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Devenalmighty

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devenalmighty

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23 comments

  1. J1veturkey
    J1veturkey
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    • 1 kudos
    I know this is an older mod and i may not get a response but hopefully someone will see this and can help. I'm getting a bug where the metal shack walls aren't removed from the doorway of the main building(where the merchnats are) so there is no way to enter it. i've tried moving the mod to the bottom of my load order but it still happens. The shack walls aren't scrappable either so the only way into the building is to use the console command tcl. I'm using v1.4 but will try the version before it to see if it still happens.
    Edit: Not using any kind of scrapping mod either.
    1. bwrw
      bwrw
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      • 0 kudos
      ??? ?? ????? ?? ?? ?????? ??? ?? ???.
    2. IamMentos
      IamMentos
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      • 3 kudos
      ????????????????????????????????????.
    3. Pazzeroo
      Pazzeroo
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      • 0 kudos
      Are you by any chance using HotC Settlement or Lite versions?  I got that problem with another settlement cleanup mod and HotC together.  Removed HotC and it went away.
  2. CountVoo
    CountVoo
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    • 5 kudos
    This mod (Bunker Hill Redone) is outstanding... because it is a simple stand-alone mod that works perfectly.
    I somehow had  messed-up my Bunker-Hill settlement and was getting constant CTD all the time!
    Your Mod ..."redoing" things made it possible for game to play-thru while inside Bunker Hill area... You're a Fallout 4 Hero! (Thanks so much)!
  3. instyne49
    instyne49
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    • 2 kudos
    I really want this mod installed but am waiting to finish The Battle of Bunker Hill before doing the install. I have a compatibility question, will your mod play nice with "Settlement expansion all in one V6.1 by Jkoroll14" ? Both modify the build area and I'm not sure if a patch is needed. If a patch is needed, would you please make it. Thank you for fixing the main building. I've gone on top and built bed space and platforms for defence on previous play throughs but have never been happy with the looks.
  4. MegaEvilDog
    MegaEvilDog
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    • 0 kudos
    does this also raise the build height to the top of the monument?
  5. Omegacron
    Omegacron
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    Wow, I'm surprised this is a few months old and I'm just now seeing it. This has a lot of potential - I'm surprised there aren't more mods that fix up Bunker Hill.

    Great job! If you do more in future updates, I'd love to see a more "lived-in" Bunker Hill with a lot more traders & such. It's the "caravan capital" of the wasteland, but hardly seems populated or anything. That marketplace should be bustling and busy, but Bethesda made it so bleh.

  6. Stoian20
    Stoian20
    • member
    • 8 kudos
    some things do not work properly disappear and reappear
    1. devenalmighty
      devenalmighty
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      • 3 kudos
      I need a little more info on that
    2. popay55
      popay55
      • supporter
      • 5 kudos
      Sorry, that what is happening to you is on your end!

      Try putting the mod little lower in your load order list..
      Also if you use scrap mods, those always needs to be lower then settlement mods (such as this one) in load order list..

      One more thing, if you use Spring Cleaning as a scrap tool, please download this mod/patch:
      http://www.nexusmods.com/fallout4/mods/12702/?
      It removes any possible issue spring cleaning might have with settlement mods!
      You must put that patch last in your order list to function properly!

      So, your load order should look like this:
      ...
      settlement mods
      SC_expandedScrapList
      Spring Cleaning Compatibility patch



  7. DarkDragen
    DarkDragen
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    • 0 kudos
    I'm going to keep track of this, as I'm saving up for a better laptop, but I would like to ask have you got any more plans for this mod?? If so what?
    1. devenalmighty
      devenalmighty
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      • 3 kudos
      I was thinking of expanding the build zone and maybe deleting the raider stuff but I'm unsure about that
    2. DarkDragen
      DarkDragen
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      • 0 kudos
      I hope you'll add much more to the area... like altering and adding things to the buildings.
    3. DarkDragen
      DarkDragen
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      If you add things into the buildings, and altering the area in some way, you might have more downloads.
    4. Loveblanket
      Loveblanket
      • supporter
      • 54 kudos
      Adding the surrounding streets to the build zone would be fantastic to add roadblocks and checkpoints, but you would also have to move the settlement attack spawn points out further.
    5. devenalmighty
      devenalmighty
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      • 3 kudos
      ok I was thinking of that
  8. spriggig
    spriggig
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    Thank you for this.

    I would think there would be two more windows on the restored wall, it looks odd with just blank wall there.

    As an aside, I looked up the actual monument and the IRL building is surprisingly small, but includes two windows and two doors on that side. Not that the FO4 model should have doors there, but it could:

    https://upload.wikimedia.org/wikipedia/commons/9/9a/Bunker_Hill_Lodge.jpg
    1. devenalmighty
      devenalmighty
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      ok
  9. popay55
    popay55
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    • 5 kudos
    Thank you devenalmighty for providing us with a long time wanted restoration of that central building, specially since you've done this because ''society'' asked you for it !
    That is something rare and special and you deserve all the respect and gratitude from us!!
    Kudos well deserved !
    1. devenalmighty
      devenalmighty
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      • 3 kudos
      thanks
  10. ARavenCalledWayne
    ARavenCalledWayne
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    In the forth pic is that Josh or Mike?
    1. devenalmighty
      devenalmighty
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      no its old man stockton