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Blabla456456

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408 comments

  1. Blabla456456
    Blabla456456
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    Updated for the newest patch, 1.16.
  2. FHVKBHFG
    FHVKBHFG
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    I cannot merge the common.emevd file, please help me.
    1. FHVKBHFG
      FHVKBHFG
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      Please provide me with the modified event entry, otherwise I will not be able to merge it.
  3. GreatDark
    GreatDark
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    Hey, everybody. Can anyone tell me how to merge this mod with reforge? I've already tried just putting the files in, but it doesn't work
    1. soulrose1200
      soulrose1200
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      did you find a way?
  4. mileseon
    mileseon
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    PLEASE!!!!!
    add a built-in "update checker" for this mod! 
  5. TheEnlightenedOne
    TheEnlightenedOne
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    I'm not seeing any passive effects occur? I already have Godrick's Rune and Rune of the Unborn is automatic. No stat boost, no FP gain.
    I'm not sure if I've just not installed this properly or if it needs a fresh save or if I didn't do a merge that needed to happen.
    Reloading params from Smithbox doesn't do anything either. 
    1. d3df1sh
      d3df1sh
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      in the main file download
      there is a folder called event that folder is something u need in ur mod folder if u used the csv to merge i had that problem aswell
  6. IIVeloxisI
    IIVeloxisI
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    Hello, great mod!
  7. Cudgudru
    Cudgudru
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    Does it work for other mod injectors
  8. JackelZXA
    JackelZXA
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    Would you be able to do an optional version that makes it so the passive effects occur when you equip the rune, rather than stacking when you activate it?  (With the actives being a bonus you get ontop of that rune's passive when you use a rune arc)

    Could you also do a version of rune of the unborn with a subtler effect like gradual fp regen instead of fp drain?
  9. Is there any way to merge common.emevd.dcx and common.emevd.dcx.js like regulation.bin? I'm trying to use your mod alongside Melina Forever and the files are trying to overwrite each other

    Edit - Nvm. The MF mod author already merged them  
  10. Snxp99
    Snxp99
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    Really cool mod. An idea would be to also add a passive effect if you get Miquella's Great Rune in the DLC
  11. RedDeel
    RedDeel
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    I have all the Great Runes from the bosses, and I noticed that they are all active in the status bar even though I haven't activated them.