From hereon this should be the final update for this mod. Once the package version is out, I will not update it after 1.16. I appreciate everyone who downloaded and managed to make the mod work through the assembly version, I apologize if I didn't update it in a timely manner. Thank you all!
I am using another overhaul mod and am thinking of adding just this feature.When I try to edit the regulation.bin of the other motion changing mod in csv, I get an error.Is it possible to publish specifically where and how to edit the values?
Sorry for the late reply, but can you describe the issue in detail? I don't understand the 'wrong number of values' part. I have edited whatever was in AtkParam_pc for the mod if that's what you're asking.
The Csv's are not up to date for the last version of the game : Here you can download csv i have edit to be correct for version 1.08.1. https://www.mediafire.com/file/sh9novbcb2dl5jw/CSVs.rar/file (ps : only the lignes needed for the mod are present in the CSV)
As the damage of arrows have been upgrade in the last patch i have made some adjustements :
The Ash of war consume more FP
The damage have been reduce a little for each arrows so that a Mighty shot keep being more powerful at long range with normal arrows, Mighty shot will be surpass in the later game with ailements arrows has you will proc rapidly bleeding and poison.
I have adjust the shooting angle of the arrow so that the Albinauric Barrage is more of a mi-distance shot has if you shot at close range one of the three arrows will miss.
Because this Ash of war is very very arrow consuming i have added a news CSV file "EquipParamWeapon" to modify the max arrow you can equip from 100 to 250 (this is the max permit by the game).
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https://www.mediafire.com/file/sh9novbcb2dl5jw/CSVs.rar/file
(ps : only the lignes needed for the mod are present in the CSV)
As the damage of arrows have been upgrade in the last patch i have made some adjustements :