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  1. HajyMurat
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    • Please read installation section before asking questions
    • You DON'T have to install NPC Addon if you don't want to
    Note on Keeper armor sets:

    • Mail mittens (gloves), Keeper Knight cape, gorget for a mail armor and Keeper Knight armor blueprints can be bought in the Suntemple armory
    • It is important that you use gorgets (amulets) and bevors (neck armor) only with the armor they designated to. So if for example a gorget marked "light" it means that it should be used only with Keeper Mail and Keeper Knight Mail armor. Otherwise you will have clipping issues.
    • You can upgrade your Keeper and Keeper Mail armor to Keeper Knight and Keeper Knight Mail armor in the forge
    • You can upgrade gorget and gorget (light) to Keeper Knight Bevor and Keeper Knight Bevor (Light) in the forge
    • Some guards may wear Keeper Mail armor after this update. Wait for 2 weeks or manually reset their inventory to fix that
  2. HajyMurat
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    NPC Addon
    Unfortunately I can't confirm most of the black face bug reports. Alternatively use NPC Addon - no face and hair changes version. It has been updated so it contains all the changes of NPC Addon - Full except for hairs and faces

    If you're switching from NPC Addon Full to NPC Addon - No face and hair changes then delete following folders that were coming along with the Full version:

    • Meshes\Actors\Character\FaceGenData
    • Textures\Actors\Character\FaceGenData


    Check under spoiler if you have any problems related to NPC Addon
    Spoiler:  
    Show

    Added NPC Addon - Vanilla Jespar Face and Hair

    • If his hair turn black remove 00018A9A.nif from
    EAWO NPC Addon\Meshes\Actors\Character\FaceGenData\FaceGeom\Skyrim.esm (skyrim.esm is a folder name)


    If Calia is missing her face tattoo go to
    Meshes\Actors\Character\FaceGenData\FaceGeom\Skyrim.esm and remove 00018FBE.nif and 0014BE90.nif. After that run the game and load a save. If tattoo still hasn't appeared exit the game and restore the files you just deleted (ctrl+z).

    Added NPC Addon - No Face and Hair Changes
    If you've already installed other version of NPC Addon do the following:

    • Open mod folder via modmanager
    • Delete actors folder from meshes
    • Delete characters folder from textures/actors
    NPC Addon - Update 1.1
    If you have previously installed NPC Addon Instructions above still apply depending on the version you choose.

    Previous FOMOD version (1.01) is partially bugged.

    • If you previously installed NPC addon FOMOD version you need to update and wait in some cell for about 2 weeks
    • If you installed FOMOD version but only inventory changes you don't need to update
    • If you're using older versions of NPC Addon (non-fomod) and happy with it you don't need to update no matter if you installed face and hair changes or not.

    The reason why
    Separating Face and Hair Changes from NPC Addon was a bad idea. Using 2 plugins to change same NPCs (inventory for main file and appearance for optional) cause some NPC walk around naked. For now you can choose whatever version you want but in the future I won't be able to support all 3 versions so I can't say which will get updates.

    NPC Addon - Update 1.12

    • Removed Apothecary outfit record that was interfering with the Main file plugin and causing naked Apothecaries
    • Added missing battlemage and Nehrim battlemage sets to NPC Addon - Full
    NPC Addon - Update 1.14

    • Removed Jespar changes. If you want his armor and/or face changed see optional files
    • Fixed some bandits not using Iron helmet in their inventory

    NPC Addon - Update 1.15

    • Added Zu-Sherath oufit to his locked chest (Inspired by and highly recommended to use with No more Skyrim-looking creatures)
    • New Darim's outfit and weapon (Wanted in Riverville - Paylas Nay'Yarim)
    • Redrick outfit and face changes (Wanted in Riverville - Redrick Borecut)
    • Changed Rugar's face
    • Added notes and letters to bounty bandits for immersion sake. Nothing fancy just so you know who you just have killed - WIP
    NPC Addon - Update 1.16

    • Removed all Lost One's edits. If you want to change their appearance and outfit check out my new mod called Lost Ones Revised

    NPC Addon - Update 1.17

    • New Face, hair and outfit (not lootable) for Dohra Dal'Goldenford (Goldenford castle boss). Now she looks like a lady. (Which spent god knows how many time among corpses in the haunted castle)
    • Fur armor for Ulvar and Bunvar. Now they look not like bandits but like someone who went hunting up to freezing mountains
    • City Gate Hunter now uses Tracker Outfit instead of swashbuckler
    • Changed some travelers outfits so they don't look like warriors now
    • Removed sword from Yrinto Sha'Amgash and gave him oriental dagger
    • Kileans now use new kilean garb
    • Heddor Fisherbroad now looks like a hunter not beggar
    • Removed sword from Bal Hes'Zel and gave him a dagger
    • Removed weapon from Blacksmith apprentice in Ark
    • New weapon and outfit for sailors who previously were looking like beggars

    NPC Addon - Update 1.18

    • Some outfit adjustments for citizens of Ark to improve clothes replacer experience
    • New unique outfit for accountant Tiwon
    • Removed weapon from Gomes Ballan and some other citizens

    NPC Addon - Update 1.19

    • New outfits for Myrad Keepers
    • Changed appearance of clone myrad keepers and gave them names
    • Added Plumed hats for some citiezens
    • Added more diversity to fine clothes outfits that citizens use
    If Calia is missing her face tattoo go to Meshes\Actors\Character\FaceGenData\FaceGeom\Skyrim.esm and remove 00018FBE.nif and 0014BE90.nif. After that run the game and load a save. If tattoo still hasn't appeared exit the game and restore the files you just deleted (ctrl+z).

    NPC Addon - Update 1.2

    NPC Addon now requires Keeper Armor.esp so make sure to download Keeper Armor FOMOD in the optional files section

    • New set of light chainmail keeper armor (Given in the forge during the quest instead of a City Guard armor)
    • New sets of Keeper Knight Armor (Righteous Path and Assassin armor (?) alternative. Buy blueprints in the Suntemple armory)
    • Unique outfit and weapon for Thealor Arantheal
    • Unique outfit for the Signet Leader Jorek and Natara Dal'Veram
    • Changes to Keepers outfits to compliment new armor and outfits
    • Changed clone faces for some keepers
    • Unique armor and weapon for Mercenary group in the quest Taming the Waves
    • Each Mercenary in this quest now have a reward for a job according to his rank
    • Added reading glasses for some older NPCs (librarian in ark and some old folk in the Suntemple)
    • Unique outfits and weapon of some bounty bandits now can be tempered

    NPC Addon Full - Update 1.21
    Jespar and Calia changes are in the EAWO Companions now. Check optional files.

    UPDATE INSTRUCTIONS

    Before updating NPC addon go to Meshes\Actors\Character\FaceGenData\FaceGeom\Skyrim.esm and remove following files:

    • 0014BE90.NIF
    • 00018FBE.NIF
    • 00018A9A.NIF
    • 0014BE8F.NIF
    Then go to textures\actors\character\FaceGenData\FaceTint\Skyrim.esm and remove following files:

    • 0014BE90.dds
    • 00018FBE.dds
    • 0014BE8F.dds
    If you use MO2 these files will be in the NPC Addon or EAWO Main folder (depending on wether you've installed addon into a separate folder or not)

    For modmanager users who have installed EAWO Jespar into a separate folder - REMOVE IT

    • Install EAWO Update 1.21
    • Install EAWO NPC Addon
    • Install EAWO Companions (If you want changes for Jespar and Calia)

    IF YOU HAVING JESPAR BLACK FACE BUG TRY TO REMOVE 0014BE8F.dds from textures\actors\character\FaceGenData\FaceTint\Skyrim.esm
    Changelog

    • Removed changes for Calia from NPC Addon. If you want new armor and face for her download EAWO Companions
    • New unique Archmagister Lexil outfit
    • A hat to new High Mater Akawia's outfit(Sun Tenmple)
    • New unique Aged Man's "servant" outfit
    • Pyrean outfits for people in Pyrean's memories (The Word of the Dead quest)
    • Changed outfits if Undercity Fences to look more "shady"
    • Changed Silia Foxhand's hair to more appropriate for an undercity dweller
    • Gave new outfit for a Shrouded mage in the Undercity and renamed him to Smuggler Mage
    • New hoods and robes for some Wild mages
    • Adjusted outfits for travelers. Now they will use different backpacks.
    • New unique outfits for bounty bandits Bertulus the Ripper, Maulus Pawdance "The Strangler" and Ora Millendance,
    • Unique weapons for Maulus Pawdance "The Strangler"
    • Added more "background" notes for bounty bandits
    • New outfits for Undercity Arena pit fighters
    • Changed beards and height of Twins (pit fighters)
    • Changed haircut of Raga Shadowclaw (pit fighter) to emphasize her badass head tattoo
    • New outfit and weapon for Karek
    • New unique outfit for Rasha (Arena fights manager)

    NPC Addon Full - Update 2.0
    New outfits for:

    • City Guard Commander Leora Eren
    • Nehrim Officer Alma
    • Duneville sailors
    • Megran Ironford. Removed most of his loot
    • Bounty Sister Cedea. Also added diary
    • Maxus Tabaccus
    • Poldir
    • New outfit and renamed Dijam's Kilean Mercenaries to Kilean Bodyguards
    • Endralean Mercenaries in the Golden Sickle quest
    • Adjusted Duneville marauders outfits and renamed them to Kilean Deserters
    • Bentelor
    • Bounty bandit Gagantua
    • Powder Desert and Frostwille region wild mages
    • Protectors/Kileans in the hideout in the Last Stone quest (Golden Sickle questline)
    • Combat outfit for Tealor Arantheal during the quest "Shards of Order"
    • Duncan in Esme's quest
    • Winter outfits for some mercenaries at Excavation site (Rhalata questline)

    Other changes

    • Arena Enemies level scale. They will always have more levels than the player no matter when you decide to play arena quest.
    • Reverted changes for some of the mercenaries (Mages) in the Taming the Waves quest (For lore sake)
    • New Kilean Light Armor
    • Golden Sickle Protectors now use Protector Armor and weapon
    • Added Fur Mage robes and distributed them among some of the wild mages of Frostcliff region
    • Added weight slider for Twilight armor
    • Some adjustments to Kurmai's outfit
    • Unique sword for Brother Sorrow (Rhalata)

    Main File
    Spoiler:  
    Show

    Main File - Update 1.1

    • Added Keeper Armor
    Main File - Update 1.11

    • Lishari outfit fixes. Adjusted her shawl to reduce clipping with vanilla hair.
    • Keeper armor is in Optional files now. Added Alternative variant and FOMOD installer
    • Reduced glossyness of the Solaris version of the Keeper armor

    Main File - Update 1.12

    • Adjusted Selna's Cape (Reduced shoulderpads clipping)
    • Renamed Solar shield to Selna shield
    • Apothecary set now has separate gloves and boots
    Main File - Update 1.13

    • Death Storm invisible sword fix, added scabbard
    • Fixed Female Iron hauberk - now it uses female mesh
    Main File - Update 1.13a

    • Death storm scabbard adjustment
    • Selna cape mesh path fix. Delete unique folder from meshes/EAWO/armor if you installed previous update. (Make sure you don't delete Unique sets folder!)
    Main File - Update 1.14

    • Selna and Rogue Templar female gloves gap fix (partial)
    • If you have any bugs with deathstorm sword go to EAWO/weapon/unique/DeathStorm and rename fury_no_scabbard.nif to fury.nif
    Main File - Update 1.15

    • Replaced 1h Tempered steel Axe so now it's not just a small copy of 2h axe
    Main File - Update 1.16

    • DCR armor and weapon (Mystery set) is now included in this mod. No need to download it separately
    • Added missing Arcanist cowl textures
    • New "old Iron" arrow and quiver textures
    Main File - Update 1.17

    • Added skarrag unique set armor files. No need to download it separately
    • moved backpack fix to main update file
    • Fixed ground meshes of Master Smith helmet, boots of the fallen, hands of the tribunal
    • Reduced glossiness of Tribunal set
    Main File - Update 1.18

    • Fine clothes replacer
    • Small fixes to kilean garb
    • Resized Iron and Steel 2h swords and replaced vanilla scabbards
    • New female version for Wandering mage. Fixed the bug when it looks like male model if you haven't went through additional changes. Requires additional download - Hedge Mage Armor SSE

      • Drag textures into EAWO folder
      • Drag all meshes into meshes\EAWO\armor\unique sets\wandering mage\f\

    Main File - Update 1.19

    • Made breathing holes on Fine steel helmet transparent and a bit smaller
    • Venturer hat now has a fake hair to avoid clipping and bald heads
    • Fixed invisible wrists on venturer gloves
    • Minor fixes to venturer coat

    Main File - Update 1.2

    • Resized Keeper swords and added scabbards
    • Replaced Keeper and Novice of the Order robes and hoods

    Main File - Update 1.21


    • Minor texture and clipping fixes for Fine Beige Clothes
    • New female version of Merchant hat
    • Replaced and renamed Hood of the Marksman
    • Replaced and renamed Magic-Imbued robe and hood
    • Reduced the size of the 2h Rune sword
    • Replaced 2h Rune axe and warhammer and 1h rune sword so now they're not smaller/bigger copies of their counterparts
    • Reduced size of some of the 1h swords (iron, steel, rune, silver)
    • Dagger of Despair now have unique model
    • Added separate version of female Skaragg set
    • Replaced priest and High Mater's robes

    Main Update 2.0

    • Tier II Unique Armor Sets
    • Fixed partitions for Selna cuirass and Fine steel gauntlets
    • Replaced "slave" collar on an Endralean Sublime Garb (female) with a scarf and fixed minor clipping on sleeves
    • Added missing weight slider to Righteous Path Cuirass
    • Replaced Endralean Sublime Garb (Green and Red)
    • Renamed Frostbite Staff to Entropist Staff and changed model
    • New model for Righteous Path Greatswords
    • Fixed wrong blood decals on Righteous Path 1h sword
    • Fixed female fence hood
    • Protector Tabard now have Golden Sickle emblem
    • Fixed Guildmaster's missing calves
    • Fixed Rogue Templar invisible boots
    • New Spacious backpack model
    • Replaced horn to flute on Shoulderbag
    • Removed metal elements from Kurmai's (Navigator) robe
    • Helmet of the Inner Frost now have unique model
    • Moved Aeterna armor crafting from a tanning rack to a forge
  3. HajyMurat
    HajyMurat
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    What to do If you see naked Apothecary (or any other naked person)

    • Make sure that you have downloaded ALL files from the Main section
    • If you use EAWO NPC Addon or EAWO Companions make sure that they're up to date and loaded AFTER the files from the main section. Follow installation process and download all required files and make sure that you put them EXACTLY where instruction says you to put them.
    • Open console. Click on the naked NPC and type resetinventory OR go in some cell and wait for 2 weeks.
    • If non of this works report in the BUGS section
  4. MindDoser
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    Any chance for this wonderful mod, to receive an update? I love how armors looks (especially some Light Armor sets), but some of the Chest sets (4 so far i have found), makes character naked, and some of the helmets,ie, Face of the Tracker, makes character bald, since helmets are invisible, and shows up only at inventory. Checked said helmet (Face of the Tracker) at NifSkope, and .nif shows just a hood, with the front part, missing from the mesh. Then, went to original mod (Unique Armor Sets Replacer Enderal SE), downloaded Tracker set to check, and there's a different helmet (a Bosmer hood) into mesh folder.
    Here's the image that shows the ingame EAWO FotT, vs EAWO nifskope mesh, vs original's mod (UASR) Face of the Tracker nif. Bottom right corner it's the mesh from og Unique Armor Sets Replacer, Tracker set (which also using Bosmerhood as name): 
     
    Not using literally any other armor/weapons mods, except EAWO (without NPC addon)+reqs+patch for ISC, and checked 3 times installation. Unless i'm missing something, perhaps something wrong with files? Sorry for the long text. Thanks in advance+endo. 
  5. Isewein
    Isewein
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    Despite all the warnings and odd bugs, I highly recommend this mod over its more recently updated alternatives still. Some of the designs are excellent and fit the world of Enderal to a T. The Nilfgaardian Keeper armour (with the sun and the Seraph-like winged helmets), the Aged Man who truly looks like a man out of time, the Golden Sickle badges, the Rhalata who get proper cloth masks - you spend so much time around these during the game that the visual updates really contribute to lending these factions their unique character.
  6. DannyWrite
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    I noticed that Fast Travel mode (https://www.nexusmods.com/enderalspecialedition/mods/16) stops working with this mode, no matter the load order, do you know how to fix it? 
  7. CedWinchester
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    Man, I would kill if someone made a FOMOD version of this. Currently trying to get this to work with Enderal Remastered Armory and it's a nightmare - no matter what I do, I can't get ERA's weapon models to show up, since the standard weapons don't have an ESP, but EAWO's standard weapons do, so they will always overwrite ERA's. I love the armors, but really don't care for the LOTR weapons. 
    1. Isewein
      Isewein
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      Same here, I wish this was still being updated. Some of the late mediaeval armour here fits Enderal much better than what's in ERA (especially the Keepers!), and the NPC addon would be so nice to have if it weren't incompatible with every other NPC mod out there.
  8. alvarezthiago
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    Where can i find all of selna's armour pieces? (love the style and want the buffs)
  9. RedFactor
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    I can't figure it out for the life of me, even after excessive googling. Maybe I'm just stupid--what does the dark chevalier set replace? Is it renamed? Was it already in the game? I found the helmet, but can't figure out how to find the rest of it in game or in the wiki.
  10. QwackAss
    QwackAss
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    MK 2 blueprints?? where??? Me no know...
  11. QpOQ0SOSXD
    QpOQ0SOSXD
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    LE version, plsss
  12. TheAlchimist
    TheAlchimist
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    Hallo does anyone know how to get the mk2 versions of the armor? cant figure it out X(
  13. Blusif
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    so i'm trying to use this mod with enderal remastered armory and i want to use all the weapons from that instead of from this one but when i disable the weapon plugin it turns the raddled clothes purple, is there a way to fix this?
    1. CedWinchester
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      Trying the same thing, I'd KILL for a mashup of the two mods, where you can choose which model for weapons/armor you want. Because I love some of these designs but hate others. Especially the weapons. What a shame, might have to go with remastered instead, it really is frustrating.