Works nice, but problem is, somehow while at Iron Sights at 1st person view, hands/weapons get the blur too. Not sure if happens just to me though. But don't remember doing it pre "Next Gen" update.
(not sure why the image broke... but the blur was subtle)
Like this? There is a "combat" multiplier that you can set for when you are in combat, but I was under the impression that it was intended (as you are focusing at the object you are pointing at, not at the sights themselves.) I could be wrong, for sure.
Also these are my settings in case you are interested: Dynamic / Full Strengths are default (0.8 for everything but combat (combat is 0.6)) Focus type is smooth (speed 4)
Was using NAC X with has an auto focus DOF feature build into it, but somehow it got bugged/conflicting with something. Anyway couldn't fix it. Switched to Dynavision for DOF, set the load oder to supersede NAC X and DOF now works well again.
It is great if you happen to be a camera instead of human. Otherwise I always recommend using wrongly prescripted glasses or removing your own lenses if such an effect is appreciated….
Bro we have depth of field irl if you don't believe me or have bad sight then place an object like about 15cm-30cm (6-12 inches) away from you then notice how the surroundings look like now look at something behind the object you placed your lens will adjust like we see in a camera or in a Game. This happens to long distance stuff too, nothing wrong with hating it but saying it only exists in a camera is simply idiotic.
I really like the static depth of field. I do not understand however why I'm unable to set a different static depth of field for interiors. I'm only allowed to change the interior settings when I select dynamic depth of field, but I'd like to use a closer static range for interiors. Does anybody know how? Thanks in advance.
Can anyone explain how to make dynavision with enb and NACX work together to make an actual DOF? Using dynavision alone without nacx and enb works for me. But I really like NACX and enb together, so let's say I don't use dynavision, can I have DOF only using enb amd NACX? Or I should just change the DOF setting to bokeh in the fallout 4 launcher? Thanks!
Started playing now a new game with a fresh install of mods. I have used DYNAVISION before and its a must have mod for me. Worked in 2015 and works in 2022. Endorsed.
I love this look and the lite version really helps my performance as well - especially in overloaded settlements it now goes from 60 to 50 fps instead of 60 to 30. Thank you.
Anybody else having an issue when being submerged in water makes everything extremely dark? Disabling Dynavision in MCM causes everything to clear right up. I have it set at static mid 0.4 and I can barely see anything during the day, nothing at night.
401 comments
Like this? There is a "combat" multiplier that you can set for when you are in combat, but I was under the impression that it was intended (as you are focusing at the object you are pointing at, not at the sights themselves.) I could be wrong, for sure.
Also these are my settings in case you are interested:
Dynamic / Full
Strengths are default (0.8 for everything but combat (combat is 0.6))
Focus type is smooth (speed 4)
sStartingConsoleCommand=setgs fIronSightsDOFStrength 0
Switched to Dynavision for DOF, set the load oder to supersede NAC X and DOF now works well again.
I really like the static depth of field. I do not understand however why I'm unable to set a different static depth of field for interiors. I'm only allowed to change the interior settings when I select dynamic depth of field, but I'd like to use a closer static range for interiors. Does anybody know how? Thanks in advance.
Darwin award goes to .....