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ZigZagZouave

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ZigZagZouave

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15 comments

  1. Lionage
    Lionage
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    I put it in Data\meshes\2handrifle and it changed only if it was lying around, and not in my hands. 
    I even made a duplicate file and named it "1stpersonlincolnrifle_n", but nothing changed, the rifle in my hands still looked standard.

    A few days later, I realized that this was my mistake, it was an obvious conflict with the RH_IronSights mod.
    Then I put your nif in Data\meshes\0roguehallow\RH_IronSights\Vanilla\Rifles\LincolnsRepeater and renamed it according to RH to LincolnsRepeater_IS.nif and surprisingly everything worked, even the targeting works correctly.
  2. butterysomthin
    butterysomthin
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    I dropped your mod into Vortex and the handguard is still showing. I double checked I downloaded the correct file but does the mesh replacer not work on Vortex?
  3. shok13
    shok13
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    any way you could remove the forward guard too? cause your fix just made the magazine completely unusable rather than just making like the last 3 rounds not feed correctly, what that tab does is provide an easy way to check how many bullets are left as well as give you a way to depress the tube spring
    1. ZigZagZouave
      ZigZagZouave
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      I'm not a gun guy so I'm not exactly sure what you are saying but i understand what you are asking. The short answer is I would need to do that modification in blender because that part of the mesh is not another node like that tab is and i have never used blender. I've tried to install and use it in the past to no avail. I may be able to do this in the future.

      *Oh I get it now. It's suppose to slide along the magazine tube. Correct? A mod where it gets closer after every shot would be awesomely unnecessary. But I have no idea how to do that. A fully functioning, animated, accurate Lincoln Henry Rifle needs to be made. Alas, I don't think I'm the one to do it. That's a lot of time for a little thing. Which isn't a bad thing. But I already have a lot to do in modding my game and I would like to play it some day.
    2. DarianStephens
      DarianStephens
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      It's technically possible to modify a mesh in NifSkope, but it is mind-numbing.
    3. ZigZagZouave
      ZigZagZouave
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      lol. Good to know.
    4. PaddyGarcia
      PaddyGarcia
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      The hand guard and the follower are incompatible this way.
    5. ZigZagZouave
      ZigZagZouave
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      I got you man. New version just released with NO forward guard!
    6. tayroy1
      tayroy1
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      Nice that means my character will have to learn the "Henry hop". or not because this game is up in years and adding new player animations is kinda meeh.
  4. KainThePheonix
    KainThePheonix
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    ZigZagZouave - have you checked the retexture package for this by emeraldreign or cabal120? I never noticed if this same error is in their meshes too.
    1. ZigZagZouave
      ZigZagZouave
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      Actually, I don't think that mod changes the model. Just the texture. But no, I somehow missed that texture pack till today. I'll definitely be using some of those textures in my game.
  5. Pinenis
    Pinenis
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    Definitely never paid attention to this, but I'll take all the immersion I can get!
    1. ZigZagZouave
      ZigZagZouave
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      Exactly how i feel. Only noticed it after looking at the mesh about 30 times while creating a texture for it and researching what henry rifles actually look like.
  6. Cephaler
    Cephaler
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    It's nice to know I'm not the only annoying anal nut job out there.

    Thanks for this.
    1. ZigZagZouave
      ZigZagZouave
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      You are not alone friend.