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Unique Junk Weapons Mod
By Vergeh
v 2.0g
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Introduction:
The purpose of this mod is to provide viable alternatives to the 'unique' weapons
in the game, which are far superior to the junk weapons you can build. They are
hidden throughout the wasteland, waiting for you to discover them. If you have an
existing game and don't want to backtrack (or you're lazy), item locations and
FormIDs are included in a separate file. Hints to the locations are also included
at the bottom of this readme.
Changes:
Adds 6 unique weapons to the game. Adds 2 enemy NPCs and places to the game.
===
The Weapons:
(Note: Recipes are for reference purposes only. Not implemented yet.)
Orient Express -- Unique Railway Rifle
-Increased damage, on par with Lincoln's Repeater
-Increased range.
-Double projectile velocity. Projectile still arcs.
-Increased durability
Ingredients:
1 Railway Rifle
20 Electron Charge Packs
1 Steam Regulator
5 Scrap Metal
Devil's Right Hand -- Unique Deathclaw Gauntlet
-Slightly Lower AP cost
-Weak poison on hit (8/8)
-Cripple Head & Torso on hit.
Ingredients:
1 Deathclaw Gauntlet
1 Mutilated Skull
1 Necronomicon
10 Blood Packs
Dyson's Punch-out!! -- Unique Rock-it Launcher
-Higher critical rate
-Lower AP cost
-Increased accuracy
Ingredients:
1 Rock-it Launcher
1 Steam Gauge Assembly
1 Air Compressor
1 Toaster
Churrasco -- Unique Shishkebab
-Increased durability
-Increased flame damage & duration (4/20)
-Slight weight increase
Ingredients:
1 Shishkebab
1 Whet Stone
1 Fuel Condensor
100 Flamer Fuel
Mr. Sandman -- Unique Dart Gun
-Greatly increased durability
-Increased accuracy and range
-Reduced impact damage
-Tranquilizer darts force people unconscious after a short time
Ingredients:
1 Dart Gun
30 Radscorpion Poison Glands
1 Experimental Anticoagulant
1 Hot plate
The Pain Train -- Superweapon Railway Rifle
-Lower individual spike damage (20)
-Launches multiple spikes at once (12)
-Uses multiple spikes per shot, so eats up ammo like a beast
-Slower reload time. (Not Implemented Yet)
-High AP to fire.
-This is a compliment to the MIRV superweapon. It's not supposed to be very
balanced
Ingredients:
1 Orient Express
1 Fission Generator
30 Microfusion Cells
1 Mini-Nuke
Go-Go Darts -- Superweapon Dart Gun (Not Implemented Yet)
-Moderate impact damage (20)
-Instant kill to any creature with HP < 75
-Dance-to-Death to any feral ghoul / ghoul / human with HP < 75
-No additional effect on robots or supermutants
Ingredients:
1 Mr. Sandman
1 Psychoactive Reagent
2 Ultrajet
1 Bubblegum
===
Version History
1.0 - First release of the mod.
1.1 - Fixed error preventing purchase of items in an existing save game.
1.2 - Added Pain Train. Relocated items.
2.0 - Relocated items to reduce conflicts. Updated FormIDs with GECK compliance.
===
To do:
-Custom textures
-Custom firing noises
-Enable Sandman kills on tranquilized enemies
Known Issues:
-When using the Pain Train, pinning a head with multiple spikes causes
multiple heads to be spawned. Doesn't seem to affect other limbs.
-VATS accuracy on the Pain Train is not as good as it should be. I recommend
using an accuracy adjusting mod.
-On occasion, Pain Train does not give EXP for instantaneous kills.
===
Item Location Hints
Orient Express: The safest place in the Wasteland
Devil's Right Hand: Even after Jaime turned, this guy still gives him the creeps.
Dyson's Punch-Out!!: It's his birthday. What do you get for a ghoul who has
everything?
Churrasco: The former owner warns it was stolen by raiders east of Fort Constantine
Mr. Sandman: Its owner was last seen near vault 108
The Pain Train: It was built to protect the whole family.