te base game comes with an application in the base game's folder that disables the anticheat. you just won't be able to play online in that way until you turn it back on
https://www.nexusmods.com/eldenring/mods/5692?tab=description This mod is inspired by Ultimate Talisman. The author tried to combine the effects of various talismans into one but did not modify the `stateInfo` field correctly, so some effects did not work.
To explain a bit, in order to make use of the effect of talismans, one must assign the corresponding value to the `stateInfo` field. For example, the corresponding value of Gold Scarab is 76, while Arrow's Reach Talisman goes for 168.
When I try to merge regulation.bin using DSMapStudio, I get ""CSV has wrong number of values"" and cannot merge. I have merged Elden Lords Army Of Summons and Unlocked Spirit Ashes into the original regulation.bin. What is wrong?
Excuse me, my Mod Engine 2 already has a file named regulation.bin. In this case, how should I install your mod? Simply placing the folder into the MOD folder and running the game has no effect.
You need to merge it, the regulation bin is what makes the mod work as that is where the data is stored and simply replacing it will replace another mods data. https://www.nexusmods.com/eldenring/mods/5441 this should do the work for you, although from the description this can only merge regulation.bins other conflicting files you either wait for an update or do it manually.
It can be done quickly, but if you set it to the fastest speed, the difficulty of the game will collapse, so we intentionally set it to the same speed as the original Talisman.Therefore, I have no intention of uploading the changed file.
Just to be sure, if you want to change it, use the Smithbox app to change motionInterval of 310420 in ①SpEffectParam.csv to 0. ②You can do it by deleting 310421,310422 of SpEffectParam.csv and importing it.
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You can install a translation function in a browser extension or use a translation site.This language is Japanese.
This mod is inspired by Ultimate Talisman. The author tried to combine the effects of various talismans into one but did not modify the `stateInfo` field correctly, so some effects did not work.
To explain a bit, in order to make use of the effect of talismans, one must assign the corresponding value to the `stateInfo` field. For example, the corresponding value of Gold Scarab is 76, while Arrow's Reach Talisman goes for 168.
Have you checked this?
I have merged Elden Lords Army Of Summons and Unlocked Spirit Ashes into the original regulation.bin.
What is wrong?
does this mod combined all talismans mentioned in description into one?
Just to be sure, if you want to change it, use the Smithbox app to change motionInterval of 310420 in ①SpEffectParam.csv to 0.
②You can do it by deleting 310421,310422 of SpEffectParam.csv and importing it.
Note: The game difficulty level will be ruined.
スーパーアーマーの制御も同じっぽくて、武器防具の数値上のtoughness cutをゴリ上げするしか解決できませんでした