This page was last updated on 21 February 2021, 10:12PM
Changelogs
Version t.1.1
Rewrote program and released source at [url=https://github.com/AlexxEG/PCS_Troubleshooter/]GitHub[/url]. Also more thorough troubleshooter and some more fixes.
Version 1.1.5
Fixed [Portable Display Shelfs] not doing anything
Version 1.1.4
- Added Citadel Pleximap (Map from Lab)
- Added protectron pod, but no NPC inside. Couldn't get it to work satisfactory.
- Fixed turret's over-aggression
Might be more, I've been working on this version on and off for many months and forgot to write down any changes.
Version 1.1.3b
Fixed FOMOD so that it will work in both FOMM & NMM, but will no longer set bInvalidateOlderFiles because it crashes in NMM.
Version 1.1.3
[New] Added [Portable Posters]
[New] Added [Portable Security Cameras]
[New] Added [Portable Wooden Shelves] You can select between several pieces for bottom and top part
[New] Added [Portable Tenpenny Rugs]
[New] Added [Portable Rubber Mats]
[Change] Changed [Portable Nuka-Cola Lamp] to [Portable Nuka Lamp]
[Change] Changed Fire Barrels in-game name from "Barrel" to "Fire Barrel"
[Fix] Fixed the Back buttons on Sinks config menus
[Fix] Fixed Dumpster in-game names from "Trash Bin" to "Dumpster"
[Fix] Finally got around to fixing ownership of ALL object in interiors owned by NPCs
[Fix] Looting from the containers in menu will not be considered stealing in certain interiors
[Fix] Fixed objects spawning above/under ground. This is because the first script wasn't as bullet proof as I though
[Fix] Hotel Desks will now return it's inventory when picked up/un-done/changed.
[Fix] School Desks will now return it's inventory when picked up/un-done/changed.