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RasterOfTheUniverse

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  1. RasterOfTheUniverse
    RasterOfTheUniverse
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    1.3.1 Update :
    Fixed Bloodhound Claws and Venomous Fang
  2. RasterOfTheUniverse
    RasterOfTheUniverse
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    1.3 Update :
    Updated to latest game version

    I've made quite a few changes to weapons so I'll lead you to the changelog that I've made !
  3. D1amondweaver
    D1amondweaver
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    This mod is great, only it doesn't work with 1.13.2  Do you plan to update it soon?
  4. JJthehotsoup
    JJthehotsoup
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    This is a great mod and I'm loving some of the DLC movesets but is/would it be possible to merge this with the swordsmanship mod?.
  5. teknique2323
    teknique2323
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    Claymore getting that light greatsword moveset? I needs it!
    1. RasterOfTheUniverse
      RasterOfTheUniverse
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      I can try it out, at some point.
  6. nuuro
    nuuro
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    Greatsword of Damnation should;'ve been a light greatssword tbh, the way the boss uses it is so silky smooth :(
    1. RasterOfTheUniverse
      RasterOfTheUniverse
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      In a way, you're right, it's just that it really looks like a weapon you'd mostly poke with, to me.

      I'll give it some thought.
  7. ccmedavid
    ccmedavid
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    Starscourge Greatsword   (I guess)
    Greatsword of Radahn (Lord)
    Greatsword of Radahn (Light)

    both Greatsword of Radahn still using Colossal Swords moveset when using both hand, so I guess Starscourge Greatsword have same problem too.
    1. RasterOfTheUniverse
      RasterOfTheUniverse
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      that's normal actually, at least for now.

      There AoWs require for the two swords to be there, and if I change their behavior, it fucks it up. So I have to leave it as is for now.
      At least, the one hand moveset is swapped.
    2. ccmedavid
      ccmedavid
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      Sorry to be rude, those weapon are for both hand thought. I mean is there anyone using one hand for a pair great sword? I open it in smithbox, there are a special attack [832] for these weapon. Do you know what is the ID for pair curved great sword?

      ps: I found another strange thing. when you are using these pair great sword with light attack, it will perform a one hand forth curved great sword light attack after finish the normal two hand Colossal Sword combo.
    3. RasterOfTheUniverse
      RasterOfTheUniverse
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      These weapons are programmed to be dual weapons, which means when you change your stance to both hands, it just calls a second blade.
      When I change a moveset, I have to change their behavior, or else the moveset doesn't work correctly, most of the time.
      Sometimes, a weapon has its own behavior, sometimes due to combos, and sometimes due to the AoW, this generally happens on the unique AoWs.
      Radahn's AoWs, be it the old one on Starscourge Greatsword, or the new ones from the DLC, they are pretty special, as in they use 2 swords when doing them.

      I can change that, for sure, but that will break the AoWs, and I don't want to do that.
      The compromise I can do for now, is to leave that unchanged.
      When using them with a single hand, they will have the Curved Greatsword moveset, but when you use them with both hands, it will do as in the vanilla game, which is dual wielding the sword, and using their own vanilla moveset.

      The other solution is to change the AoWs, which is out of the question.
      I will keep it as is for now, and then, when I can edit the movesets later, I can swap it properly, which is already planned.
  8. RasterOfTheUniverse
    RasterOfTheUniverse
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    1.2 Update :
    Updated to the new game version.

    Changed Beastman's Cleaver to Greataxe

    Changed Bastard Sword to Light Greatsword
    Changed Velvet Sword of St. Trina to Light Greatsword
    Changed Forked Greatsword to Light Greatsword
    Changed Flamberge to Light Greatsword
    Changed Inseparable Sword to Light Greatsword

    Changed Parrying Daggers to Backhand Blade
    Changed Celebrant's Sickle to Backhand Blade
    Changed Shamshir to Backhand Blade

    Changed Greatsword of Damnation to Heavy Thrusting Sword

    Changed Battle Hammer to Hammer
    Changed Rotten Battle Hammer to Hammer
    Changed Celebrant's Skull to Hammer

    Added 3 new WIP weapons (check description)
  9. RockNBeard
    RockNBeard
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    Question, have you looked what makes this mod not working, I had looked everywere and done all I could but still not working for me ( sorry for troubling you)
  10. RockNBeard
    RockNBeard
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    Can I ask you how to install this mod, been long since I had installed any mods
    1. RasterOfTheUniverse
      RasterOfTheUniverse
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      use modengine 2, put the regulation.bin file in the mod folder, then launch through the bat file included with modengine 2
    2. RockNBeard
      RockNBeard
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      had done that but still fire knight greatsword is still doing vanilla moveset, should I do this on new save?
    3. RasterOfTheUniverse
      RasterOfTheUniverse
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      nope, works on existing saves, someone else seems to have an issue with no new movesets, and idk why.
    4. RockNBeard
      RockNBeard
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      so just to be sure, I dowlnoad mod engine 2, then unpack it and then I'm putting your regulation.bin into folder mods in ModEngine2?
      I had done just that and then used different mod just to be sure everything is working and that mod is working ok
  11. uvsn
    uvsn
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    Can you change the appearance of the BLOODFIEND'S ARM to look like a greatsword?
  12. haloxpert03
    haloxpert03
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    sadly im one of the few its not working on