Rennala is coming next wednesday. Then I'll take a look at some minor bosses, and then Rykard. I want to make these overhauls as I progress into the game.
About the dragons (Bayle, Placidusax), these are very difficult to mod, their movesets are very limited, and their skeletons are pretty unique so new animations would be awfully hard to make/import.
I'm starting to have a few ideas for Fortissax, but right now I don't feel skilled enough to tackle him considering my ambitions.
But don't worry, I won't stop modding until every boss gets its overhaul.
Incredible mod mate!!! Always felt sorry for Godrick, though I've always respected his acknowledgement of the Dragon legacy! And since he is genuinely of the Golden heritage, this overhaul is definitely more like him! Thank you so much for the amazing work!
Awesome! I get how to merge regulation bin and sfx, but never figured out Event or Mapstudio files. I've always wanted to learn the latter (To Merge Vanilla Plus Maliketh + Convergence's Azula Map file)
Thanks so much for writing this up. I'd ask if you could merge the Event and Mapstudio files with Convergence for me, but i'd rather not kid myself. I'll take a look. Wish me luck, i'll need it.
Edit: Yeah, I can't do this. Too complicated. Least you made a guide but this is beyond my expertise.
This is the perfect Godrick mod. You've really made the best version of him possible. I'd like to use this for my own Elden Ring multiplayer expansion mod and I'd love it if you'd join our team, too. My name is graylyhen94 at Discord. Please DM me some time, your work here was incredible
The Grafted Scions just seems...really unnecessary? Kinda jarring to just have that thing pop up outta nowhere and interrupt the flow of the fight. Also the fire tornado is really bad for the eyes.
23 comments
Then I'll take a look at some minor bosses, and then Rykard. I want to make these overhauls as I progress into the game.
About the dragons (Bayle, Placidusax), these are very difficult to mod, their movesets are very limited, and their skeletons are pretty unique so new animations would be awfully hard to make/import.
I'm starting to have a few ideas for Fortissax, but right now I don't feel skilled enough to tackle him considering my ambitions.
But don't worry, I won't stop modding until every boss gets its overhaul.
1. Is there a way to make it so the fire tornado stays until after Godrick's death speech is finished, instead of disappearing instantly?
2. What does the file "Only fire trail in P3" mean? That mean only the ring of fire is added and not the tornado?
$Event(10002814, Restart, function() {
WaitFor(HPRatio(10000800) <= 0);
with :
$Event(10002814, Restart, function() {
WaitFor(EventFlag(10000800));
2. Yes
thx so mucho for this mod.
Greatings from Argentina :)
Btw, do you know if there's a guide somewhere on how to merge the Event and Mapstudio files?
I'll upload a written tutorial on how to merge these files
Edit: Yeah, I can't do this. Too complicated. Least you made a guide but this is beyond my expertise.