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bombasticmoriUploaded by
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About this mod
Adds over 1000 new craftable objects, encompassing craftable versions of a great deal of the base game. Also includes new build sets, working planters and much much more! Newly updated by Damanding!
- Requirements
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DLC requirements
DLC name Automatron Wasteland Workshop Far Harbor Contraptions Workshop Vault-Tec Workshop Nuka World Nexus requirements
Mod name Notes Settlement Menu Manager Mods requiring this file
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
- Console modding permission The author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
Any assets or edits made by me are free to use for any purpose, under the CC-BY-NC 4.0 license. Previously this said MIT, but recently found that's a violation of the Zenimax EULA. I don't really care what you do with stuff from the mod though, but permissions regarding Damanding's new items supersede this.
Any assets using repurposed or modified Bethesda meshes are subject to their Terms of Service, but you are free to use my edits for anything within the scope of their license.
1.74+ Permissions (from Damanding):
Anything I've added you may do with as you see fit provided relevant credit is posted (and don't sell it). :D
While Homemaker mod is now a modders resource, we cannot transfer the permissions for the prewar Gloolax content to others. This means that if Gloolax ever removes their modders resource or changes the permissions on it in the future you will need to get permission from Gloolax to use their content in your mods. As of June 2023 the permissions are open: https://www.nexusmods.com/fallout4/mods/71759File credits
Bethesda
FO4Edit
Nifskope
Jayrun
DD3Productions
Sharlikran
CCMads
Ethreon
Keetzs
1.74+ Credits:
--Damanding, for taking over development of this mod in the first place. You rock!
--Jet4571, Elianora: immersive toilet paper
--Dinozaurz, Damanding/Crayonkit, Vroynkah/MsRae (locker meshes): Do It Yourshelf support
--Creative Clutter team: collision and various material support
--1.75+ Prewar content by Gloolax (open modders resource) added. https://www.nexusmods.com/fallout4/mods/71759
--Munkyspunk for his folded ironing-board meshDonation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
- Ukrainian
- Spanish
- Russian
- Portuguese
- Mandarin
- Italian
- German
- French
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Translations available on the Nexus
Language Name Portuguese Author:RaffaF1234 Homemaker - Expanded Settlements PTBR Russian Author:ShamHyper Homemaker - Expanded Settlements - Russian Russian Author:Djezendopus Homemaker - Expanded Settlements - Russian Translation German Author:realmaxson Homemaker - Expanded Settlements - German Translation Italian Author:Roger08 Homemaker - Traduzione Italiana French Author:NovaCoru Traduit par Chatthe Homemaker - Expanded Settlements Fr Mandarin Author:DaedraOfFestival Homemaker - Expanded Settlements - Simplified Chinese German Author:Znerol Homemaker - Expanded Settlements - German Transl Spanish Author:kittyowilder Homemaker - Spanish Mandarin Author:RedarmX Homemaker - Expanded Settlements - Simplified Chinese Translation(SC) Ukrainian Author:VWTrotsky Homemaker - Expanded Settlements Ukrainian translation Mandarin Author:SS000 Homemaker Chinese translation French Author:NovaCoru Traduction FR - Homemaker - Expanded Settlements Portuguese Author:Nadex Homemaker - Expanded Settlements 1.73 - Brazilian Portuguese Translation PT-BR Spanish Author:nexusernesto Homemaker - Expanded Settlements - Spanish Translation - V1.73 Russian Author:NovaCoru Homemaker - Expanded Settlements - Russian Localization French Author:NovaCoru Homemaker - Expanded Settlements - Francais Italian Author:Lexor91 Translation NovaCoru Mod Author Homemaker - Expanded Settlements ITA Spanish Author:thisisvanda Homemaker - Expanded Settlements - Spanish Translation Portuguese Author:NovaCoru Homemaker - Settlements Expanded (Portuguese BR) French Author:NovaCoru Homemaker Expanded Settlements - French Spanish Author:NovaCoru - d4n13lus Homemaker - Expanded Settlements (Spanish) Spanish Author:DanteSouls Homemaker - Expanded Settlements - Spanish - Changelogs
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Version Version 1.74
- --New objects!
- --Built in support for Do It Yourshelf by adding the DIY furniture, complete with all DIY snaps for snapping furniture pieces to each other such as file cabinets and bookcases.
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Version 1.74
- -Apply static collision to small lights, oxygen tank - decorative, oxygen tank -vault, IV stand, coat racks, various containers such as crates, baskets, bins, buckets, barrels, and trash cans; ironing board, Mr. Handy Box, open office box
- -Removed double beds counting as two and causing happiness penalties
- -Removed Institute requirement for trees/plants
- -Added immersive toilet paper
- -Added snapping file cabinets, bookcases, shelves
- -Added all material swaps for office furniture, office cubby/file tray, federalist furniture, display cases
- -Added missing rug
- -Added doilies
- -Added working fireplace
- -Removed vanilla edit to Security camera and added a ceiling snap point
- -Updated cryopod and protectron furniture objects to static decor only objects
- -Switched from older script injection method to using SMM
- -Decided on a strictly standalone menu vs standalone/integrated menu choices and removed the holotape to choose
- -Added Institute coffee table back in
- -Added prefix to all records for easier mod updating
- -Fixed all editor warnings
- -Applied object bound override properties for easier placement of objects near each other
- -Added workshopcontainer keyword to all containers
- -Added container sounds as needed
- -Removed edits to vanilla turrets
- -Turned "IndMetalDoorHuge" giant red doors to scrap only recipes as they don't fit any of the existing build kits and the one vanilla build kit they do fit isn't friendly for conversion to workshop buildable
- -Updated names for clarity on numerous objects where new texture versions were made available
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Version 1.73
- Fixed CTD on selecting the BOS fence category for the final time. Thanks to Keetzs for the fix.
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Version 1.70
- Added navmeshing to Shipping Containers (top and openings), Large Crates, Electrical Towers, Pre-War Foot Bridge, Foot Paths, Boxing Ring, Jail Cell Doorways and Cages
- Fixed navmeshing on Warehouse Doorways, Institute Partition Doorway, Security Fence Doorway, Roof Building Access, Castle Radio Towers
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Version 1.61
- Changed Complete version plugin to actually reflect the complete version; previous version used a No Redundants version as the base by mistake
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Version 1.60
- Added navmeshing to the BOS Fence set and Castle Radio Towers, corrected navmeshing on Pier Shack Doors, Greenhouse Doors
- Added WorkshopItemOverlap Property to BOS Fence set to facilitate better snapping
- Corrected bad model pathways for several BOS stairs, they should actually snap now
- Renamed holotape to allow for native Vis/Vis-G sorting
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Version 1.55.1
- Added v1.54 Hotfix to Bethesda Archive because people were not downloading the Hotfix.
- Fixes the uninstall option so it's available when you load your save game
- No content changes
- There is no 1.55 because there were Nexus upload and file management issues.
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Version 1.54
- Removed chems for changing settings
- Added Homemaker Holotape. If upgrading you can craft one at a Chem Station.
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Version 1.53
- New Street Lights menu may not have been included with 1.52.1 or 1.52.2.
- Some items were removed by Nova and are now in the "Other Version" as an optional file.
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Version 1.52.2
- Streetlights Use Passive Power will install for either version again.
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Version 1.52.1
- Added Lights that were reported missing from the some duplicates removed version.
- Added a Street Lights Menu
- Removed two street lights that were exact duplicates (Duplicate FormID in the list)
- Changed file path to the Empty planter. Now snaps to the Greenhouse Tables as intended.
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Version 1.52
- Added Multi Menu support. See description page.
- Craft uninstall chem with 1.50 or 1.51 prior to updateing to 1.52
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Version 1.51
- Renamed menu to Power so people can more easily find Lights and Generators.
- Removed confusing Navemesh descriptions.
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Version 1.50
- Main version removes some duplicate items. Optional version offered. See Description page.
- Homemaker now uses a papyrus script to add one single menu.
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Version 1.41
- Adds navmeshing by Ethreon and updated meshes by ccmads. For details on the changes see the ccmads changelog.txt provided with the download.
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Version 1.40
- Retains menu structure from previous versions in addition to changes from 1.38.
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Version 1.39
- Retains menu structure from previous versions in addition to changes from 1.37.
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Version 1.38
- Preemptive update for Nuka-World. Use with Fallout 4 1.7.9 or greater.
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Version 1.37
- Adds the Lights menu Fix. Use with Fallout 4 1.6.3 to 1.6.9.
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Version 1.36
- Quickfix for the Vault-Tec DLC.
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Version 1.35
- Fix for Far Harbor.
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Version 1.34
- Small fix for compatibility for WW.
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Version 1.33
- Bugfixes, fixed wonky meshes, added retaining wall set
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Version 1.32
- Full changelog here: https://docs.google.com/spreadsheets/d/1YR8IvQuXF85R3V7ZNn34BaC-whjoImjXgn1tDXq--QM/edit?usp=sharing
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Version 1.31a-d
- Several bugfixes to missing files, doors
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Version 1.13
- -Added missing vanilla Raider Tents. Currently has issues with icon scaling
-Added new Wood Barrel container
-Added missing Changing Table
-Experimental tweak to mod-added desks to allow them to act properly as surfaces
-Minor recipe and item fixes
- -Added missing vanilla Raider Tents. Currently has issues with icon scaling
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Version 1.12
- -Complete recode of the mod using only FO4Edit. Changed mod from ESP to ESM. Updates from 1.11 or prior require a clean save.
-Added Brotherhood of Steel Military Barriers set to mod with custom category
-Added category for Covenant fences and Chain-link fences
-Added Greygarden and Vault 81 planters to the mod, balanced in tiers
-Rebalanced most recipes to match the vanilla game more closely
-Resized most in-game icons to look better
-Made double beds and bunk beds count as two beds
-Made turrets placeable on surfaces (ie Covenant Turret Stand)
-Minor Bug Fixes
- -Complete recode of the mod using only FO4Edit. Changed mod from ESP to ESM. Updates from 1.11 or prior require a clean save.
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Version 1.11
- -Rebalanced Streelight recipe to be more forgiving (Fuse and lightbulb -> Glass and copper)
-Fixed double bed recipe
-Minor Bug Fixes
- -Rebalanced Streelight recipe to be more forgiving (Fuse and lightbulb -> Glass and copper)
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Version 1.3
- Added in 5 new build sets, prefab buildings tons of new items, category reduction
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Version 1.2
- Large update to the mod, added in a lot of new items and fixed several icons and recipes
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Version 1.1
- -Added over 30 new lights to the game, ranging from Streetlights to table lamps to ceiling lights. Some issues with light models and light placement.
-Added Covenant Walls and Chain-link Fences to the junk and wire fence category. Issues with covenant turret stand placement
-Added several minor objects to the mod (showers, toilets, etc)
-Fixed issue with some small items not being placeable on surfaces
-Fixed Beds not being assignable (bunk beds still count as one bed)
- -Added over 30 new lights to the game, ranging from Streetlights to table lamps to ceiling lights. Some issues with light models and light placement.
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Version 1.0
- -Initial Release
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- Donations
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Straight donations accepted
New objects, QOL features, bugfixes and more!
Now requires all DLC and Settlement Menu Manager
Now also available on Bethnet for PC and Xbox!
If you have any issues, please read this guide first!
Patches:
Streetlight Passive Power: PC Xbox
Unlocked Institute Objects: PC Xbox
=============================================================================================

Ever feel your settlements were a bit "lacking?" Want something to help spice up your shack? Homemaker is here to help!
Homemaker is a mod that greatly expands on the vanilla crafting system for settlements, and adds over 1000 new, fully-balanced objects to craft, ranging from cars, to refrigerators to working street lights and everywhere in between! The mod also features a new Institute build set, with placeable snapping walls, floors, stairways and more! Whether you're a mad scientist, longing for the good ol' days, a simple settler, or a sadistic raider, Homemaker has something for you!
1.74+ Notes:
--Lots of snap points! (even more to come in the future)
--Lots of texture swaps! (even more to come in the future)
--Bug fixes!
--Small quality of life improvements!
--Static collision for a number of previously moveable objects...no more kicking around coat racks, ironing boards, buckets, and bins!
--New objects!
--Built in support for Do It Yourshelf by adding the DIY furniture, complete with all DIY snaps for snapping furniture pieces to each other such as file cabinets and bookcases.

Here are a few examples of what the mod adds:
- 7 New Build Sets - Urban Brick Buildings, Coastal Pier Shacks, Institute Houses, Greenhouses, Bunkers, Diners and Warehouses! All sets are as navmeshed as I could possibly make them and should work with NPC's , with the exception of a couple Bunker doors. The brick building set has some known issues, all of which are marked in the items description, but it should be fixed next release.
- Large prefab buildings, such as Covenant Houses, Radio Towers, and lighthouses, to help give a bit more flavor to your settlements!
- An overhaul of many of the vanilla categories to make many objects easier to find. The category imprint of this mod is much lighter now.
- Hundreds of new decorative objects, ranging from cars, to trees, to coffee machines and much, much more! Now includes Institute monitors and other wall-mounted objects
- New farmable crops - Silt Beans and Tarberries, and working planters like the kind found at Greygarden or Vault 81.
- New Beds, Chairs, Toilets, Showers, Counters and other household objects, from both pre- and post-war! The beds also all count to your settlements bed total, and yes, bunk beds and double beds count as two separate beds.
- Tons of new usable lights ranging from candles, table lamps, fluorescent lights, fire barrels, lanterns, and even working streetlights! All electric lights use passive power like the other non-connectable vanilla lights.
- Tons of new fences and misc barriers that can be used in your settlements, including chainlink fences, covenant walls, BoS style military barriers, Gunner barricades, and many more!
- Many, Many other new buildable objects. Try it and see for yourself! The vast majority of objects have proper icon scaling and balanced recipes, and those that don't will be getting it soon!

This section is currently being overhauled, as with the introduction of a scripted menu based system, Homemaker no longer overwrites vanilla categories.

Install Instructions:
Download using Vortex or Mod Organizer 2 and follow the included installer to select which compatibility patches or optional patches you want to use.
Manual installation is no longer supported.
The patches currently are:
The patches currently are:
- Three Build Set Disablers - Disable bunkers, greenhouses or both. Use only one esp at a time.
- Streetlights use passive Power
- Unlocked Institute Items - use if you want to have institute items unlock before completing Institutionalized.
Load order:
The recommended load order for the mod is as follows:
Fallout4.esm
Homemaker.esm
|
Homemaker - Disablers
Homemaker - Unlocked Institute Objects
Homemaker - Streetlights Use Passive Power
Other Mods
The three separate patches make no edits to each other so they are fully compatible to be used together.

Update Information:
For versions 1.50 higher you will have a Bethesda archive or BA2 file. Loose files are not included.
If you use the multi-menu injection item from the original Homemaker's holotape, you may be missing some of
the new items. if this is the case, I'd recommend going back to a save before you installed the update, running the holotape, switching to the single menu OR uninstalling the mod, and then installing the new update. I can't 100% guarantee what may happen if you try using a pre-existing holotape to switch to single menu on the new update, but if you do, I highly recommend you run Settlement Menu Manager's menu fix holotape afterwards to ensure everything is properly installed.

Version 1.74 implements Settlement Menu Manager as the preferred method of menu injection. Though this should work on previous saves as the menu has already been injected, keep in mind this will require that mod from now on.

Known Issues:
- Many navmeshed items do not have proper navcuts or properly developed navmeshes due to my relative inexperience at the time of making this. Damanding has said he will look into this, but he also has a bunch of other projects, so don't try and rush him!
- The Institute monitors (with the CCTV Screens) in the Decorative/Misc/Electronics section will flash rapidly upon selection. People who are sensitive to sudden flashing lights should avoid these objects for now; luckily they are at the end of the section.
- The Institute Consoles and Wall monitor have issues with clipping through walls due to their size, and will jut out the back. This is only cosmetic, and is not entirely aesthetically unpleasing (see my exterior house screenshot for an example). In addition, the larger wall mounted consoles tend to move right up to the front of the camera when they are placed, so when placing them try and get as close to the wall as possible. I've found placing them once and then picking them back up makes them slightly less spastic.
- For generators, wires do not tend to neatly attach themselves to the connect points, but this is due to them not having power connectors on the model.
- Some of the lights models are permanently set to look either "off" or "on", or will vary between the two seemingly at random. This is an issue with how Bethesda decided to categorize light models, and should be fixable with the GECK. In the meantime, I was able to fix things by saving and reloading.

Here are some solutions that have been found to some of the more common issues people have been having with the mod:
- Crashing when selecting the Fence or BoS Fence category - this is a crash due to a corrupted nif that was fixed in 1.73. Update the mod to fix this. Thanks again to Keetz for implementing a fix.
- Missing Institute items - This is not necessarily a bug, more of a misunderstanding. If you want to use the Institute items when not a member (or no longer a member) of the Institute, use the Unlocked Institute Objects patch included with the mod to get access to this content.
Translations
Thanks to everyone who helped translate the mod so far! There's so many now I don't feel its fair singling out just a couple, but your work is appreciated! See the translations tab at the top of the page for a list.
Recommended Mods:
- Creative Clutter, Do It Yourshelf, Modular Kitchens and others- Other mods by Damanding and the Creative Family team!
- Settlement Object Expansion Pack - By the wonderful ccmads
- Workshop Rearranged - A much better and somewhat more compatible implementation of what I originally intended Homemaker to be
- The Master Plan - and Ethreon's other mods, they're criminally underrated!
- Snap'n'Build 2.0
- OCDecorator
- Snappy HouseKit
- Snappy DLC Kits
- Scrap Everything - Breaks precombines, but I still use it because I'm OCD about trash. Also try SCRAP, which doesn't.
- Place Everywhere
- Build High - Expanded Settlements - Still the best border expansion mod after all these years
1.74+ Credits:
--Damanding: For taking over development of the mod
--Jet4571, Elianora: immersive toilet paper
--Dinozaurz, Damanding/Crayonkit, Vroynkah/MsRae (locker meshes): Do It Yourshelf support
--Creative Clutter team: collision and various material support
--1.75+ Prewar content by Gloolax (open modders resource) added. https://www.nexusmods.com/fallout4/mods/71759
--Munkyspunk for his folded ironing-board mesh
Legacy Credits:
FO4Edit
Nifskope
FOMOD Creation Tool
Material Editor
Jayrun - for adding snap points and corners to the covenant fences, vault catwalks, retaining walls and other models
DD3Productions for helping with category ideas and allowing me to port one of his meshes for the glass floor.
Wax2k for helping with bug reports
Eni819 for helping with the file list and moral support
Mcface for testing
Batlham for helping with SK port
Unforbidable for his Darker Nights mod I used for the night screenshots of street lights
DaytonaNZ for helping me fix an activate text bug
Draco856 for helping me get Simple Intersection working (check out his mod here)
Arthancourt for helping catch a lot of naming mistakes, as well as making the French translation
Ethreon for navmeshing and helping with community management
ccmads for updating various meshes
Sharlikran for helping with community management and tons of other stuff
DarthWayne for scripting with the menus
My Mods:
Fallout 4:
SkyrimBaldur's Gate 3:
Shin Megami Tensei 5: Vengeance
- SMT5V-Project
- SMT5V Female Protagonist Dialogue
- Female Nahobino AI Revoice Project
- Long-Hair Tsukuyomi Form Overhaul
- Feminine Player Sitting Animations
- Tsukuyomi Form Qadistu-Themed Recolor
- Fem Nahobino Second Form Fixed
- ENG/JPN Female Voice for Nahobino
- MC Male to Female - Black Stockings