Thanks, I hate it when they don't put all the item ID's so I can't tell if everything is working. This is ok since the mod hasn't but updated in 13 years but a lot of FO4 mods do it as well, and no mod is old enough to be excused for that game.
Crashes my heavily modded game. Downloaded the full version 2 i have no idea why its causing crashes. It gave me a huge headache trying to figure which of my 140+ mods were the cause of the launcher crash. Good riddance.
I'm in love with this rifle, really nice work man. Just curious to how I could craft the 7.62.54R ammunition for the CALIBR version. I'm using FWE and I saw there was an FWE plugin but the link supplied in the description page is dead.
I don't really have an issue buying the ammo, but in my game it's rather costly, so it would be nice to craft some when I'm broke.
Really lovely mod. The sound is spot on and I think you did a nice job balancing the weapon. Endorsed!
I tried waiting a few days until all the vendors refreshed and they don't sell the 7.62.54R ammo. I'm guessing I need that FWE plugin mentioned on the description page. Since the link is dead and google doesn't have any results I guess I should install the non-CALIBR version instead.
EDIT: This is the fixed link to the FWE plugin: https://www.nexusmods.com/fallout3/mods/12751/?tab=description
But as stated by other users, it was made for older versions of FWE and will likely crash your game. As for the 7.62.54R ammo, the Unique SVD and possibly the standard SDV will not use Calibr's 762x54mmR - ID: CALIBRxAmmoRifle762x54R - which is the only 7.62x54 ammo listed in the Geck, yet it will use the ammo that is found next to where you find the unique which has exactly the same name.
Not sure if this was an error in my testing, but I just dropped a few thousand of these rounds into a vendor container, bought them, but they didn;t even show up in my inventory. That said, FWE does have some issues with some ammo, evident in that you will rarely see enemies using fists when they have guns and ammo.
EDIT 2: I found this addon for CALIBR :https://www.nexusmods.com/fallout3/mods/18639?tab=description (which lets me craft the 7.62x54 rounds, which are working with the rifle. My only concern is that Vendors don't sell the ammo which might suggest the 7.62x54 ammo won;t be integrated properly into the level-lists either. I'll find out soon enough if/when I find enemies with the SDV that are using their fists.
For everyone having issues and game crashes: when you install this mod using FOMM it activates BOTH the calibr and non calibr versions of the mod, THAT'S WHY THE GAME CRASHES!!!! I installed it yesterday and noticed this, so I unchecked the calibr version and my game runs fine as usual.
227 comments
Inside the drainage chamber, next to two dead spies.
This is ok since the mod hasn't but updated in 13 years but a lot of FO4 mods do it as well, and no mod is old enough to be excused for that game.
I don't really have an issue buying the ammo, but in my game it's rather costly, so it would be nice to craft some when I'm broke.
Really lovely mod. The sound is spot on and I think you did a nice job balancing the weapon. Endorsed!
I tried waiting a few days until all the vendors refreshed and they don't sell the 7.62.54R ammo. I'm guessing I need that FWE plugin mentioned on the description page. Since the link is dead and google doesn't have any results I guess I should install the non-CALIBR version instead.
EDIT: This is the fixed link to the FWE plugin: https://www.nexusmods.com/fallout3/mods/12751/?tab=description
But as stated by other users, it was made for older versions of FWE and will likely crash your game. As for the 7.62.54R ammo, the Unique SVD and possibly the standard SDV will not use Calibr's 762x54mmR - ID: CALIBRxAmmoRifle762x54R - which is the only 7.62x54 ammo listed in the Geck, yet it will use the ammo that is found next to where you find the unique which has exactly the same name.
Not sure if this was an error in my testing, but I just dropped a few thousand of these rounds into a vendor container, bought them, but they didn;t even show up in my inventory. That said, FWE does have some issues with some ammo, evident in that you will rarely see enemies using fists when they have guns and ammo.
EDIT 2: I found this addon for CALIBR :https://www.nexusmods.com/fallout3/mods/18639?tab=description (which lets me craft the 7.62x54 rounds, which are working with the rifle. My only concern is that Vendors don't sell the ammo which might suggest the 7.62x54 ammo won;t be integrated properly into the level-lists either. I'll find out soon enough if/when I find enemies with the SDV that are using their fists.