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Created by

TheKetzku

Uploaded by

TheKetzku

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About this mod

It does some pretty neat stuff like hand crafted global illumination, bloom and emissive tweaks and some pitch black environments.

Requirements
Permissions and credits











Installation:
Download and install with NMM or Vortex
Manually download, and extract into Fallout 3 data folder.

Credits:

TheKetzku
Bethesda Softworks - Fallout 3

Info:

ENB compatibility?? Yes!
This is not strictly for ATMOS Enb, so far I tested with Enb Next Generation and The ENB of the Apocalypse.
BUT you must use same interior lighting settings in enbseries.ini as ATMOS Enb.

LightingIntensityInterior=0.62
LightingCurveInterior=1.0

AmbientLightingIntensityInterior=0.72
AmbientLightingCurveInterior=1.1

LightingDesaturation Interior=0.0
AmbientLightingDesaturation Interior=0.35

FogColorMultiplierInterior=0.75
FogColorCurveInterior=1.27

Performance hit?
Practically none for modern systems. Interiors now have twice the amount of lighting nodes, but these are simple non shadow-casting vertex nodes.

Some interiors still look off?
Yes, this isn't universal for all the cells. All effected cells are handcrafted and take around 1 hours each. Thus I chose a select few cells which looked bad and are relevant in most playthroughs.

Below some examples of my finest work