About this mod
Fast paced combat overhaul featuring +30 movesets, +200 spells and +100 ashes or war modded, along with lots of changes to consumables and movement
- Requirements
- Permissions and credits
- Changelogs


This is my personal version of Elden Ring, a close thing to the ideal game I always had in my head. The current 1.0+ version is the closest I got to that for now, and I'm pretty happy on how it turned out and fun it is :)
Here’s a list of the major features:
- NEW MOVESETS FOR +30 WEAPON TYPES, most having also new movesets for dualwield and some for left hand too. If the weapon doesn't have new moveset, its speed was increased.
- +100 ASHES OF WAR REWORKED, turned most into cool skills. Unique skills were sped up too or can be casted in movement
- ALL +200 SPELLS EDITED, most of them can be casted with no movement restriction (or are casted with a mobile animation), designed to be agile to be able to cast in more situations. A lot of them are now completely different, varying if charged or not, or may combo when casting with the other hand
- All spells use 1 slot, base memory increased to 6 (max to 14) and removed stat requisites. Seals are now used to cast sorceries as well. Holding a seal will passively recover your FP
- NEW ULTIMATE ARTS MECHANIC: Hitting with your weapon and deflecting enough times in a period of time will build up accumulation points of yourself (like bleed or other status but without a bar). When reaching the accumulation point threshold, black and white lightning will appear on your character, meaning you can perform the Ultimate Attack with the heavy attack input (R2 / RT / Ctrl+Click). Performing an Ultimate Art will reset the accumulations.
- WEAPON CATALYSTS: By infusing a weapon with Magic, Sacred or Occult, the weapon will be able to cast spells instead of strong attacks (like Carian Sorcery Sword). This gives a lot of options to the combat, like dual wielding and cast spells at the same time
- Consumables and throwables overhauled, turned into “skills” meaning that they become reusables, cost FP and have new throwing animations, and vanilla tools now cast a unique skill. This includes almost every offensive consumable item.
- Greases are now reusable and cost FP, changed the visual effect of most greases, added 2 new greases: Meteorite Grease (looted from Onyx Lord), Crimson Meteorite Grease (looted from Astel Star of Darkness) and Ghostflame Grease (from Deathbird in Liurnia)
- Spirit Summons Rework: can be summoned and de-summoned indefinetly, and can be used in most places. Added/replaced 11 new spirit summons
- RANGED WEAPONS REWORKED: Bows animations changed, very agile archery.aiming with a longbow turns you into "stealth" mode (not actually invisible, but pretty fast) which lets you shoot with motion, making bow gameplay a bit different. also reworked speed of bows' AOWs. also sped up usage of great bows and ballistas
- Light bows are now Gut's hand crossbow from Berserk, can only be equipped in left hand, weapon model from here
- Pistol/handgun moveset that replaces the Crossbows. Kalé might sell them bolts for a good price. Pistol models from Guns Mod - No Reload
- Sekiro Deflects from Sekiro Deflection mod with my own edits. Deflecting does poise damage to the attacker. Shields become useless

- Sekiro-like movement and dodge, backsteps have different animations with iframes, changed some block stance animations, changed flasks animations, changed running/walk/idle animations for each weapon type (light, heavy, poleblades)
- Cancel anytime with block when attacking with light weapons (2 handed or dual wielding), and dodge cancel windows highly increased
- Crouch in movement to slide (with i-frames), also backsteps now have i-frames too
- New light and heavy weapon riposte animations
- STAFF MOVESET. They cannot cast spells. But they are not useless. Cast unique spells with each different attack

ADDED BOSSES OVERHAULS FROM OTHER VERY TALENTED MODDERS:
- Rennala the Azure Avatar, Godrick the Graft King, Agheel and Erdtree Avatar by Lwingr
- Godfrey Grace's Chosen, Inner Consort Radahn, Messmer Inner Serpent and Romina Bud of Rebirth by thebluehood35
- Ebeishaya Rellana, Prime Morgott, Prime Radahn, Vanilla Plus Maliketh and Vanilla Plus Malenia by MiquellaTheUnaIloyed
NEW WEAPON: CURSEMARK OF DEATH looted at the top of Liurnia Tower along the same named item. Weapon with unique 1h and 2h moveset.
NEW WEAPON: SMITHSCRIPT BLADE looted in the Ruined Forge Lava Intake (DLC) along the Anvil Hammer. Weapon with unique moveset with feints!
And more changes even I can't remember them all, if interested read the changelog :)

Recommend mods to play with and easy to merge: transmogrify, alt saves, weapons with animated glow, hooded helms, Faster Respawn, randomizer, and obviously Seamless Coop

INSTALLATION:
- Put the content of "PUT IN GAME FOLDER" folder in your game folder (the folder is usually called "GAME" and is where eldenring.exe is located)
- Extract the "ELDEN VINS" folder where you want
- Download vizzo's Sekiro Deflection mod and copy its "sd" folder into the "mod" folder located in "ELDEN VINS" folder you just extracted -> ELDEN VINS\mod\sd (this is for the deflection sounds)
- Lastly go to your "ELDEN VINS" folder, then its "mod" folder and run "Setup UI Images (ELDEN VINS)" and wait for it to finish unpacking
- It's ready! just make sure Steam is running and open the "Launch ELDEN VINS" .bat to launch the game with the mod. You can make a shortcut to your desktop of this file too. Make sure you have disabled anti-cheat before opening the game with mods
*** it's highly recommended to start a new game to play this mod (for the new items to drop) ***
*** it's recommended to play in English for the new item names and descriptions***
You can further support the mod with a tip on kofi
I also opened a discord server for this mod discussion and coop gather
Credits:
Meowmaritus for DSAnimStudio
Vawser for Smithbox
norgarden for ModEngine2
ividyon for witchy and Gideon
CCCode for the FXR playground
Pear for FLVER Editor
Blubber515 for the Animation Repositories
PipeSKR for animations from Carian Combo Warriors
doujzc for the original Sekiro Deflections
darkangel115 for the animations from Moveset Remix's
VlZZO for the new sekiro deflections (also sounds and effects)
AcetoneEyedrops for the extra LoP, DD2 and BMW animations
clevererraptor6 for the backstab animation
Blabla456456 for his emevd file I used as template
Lwingr for Rennala, Godrick, Erdtree Avatar and Agheel boss overhauls
MiquellaTheUnaIloyed for Radahn, Morgott, Maliketh, Malenia and Rellana boss overhauls
thebluehood35 for Godfrey, Messmer, Romina and Consort Radahn boss overhauls
MightyPinecone and Akbar for the raw weapon models
RayanWasTaken for Frenzied Heads
Mordrog for posture bar mod
ElaDiDu for Script Data Exposer
spookyschmack for the spirit summon icon PSD template
VargrNekrodes for his assassin set recolor
TechieW for Adjust the FOV
AntiSteak for quickDodge
doomsdayyy for Igris Armor
Kmstr for his Charged Jumps mod and all the times he's helped me solving a lot of problems I had making this. goat
EVILxxVisionzZ for his streams playing the whole game with the mod several times and helping me finding most of the bugs. goated official playtester
Special thanks to everyone that helped me in the ?ServerName? discord server, couldn’t have done a lot of this without the help