27 comments
-
LockedStickyI'm a full-time modder who creates content for games like Skyrim, Enderal, Wizardry 8, Fallout 4, and Nehrim.
If you enjoy my mods, please consider making a donation to help support my work.
With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support!
Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
My modlists:
Constellations - A True RPG
Path of the Prophet -
I love this mod! Dungeon is nice and atmospheric, enemies are appropriately terrifying.
One thought occurred to me while I was playing; was it cut for being non-lore friendly? Iirc, bodies are all given a special burial process of being cremated in Enderal, right? Would make sense not to have a catacombs if that's the case.-
How you get it working? Do you use SE or LE Skyrim?
-
@scathroy2147 This mod is for SE
-
I interpreted it more as the catacombs being ancient and as such, predated the law forbidding sepulture in Enderal, which if I remember right was only passed some 30 years ago, so relatively recent. That's also why the Ark catacombs are so big in my opinion, its kind of unlikely that such a huge place would be built to house only 30 years worth of dead bodies considering its an illegal practice by Enderalian noblemen and also considering how small the percentage of the population they would make up in total.
-
That would be a nice quest hook for this mod actually. As it stands, there sadly is very little reason to break into the temple annex and discover this place as there is no hint as to what to expect. But if there were a little note somewhere mentioning the "forbidden" tombs from before the burial law, we would have good reason to have a look considering Jespar even says that these places usually contain treasure.
-
-
With no mods, it doesn't work. I use Endrel GOG Edition(SE). I've tested all the others as well, none work.
-
Very good dungeon. Enjoyed it greatly. Uploaded a couple screenshots with one minor missing texture I noticed.
The only thing that bothers me is I cant seem to find a Dungeon lighting overhaul that gets rid of the overly bright dungeons. The light sources look great but all the backgroung light in places that should be dark kill the mood. I am using a Darker nights and weathers overhaul that works graet outdoors but my dungeons are still bright. I tried som Skyrim SE mods but they do not seem to affect these dungeons. -
Nice beginner friendly dungeon for new characters
not too hard but also not too easy! :)
Thanks for adding it to the game! -
Thanks brigning this into the game!
One question though: description mentions 2 keys - is this correct? Killed 2 bosses, found enchanted armor but didn't manage to find any keys apart from Ritual Chambers one. -
Pretty nice area, I felt it could have had a little more loot, maybe 1 piece of powerful loot, but overall I was really happy with the mod
-
anyone find the enchanted Leather armor in description yet??
-
the 1 that drops the ritual chambers key? he had no armor on him? Could you maybe give the name then I could just CC it in cause I have combed the entire thing and can't find anything
-
wait a sec..... you're not referring to the leather cuirass of morning air????? the 1 with the stamina enchant??? if so, then I got it and its early game I'm not mad XD
-
-
I found a lighting issue in the room with in picture 2 if you are using a torch or a lantern the farthest squares on either side light up correctly but you have to be walking around the perimeter of the water pit to get that area to light up right
-
Thanks very much :]
-
Genuinely: thank you. Would love to see these old, *forgotten* dungeons patched into the complete and final version of the game.