I love this mod, it allows a lot of customization. For those with the unblinking clipping issue just sculpt the eyes you pick until blinking shows the eyelid and you're set.
Looks great from the screenshots, was wondering if this was compatible with the looksmenu customization compendium, and if not, any possibility of getting it added to that, or making this compatible with it?
Ty and i don't need to do anything for them to appear on looksmenu, because they already appear there. Just stand away from walls when you use looksmenu to avoid glitching. Have Fun
sclera is full black, the reason it shows a bit brighter is because of the reflective layer every eye has. If you want them not to shine then Nuke the sun!
Did you change the name of the texture? Both BGSM and Esp contain file name and extension if you by any chance change it they both stop working. Try again but don't change any names and make sure you save the texture in .DDS (DXT3 or DXT5) try not to delete by mistake any other layer.
It's still a bit bright What i mostly mean with it sticking out is that vs vanilla (And this other mod i used for the same color), it just looks a bit too clean white http://i.imgur.com/DF5aj2D.jpg Here's a side by side of what i mean, the right one being a mod i've used that is a bit closer to vanilla, or at least doesn't stick out much
Another reason this bugs me, is because even while wearing shaded glasses, it looks a bit odd through it http://i.imgur.com/mA383Br.jpg That's mostly it really
Also the fact that there's glow versions now gives me an idea for something to do, thanks for thatt
Don't worry i am making in a way that everyone gets what it wants. I am working on 3 different versions for each eye. I might end the pack update today.
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bInvalidateOlderFiles=1
sResourceDataDirsFinal=
to the MO specific Fallout4Custom.ini via the Ini Editor)
Hi! I love how these eyes look in the images, but I have a problem.
All of the non-glowing eyes are sharing a vanilla texture, whilst all the non-glowing eyes are invisible - as if they're not there at all.
How would I fix this?
Cheers
Just stand away from walls when you use looksmenu to avoid glitching.
Have Fun
It's awfully bright and sticks out
If you want them not to shine then Nuke the sun!
Like the green and purple ones
See if it fixed your problem if not.
Take a screenshot and show me so i can see what the problem is!
I will try again see what i can do.
Both BGSM and Esp contain file name and extension if you by any chance change it they both stop working.
Try again but don't change any names and make sure you save the texture in .DDS (DXT3 or DXT5) try not to delete by mistake any other layer.
What i mostly mean with it sticking out is that vs vanilla (And this other mod i used for the same color), it just looks a bit too clean white
http://i.imgur.com/DF5aj2D.jpg
Here's a side by side of what i mean, the right one being a mod i've used that is a bit closer to vanilla, or at least doesn't stick out much
Another reason this bugs me, is because even while wearing shaded glasses, it looks a bit odd through it
http://i.imgur.com/mA383Br.jpg
That's mostly it really
Also the fact that there's glow versions now gives me an idea for something to do, thanks for thatt
(this is the future project template for sure.)
Maybe the Synth eyes and some from anime i guess?
Already you've got a great set.
Cheers
But please don't - I want my rainbow glow peeps
I am working on 3 different versions for each eye.
I might end the pack update today.
Mod's looking good though. Keep it up.