Once again, I just have to say a great tool in my VR game. Been used for years and is always one of my first goes to. It saves on some Mods and makes altering things easy- But always remember or note what you did and use a help article especially if you don't know what you're doing, like this one: https://www.reddit.com/r/fo4vr/comments/7kenxb/comment/drdoihv/
Don't just install and start editing randomly or you might break or brick your game, though that can be fixed if you make a copy of the files. Use your brain, for those of you whining.
Hi, i got a problem, i tried to run the game in 3840X2160 since when i tried to run to that resolution in the default launcher, it expands the image or shrinks to much letting all the rest of the screen in black, and when i run with tool with fullscreen or in other screen options, the games stars in black screen and stays there, i tried other mods, one with the fix of dlss, but cant run it because the nvidia app cant read the game, it appears but dont give the options of optimization and all that, i really wanted to play this game in the max resolution, but only let me for now without problems in 1920x1080, i know im asking to much, but someone can give me a solution, i new in the modding for F4, and i know is a pain to fix the bugs, since i tried running a lot of years back New Vegas, so can also you can anyone give me some tips or links to do modding of textures or content so much easy, and the specifications of my PC are a Nvidia Geforce RTX 4070 GB with 16 Ram and a Intel Core i7-13700H 2.40 Ghz, sorry for my bad english and to much text, but i appreciate if someone can give me a solution or advice for this problem or if i just let it to the resolution i had, thanks for you time.
for some reason this only worked after I moved the application and folder into the root folder for Fallout 4, so there's that for anyone having this weird issue where it just won't launch after you extract it.
iConsoleSelectedRefColor is triggering a warning message if it contains Alpha characters and this information is absolutely incorrect. This value needs to be calculated in Hexidecimal Color Code. For example: I set mine to the standard fallout blue HUD color by setting it to iConsoleSelectedRefColor=0x4BFFCF2E. But I assure you it's supposed to be alphanumeric. This makes it so anything you select in the Console will now have a blue highlight. It's very useful actually.
Please add actual instructions for how to install your mod there are no instructions for how to do it. People, including me, need step 1 Step 2 step 3 type of instructions for this because not only is it is confusing But the only references for where to install are 2 file paths with no explanation of what to do with the rest of the files in the folder, only the EXE. I had to look at other people's mod pages to see how to install your mod... For the love of Christ show somebody how to do this or link a video that would actually show how to do it rather than one that shows years old videos of what the mod could do in the past . Otherwise you literally done all this work for only the most elite of people to be able to use this , which I'd argue is a wasting your time.
That being said I can't know if I'm installing this wrong but I keep getting this error when trying to run it from the two places you mentioned
unexpected error! Could not load your user settings: could not load file or assembly "system.text.Jason, version=7.0.0.2, culture=neutral, publickeytoken=CC7B13FFCD2DDD51" or one of its dependencies the system cannot find the file specified
as well as a second notification after that that more or less repeats the same thing but it also gives me a warning saying assembly binding logging is turned off had to change something in my registry editor to fix it
Yeah, it's a common trend with mod devs to be horrible at writing basic descriptions and installation instructions.
FYI, I found the instructions in the FAQ but it's not very verbose. I'm assuming you unzip in the DATA folder in its own folder but I haven't tried it yet (EDIT: Yes, it works...unzip in its own folder and run it there): "How do I run this? This is a standalone executable, installing via NMM will help you with update notifications, but you need to launch this program yourself manually. You can do this by either downloading this file manually and putting it on your computer (Desktop/documents/etc) or download it with the Nexus Mod Manager and run it from the Fallout4\Data folder."
Figured mine out, guessing you're also playing fallout london? Where it recommends to rename the launcher tool, that is what breaks it, you can't rename this launcher
Hello I seem to keep getting this error after setting the launcher to overwrite the old one "error getting descriptions - could not load file or assembly 'System.runtime.compilerservices.unsafe, version=4.0.4.1 Not sure what I need for it, the legacy one works fine and doesnt crash when i try to load it.
In your fallout 4 game folder ...\steamapps\common\Fallout 4 there should be a file called ConfigToolInstallPath.dat if you open that with notepad it should have a path to where you have the main Configuration Tool extracted to. If that path is correct, make sure you didn't delete any of the files from that directory.
I was wondering if this could be used to alter the save data storage locations permanently? i.e. adding a new save file locations for both the %AppData%\Local\Fallout4 and the %Documents%\My Games\Fallout4
In this case it is so I could install and run 2 separate instances of FallOut4, ie FO4 and FO4London. Currently, whilst I can install 2 versions of FO4 the save files locations are defaulted to by the OS and the only thing I've found for changing that is using link files but again that just changes for all not separate, so not much use.
So is it possible to say include a Folder selection for AppData and the Documents save data so it can be manually selected?
i.e. %AppData%\local\FO4London and %Documents%\MyGames\FO4London thus allowing for FO4 and FO4London to both be installed and played without having to switch the save files around every time I want to play the other version????
I don't use Steam to launch. Standalone, using F4SE...
Plus, if I understand properly the profiles only changes between the game save data and not the AppData which causes issues with FOLON!
Edit: Yeah, as I suspected, whilst Steam creates a save file location profile, it doesn't backup/save the data files located in the %AppData% location so they get overwritten every time. Meaning you still have to manually change those files over for the various versions installed! Because its hard coded into the game installer and launcher as far as I can tell. Even if the games are installed to different locations themselves the %Appdata% and %save% files are stored in the same place overwriting each other. So this sort of fixes 1 of the 2 issues but it still don't work! -Frustrating- At least not standalone anyway. I imported the FO4 London game into steam as a non steam game, and FO4 modded. Took backups of both data and save files just in case. And played FOLon, then the FO4modded, then back again. As soon as I tried to go back to FOLon it frelled up the appdata causing it to try to launch original FO4 and not FOLon... I copy the Appdata from the backup into the Appdata folder and all good again. So yeah, that didn't work. I mean technically as long as I keep the backup files separated, I can kinda play both versions. Just means extra faff first!
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Don't just install and start editing randomly or you might break or brick your game, though that can be fixed if you make a copy of the files. Use your brain, for those of you whining.
Thankyou, Mr. Modder.
That being said I can't know if I'm installing this wrong but I keep getting this error when trying to run it from the two places you mentioned
unexpected error! Could not load your user settings: could not load file or assembly "system.text.Jason, version=7.0.0.2, culture=neutral, publickeytoken=CC7B13FFCD2DDD51" or one of its dependencies the system cannot find the file specified
as well as a second notification after that that more or less repeats the same thing but it also gives me a warning saying assembly binding logging is turned off had to change something in my registry editor to fix it
FYI, I found the instructions in the FAQ but it's not very verbose. I'm assuming you unzip in the DATA folder in its own folder but I haven't tried it yet (EDIT: Yes, it works...unzip in its own folder and run it there):
"How do I run this?
This is a standalone executable, installing via NMM will help you with update notifications, but you need to launch this program yourself manually. You can do this by either downloading this file manually and putting it on your computer (Desktop/documents/etc) or download it with the Nexus Mod Manager and run it from the Fallout4\Data folder."
Step 2: Run the Executable
There is no installation...
Not sure what I need for it, the legacy one works fine and doesnt crash when i try to load it.
i.e. adding a new save file locations for both the %AppData%\Local\Fallout4 and the %Documents%\My Games\Fallout4
In this case it is so I could install and run 2 separate instances of FallOut4, ie FO4 and FO4London. Currently, whilst I can install 2 versions of FO4 the save files locations are defaulted to by the OS and the only thing I've found for changing that is using link files but again that just changes for all not separate, so not much use.
So is it possible to say include a Folder selection for AppData and the Documents save data so it can be manually selected?
i.e. %AppData%\local\FO4London and %Documents%\MyGames\FO4London thus allowing for FO4 and FO4London to both be installed and played without having to switch the save files around every time I want to play the other version????
Plus, if I understand properly the profiles only changes between the game save data and not the AppData which causes issues with FOLON!
Edit: Yeah, as I suspected, whilst Steam creates a save file location profile, it doesn't backup/save the data files located in the %AppData% location so they get overwritten every time. Meaning you still have to manually change those files over for the various versions installed! Because its hard coded into the game installer and launcher as far as I can tell. Even if the games are installed to different locations themselves the %Appdata% and %save% files are stored in the same place overwriting each other. So this sort of fixes 1 of the 2 issues but it still don't work! -Frustrating-
At least not standalone anyway. I imported the FO4 London game into steam as a non steam game, and FO4 modded. Took backups of both data and save files just in case. And played FOLon, then the FO4modded, then back again. As soon as I tried to go back to FOLon it frelled up the appdata causing it to try to launch original FO4 and not FOLon... I copy the Appdata from the backup into the Appdata folder and all good again. So yeah, that didn't work.
I mean technically as long as I keep the backup files separated, I can kinda play both versions. Just means extra faff first!