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Skurkbro

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Skurkbro

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85 comments

  1. Skurkbro
    Skurkbro
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    My Discord server is live, feel free to join and ask questions, look for help with modding or just talk.

    I'm also looking for someone to help me manage / mod it. I'm expecting You to be experienced with Discord, knowing how to setup different channels, bots & rules. 
    I can't offer any monetary return for the work at the given moment, but if things take off, I'll def compensate generously. Please send a DM to me on discord with your experience, Kev #7766
  2. Komsip
    Komsip
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    tjena skurken
    I like most of the landscape and dungeon textures... actually most of everything and specially that it comes with _p textures that work great...
    the only thing i don't like is the wood material... it's very grey and feels flat somehow specially when there is a lot of it like in the undercity I guess it is possible to isolate these and manually remove only those without it changing much else? or are there some parts that will look weird if you take out parts like that?
  3. EMMArse
    EMMArse
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    living temple has no textures? it's all gray. turns back to normal when i disable the mod
  4. Nostalgic
    Nostalgic
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    Any time I enable terrain / complex terrain parallax, I get the parallax bug with the spiky landscape. I've tried pretty much everything to fix it to no avail. Just wondering if I'm missing something specific that needs to be done for Enderal.
    1. mdfdfdf
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      same! idk how to fix it

      upd: use The Omnibus - Terrain Complex Parallax AiO for terrain! I haven't properly tested it yet, but there aren't no spikes anymore and the ground looks cool :) 
  5. neistovuy
    neistovuy
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    I don't use EGO, but I can't open Enderal Edit either. It's a pity that I couldn't use your version of 3D Tress.
    1. mdfdfdf
      mdfdfdf
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      same, EnderalEdit doesn't recognze game folder

      nvm, I reinstalled Skyrim SE and downloaded Enderal from ModPub (2.0.3. version), then got Enderal SE (that's important) xEdit version, renamed Enderal - Forgotten Stories ini from D:\Enderal SE\Game\Data to just "Enderal", created a new folder inside "My Documents" > "My Games" called "Enderal Special Edition" and pasted "Enderal.ini" there. it's all good now :)
  6. Etmapolevs
    Etmapolevs
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    So, is using Dyndolod necessary for this mod?
  7. wilsarave
    wilsarave
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    Hi, I haven't been able to test this wonderful work because I don't know how to install each of the files. Can someone explain to me how to do it?
  8. BongFartz
    BongFartz
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    criminally underrated 
  9. ShaunIronside
    ShaunIronside
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    hey can you guide me on how to remove the ego master requirement for S3d   trees  I dont like EGO and am new to SSEedit
  10. Skurkbro
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    This mod will also recieve an update for the new Complex Terrain Parallax and some Complex Material stuff. Mainly ENB stuff, so if you're not using that, i'm sorry.

    Also, my high quality mesh project is still in work, just took a break from modding for a couple of months.
    1. DmitryXYZ
      DmitryXYZ
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      Looking forward to this update. Waiting that update with great desire :)
    2. melsharka
      melsharka
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      having such a hard time waiting for this 😭
    3. Skurkbro
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      I'm sorry, i fked up dudes. I recently did a formation on my SSD which contained all my mod stuff and lost the .esp file which contained all the high poly mesh changes to the world which corrected them from floating and stuff. I did save the textures though, but the meshes is gonna have to wait. Feelsbadman
    4. melsharka
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      no problem man, you don't owe anyone :P
    5. Skurkbro
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      I know, it sucks though.. Not the first time i lost vital mod files when doing this. I had 2 .esp files linked to the mod, one in the same folder as the mod and one in the overwrite folder of MO2. And it turns out the file in overwrite contained all the worldspace changes I did in Creation Kit. The brightside is that every high poly mesh is still there and most of them don't need worldspace editing, like bananas, bowls, bread, handcarts, mining karts, cannons and much more.. So i might be able to pull out the ones i need to handplace or edit and upload it as is and work on the other stuff when i feel like modding Enderal again.

      Or i might just say fck it and remove those files completely ( which consists of mountains, farmer stonewalls and big handcarts)
    6. Skurkbro
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      Aright boys, i just finished another run with this game and the spark is back. I'm going to recreate everything that i lost last year, but this time i know exacly what to do and how to do it so i expect it to be faster. Also going to upload an update to this texture pack as well as a new page for the new terrain textures with complex parallax.

      Stay tuned
    7. TommyvanD
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      Yeahboiii let's gooo. Also, I have the same spiky landscape issue as Nostalgic. Even when moving the SNP bug fix esp all the way to the bottom. Awesome mod tho!
  11. mxrenallen
    mxrenallen
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    Love this mod! Ran into some missing textures on the trail with Jespar, wasnt too worried at first bc skyrim is gonna skyrim, but it turned out to be a good chunk of stuff. that optional file that says "might fix problems with snow and parallax" did indeed fix the problems. the missing textures were snowy tents, rails, buildings, etc. Bless!