0 of 0

File information

Last updated

Original upload

Created by

-F-N-

Uploaded by

DetritusZ3R0

Virus scan

Safe to use

Tags for this mod

9 comments

  1. ShuraRx6
    ShuraRx6
    • member
    • 0 kudos
    dlc staves not include?
  2. MacCarell
    MacCarell
    • supporter
    • 3 kudos
    Mod includes an unintended replacement for the Serpentbone blade (wp_a_0557.partsbnd.dcx). Delete this file from the zip or after extracting to avoid that.
  3. 869668
    869668
    • premium
    • 0 kudos
    why no make a stupidly big version of this, that would definitely look intelligence
  4. ToxxxicTheThird
    ToxxxicTheThird
    • member
    • 0 kudos
    Would you be interested in making seals into wands instead? I've done it myself by renaming the parts, they look fine and the seal glow gets added to the end of the wand. However the incantations still come out of the hands instead of off the top of the wand.
  5. Grovivi
    Grovivi
    • member
    • 2 kudos
    Question! is the green aura around the academy glintstone staff vanilla, or modded? and if modded, is it a setting that can be turned off in the .regulation file or is it baked into the model? :D I love the model change, but I cant seem to vibe with the aura lol Fantastic mod btw c:!
  6. Fenriswulf
    Fenriswulf
    • member
    • 0 kudos
    Does this keep them the same functional length as their staff versions?  Just wondering for spells like Carian Slicer.
    1. DetritusZ3R0
      DetritusZ3R0
      • premium
      • 8 kudos
      They are close to same physical range as before, but not quite.
  7. lordduckie111
    lordduckie111
    • supporter
    • 0 kudos
    Fantastic! I've always hated staves in games. I honestly don't like wands either tbh. Why do I need a stick to cast magic. I could usually suck it up and deal with the magic stick, but the biggest problem I had with them was the way they "sheathed" when you two-hand another weapon. Being the shape and length that they are, you'd imagine they would sheath on the back. Instead, this weirdly long stick would sheath on your hip like a sword...

    This may not resolve my "magic without a stick" problem, but even if the staves were made invisible the animations would look awkward. This is the best possible resolution without also adjusting several animations. 

    Thanks for the mod!
    1. katanamaru
      katanamaru
      • member
      • 0 kudos
      If you can do regulation editing you can check a box to make seals cast magic. The Golden Order seal has int scaling so it does fine with casting magic. 
      You can also change it to have the staffs on the back. I do that for a few of them. 
      Lastly it is possible to make it so the staffs and seals are held in one hand basic stance even when two-handed. This looks more natural.