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Created by

tglhell

Uploaded by

tglhell

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23 comments

  1. zerolxrdd
    zerolxrdd
    • member
    • 0 kudos
    how can i merge the HKS file with DMN mode?
  2. AsDelTienpo
    AsDelTienpo
    • member
    • 0 kudos
    i mixed the parameters, and the bufs don´t last long
  3. Yozoora99
    Yozoora99
    • member
    • 0 kudos
    good
  4. deleted236036465
    deleted236036465
    • account closed
    • 0 kudos
    really nice, i love it,sometimes it even gets stuck with both bloodflame and lightning visually (and alternates periodically between fire damage and lighting ) and fucks up some sounds ahahah
  5. xCyrox
    xCyrox
    • member
    • 0 kudos
    i dont know if i did smtiing wrong but i folod the description exactly and it dosent work
  6. wickt
    wickt
    • member
    • 0 kudos
    Can it add the death plague effect?
  7. dom1964
    dom1964
    • member
    • 0 kudos
    Hi, nice mod.
    Trying to do something myself and was wondering what's the param to make a grease buff persistent after switching weapon? Or even better to make a grease effect as innate effect? Thanks for your help.
    1. tglhell
      tglhell
      • supporter
      • 10 kudos
      Cycle SpEffectParam ID part is responsible for maintaining the buff even when switching weapons.
    2. dom1964
      dom1964
      • member
      • 0 kudos
      much appreciated thanks
  8. greggycortez
    greggycortez
    • member
    • 0 kudos
    Hello, nice mod...please add seppuku buff variant like before  😁
    1. tglhell
      tglhell
      • supporter
      • 10 kudos
      Updated it
    2. greggycortez
      greggycortez
      • member
      • 0 kudos
      Wow thank you so much
  9. zhuoyuli
    zhuoyuli
    • member
    • 0 kudos
    Good mod
  10. reinazer03
    reinazer03
    • member
    • 0 kudos
    doesnt work. put in mod folder, add path mod to eldet.toml nothing