How To Install: 1.) Unzip the "Godmode Crimson Amber Medallion and Longtail Cat Talisman (no fall damage) .7z" file with "7Zip"
2.) Inside the "Godmode Crimson Amber Medallion and Longtail Cat Talisman (no fall damage)" folder will be a "Game" folder and inside the "Game" folder will be a "regulation.bin" file.
3.) Copy and paste the "regulation.bin" file into the "mod" folder of "Mod Engine".
4.) Launch the game with the "Mod Engine" launcher.
5.) Once, in-game equip the Crimson Amber Medallion for godmode & the Longtail Cat Talisman for no fall damage...
IMPORTANT: -Anytime the game updates you have to launch it without any mods, that way your save file syncs with the updated "reg.bin" file.
-Never place any modified "reg.bin" file directly into the game folder. It will cause unwanted bugs. It is recommended to use "mod Engine 2" to load mods into the game.
What lines did you modify for fall damage for the cat ring?
Without using an item, I tried modifying the lines in calc correct graph for fall damage--distance, but i didnt see any change.
The cat ring by default multiplies fall damage by zero in the speffectparams, but it still does nothing to stop non-cinematic death from falls. What did you change to make this item work as advertised?
It looks like you altered this one line in the cat ring to 47-disable fall damage, but that isnt helping me with non cinematic fall death when i applied it to a different item.
A pior morte do jogo é por queda! O efeito não parece ser diferente do que já é conhecido para o talismã do gato. Em alturas maiores, a morte é certa. Também estou usando o MOD Convergence e há áreas que não consigo superar.
I can not for the life of me get this to work. I got the previous version to work before the update, with no effort at all. not this one. I think it has something to do with the toml file
When you guys talk about "resetting" the toml file, what specifically do you mean? Just open to edit then save again, or edit it back to the "default" path and then save, then revising?
It did not work just by adding the CSV params. But when I used smithbox to merge in your regbin file, it worked perfectly! Thank you very much. The bosses are ridiculously hard and I was about to give up on Elden Ring altogether. However, putting the amulet on just for the bosses made the game playable again. When I take the amulet off, the god-mode is gone. Perfect!
Footnote: Not sure if related (as I have many mods), but I get "Ashes of War not valid, removed from weapons" message. I'll try to replicate and see if can get more details.
I cant get this to work for some reason. Restarted my computer a couple times and changed the mod path in the modengine .toml file to default but it still wont run. Unequipped and re-equipped the medallion to no effect. Ive been loading the game with the Crimson Amber medallion already equipped, is that what could be causing the problem?
173 comments
1.) Unzip the "Godmode Crimson Amber Medallion and Longtail Cat Talisman (no fall damage) .7z" file with "7Zip"
2.) Inside the "Godmode Crimson Amber Medallion and Longtail Cat Talisman (no fall damage)" folder will be a "Game"
folder and inside the "Game" folder will be a "regulation.bin" file.
3.) Copy and paste the "regulation.bin" file into the "mod" folder of "Mod Engine".
4.) Launch the game with the "Mod Engine" launcher.
5.) Once, in-game equip the Crimson Amber Medallion for godmode & the Longtail Cat Talisman for no fall damage...
IMPORTANT:
-Anytime the game updates you have to launch it without any mods, that way your save file syncs with the updated "reg.bin" file.
-Never place any modified "reg.bin" file directly into the game folder. It will cause unwanted bugs. It is recommended to use "mod Engine 2" to load mods into the game.
-Remember for no fall damage to take effect equip the "Longtail Cat Talisman!!!
-This mod may not work if you do not have the "Shadow of the Erdtree" DLC installed.
-I fixed the mod & it no longer requires the "Elden Ring Alt Saves" mod!
Without using an item, I tried modifying the lines in calc correct graph for fall damage--distance, but i didnt see any change.
The cat ring by default multiplies fall damage by zero in the speffectparams, but it still does nothing to stop non-cinematic death from falls. What did you change to make this item work as advertised?
It looks like you altered this one line in the cat ring to 47-disable fall damage, but that isnt helping me with non cinematic fall death when i applied it to a different item.
What am i missing
Footnote: Not sure if related (as I have many mods), but I get "Ashes of War not valid, removed from weapons" message. I'll try to replicate and see if can get more details.