640 comments

  1. AndrewCX
    AndrewCX
    • premium
    • 126 kudos
    Locked
    Sticky
    UCO is frequently updated - make sure you are using the most current version before posting a bug report.

    If you get CTD crashes when accessing the armor workbench you most likely do not have the current version of AWKCR running. Note that some mods on Nexus are bundled with an obsolete version of AWKCR that will overwrite more recent versions so always check your AWKCR is up to date.

    If you get CTD crashes when accessing the weapons workbench the most likely cause is trying to use the latest version of UCO without having updated the game to the latest version (which added support for Creation Club weapon skins). You'll need to either update the game to the latest version or use a previous version of UCO that is compatible with older game versions.

    A general FAQ is available on the Bethesda.net site for my mods - https://bethesda.net/community/topic/28213/andrewcx-all-mod-faq-s/18
  2. Smitty350
    Smitty350
    • supporter
    • 2 kudos
    Is anyone using this with the new Hot Mess Update?  It seems like it may be future-proofed but it'd be nice to have confirmation.
    1. LouieCat
      LouieCat
      • member
      • 0 kudos
      I've been playing with this mod for a few years and the update hasn't seemed to break anything! Never had any problems with this mod, you should be good :)
    2. Smitty350
      Smitty350
      • supporter
      • 2 kudos
      Thanks for letting me know
    3. BlazeStryker
      BlazeStryker
      • premium
      • 55 kudos
      By the way... I call the update the NeG for what it tried to do to modding, not least so it uses NG in the (insulting) name.
  3. AurikKalDurin
    AurikKalDurin
    • supporter
    • 0 kudos
    Do you think you could make a small update for this mod that allows us to turn Mining Helmets invisible? Like with armor pieces? That way we can use the headlamp instead of the Pip-Boy light without having to see the Mining Helmet 24/7.

    I'm on Xbox, BTW.
    1. StinkyDooDooMan
      StinkyDooDooMan
      • member
      • 1 kudos
      considering that the last update for this mod was 6 years ago, I don't think that's gonna happen.
    2. AndrewCX
      AndrewCX
      • premium
      • 126 kudos
      That was something I tried in the past however it doesn't work within the parameters of UCO - the game engine still hides hair even when helmets are invisible.
    3. BlazeStryker
      BlazeStryker
      • premium
      • 55 kudos
      The engine actually replaces hair that is "covered" with the helmet/hat so making it invisible results in the Reverse Bowl Cut.
  4. alanq64
    alanq64
    • premium
    • 2 kudos
    Is it possible to make this where it is not dependent on AWKCR?
    1. BlazeStryker
      BlazeStryker
      • premium
      • 55 kudos
      Seconded. I do love DankRafft's equipment and legendary mods and I am thoroughly sick of WryeBash throwing a fit over the many OMOD categories of AWKCR and AE. That said, the recoloring of UCO is something I want back. (Gunmetal's recolors don't work either, by and large...)
  5. reaper565755
    reaper565755
    • premium
    • 2 kudos
    Hello just want to start by saying I love this mod but is there any way you might be able to help make a patch for https://www.nexusmods.com/fallout4/mods/58694?tab=posts&BH=0 so I can have fully modified combat helmet with working headlamp and add it to bethesda.net for the PC mods 
  6. FrankHorriganModding
    FrankHorriganModding
    • supporter
    • 4 kudos
    Getting a weird texture bug on the black t51 arms paint can anyone duplicate?
  7. MilkerFan90
    MilkerFan90
    • member
    • 0 kudos
    Hello! Love this mod. Esp. the backpack thing. 

    One thing I am kind of concerned with is the bandolier being invisible. I am not certain if this mod adds the bandolier or whether it is Armorsmith Extended, but if it's this one then I hope I am in the right place. In any case it is invisible (although if you click X to inspect it you can see it, it just doesn't show up on my body). 
    1. AndrewCX
      AndrewCX
      • premium
      • 126 kudos
      There isn't a bandolier added by UCO so it's either AWKCR itself or AE or another similar mod.
  8. FMPhoenixHawk
    FMPhoenixHawk
    • premium
    • 1 kudos
    Trying to get some settlers/female companions to wear the underwear as a test to see and it does not seem to work correctly with the body textures.  I am using CBBE, but cannot find the underwear in BodySlide to build it correctly.  The skin textures get weirdly twisted.  Also having this issue with the Silver Shroud dress from the CC.
    1. AndrewCX
      AndrewCX
      • premium
      • 126 kudos
      UCO doesn't alter any CC items (except morgan's space suit with the optional plugin for that specific item) so whatever you are seeing with the Silver Shroud dress isn't caused by UCO. Also, not sure what you are referring to regarding the underwear - it sounds like you are looking at non-UCO items (possibly from AWKCR or from another mod not related to UCO at all).
    2. FMPhoenixHawk
      FMPhoenixHawk
      • premium
      • 1 kudos
      Okay, thanks for the clarification.  I guess my hunt continues.  It's probably a setting or some other item that's not built properly.
  9. sajp16
    sajp16
    • premium
    • 0 kudos
    For some reason the Western Duster from the Nuka-World is not affected by the mod. It is not counted as a base layer, and the game still thinks it fills all the armour slots (apart from the head).

    I have tried with other armour/clothing and they can be used as base layers, it is just the Western Duster. 

    Does anyone know what might cause this and if so, if it can be fixed?
  10. seeniebeenie
    seeniebeenie
    • member
    • 0 kudos
    Can this mod be used for all the creation club items such as the Chinese Stealth Armor? If it isn’t, could you update it to include the other armors? Please and thank you!
  11. MattiasXCII
    MattiasXCII
    • premium
    • 0 kudos
    This mod appears to be incompatible with Workshop Synth Production or at least when i have them in the same load order it crashes my game at the start menu.