Hi, What esm does it request exactly? there are 4 versions : with /without DLC and with/without Enhanced Rain & Snow mod Did I forgot to clean up master dependencies? need more feedback detail to fix any mistake. This is still a WIP mod. Regards
He means (or at least what I think he means lol) the "Xepha's Dynamic Weather - Main + DLC Merged.esp" which is required to get the mod working. It still is in the Dynamic Weather mod but not as the main file. It's in a subfolder inside the zip called "Dynamic Weather - DLC". So if you put the zip directly into a mod loader it wont recognize the subfolders, ergo it won't work.
Thks ! I am currently remaking foggy weathers... hard one... already implemented new floating fog banks/clouds and created new script and meshes for it Probably will require one more week before the mod is ready for release ;) I promise a much better and polished version, kinda "final " release
Thanks for feedback! I am already working on an improved version of my mod with new distant fog colors ( background mountains and buildings/landscape LODs) I am also reworking upper skies/clouds brightness and fog distances/thickness.... from now on, from what I have seen testing with these new settings, no need to change horizon values.
Testing new version right now.... will soon release it : )
I messed with the dynamic weathers mod as well. I slightly prefer my version as I think the outline on the horizon is too bright (like in the original mod; horizon and sky lower values). However, your fixes like travel script and the shadow circle around the player (that I could never work out, before looking at your files) are most welcome!! Thanks so much for making and sharing!
Thank you for your feedback! You are most welcome. This mod is meant to evolve and to be updated, especially if users like you are willing to give me feedback that allows to make it better ! I agree with you about horizon and sky lower being to bright too ! I will have a closer look and update this mod with enhanced colors and lighting for both horizon and sky lower. Hope to do as good as you did for you
i've started reworking a few parameters and found out buildings/far planes/mountains being brighter than the sky is due to fog color ... will soon release an improved version with better colors for sky-lower/horizon/fog
FYI, when you update the file and file version, you should also update the *mod* version (the one of the mod page itself) to match, else MO2 throws a fit when checking for updates.
Hi, Sorry for that, there were SOUND leftovers from Enhanced Rain and Snow MOD. I have it installed and running with Dynamic Weather and did'nt pay enough attention. I assumed that DW users also use Enhanced Rain and Snow as it was designed to enhance Dynamic Weather.
I made an Optional ESP without this annoying master requirement for people that don't actually use ENHANCED RAIN AND SNOW MOD
22 comments
If you use Dynamic Weather, 100%, don't even think about it. Essential mod
What esm does it request exactly? there are 4 versions : with /without DLC and with/without Enhanced Rain & Snow mod
Did I forgot to clean up master dependencies? need more feedback detail to fix any mistake. This is still a WIP mod.
Regards
I am currently remaking foggy weathers... hard one... already implemented new floating fog banks/clouds and created new script and meshes for it
Probably will require one more week before the mod is ready for release ;)
I promise a much better and polished version, kinda "final " release
I think it would look more natural if you:
1. darkened the distant fog
or
2. brightened the horizon of the sky
I am already working on an improved version of my mod with new distant fog colors ( background mountains and buildings/landscape LODs)
I am also reworking upper skies/clouds brightness and fog distances/thickness.... from now on, from what I have seen testing with these new settings, no need to change horizon values.
Testing new version right now.... will soon release it : )
This mod is meant to evolve and to be updated, especially if users like you are willing to give me feedback that allows to make it better !
I agree with you about horizon and sky lower being to bright too ! I will have a closer look and update this mod with enhanced colors and lighting for both horizon and sky lower.
Hope to do as good as you did for you
Sorry for that, there were SOUND leftovers from Enhanced Rain and Snow MOD.
I have it installed and running with Dynamic Weather and did'nt pay enough attention. I assumed that DW users also use Enhanced Rain and Snow as it was designed to enhance Dynamic Weather.
I made an Optional ESP without this annoying master requirement for people that don't actually use ENHANCED RAIN AND SNOW MOD
Remove Main ESP and use this one intead : )