About this mod
A comprehensively edited version of Lionel's armor set aimed at looking better and fixing its technical issues.
- Permissions and credits
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CHANGELIST:
-Recolored the cape to a dark red that matches the undershirt, and removed the frayed edges of the cloth.
-Reshaped the helmet's brim to look more like a musketeer's hat. It's also pointy now.
-Moved the brim above the eyes, instead of below. How did lionel ever tie his shoelaces?
-Made the pauldrons a little wider.
-Added some plating to cover the calves.
-Desaturated and darkened the yellow padding underneath the armor to a more muted light brown.
-Weight-painted the chest armor so it bends with your torso. The lack of weight painting was a big reason why the set felt so offputting: despite being segmented, it would behave as a single stiff piece of metal, clipping with everything and exposing your unarmored back as soon as you started moving.
-Tightened the collar of the armor so it doesn't clip through the helmet.
-Made the belly noticeably less fat, mostly so your arms don't clip through it when two-handing weapons.
-Narrowed the waist of the body armor, so your legs don't look so tiny in comparison.
-Narrowed the helmet a little. It's still big, but clips less and mixes better with armors from other sets. Try it with the night's cavalry armor!
INSTALL INSTRUCTIONS:
First extract the .rar file you downloaded. It contains a "parts" folder, and inside it are the .dcx files of the mod.
-If you're using ModEngine2, drop the "parts" folder inside Mod Engine's "mod" folder. If there's already a "parts" folder from another mod in there, you can also drop the .dcx files directly into it.
-If you're using Metis Mod Launcher, launch it and go to the "Mods" tab on the left. Select "Add from folder" and select whichever folder you put the "parts" folder in (Not the "parts" folder itself! Remember that the program is looking for a "parts" folder, it won't detect any loose .dcx files).
Then go to the "Profiles" tab, select a profile (or create one if it's the first time), scroll down to "Select mods" and choose the newly added mod: playing on this profile will now use that mod and any others that you select.
Metis seems more complex, but it's helpful for keeping track of multiple mods because you can keep them in separate, custom named folders. And it has an actual user interface.
If you want to keep using the vanilla version of a certain piece, just go into the "parts" folder and delete the corresponding DCX file:
-AM for the gauntlets
-BD 1260 for the unaltered armor
-BD 1261 for the altered armor
-LG for the legs
-HD for the helmet
DESIGN RANT:
The concept of a shiny, valiant, fat knight wearing superheavy black armor styled after a musketeer was pretty solid. The execution turned out weirdly proportioned, technically flawed, goofy (which is alright in moderation) and just uncool (which is not). It looked especially strange and bare from behind when altered, which is a big deal since that's how you'll be looking at it for most of your playtime. And the agressively yellow color of the padding and cape did it no favors, either. It's just not a very pleasant color, and the armor was crying out for more red anyway.