Does anyone know how to uninstall the version of this that is integrated into the new FWE? I really feel cheap having this huge list of rewards I can choose from so I would like to uninstall it before I turn stuff into the Outcasts. I'm not sure how to do this, since the Plugin is integrated into the FWE esp (or esm,).
I agree and would like to uninstall this from FWE.
I brought in 2 scrap metal and a fission battery, and I got 5 shotgun shells in return. And then it flashed on the screen that I had -1.0 / 1.5 credits.
I am using FWE so if they screwed this up, please let them know. Fitted Brotherhood Armor, and (non-fitted) Outcast Armor (from Fallen - aka Raider version of Outcasts in FWE) is not being accepted. I submitted one set of Brotherhood Fitted and am ~85% sure they accepted it, but that was two days ago (real time) so I cannot be 100%. For a second I thought it was just a glitch and the locker had not been cleared, but quickly found it was just not working. The locker still accepts regular stuff.
To all, who download this mod before this post. Please re-download this mod. After two weeks of good work I make mistake in the mod's header, just before uploading. Because of this mod was not able to be loaded by the game.
I played the version of this that was integrated into into FWE 6.0, it really simplifies things as far as getting ammo and medicine from the outcasts, the only down side is that you miss Casden's reaction to you turning in the Alien Blaster for a reward.
Awesome mod. I've adjusted the dialogue in FO3Edit to be less "engrish" (not to be offensive) I could upload it to media-fire or something if you'd like to use them.
Also send me a PM if you wouldn't mind since I'll likely forget to check back.
Sorry, but I could not figure out how to install the broken steel override. ----------------------- Simply place it after main file in the load order
There is a script file there in a zip inside the zip. Is this needed? Where does it go? ------------------------- This one not required, it is modder resource
Sorry, but I could not figure out how to install the broken steel override. There is a script file there in a zip inside the zip. Is this needed? Where does it go?
Otlichno! --- That's nice to hear "> So by split system you mean more that one FO3 install?
I'm really looking forward to the 5.1 release ">
And while we are on the subject, there are some amazing models out there for some of the weapons. I've recently seen Ahztek's Weapons in action, and let me say the M60 is hands down the best i've ever seen. Animation, reload, textures ... everything. The M82 (Bozar) beats the pants of the classic model / texture combo too ... But the Gauss M7x he has in there is simply astonishing. I honestly wasn't using FWE's M7x, but ever since i saw what he's done, i can't wait to do an override for that ">
20 Century Weapons is also supposed to have some great models / textures. Maybe you guys should look into that ">
Last but not least, i'd like to bring up StrayMM'sM1 Garand. My all time favorite and afaik a classic weapon. In any case, it fits the lore perfectly. I use his weapons as uniques right now (he placed them quite well) and gave them some interesting stats and ammo. Have a look-see if they aren't something for the offical release. Though the M1 Garand in particular just screams to be in the leveld lists ... hopefully i'll get to it tomorrow ">
61 comments
I brought in 2 scrap metal and a fission battery, and I got 5 shotgun shells in return.
And then it flashed on the screen that I had -1.0 / 1.5 credits.
I don't understand.
Fitted Brotherhood Armor, and (non-fitted) Outcast Armor (from Fallen - aka Raider version of Outcasts in FWE) is not being accepted. I submitted one set of Brotherhood Fitted and am ~85% sure they accepted it, but that was two days ago (real time) so I cannot be 100%. For a second I thought it was just a glitch and the locker had not been cleared, but quickly found it was just not working. The locker still accepts regular stuff.
Please re-download this mod.
After two weeks of good work I make mistake in the mod's header, just before uploading. Because of this mod was not able to be loaded by the game.
Sorry for inconvenience.
I really love this mod! It's really cool that it's in FWE
Could you please tell me the Ref ID or Base ID for the key to the box you put all the gear into that you want to give to the Outcasts?
FWE 6.0 have integrated version of this mod.
Scarecrow23- thank you, I receive your files. As soon as I will be able to take pause from tech support, I will look into it and integrate it.
Also send me a PM if you wouldn't mind since I'll likely forget to check back.
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Simply place it after main file in the load order
There is a script file there in a zip inside the zip. Is this needed? Where does it go?
-------------------------
This one not required, it is modder resource
---
That's nice to hear
So by split system you mean more that one FO3 install?
I'm really looking forward to the 5.1 release
And while we are on the subject, there are some amazing models out there for some of the weapons. I've recently seen Ahztek's Weapons in action, and let me say the M60 is hands down the best i've ever seen. Animation, reload, textures ... everything. The M82 (Bozar) beats the pants of the classic model / texture combo too ...
But the Gauss M7x he has in there is simply astonishing. I honestly wasn't using FWE's M7x, but ever since i saw what he's done, i can't wait to do an override for that
20 Century Weapons is also supposed to have some great models / textures. Maybe you guys should look into that
Last but not least, i'd like to bring up StrayMM's M1 Garand. My all time favorite and afaik a classic weapon. In any case, it fits the lore perfectly.
I use his weapons as uniques right now (he placed them quite well) and gave them some interesting stats and ammo. Have a look-see if they aren't something for the offical release.
Though the M1 Garand in particular just screams to be in the leveld lists ... hopefully i'll get to it tomorrow
Take care and be well