There AoWs require for the two swords to be there, and if I change their behavior, it fucks it up. So I have to leave it as is for now. At least, the one hand moveset is swapped.
Sorry to be rude, those weapon are for both hand thought. I mean is there anyone using one hand for a pair great sword? I open it in smithbox, there are a special attack [832] for these weapon. Do you know what is the ID for pair curved great sword?
ps: I found another strange thing. when you are using these pair great sword with light attack, it will perform a one hand forth curved great sword light attack after finish the normal two hand Colossal Sword combo.
These weapons are programmed to be dual weapons, which means when you change your stance to both hands, it just calls a second blade. When I change a moveset, I have to change their behavior, or else the moveset doesn't work correctly, most of the time. Sometimes, a weapon has its own behavior, sometimes due to combos, and sometimes due to the AoW, this generally happens on the unique AoWs. Radahn's AoWs, be it the old one on Starscourge Greatsword, or the new ones from the DLC, they are pretty special, as in they use 2 swords when doing them.
I can change that, for sure, but that will break the AoWs, and I don't want to do that. The compromise I can do for now, is to leave that unchanged. When using them with a single hand, they will have the Curved Greatsword moveset, but when you use them with both hands, it will do as in the vanilla game, which is dual wielding the sword, and using their own vanilla moveset.
The other solution is to change the AoWs, which is out of the question. I will keep it as is for now, and then, when I can edit the movesets later, I can swap it properly, which is already planned.
Changed Bastard Sword to Light Greatsword Changed Velvet Sword of St. Trina to Light Greatsword Changed Forked Greatsword to Light Greatsword Changed Flamberge to Light Greatsword Changed Inseparable Sword to Light Greatsword
Changed Parrying Daggers to Backhand Blade Changed Celebrant's Sickle to Backhand Blade Changed Shamshir to Backhand Blade
Changed Greatsword of Damnation to Heavy Thrusting Sword
Changed Battle Hammer to Hammer Changed Rotten Battle Hammer to Hammer Changed Celebrant's Skull to Hammer
Question, have you looked what makes this mod not working, I had looked everywere and done all I could but still not working for me ( sorry for troubling you)
so just to be sure, I dowlnoad mod engine 2, then unpack it and then I'm putting your regulation.bin into folder mods in ModEngine2? I had done just that and then used different mod just to be sure everything is working and that mod is working ok
48 comments
Fixed Bloodhound Claws and Venomous Fang
Updated to latest game version
I've made quite a few changes to weapons so I'll lead you to the changelog that I've made !
I'll give it some thought.
Greatsword of Radahn (Lord)
Greatsword of Radahn (Light)
both Greatsword of Radahn still using Colossal Swords moveset when using both hand, so I guess Starscourge Greatsword have same problem too.
There AoWs require for the two swords to be there, and if I change their behavior, it fucks it up. So I have to leave it as is for now.
At least, the one hand moveset is swapped.
ps: I found another strange thing. when you are using these pair great sword with light attack, it will perform a one hand forth curved great sword light attack after finish the normal two hand Colossal Sword combo.
When I change a moveset, I have to change their behavior, or else the moveset doesn't work correctly, most of the time.
Sometimes, a weapon has its own behavior, sometimes due to combos, and sometimes due to the AoW, this generally happens on the unique AoWs.
Radahn's AoWs, be it the old one on Starscourge Greatsword, or the new ones from the DLC, they are pretty special, as in they use 2 swords when doing them.
I can change that, for sure, but that will break the AoWs, and I don't want to do that.
The compromise I can do for now, is to leave that unchanged.
When using them with a single hand, they will have the Curved Greatsword moveset, but when you use them with both hands, it will do as in the vanilla game, which is dual wielding the sword, and using their own vanilla moveset.
The other solution is to change the AoWs, which is out of the question.
I will keep it as is for now, and then, when I can edit the movesets later, I can swap it properly, which is already planned.
Updated to the new game version.
Changed Beastman's Cleaver to Greataxe
Changed Bastard Sword to Light Greatsword
Changed Velvet Sword of St. Trina to Light Greatsword
Changed Forked Greatsword to Light Greatsword
Changed Flamberge to Light Greatsword
Changed Inseparable Sword to Light Greatsword
Changed Parrying Daggers to Backhand Blade
Changed Celebrant's Sickle to Backhand Blade
Changed Shamshir to Backhand Blade
Changed Greatsword of Damnation to Heavy Thrusting Sword
Changed Battle Hammer to Hammer
Changed Rotten Battle Hammer to Hammer
Changed Celebrant's Skull to Hammer
Added 3 new WIP weapons (check description)
I had done just that and then used different mod just to be sure everything is working and that mod is working ok