I edited from EquipParamGoods all the consumable items I found and set their isConsume to 0.
From EquipParamWeapon I set maxArrowQuantity for all ammo types to 255 (anything above comes up with an error, I guess it's an 8-bit integer)
To ShopLineupParam_Recipe I added new crafting recipes with new IDs for all the ammo types (I had to look up the IDs for the ammo types from EquipParamWeapon for the referenceID of the recipes).
I don't think so. This is made for vanilla and I don't know what changes convergence makes to regulation.bin but I'm pretty sure they won't be compatible.
This mod was actually pretty easy to make. I just changed some parameters in regulation.bin. I used a program called DSMapStudio to be able to make the changes. So maybe if you want to modify some simple parameters for convergence regulation.bin, you might want to try that program.
I changed consumable items to no longer be consumed upon use to allow using one of these items an unlimited amount of times.
If you're asking what items I changed, I made this change to basically all the offensive and buff items (throwing knives, pots, perfumes, dried meats etc.), I think I also changed stonesword keys, larval tears and the like to also be unlimited. Also crafting materials are unlimited (not spent after crafting something).
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Someone else has already made basically the same mod for the current patch and dlc: https://www.nexusmods.com/eldenring/mods/5457
From EquipParamWeapon I set maxArrowQuantity for all ammo types to 255 (anything above comes up with an error, I guess it's an 8-bit integer)
To ShopLineupParam_Recipe I added new crafting recipes with new IDs for all the ammo types (I had to look up the IDs for the ammo types from EquipParamWeapon for the referenceID of the recipes).
This mod was actually pretty easy to make. I just changed some parameters in regulation.bin. I used a program called DSMapStudio to be able to make the changes. So maybe if you want to modify some simple parameters for convergence regulation.bin, you might want to try that program.
You can craft as many arrows and bolts as you want when you have the recipe and crafting ingredients because they won't be spent upon crafting.
If you're asking what items I changed, I made this change to basically all the offensive and buff items (throwing knives, pots, perfumes, dried meats etc.), I think I also changed stonesword keys, larval tears and the like to also be unlimited. Also crafting materials are unlimited (not spent after crafting something).