Now you can customize your game in a more flexible way, choosing which mechanics you want to use! I'm still developing this feature, so the available options are limited for now, but I'll be adding more options for you soon.
How to customize: --------------------------------------
1. Access the file "Options" located in: _Deflection folder.
2. Open the file with your favorite text editor.
Important: Make changes only within the "Custom Options" block to avoid problems with the mod's operation!
All Options:
Deflection Time
Poise Damage
Posture Mode
No Attack Cancel
Sekiro Guard Counter
Shield Can Deflect
Absorp Damage Received
With these instructions, you will have greater control over the options available in your game. Stay tuned for updates for more customizations in the future!
NOTE: I've noticed some people are reporting that they are taking damage during deflections and felt the need to clarify damage negation: Deflections negate 100% of PHYSICAL damage and only reduce elemental damage.
Version 0.07c introduces a customizable option with a table of custom values for each damage type, allowing you to configure it in a way that best suits your needs.
-- V. 0.07c Added customizable option for setting incoming damage absorption Improved current weapon detection Changes to the Posture System for NPCs: now guard breaks only occur with deflections
-- V. 0.07b Disable Logs Negates 100% of PHYSICAL damage and increases guard stability to 100% during deflections
-- V. 0.07 Fix Guardbreak with Stamina low Fix Stamina Consumption Fix Issue with custom options not applying settings Added function that changes GuardAbsorp and GuardStability dynamically Added Deflection during guard block animation Time window for Multi-Deflection changed from 0.1s to 0.2s
-- V. 0.06 Continuous Deflection Window Fix Seamless Coop
-- V. 0.05 Added the "Sekiro GuardCounter" option which allows you to perform counterattacks similar to Sekiro. Fixed a bug that caused damage to the player when deflecting attacks
Thank you! It's a great mod. I like that it's game balanced and that it's customizable! By the way, could you able to list which TAEs of the c0000.anibnd.dcx file the mod modifies? I'd like to merge with other modules.
Is there a way for me to enable the posture bar? For some reason, the posture bar doesn't show up for me no matter what I do. The deflection works fine, it's just the posture bar is not visible for me. I know that you can download a posture bar mod config, but I don't know where to put it, let alone make it work.
Man, this mod is phenomenal, as a Sekiro lover and modder, I'm particularly fascinated seeing this in ER! However, it needs a few more tweaks, parrying fast and continuous combos is practically impossible because of the animation delay after the first parry, which makes the next attack almost always hit, maybe increase the speed at which the character raises the weapon? I don't know and it would be great to parry in power stance. Anyway, incredible mod, looking forward to the updates PS: I'm Brazilian too :D
how to deflect a combo? like malenia and some other boss who does two or three attack in a row. i cant seem to deflect again immediately after deflecting
Hello, I'd like to ask for some help regarding an issue that happens whenever I try to use guard while two-handing a weapon. The game minimizes and a cmd window opens with the following message:
Created Scripts-Data-Exposer-FS Console [HKS Exposer]: BAK ABSORP: 55 [HKS Exposer]: BAK STABILITY: 42 [HKS Exposer]: CURR ABSORP: 100 [HKS Exposer]: CURR STABILITY: 100,
and then the game is effectively frozen and can only be closed. I made sure to install the mod correctly and it is on a fresh install with the file integrity verified twice. Shield deflection works well enough, I did some tests in the tutorial cave and basically two-shot the tutorial boss.
Excuse me, how does the Sekirodeflect - X - Clevermodpack patch work? I'm following the instructions on his page but they end with one mod's files replacing the other and neither one works.
Great mod! I just have a small issue. Whenever I start the game and press the parry button for the first time, the command window pops up and takes focus, preventing any input. I have to click back on the game window to regain control of my character.
1356 comments
Hello!
I really appreciate all your feedback. While it's difficult to respond to everyone, I'm doing my best to read all your feedback.
I'm still developing this feature, so the available options are limited for now, but I'll be adding more options for you soon.
How to customize:
--------------------------------------
1. Access the file "Options" located in: _Deflection folder.
2. Open the file with your favorite text editor.
Important: Make changes only within the "Custom Options" block to avoid problems with the mod's operation!
All Options:
With these instructions, you will have greater control over the options available in your game. Stay tuned for updates for more customizations in the future!
-- V. 0.07c
Added customizable option for setting incoming damage absorption
Improved current weapon detection
Changes to the Posture System for NPCs: now guard breaks only occur with deflections
-- V. 0.07b
Disable Logs
Negates 100% of PHYSICAL damage and increases guard stability to 100% during deflections
-- V. 0.07
Fix Guardbreak with Stamina low
Fix Stamina Consumption
Fix Issue with custom options not applying settings
Added function that changes GuardAbsorp and GuardStability dynamically
Added Deflection during guard block animation
Time window for Multi-Deflection changed from 0.1s to 0.2s
-- V. 0.06
Continuous Deflection Window
Fix Seamless Coop
-- V. 0.05
Added the "Sekiro GuardCounter" option which allows you to perform counterattacks similar to Sekiro.
Fixed a bug that caused damage to the player when deflecting attacks
By the way, could you able to list which TAEs of the c0000.anibnd.dcx file the mod modifies? I'd like to merge with other modules.
However, it needs a few more tweaks, parrying fast and continuous combos is practically impossible because of the animation delay after the first parry, which makes the next attack almost always hit, maybe increase the speed at which the character raises the weapon? I don't know
and it would be great to parry in power stance. Anyway, incredible mod, looking forward to the updates
PS: I'm Brazilian too :D
Created Scripts-Data-Exposer-FS Console
[HKS Exposer]: BAK ABSORP: 55
[HKS Exposer]: BAK STABILITY: 42
[HKS Exposer]: CURR ABSORP: 100
[HKS Exposer]: CURR STABILITY: 100,
and then the game is effectively frozen and can only be closed. I made sure to install the mod correctly and it is on a fresh install with the file integrity verified twice. Shield deflection works well enough, I did some tests in the tutorial cave and basically two-shot the tutorial boss.
mod's files replacing the other and neither one works.
What am I doing wrong?