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Daud199

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Daud199

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7 comments

  1. Boonlive
    Boonlive
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    Edit: Ignore This post i wont merge this mod. its sadly a mess especially with the updates
  2. alkm54
    alkm54
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    pls update...not working anymore
  3. Snipercomrade9
    Snipercomrade9
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    I did not expect a serpent to come forth when you used the ash of war, nice stuff!

    I have one question: When you were performing the light attack chain, I noticed your character took a stronger step forward than usual during the third attack; can you tell me how you implemented that? I'm new to DSanim and was wondering which ID I would need to use.
  4. Furinato
    Furinato
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    This mod is pretty dope and not to flashy that it sticks out too much, it's a shame a lot of the cool legendary weapons don't have more personality to them other than ash of wars lmao.

    I've tried merging this with other mods but it's a bit more complicated than I'm used to, for some reason I cannot find a guide on how to do so successfully.
    Is it something that's to hard to do or is there perhaps a more simpler way of doing so?
    1. Daud199
      Daud199
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      Uh, i really have no idea. I've never merged other mods sorry
  5. RaiAlter
    RaiAlter
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    This is damn cool. You really have the idea of a 'legendary' weapon down. Interactive and useful, between the stacking soul effect to the backstep-endure.  

    Looking forward to what other things you might make. Always a big fan of moveset mods.

    As a bit of feedback, maybe this is just opinionated but I feel the charged 2h heavy has the animation that looks like it would be a big explosion on the impact of the scepter, as opposed to a rather minor one that puts magma on the body's location. It just lacks that 'oompf' that such a heavy weapon striking the ground would do, you know?

    That's all. Keep it up, love the mod.
    1. Daud199
      Daud199
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      Glad you liked it and thanks for the tip. There a few things that i'd like to improve in the future so maybe i'll put this into the next version :)