The file for the players armor and every other armor are diffrent, for example your mimic tear will look normal and not like Gojo, here's how to fix it: Go to game/mod/parts Copy all the mod files and paste them, don't overwrite make copies of them, then rename them and "_l" (without the"") between the number and part. ex: ''am_m_1600.partsbnd.dcx'' should be renamed to ''am_m_1600_l.partsbnd.dcx'' And that should do it for you and your friend
This is a really cool idea and I love it but unfortunately I dont think the Gojo moveset is playable right now.
- The black flash whiffs constantly, likely because it is a fist weapon. But on top of that, its tracking is kinda busted when you're locked on. The only success Ive had with them is by unlocking and aiming for shins, which kinda sucks. - Doing a jumping R2 causes a weird glitch where you twitch and get stuck double punching - Hollow purple takes forever to use, but that'd be fine if you could escape the post-cast animation. It's just too long to use. - The kick animations dont kick in until like the fifth string of an r1 combo making them basically useless, unfortunately.
Awesome idea, and it's super close to being great! It's almost there.
this mod you're talking about isn't mine, and you're saying the mod is bugged, i think you are using iron ball fists or something, but the mod uses that gojo's eyes and sukuna's finger as hand weapons, and these work, i thought it was bugged too at first lol, can't say the mod is perfect too but its pretty good
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Go to game/mod/parts
Copy all the mod files and paste them, don't overwrite make copies of them, then rename them and "_l" (without the"") between the number and part.
ex: ''am_m_1600.partsbnd.dcx'' should be renamed to ''am_m_1600_l.partsbnd.dcx''
And that should do it for you and your friend
- The black flash whiffs constantly, likely because it is a fist weapon. But on top of that, its tracking is kinda busted when you're locked on. The only success Ive had with them is by unlocking and aiming for shins, which kinda sucks.
- Doing a jumping R2 causes a weird glitch where you twitch and get stuck double punching
- Hollow purple takes forever to use, but that'd be fine if you could escape the post-cast animation. It's just too long to use.
- The kick animations dont kick in until like the fifth string of an r1 combo making them basically useless, unfortunately.
Awesome idea, and it's super close to being great! It's almost there.