hi, I'm very interested in the mod, I just wanted to know if we can use this version of the mod with the new convergence update? usually, mods require updates, but others work just fine even when a mod gets an update.
Amazing work! I really like summoning especially when clearing areas. The summons are tanky enough that i dont have to worry about upgrading them.
I have encountered some problems though that i would like some help with -- like summoning not working or the summons spawning underneath the map (happens in revamped areas such as fort faroth. idk if its convergence or the summon mod though.)
another i have encountered is that the hair (24) became insanely long. this happened right after i installed the mod. Selen summon is using the same hairstyle, was this intentional? https://imgur.com/7GmRRO5
Lastly, there are names in the spirit summons but the description is ?goodsinfo?. https://imgur.com/IcbaHAw
I have the ?goodsinfo? bug playing in English as well.
Also...are all of the summons supposed to be available at the start of the game in the crafting menu, and, also cost NOTHING to craft and summon?
I was hoping you'd have to find these summons and they would be traditional spirit ashes that you find or earn from perhaps defeating the boss or unit they belong to. I think that would be more fun personally.
Just my 2 cents but I just don't understand why they are all accessible for free immediately, I guess because it's supposed to be more of a sandbox mod disregarding balance. If so, fair enough. I'd prefer to earn them.
Yeah. "self discipline" and all that. I actually might look into seeing if that's something I can do instead...or...adding a requirement to the crafting recipe.
Crafting is free for easy acces for everyone that goes for the summons as well, just play the way u want and use them when u want to use them. Also suggest starting as a necromancer as they start with the spirit calling bell which u need for summoning.
Hello, can you tell me which parameters in the regulation.bin file you edited? I want to combine several mods for myself, but I have little experience, and the Smithbox program shows a lot of unnecessary parameters.
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I was so stoked to finally play around with Malenia and the other girls but noooooo.
I have encountered some problems though that i would like some help with -- like summoning not working or the summons spawning underneath the map (happens in revamped areas such as fort faroth. idk if its convergence or the summon mod though.)
another i have encountered is that the hair (24) became insanely long. this happened right after i installed the mod. Selen summon is using the same hairstyle, was this intentional? https://imgur.com/7GmRRO5
Lastly, there are names in the spirit summons but the description is ?goodsinfo?. https://imgur.com/IcbaHAw
Also...are all of the summons supposed to be available at the start of the game in the crafting menu, and, also cost NOTHING to craft and summon?
I was hoping you'd have to find these summons and they would be traditional spirit ashes that you find or earn from perhaps defeating the boss or unit they belong to. I think that would be more fun personally.
Just my 2 cents but I just don't understand why they are all accessible for free immediately, I guess because it's supposed to be more of a sandbox mod disregarding balance. If so, fair enough. I'd prefer to earn them.
Also suggest starting as a necromancer as they start with the spirit calling bell which u need for summoning.
"?goodsinfo?" error though, playing in English, any suggestions?