As requested by some people, I've opened a discord server for ELDEN VINS related discussion and for people to find players to play seamless coop with this mod. I'm not actually too active on discord myself, but will be posting work in progress teasers from time to time, uploading early beta tests, and probably answer things better than I can here in nexus. But it's more a community thing for you guys to help each other, troubleshooting and meet to play the mod in coop if you're looking for that
· Where's the compass? / How to revert to vanilla HUD? - The compass was deleted along with "host of fingers" healthbar when playing coop, for immersion sake, with the new HUD. If you want it back, just delete the 01_000_fe file in ELDEN VINS/mod/menu folder to turn it visible again.
· How do I change the FOV / the camera is too far away? - In your game folder, go to mods/AdjustTheFOV folder and open the config file and just change the value. I recommend 70 or more for this mod, but you can change it to a value you see fit.
· Posture bar doesn't show like it should or its position is messed up? - The posture bar is set for the most common 16:9 display setting, if you play on other aspect ratio or resolution you may want to check the posture bar mod page and tweak the settings for your custom display in ELDEN VINS/mod/dll/PostureBarSettings.ini
· The game crashes on startup? - This usually happens because there are conflicting .dll mods, or are not installed correctly, I saw that happen sometimes with SeamlessCoop. For some people deleting modloader files could solve it, but make sure you are loading .dll mods the correct way to avoid these kind of problems.
· Can you make a version with just x or y features? - No. I don' take such requests, and the mod is too big to cut things individually.
• Can you merge with this or that overhaul? - No. In fact, I'm NOT ANSWERING MERGING QUESTIONS anymore. It's too annoying, stop trying to merge big mods. It's a time waste. Just play the mods separately for the intended experience
Thanks for the incredible feedback and support, hope you guys keep enjoying Elden Vins!!
Awesome mod! Don't know its just me but I noticed a problem when playing this with seamless, whenever someone gets their ultimate art the black and white lightning and the sound effect of it goes crazy for everyone else.
Something with this mod breaks seamless coop. I was playing good 20 hours with my brother with no issues. The last time we joined I was invisible to him no matter which world we were in. Going back to normal seamless everything was fine.
It was for a good 60 hours. Last time we played it made me invisible. Made a new char for another 30 and did the same thing. If I go back to regular seemless it works fine.
thats in the settings of the regular game. you can switch it by going into settings or system from the start menu, move to the third tab from the left and change the button prompts from Keyboard and mouse to gamepad.
The mod is amazing, but I'm having trouble with the Ultimate Arts. Is there a way to reduce the number of required blocks? Or maybe an easier way to activate it? I'm playing with the scythe, and the animation often doesn't block the damage properly. Thanks in advance!
thx for the update. still the best moveset mod out! looking forward to this so much. Does this update still work with the HANZO merge mod? im going for a 100% playthrough using this mod and want to keep that mod added on.
no, won't have the new things. i don't recommend that version bc it messes up some spells, break the summon dismiss mechanic and a couple more things. if you want map for goblins obligatory i suppose its the only reason
The game doesnt seem to start after downloading 1.3. After getting rid of the eternal dll line it does start but obviously doesnt work. What am i doing wrong?
great mod, combos are super fun to pull off. dunno if this is intended but NG+ difficulties feel unbalanced, enemies just become super sponges to pretty much all attacks even at level 600 and the enemy damage output is pretty high for how low the player damage out put is.
Also is there a way to get the cape back on Leda's Armor? I like the variant without it but I do prefer the cape.
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New Ultimate Arts, new Spirit Summons, Boss Overhauls, Movesets and more! check the changelog to see all new features
Join here: https://discord.gg/xNKvPpASFm
F.A.Q:
· Where's the compass? / How to revert to vanilla HUD?
- The compass was deleted along with "host of fingers" healthbar when playing coop, for immersion sake, with the new HUD. If you want it back, just delete the 01_000_fe file in ELDEN VINS/mod/menu folder to turn it visible again.
· How do I change the FOV / the camera is too far away?
- In your game folder, go to mods/AdjustTheFOV folder and open the config file and just change the value.
I recommend 70 or more for this mod, but you can change it to a value you see fit.
· Posture bar doesn't show like it should or its position is messed up?
- The posture bar is set for the most common 16:9 display setting, if you play on other aspect ratio or resolution you may want to check the posture bar mod page and tweak the settings for your custom display in ELDEN VINS/mod/dll/PostureBarSettings.ini
· The game crashes on startup?
- This usually happens because there are conflicting .dll mods, or are not installed correctly, I saw that happen sometimes with SeamlessCoop. For some people deleting modloader files could solve it, but make sure you are loading .dll mods the correct way to avoid these kind of problems.
· Can you make a version with just x or y features?
- No. I don' take such requests, and the mod is too big to cut things individually.
• Can you merge with this or that overhaul?
- No. In fact, I'm NOT ANSWERING MERGING QUESTIONS anymore. It's too annoying, stop trying to merge big mods. It's a time waste. Just play the mods separately for the intended experience
Thanks for the incredible feedback and support, hope you guys keep enjoying Elden Vins!!
For those of you who want to see the mod in real action:
Don't know its just me but I noticed a problem when playing this with seamless, whenever someone gets their ultimate art the black and white lightning and the sound effect of it goes crazy for everyone else.
I'd love it if we could use boss Spirit Ashes too!
Really looking forward to future updates!
I'm playing with the scythe, and the animation often doesn't block the damage properly.
Thanks in advance!
its now compatible with v1.3
What am i doing wrong?
deleted the previous version entirely and installed 1.3
dunno if this is intended but NG+ difficulties feel unbalanced, enemies just become super sponges to pretty much all attacks even at level 600 and the enemy damage output is pretty high for how low the player damage out put is.
Also is there a way to get the cape back on Leda's Armor? I like the variant without it but I do prefer the cape.