Note that the arrows have no lock-on a few meters from firing. Skill works with all Arrows, crafted Bone Arrows, along with merchant and looted arrows.
Oh and Enchanted Shot is located in Nokron, north of the Ancestral Woods SoG.
As of 2.1, the Albinauric Bow now glows like the Ordina archers while skill is used.
- Unpack Package version containing the 'mod' folder and place it in ModEngine 2, the 'chr' folder should also be automatically placed in.
- Play game, have fun!
Updates: These are what I can recall through documentation from prior work:
- Bloodbone Arrows bleed accumulation have been nerfed, along with the damage.
- Stormwing Arrow damage dialed back just a bit.
- Added a modified Albinauric Bow that glows like Them! :)
Note: I've left an Assembly package option filled with .csv and .tae files for anyone who has other mods or movesets they currently have in their load.
Other than that, thank you for playing the first mod I created! :)