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MisterB1969

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MisterB1969

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13 comments

  1. ZereinShadowhaunt
    ZereinShadowhaunt
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    Russian translation 

    1. Download original files.
    2. Drag Enderal Food & Harvest.esp from the archive to Enderal Special Edition\Data and override.
  2. deleted61728736
    deleted61728736
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    This might be a silly question but is this compatible/made redundant with EGO? 
    1. MisterB1969
      MisterB1969
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      The two won't work together. It's one or the other, I'd make sure this comes below EGO. The creator of EGO and I, have obvious design philosophies. He/she likes their way. I like mine. :) Granted, EGO makes some interesting changes. Mine, isn't meant to make diverge too much from base, because I feel Enderal has a great system just the way it is. All I am doing, is tweaking things a little bit. 
    2. Alicyl
      Alicyl
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      I'd make sure this comes below EGO.

      This can safely overwrite the changes made to drinks and food by EGO if it is loaded after it?
  3. xxss5songokuxx
    xxss5songokuxx
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    Cool mod but do you mention anywhere that you're changing the timescale?
    1. MisterB1969
      MisterB1969
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      I don't think this mod changes the timescale if it does, let me know. 
    2. xxss5songokuxx
      xxss5songokuxx
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      Global timescale=0.12 in Enderal Food & Harvest.esp... that's your mod right?
  4. kallman89
    kallman89
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    Am i missing something or dose this mod require "Regeneration Fixes and Food Diversification" that is a non SE mod while itself is a SE mod? 
    1. xxss5songokuxx
      xxss5songokuxx
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      Yep. Two mods require it and both have form 43 esp. Shiza
  5. Kryptox
    Kryptox
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    At the moment, I mostly just eat roasted wolf (bear, crab, etc) meat for the regen buff. Have these had their "Regen" stat nerfed like the raw versions?
    I like the idea of the food categories doing different things and the extra little buffs, but don't want to lose my go to out of combat regen foods lol.
    Thanks.
    1. MisterB1969
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      Well the "New" seared recipes (without the salt), have seriously reduced healing from the normally cooked with proper equipment. So they only last 3 minutes. Otherwise, I have not touched the base durations of the standard food. 
  6. SalamiOrigami
    SalamiOrigami
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    Just speaking from how I've personally modded my game: I reactivated vanilla Skyrim levels of passive health regeneration using another mod, so a mod like this or a needs mod that brings some purpose back to food/drink/rest are nice. I'd like to be able to get to where my character only has to eat once or at most twice a day, unfortunately in vanilla Enderal I had to eat constantly to restore my health (unless I went with an entropy build and ate souls instead).
    1. MisterB1969
      MisterB1969
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      Ah coolies. I'm a big fan of Enderal's food and healing system, personally. I just felt I wanted to do some tweaks. And that, I love to add little benefits to food here and there.