This page was last updated on 25 January 2022, 5:05PM
Changelogs
Version 3.12
Fixed clipping issue with compass on top versions.
Version 3.11
I mistakenly included some old files in archive
Version 3.10
-Added readme file
-Changed fixed crosshair to a dot, actually 4 dots that look like one.
-Tweaked various elements for scaling and placement, thank you to all that gave feedback and suggestions.
-If you are having problems with NMM changing options with installer after installing once. Right click on My HUD when it is installed and "uninstall from all profiles".
-Changed FPS of Flash to 60FPS, this will help mouse lag when a mouse courser is visable. I did all of my other menus and it helps. Bethesda made all the menus 30 FPS.
Version 3.0
Featues of version 3.0
-choice of 3 different crosshairs. (Dynamic, fixed, and dot only when aiming in 3rd person)
-choice to remove compass markers. (leaves quest and special ones like PA, dogmeat/companion)
-choice of compass on top or bottom.
-choice of enemy health bars or not. (removes names and health bar in regular view, leaves health bar in vats so you can tell if NPC is hostile)
-choice of enemy blips in compass or not. (works also in power armor)
-choice of hit markers or not.
-choice of visable sneak meter or not.
-Most elements resized and moved away from center of the screen, some mode smaller, some larger.
-help text in scope removed or not.
-fomod installer, NMM recomended
Version 2.0
1) Added compatibility with "no dot dot dot" mod
2) Choice of compass on top or bottom of screen.
3) Removed hit indicator from NPCs.
4) Added optional file to remove help text from scopes.