Now you can customize your game in a more flexible way, choosing which mechanics you want to use! I'm still developing this feature, so the available options are limited for now, but I'll be adding more options for you soon.
How to customize: --------------------------------------
1. Access the file "Options" located in: _Deflection folder.
2. Open the file with your favorite text editor.
Important: Make changes only within the "Custom Options" block to avoid problems with the mod's operation!
All Options:
Deflection Time
Poise Damage
Posture Mode
No Attack Cancel
Sekiro Guard Counter
Shield Can Deflect
Absorp Damage Received
With these instructions, you will have greater control over the options available in your game. Stay tuned for updates for more customizations in the future!
NOTE: I've noticed some people are reporting that they are taking damage during deflections and felt the need to clarify damage negation: Deflections negate 100% of PHYSICAL damage and only reduce elemental damage.
Version 0.07c introduces a customizable option with a table of custom values for each damage type, allowing you to configure it in a way that best suits your needs.
-- V. 0.07c Added customizable option for setting incoming damage absorption Improved current weapon detection Changes to the Posture System for NPCs: now guard breaks only occur with deflections
-- V. 0.07b Disable Logs Negates 100% of PHYSICAL damage and increases guard stability to 100% during deflections
-- V. 0.07 Fix Guardbreak with Stamina low Fix Stamina Consumption Fix Issue with custom options not applying settings Added function that changes GuardAbsorp and GuardStability dynamically Added Deflection during guard block animation Time window for Multi-Deflection changed from 0.1s to 0.2s
-- V. 0.06 Continuous Deflection Window Fix Seamless Coop
-- V. 0.05 Added the "Sekiro GuardCounter" option which allows you to perform counterattacks similar to Sekiro. Fixed a bug that caused damage to the player when deflecting attacks
Olá Vizzo, será que você poderia lançar um tutorial de como instalar e fazer pra funcionar no coop? Tentei de diversas formas e cara, ainda sim não consegui, mexi em configurações do bloco de notas, nas pastas e nada! Seria de grande ajuda! Valeu amigão!!
Hello! Would it be possible to add stamina consumption while deflecting? I'd like it to work similarly to the "Deflecting Hardtear" from the DLC, with just a small amount of stamina being used.
After installing this mod, all of the items that are on the ground have been changed to ?ItemName? with ?ItemDescription? and a few loading screens instead of the info it usually gives are replaced my ?LoadingTitle?(222) and ?LoadingText?(222). Is there any way to fix this or do I have to start a new game with this mod?
EDIT: when trying to start a new game, all presets are naked and there are additional randomized presets with bugged names. I don't know what I am doing wrong but I know it is something. When I install, I put the deflection module in the game folder like the guide tells me to, and I put the other folders inside ME2 folder. I'm not sure where I'm going wrong here.
can someone explain "CUSTOM_POISE_DAMAGE = 100.000" when I deflect an attack, is this poise damage to me or the enemy? also if I put it to "80.000" do you guys think it's fair/balance
1406 comments
Hello!
I really appreciate all your feedback. While it's difficult to respond to everyone, I'm doing my best to read all your feedback.
I'm still developing this feature, so the available options are limited for now, but I'll be adding more options for you soon.
How to customize:
--------------------------------------
1. Access the file "Options" located in: _Deflection folder.
2. Open the file with your favorite text editor.
Important: Make changes only within the "Custom Options" block to avoid problems with the mod's operation!
All Options:
With these instructions, you will have greater control over the options available in your game. Stay tuned for updates for more customizations in the future!
-- V. 0.07c
Added customizable option for setting incoming damage absorption
Improved current weapon detection
Changes to the Posture System for NPCs: now guard breaks only occur with deflections
-- V. 0.07b
Disable Logs
Negates 100% of PHYSICAL damage and increases guard stability to 100% during deflections
-- V. 0.07
Fix Guardbreak with Stamina low
Fix Stamina Consumption
Fix Issue with custom options not applying settings
Added function that changes GuardAbsorp and GuardStability dynamically
Added Deflection during guard block animation
Time window for Multi-Deflection changed from 0.1s to 0.2s
-- V. 0.06
Continuous Deflection Window
Fix Seamless Coop
-- V. 0.05
Added the "Sekiro GuardCounter" option which allows you to perform counterattacks similar to Sekiro.
Fixed a bug that caused damage to the player when deflecting attacks
can someone pls help
EDIT: when trying to start a new game, all presets are naked and there are additional randomized presets with bugged names. I don't know what I am doing wrong but I know it is something. When I install, I put the deflection module in the game folder like the guide tells me to, and I put the other folders inside ME2 folder. I'm not sure where I'm going wrong here.
when I deflect an attack, is this poise damage to me or the enemy?
also if I put it to "80.000" do you guys think it's fair/balance