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yakuzadeso

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  1. yakuzadeso
    yakuzadeso
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    FAQ

    Save data is corrupted error

    Nothing to worry about. You probably launched your game after an update without using the vanilla regulation.bin file first. How to fix:

    • Launch your game with the vanilla regulation.bin. 
    • Load your save.
    • Exit game. 
    • Make sure the mod's regulation.bin is the same version of your game. E.g. you can't use a 1.10 regulation with a 1.12 game.
    • Launch game with modded regulation.bin.

    If that doesn't work then you probably need to use Elden Ring Character Manager to copy your character into a vanilla save file from the updated game. Just move your saves elsewhere, start a new game with a vanilla updated regulation.bin, close your game and then copy your characters from the old saves to the new one.
  2. wangjiaweigood
    wangjiaweigood
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    MOD无法在DLC中使用
  3. yjmjbzd
    yjmjbzd
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    It cannot be used in most parts of the DLC.
  4. Lyrondor2
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    Hello. I'm using the Randomizer mod (only that for now, nothing else). But I would also like to use your mod with it.

    I wanted to know if using this mod's Regulation.bin file should work fine? I.E. if I just put it in the Elden Ring root installation? Or do I need to merge the game's default Regulation.bin + this mod's .bin?

    Thank you.
    1. IchigoMait
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      If you have duplicate files you HAVE to merge them or live without it.
      But do not use the merge regulation.bin feature, instead if you don't have the csv merge files, make a project with either regulation.bin file, then export all modified params, one for each param, then swap the regulation.bin file in the project folder and then import all the imported files one by one.
    2. Lyrondor2
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      Thanks for your reply.

      However, regardless of what I do, nothing seems to work. I even just manually re-did the spawning range changes in the correct Param section of the default game regulation.bin (using Smithbox), and saved the changes (same changes as found in this mod's bin file) and it didn't work at all, which baffles me.

      Now obviously I'm doing something wrong, but I can't figure it out. All I want is to use this mod along with the Randomizer and nothing else (and the Randomizer works well, no issues there).
  5. Skillissuebrah
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    Hi i was just merging mods and everything else worked out but i couldnt merge this mod. Im using smithbox and i imported then modified stuff from the regulation bin into the other but when i go into elden ring, the same place dragonbarrow west still could not summon any ashes? can you help me
    1. Skillissuebrah
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      Or isit that it is actually working and that it is just that some places still cant have summons?

      The mods i combined it with is clevers moveset, Elden Lords Army Of Summons and ranni and melina summon
  6. wawawaw1212sw1a1s
    wawawaw1212sw1a1s
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    Will I be able to summon multiple times in the fight like the rpg mod?
  7. ReiFuinha
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    Hey, I'm not being able to re-summon the spirit ashes. I did the installation as you said (backup the original regulation.bin and put the edited inside ELDEN RING\Game). I tested to see if they could only be re-summoned if they were killed by an enemy first, but that's not the case. If they were killed by an enemy, the game just would assume the spirit ash was still alive and would always ask me if I wanted to de-spawn them until I did. After it de-spawned it still wouldn't let me call it again.

    However, I noticed that I can still summon the spirit ashes (from my testing) wherever I want.
    1. Clayton5404
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      Are you using seamless co op by any chance?
      (asking because I'm having an issue regarding the same but with a different mod (companion spirits))
    2. ReiFuinha
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      Yes, but I think I tested it without any additional mods. I will double check to see if the seamless co op causes the problem.
  8. Small complaint: The area where you can recall the ashes seem to be a lot smaller. Could you fix this?
  9. MasterVegito2012
    MasterVegito2012
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    thank you for making this 
  10. DeDino1988
    DeDino1988
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    I have tried to load the CSV file into Smithbox but it says that the CSV has wrong number of values
    1. yakuzadeso
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      Didn't change delimiter? Wrong version? Wrong param? The mod is updated so it should work fine if you did everything correctly.
    2. DeDino1988
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      I wanted to create my own regulation.bin with several mods. i left the CSV file exactly as it was when i unzipped it. thanks for your quick reply
    3. yakuzadeso
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      Well you need to make sure the regulation you're trynna import the csv into is the correct version 1.16. Then you need to make sure your using the same delimiter I did when exporting this, which is the comma delimiter (","). And then you need to make sure you're importing this into the correct param BuddyStoneParam.
    4. DeDino1988
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      Thanks for the explanation, now I understand how it works 
  11. Lukcharme
    Lukcharme
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    This mod is excellent, it could have an option to remove the coloring of the spirits.