Hi everyone, does this work with everyone else? Currently working well for me but sometimes they just continuously try to open the picklock non-stop without any success
Thought I'd add this as it might help some people I'll update as I play, if that helps people let me know.
I do use other mods that effect companions, but nothing that should effect who can hack what, tend to have 2 followers with me at anytime
(Confirmed they can pick locks for me) - Curie synth - Codsworth **You may find you have to give them bobby pins, Curie seemed to need it in human form but codsworth never has needed them for me, I also found that they will try once if they fail you have to tell them again, took me 5 tries with Curie on a master safe... but she got it in the end**
(Confirmed will not picklocks so far) - Dogmeat (kinda makes sense soo) - Preston... guess he's to goody goody to pick the safe in a raiders den? - Piper (No idea why) - Curie Robot form
(Confirmed they can hack Hacking) -
(Confirmed will not hack) - Curie Robot form - Piper
If your finding someone does not work for you, reinstall it if still not working COULD just be that 1 person can't do it still for some reason? I travel with 2 companions +dogmeat, so I just make sure I have Curie or Codsworth with me.
She will accept the command and get busy on the terminal but stays there in the animation indefinitely. Worse is that she refuses to leave the terminal. Even when ordered she keeps going back to the terminal.
I'm curious if anyone has ever gotten any companion to Hack with this mod.
thanks for your mod Could you tell me what to change in the CK so that the follower I want can hack? I was searching and in keywords there is one to activate the hack that comes by default in Nick Valentine, however even adding this keyw the follower that I want is still unable to hack the option appears but but he does not come close to the terminal . I'm talking about a modified settler. I would appreciate if you can help.
Is there a way to make the other companions try multiple times before giving up? I remember with Cait and Nick they would, but the others seem to try once then give up or get stuck in the animation.
The DLC and Unofficial Fallout 4 Patch changes aren't in this mod. Just as a heads-up to anyone interested in using this mod. It's an easy fix in FO4Edit.
So, how exactly have you done this ? I wanted to add the terminal hacking skill for Cait only, I assumed it was a spell on Creation Kit, but I know nothing of Creating Kit so I didn't even bothered doing anything. Thanks for this mod too, really useful
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I'll update as I play, if that helps people let me know.
I do use other mods that effect companions, but nothing that should effect who can hack what, tend to have 2 followers with me at anytime
(Confirmed they can pick locks for me)
- Curie synth
- Codsworth
**You may find you have to give them bobby pins, Curie seemed to need it in human form but codsworth never has needed them for me, I also found that they will try once if they fail you have to tell them again, took me 5 tries with Curie on a master safe... but she got it in the end**
(Confirmed will not picklocks so far)
- Dogmeat (kinda makes sense soo)
- Preston... guess he's to goody goody to pick the safe in a raiders den?
- Piper (No idea why)
- Curie Robot form
(Confirmed they can hack Hacking)
-
(Confirmed will not hack)
- Curie Robot form
- Piper
If your finding someone does not work for you, reinstall it if still not working COULD just be that 1 person can't do it still for some reason? I travel with 2 companions +dogmeat, so I just make sure I have Curie or Codsworth with me.
She will accept the command and get busy on the terminal but stays there in the animation indefinitely. Worse is that she refuses to leave the terminal. Even when ordered she keeps going back to the terminal.
I'm curious if anyone has ever gotten any companion to Hack with this mod.