Terrible name for a mod, and it's quite fitting too. Does this mod improve any of the quest script bugs in Seamless Coop? Does it provide a smoother experience? Does it even remotely promote a wider variety of playstyles?
Nope, it does none of those. All it does is give bosses more HP and damage and near infinite poise. That and by "Every weapon can parry", it means weapon arts are disabled since OP doesn't like R1 spam having competition with L2 spam. Though you'll probably still spam parries anyways, in between R1 spamming.
How does this affect the gameplay? It just means the game becomes something of a party game where 1 person spams rolls while the boss is aggro'd on them and everybody else pokes the boss until it's their turn to be the aggroll spammer. You can also just get a couple guys good at parrying to wear Shabriri's Woe and then they stunlock the boss with parries. That's something you could do even in regular Seamless, but now that every weapon is parrying and the bosses are damage sponges you have all the more reason to do so.
So if you want to play Elden Ring but you want it to take longer and feel less enjoyable, this is the perfect mod for you. Otherwise, steer clear.
"What Seamless Co-op should have been" is such a ridiculous thing to call a mod that, in the end, just turns out to be yet another "DARK SOULS IS TOO EASY FOR ME SO I MADE IT HARDER WITH A MOD HUR DUR"
It doesn't matter to me if you need the game to be even harder, but don't be silly and undermine the incredible job that has gone into creating a true coop mod for a souls game.
HOW does this make the game more balanced for coop that supports up to 6 players? HOW does it achieve "no longer able to bullying a boss with your friends" and all the other things you write? Does it add new AI to bosses? Does it spawn 1 boss for each player?
My guess is that the one and only thing this mod does, is modify stats. Am I wrong?
Well i install seamless first, then download this mod and extract file into the mod folder Also, my girlfriend did the same thing, and we played together. Can you be more specific about your question in case I get it wrong?
Please list the actual features of this mod. What it actually does
- Game is well and balanced nothing op. - This mod is not easy , it feel like vanilla game but a bit harder. - 1 - 6 players all will feel the same , balanced and fair. - You will have to play as a team to defeat enemies. - You are no longer able to bullying a boss with your friends. - Finally you will fear of getting killed by a boss. - That feeling when you defeated a boss is back now.
None of those are features. They are vague summaries of features. -how is the game a bit harder? enemies have more hp? better equipment? have all been replaced by melania? -how does the mod scale between 1-6 players? The co op mod already scales enemies. etc..
Mod works great, had to do some moving around with the files tho to get it to work with a few other mods i have, but it still works surprisingly well. I will say there is a bug with the Resurection, unless i teleport to a site of grace it buggs out showing the boss is still alive even tho it's dead and won't let me leave the arena, it may be the other mods but it shouldn't since they are weapon mods. (tested it with margit)
23 comments
Required mods: Seamless Co-op
"You couldn't live with your own failure. Where did that lead you? Back to me."
Nope, it does none of those. All it does is give bosses more HP and damage and near infinite poise. That and by "Every weapon can parry", it means weapon arts are disabled since OP doesn't like R1 spam having competition with L2 spam. Though you'll probably still spam parries anyways, in between R1 spamming.
How does this affect the gameplay? It just means the game becomes something of a party game where 1 person spams rolls while the boss is aggro'd on them and everybody else pokes the boss until it's their turn to be the aggroll spammer. You can also just get a couple guys good at parrying to wear Shabriri's Woe and then they stunlock the boss with parries. That's something you could do even in regular Seamless, but now that every weapon is parrying and the bosses are damage sponges you have all the more reason to do so.
So if you want to play Elden Ring but you want it to take longer and feel less enjoyable, this is the perfect mod for you. Otherwise, steer clear.
It doesn't matter to me if you need the game to be even harder, but don't be silly and undermine the incredible job that has gone into creating a true coop mod for a souls game.
HOW does this make the game more balanced for coop that supports up to 6 players?
HOW does it achieve "no longer able to bullying a boss with your friends" and all the other things you write?
Does it add new AI to bosses?
Does it spawn 1 boss for each player?
My guess is that the one and only thing this mod does, is modify stats.
Am I wrong?
YOU are the one in the wrong, and YOU are the only one being annoying.
Maybe get a therapist to help you with you over-inflated ego.
- Game is well and balanced nothing op.
- This mod is not easy , it feel like vanilla game but a bit harder.
- 1 - 6 players all will feel the same , balanced and fair.
- You will have to play as a team to defeat enemies.
- You are no longer able to bullying a boss with your friends.
- Finally you will fear of getting killed by a boss.
- That feeling when you defeated a boss is back now.
None of those are features. They are vague summaries of features.
-how is the game a bit harder? enemies have more hp? better equipment? have all been replaced by melania?
-how does the mod scale between 1-6 players? The co op mod already scales enemies.
etc..
the deep dive is only slightly better.